Assetto corsa coming to PS4 and Xbox one

  • Thread starter hennessey86
  • 10,511 comments
  • 714,780 views
@dopedog "AC IMO has too many things to remind you your playing a game." Taking in consideration that AC is the only SIM available on console and your example in your comment is related to light start, I find it hilarious.
Who cares about outstanding physic and very rewarding FFB, when the starting lights are that daft right?
Some deserve PCars more than other.
The answer is immersion.

It's a perfectly legitimate thing to want a simulation to immerse you in the whole experience of racing. I think a whole lot of people can accept slightly worse physics/FFB if the whole package around the racing immerses well.


A good example of this is F1 2016 which has adequate but not truly sim-like physics. And yet the whole race career experience (including the really cool voice activated engineer feedback, race weekends covering team goals during practice, fighting your team mate) elevates it above the pure driving physics into something lots of sim fans actually enjoy. After all, F1 2016 simulates a lot more of the F1 experience than AC, since AC just does the car on the track. Which is the better "simulator"?


Edit: Actually the same could be said of iRacing. For many years the nickname "iceRacing" was pretty justified, you had to really adapt your driving style and "learn" how to be fast there. But many guys did it for the superb online capabilities offered by iRacing. Accepting "lesser" physics in the name of other factors has always been a thing.
 
Last edited:
Hey @brownninja97 -- What road is that you're driving with the Audi in the video you posted? I don't think I have that and I like getting new roads for my street cars.

The answer is immersion.

It's a perfectly legitimate thing to want a simulation to immerse you in the whole experience of racing. I think a whole lot of people can accept slightly worse physics/FFB if the whole package around the racing immerses well.
The whole entire point of Assetto Corsa is to put physics and FFB first. Of course you can slightly degrade those things to make the game prettier. Then you end up with Gran Turismo or Forza. Kunos was very clear from the beginning, if Assetto Corsa was going to run on consoles, it had to have the same physics/FFB or it wouldn't be worth doing.

A lot of people seem to think that FFB is some incredible wizardry. I've seen Stefano state that the FFB code is "just a few lines of code" in Assetto Corsa. It's all physics. If the suspension goes up - down - up - down - up - down --> That goes thru their FFB code to the wheel and we feel a quick succession of bumps.

Of course, I have grossly simplified things, so don't jump all over me. But in essence, that's what it is in Assetto Corsa - unless Stefano was playing a game of "Fooled You, Stinkypants!" when he stated the part about being "just a few lines of code." Ya never know! :eek:

Maybe that's the problem with PCars's FFB? They're making things overly complicated? I've not ever had the pleasure of running thru the FFB options, but I've heard there are many and it's very confusing to get it right for a lot of people.
 
where can i find the leaderboards for laptimes? I can't even find my own personal best's, do they reset after you've turned the console off?

Love the game but this really is a shame.
A game like this where hotlapping is so much fun and addictive.
Hope they can fix it with a patch.

xXJojjeXx
 
Sorry if this has already been asked but has anyone tried using a fanatec wheel with this game on a PS4 yet to see what happens?
 
@skazz you and everyone else have every right to find F1 2016 more immersive than AC, I agree with you all heartily.
referring to AC as a game rather than the SIM it is because one prefers starting lights from an other racing game is a different conversation.
In any case, on PC anyway, some tracks have working starting lights, which in many case when starting from the back of the grid you can hardly see.
I consider myself into simulation above anything else, but to me it starts with physic. AC could be more immersive with some features from other racing game, but the other racing game without AC physic are missing the most important immersion factor in my point of view. Lucky for all of us we get to choose what we prefer and enjoy what feels like more immersive to us, I am assuming that this being the AC side of the forums, that we either enjoy what AC has to offer or are visitors curious in what makes AC a worthwhile way of spending our gaming time.
 
I hope to order a wheel this evening and am just wondering if buying a Thrustmaster T300 Servo Base with Ferrari F1 add-on is a good purchase? Everybody says the T300 is smoother than the G29, albeit slightly more unreliable, plus the F1 wheel looks pretty cool.

Any quick feedback is appreciated.
 
I hope to order a wheel this evening and am just wondering if buying a Thrustmaster T300 Servo Base with Ferrari F1 add-on is a good purchase? Everybody says the T300 is smoother than the G29, albeit slightly more unreliable, plus the F1 wheel looks pretty cool.

Any quick feedback is appreciated.
This is the topic on many threads across many forums. Most recent discussion on GTP was here: https://www.gtplanet.net/forum/threads/what-wheel-will-you-be-using.346711/

My view is yes, from the stand point of quality over reliability (with a 2 year EU warranty). The T300 feels effectively like an improved G25 in all areas (power, smoothness, lack of cogging, noise, FFB quality, just as easy to spin and low latency), and I've heard very few guys who made the same step as me from Logitech to Thrustmaster with any other view... except the ones who had their T300 break and struggled with RMA processes or whatever.
 
Hey @brownninja97 -- What road is that you're driving with the Audi in the video you posted? I don't think I have that and I like getting new roads for my street cars.


The whole entire point of Assetto Corsa is to put physics and FFB first. Of course you can slightly degrade those things to make the game prettier. Then you end up with Gran Turismo or Forza. Kunos was very clear from the beginning, if Assetto Corsa was going to run on consoles, it had to have the same physics/FFB or it wouldn't be worth doing.

A lot of people seem to think that FFB is some incredible wizardry. I've seen Stefano state that the FFB code is "just a few lines of code" in Assetto Corsa. It's all physics. If the suspension goes up - down - up - down - up - down --> That goes thru their FFB code to the wheel and we feel a quick succession of bumps.

