- 287
- Strasbourg
Thanks , There is a difference between CSP needs and car encrypt, if it was not I could have repaired it so that it works without !! what a mess !It says explicitly, that csp is required.
Thanks , There is a difference between CSP needs and car encrypt, if it was not I could have repaired it so that it works without !! what a mess !It says explicitly, that csp is required.
Volkswagen Scirocco MK1 Tuned
Volkswagen Scirocco MK1 Tuned
---------------------------------------
Original model by Turn 10 Studios
Converted and edited by Pfalzdriver
Driver Animation: Masscot
Extra-F: HK51
Some interior parts by DaWallace
If you like the car, feel free to buy me a beer (or two): https://streamlabs.com/pfalzdriver
In germany we have a term for cheaply tuned cars, we call it "Baumarkt Tuning", simply because many parts of a car are available at a hardware store. At the end of the 80s it was common to take parts of the Golf MK2, like the fender extensions, and put them at older Volkswagen.
I've tried to recreate a Scirocco tuned that way, but with some artistic license. For example at the end of the 80s your were already a hero if you had rims sized 15" at your car, but I didnt like the look of those rims in AC, so I decided to increase them to 16".
Full belt safety harness were a must have in this period of time and the engine of the Corrado G60 really fitted into the engine bay of the Scirocco. With some basic adjustments it was an easy task to increase the output to 190hp. Disk brakes at the rear axle were very helpful too instead of the regular drum brakes. And since we changed the entire engine with all of its parts, we now have ABS to aid us.
- Extra-A: En-/Disable interior light*
- Extra-B: Fog lights*
- Extra-F: Hello Kitty*
*CSP required
Download at GTPlanet or Sharemods
View attachment 1269910View attachment 1269911View attachment 1269912
Do you still have packs of cigarettes from the 80s & 90s? The modern cigarette pack would fit if you are driving today in an old carI have a detail to criticize
The blue "Auto-Atlas" is right and looks right out of the 80s 90s, but the cigarettes contains the warning shield, which came in the 2010s
Take this post not serious, it`s all but not important at all. I just noticed it outright
of course, but why the 30 years old "Auto Atlas" then ? If you drive it today you use modern possibilities to navigateDo you still have packs of cigarettes from the 80s & 90s? The modern cigarette pack would fit if you are driving today in an old car
SCROLL SCROLL SCROLL SCROLL ..................................................... and SCROLL againScroll down the website....
View attachment 1269716
sorry to disappointsuch a shame they are on RD, when there is facilities here to upload to without the hypocrisy and slow downloads of RD
Man, that techart site is pain to navigate. But it's cool to have another official mod for ac.
So much work went into this, and yet they left a massive and obvious bug in this mod:It's an excellent mod, drives extremely well, and I have no issue viewing it in the CM Showroom.
View attachment 1269789
Normally that is indeed the case when trying to download multiple files simultaneously from RD.such a shame they are on RD, when there is facilities here to upload to without the hypocrisy and slow downloads of RD
TBH I've also added a PPC which was available since 2003 to have a navigator on board. But I decided to remove it again.If you drive it today you use modern possibilities to navigate
I'm wondering where the fake Burberry baseball cap and Lonsdale Hoodie is......... the cigs should L&B, stick a Max Power mag in there and all the Art College girls from Greece will be 👿👿I have a detail to criticize
The blue "Auto-Atlas" is right and looks right out of the 80s 90s, but the cigarettes contains the warning shield, which came in the 2010s
Take this post not serious, it`s all but not important at all. I just noticed it outright
View attachment 1269951
I'm experiencing this weird driver bug with the RSS Mercer V8 GT-M especially when it rains when moving from first-person to orbit camera. Is anyone else experiencing the same thing?
You're really still using AC vanilla? Why? Can't believe that... i would say that the most, or almost all Mods are now requires CSP. So why still using vanilla and not CSP with all the great features?🤔Thanks , There is a difference between CSP needs and car encrypt, if it was not I could have repaired it so that it works without !! what a mess !
Just a first trial getting the wiper to work.
It´s only my second car I tried this, so for sure not perfect, but a first starting point. Put this in the end of your config:
Code:[MESH_ADJUSTMENT_...] ACTIVE = 1 MESHES = Object-26, Object-27 IS_TRANSPARENT = 1 ----------------------------------------------------------------------------------------------------------------------------------------- ; wipers ; wobbly wipers [WIPERS] WIND_THRESHOLDS_KMH = 120, 250 ; speed for wipers to start vibrating and for maximum vibration WIND_AMPLITUDE_MULT = 1.75 ; multiplier for amplitude WIND_FREQUENCY_MULT = 1.75 ; multiplier for frequency WIND_OFFSET = 0.01 ; base animation [ANIMATED_WIPER_...] ANIMATION_OFFSET = 0.25 DEBUG = 0 MESHES = EXT_Wiper UNDERLYING_SURFACE = Object-26 GROUP_0 = 'EXT_Wiper@A=*' GROUP_0_ANGLE_FROM = -52 GROUP_0_ANGLE_TO = 52 GROUP_0_AXIS = 0, 0.70710677, 0.70710677 GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677 GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677 GROUP_0_END = 0.002215337, 0.8379682, 0.9851018 GROUP_0_PIVOT = -0.01867288, 0.5777404, 1.364407 [MESH_ADJUSTMENT_...] MESHES = EXT_Wiper MOVE_TO = modelRoot:y [BASIC] DISABLE_WIPER_KSANIM = 1
And people with CSP and Rain FX will get this:
View attachment 1267891
Hi there,Just a first trial getting the wiper to work.
