El Capitan a miss? I think its incredible, one of the best fictional tracks ive ever seen in any game. I agree about HK and NY though.
Hong Kong, London, Seoul Circuit, El Capitan, George V. Paris, and New York have all been misses in my opinion.
Hong Kong, London, Seoul Circuit, El Capitan, George V. Paris, and New York have all been misses in my opinion.
^ You may have a point there. But as guy who race more for fun than slicing times by the milisecond, I'd say that real tracks (so far, mostly) are boring in a way.My personal opinion is that although fictional tracks are "part" of GT's history, I'm frankly not that interested in them anymore. I'd much rather to drive (virtually) around tracks such as Donington, Spa, Nurburgring and many others than to drive around Trial Mountain or Deep Forest Raceway. My main reason is that, as a motorsport fan when driving around a "fake" track its not the same experience as driving a real life circuit. With real life circuits you can recreate a race you may have seen on TV or went and spectated at which is much more interesting.
No.Didn't that cryptic message say that there is going to be a feature where you can edit your own tracks?
Complex String!! Bring that back I say! Complex String for GT5!!! I Loved that track, because it's brilliant in a way that you can test the car to it's full extent.
I would be very disappointed if the classics didn't return (Trial Mountain, Deep Forest), but as for new additions to the series? I get much more excited about the prospect of Spa, Brands Hatch, even Sepang being in GT5 than a new fictional course, even if that course is fun to drive.
For example, when prologue came out I was more excited at the chance to drive Daytona than Eiger, even though Eiger is probably a better track in the long run. But Daytona was what I jumped at the opportunity to drive.
More please.
I was pondering this myself a couple of weeks ago, and I was beginning to think perhaps Poly should focus more on real life tracks for the rest of the new courses. But there is one thing where fantasy tracks would shine.
If Kazunori-dono goes crazy and throws a true Career Mode on us, or even loads up GT5 with easy and intermediate courses, fantasy tracks would allow them the luxury of giving us a load of new asphalt to get to know without the expense and trouble of licensing and mapping out an existing course in painstaking detail. Plus as said, it gives GT5 that unique flavor of their artistry, which is very good. I'd love to see many fantasy courses return in GT5 such as Red Rock Valley and the Special Stages. Red Rock should make an excellent F1 course with it's long sweeping curves, and a nice variation from High Speed Ring.
Complex String!! Bring that back I say! Complex String for GT5!!! I Loved that track, because it's brilliant in a way that you can test the car to it's full extent.
Complex String!! Bring that back I say! Complex String for GT5!!! I Loved that track, because it's brilliant in a way that you can test the car to it's full extent.
would like to see the Isle of man track in GT5 also.But then what would be REALLY nice is a couple of fictional tracks the length and difficulty of the 'ring but say based on a Swiss mountain road, a Canadian forest or the Arizona desert. Anyone who has played the early NFS Hot Pursuit games would probably have a kinda idea what I am trying to get across