Of course, I have grossly simplified things, so don't jump all over me. But in essence, that's what it is in Assetto Corsa - unless Stefano was playing a game of "Fooled You, Stinkypants!" when he stated the part about being "just a few lines of code." Ya never know! :eek:

Maybe that's the problem with PCars's FFB? They're making things overly complicated? I've not ever had the pleasure of running thru the FFB options, but I've heard there are many and it's very confusing to get it right for a lot of people.
The track name is Haruna.
 
I would choose the T300. In fact, I'm planning on getting one fairly soon. Currently, I'm on a DFGT. While I've been very happy with this wheel, I'm going with the T300 because I think Logitech totally sucks for slapping a DFGT style wheel on a G27 base and calling it a G29 - $400 Please.

Seriously, I'm going with the T300 because I've developed the opinion it is just a better wheel. You said you've heard about some reliability issues with the T300, but I really haven't. Of course, you hear the occasional "My wheel stopped working" story here or there, but I've heard that with G29's as well. Overall, I think the T300 is the better way to go. Good luck with whatever you choose. Let us know, so I can ask you how you like whichever wheel you get. :D
 
I hope to order a wheel this evening and am just wondering if buying a Thrustmaster T300 Servo Base with Ferrari F1 add-on is a good purchase? Everybody says the T300 is smoother than the G29, albeit slightly more unreliable, plus the F1 wheel looks pretty cool.

Any quick feedback is appreciated.

I'd recommend it. I had/have it, and the F1 rim, it feels far better than any Logitech wheel (I also owned a G27). I currently use a CSW V2 and the T300, in terms of FFB feel and performance, feels much closer to a CSW than it does to a G27. Great wheel, and even though I had to send mine back for a calibration failure they were quick to fix it, so no complaints. Being able to swap out different rims is awesome and IMO that alone makes it a better choice than the G29.

I would choose the T300. In fact, I'm planning on getting one fairly soon. Currently, I'm on a DFGT. While I've been very happy with this wheel, I'm going with the T300 because I think Logitech totally sucks for slapping a DFGT style wheel on a G27 base and calling it a G29 - $400 Please.

Seriously, I'm going with the T300 because I've developed the opinion it is just a better wheel. You said you've heard about some reliability issues with the T300, but I really haven't. Of course, you hear the occasional "My wheel stopped working" story here or there, but I've heard that with G29's as well. Overall, I think the T300 is the better way to go. Good luck with whatever you choose. Let us know, so I can ask you how you like whichever wheel you get. :D

Check out a Thrustmaster TX too, I believe it's basically the same wheel base as the T300 but it has a "cheaper" rim so the whole thing is cheaper but you get the same quality. 👍 Or there's always the new Fanatec CSL base/rim if you got a bit of extra coin. :sly:

You did well until going all out stupid >_>

Name calling will get you everywhere. :rolleyes: (And it's probably against the AUP.)
 
It's a perfectly legitimate thing to want a simulation to immerse you in the whole experience of racing. I think a whole lot of people can accept slightly worse physics/FFB if the whole package around the racing immerses well.
Your one of the people who should of known not to buy AC if that's the way you feel. You were warned what takes priority in AC. It was stated all over here long before the release. Nobody to blame but yourself if your unhappy about that.
 
Name calling will get you everywhere. :rolleyes: (And it's probably against the AUP.)
In his defense: it was a pretty stupid remark. We get he doesn't like PCARS by now, but quit the childish behavior and the factual inaccuracies.
 
Sorry if he really expected something a bit different 3 years later on other than a rather lazily ported tech demo. A game that just resets you to the pits for a false start, and where the AI just dive into the pits during the white flag.
 
Fighting childish behavior with childish behavior only results in more childish behavior though. There were other ways to handle it without resorting to name-calling.
That is true. But if you go fishing, you run the risk of catching a few. ;) Personally I use the ignore list if people are really annoying (and consistently). So far, that's nobody in here (this subforum). :)
 
My review/thoughts so far:

It's my favourite console racing game, ever. There are many of us, including myself, who have wanted a sim on consoles for years and years, and the physics are just brilliant. I can easily enjoy doing hot laps of Mugello with any car, likewise with another circuit. It's addictive, challenging, and perfect for a serious racer. Assetto Corsa will only improve. For a small development team, this is an excellent game. For £30-40 and comparing that price tag with iRacing, which relies heavily on additional payments , I can't complain. Today, it seems the only way I can find a competitive online racer with a competitive field is subscribing to iRacing. Perhaps Assetto Corsa could get closer to that department, and maybe GT Sport since PD have the FIA license. It will be interesting to see whether GT Sport can compete with the physics of sims like the two mentioned above, because they are very realistic.

Hopefully, private lobbies are coming.

At this moment, 9/10
 
Last edited:
I hope to order a wheel this evening and am just wondering if buying a Thrustmaster T300 Servo Base with Ferrari F1 add-on is a good purchase? Everybody says the T300 is smoother than the G29, albeit slightly more unreliable, plus the F1 wheel looks pretty cool.

Any quick feedback is appreciated.
I've had a T300 since Dec 14 and had no reliability issues whatsoever. Got myself the 599 rim Nov 15 and that's fine too (although a small section of the alcantara unstuck itself from behind the right paddle which I've since stuck down. Wasn't happy about that). It's my only experience of a racing wheel but I've found it superb.
 
When I switch on my PS4, my T300 keeps resetting by turning right and locking, and not both right and left. Is there a solution to this?
 
When I switch on my PS4, my T300 keeps resetting by turning right and locking, and not both right and left. Is there a solution to this?
I had that problem. Returned it to Costco and it was replaced. Is it slamming to the right?
 
Back