It´s only my second car I tried this, so for sure not perfect, but a first starting point. Put this in the end of your config:
Code:[MESH_ADJUSTMENT_...] ACTIVE = 1 MESHES = Object-26, Object-27 IS_TRANSPARENT = 1 ----------------------------------------------------------------------------------------------------------------------------------------- ; wipers ; wobbly wipers [WIPERS] WIND_THRESHOLDS_KMH = 120, 250 ; speed for wipers to start vibrating and for maximum vibration WIND_AMPLITUDE_MULT = 1.75 ; multiplier for amplitude WIND_FREQUENCY_MULT = 1.75 ; multiplier for frequency WIND_OFFSET = 0.01 ; base animation [ANIMATED_WIPER_...] ANIMATION_OFFSET = 0.25 DEBUG = 0 MESHES = EXT_Wiper UNDERLYING_SURFACE = Object-26 GROUP_0 = 'EXT_Wiper@A=*' GROUP_0_ANGLE_FROM = -52 GROUP_0_ANGLE_TO = 52 GROUP_0_AXIS = 0, 0.70710677, 0.70710677 GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677 GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677 GROUP_0_END = 0.002215337, 0.8379682, 0.9851018 GROUP_0_PIVOT = -0.01867288, 0.5777404, 1.364407 [MESH_ADJUSTMENT_...] MESHES = EXT_Wiper MOVE_TO = modelRoot:y [BASIC] DISABLE_WIPER_KSANIM = 1
And people with CSP and Rain FX will get this:
View attachment 1267891
You can see it here, @Shokeus shows where you can put the code in:Hi slider666,
Could you please guide me to the specific config file/location where this code needs to be pasted.
Many Thanks,
Graham
Hi there,
slider666
Could you possibly explain where the config file is (location) so that I can paste in your code correctly?
Many thanks,
Graham
I think you can fix it temporarily by putting these lines in an ext_config.ini file inside the skin folder:View attachment 1269951
I'm experiencing this weird driver bug with the RSS Mercer V8 GT-M especially when it rains when moving from first-person to orbit camera. Is anyone else experiencing the same thing?
My bad sorry... just found the one I use. The second link with the updated skid marks. I believe it should do the trick.I have that skin, but it only changes the kerbs textures and other things that are not related to the tarmac itself. Thanks anyway.
What I would like to do is to remove or hide that ridiculous texture and record the real skidmarks on the fly while using this track through the "skidmarksFX" option in CM, I think it is much more realistic and authentic than this fake texture.
View attachment 1270002Released : GT by Citroen Race Car´08 V. 1.0
Converted from GT6 By F302
-Working Wipers (animeted)
-Interior Light
-interior AO (carbon parts only)
-sound (Kunos McLaren MP4-12C GT3)
-interior new mapping (carbon parts and alcantara)
-add digital display (incl. Headup)
-extension Folder(wipers)
-add lods
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
please give your opinion on the car
what is good and what is less good!
tested on CSP 0.1.80-preview115
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager.
Download:
f302_gt_by citroen
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
I think Racedepartment may have improved or corrected their slow server issues. Yesterday, I downloaded all of Rainmaker's tracks within 15-20 minutes, all downloading at the same time, and this was on a Saturday, and sort of a "holiday" weekend in the US (Independence day is Tuesday). For me, it's been a few years since I was able to download at this faster rate. I also noticed this morning that there are some design changes to the site, notably that the AC mod categories are colored buttons rather than text links. It threw me for a moment, but I think it's an improvement. Maybe you could set up an automatic CM update.such a shame they are on RD, when there is facilities here to upload to without the hypocrisy and slow downloads of RD
TECHART GTstreet R see-through hood gap issueSo much work went into this, and yet they left a massive and obvious bug in this mod:
you can see the track in an unrealistic way due to a gap (hole) just under the hood.
(seen from first person cockpit view in VR - don't know if it is visible in flatscreen mode)
This is so immersion breaking that it goes from 5 to 2 stars for me.
Someone here knows how to do a quickfix for that?
I don't see the gap that I see in either of your pictures... and for some unknown reason my screen is black when driving VR, so I can't take screenshots...<snip>
TECHART GTstreet R see-through hood gap issue
In VR, I adjusted my view with the in-game/sim app so my "head" is at the correct position over the driver's shoulders. I did this immediately when I first loaded the car (as I always do with a new car mod), so I never noticed the issue. If I lean forward and up some, I can see it, but it's extremely minimal for me. However, @DaWallace (assuming you or your group can do something about it), it's something that should be fixed and updated, as everything else about this mod is very good. I've really enjoyed it since download and installation yesterday morning.
View when head in correct position in VR
View attachment 1270004
View if I lean forward, up to the dash--look just above the center of the wiper
View attachment 1270005
You could try this, though I can´t use VR and verify it. 🤷♂️I don't see the gap that I see in either of your pictures... and for some unknown reason my screen is black when driving VR, so I can't take screenshots...
Anyway , it's there for me and will be something the author needs to fix as I don't suppose it's something we can fix, like for instance setting some texture to none-transparant, which was by mistake set to transparant.
ps: I adjust my view in VR not according to the neck of the driver, but so that the hands of the driver match my hands in real life... try it, it adds much to the immersion!
[SHADER_REPLACEMENT_...]
ACTIVE= 1
MESHES= ext_b?, ext_p?, ext_c?, front_w?, polySurface?,
CULL_MODE= OFF
If you really want to remove it, you could try this:Hello everyone, I wanted to know if there is any way of smooth out this or tweak something to get a better blending with the tarmac itself? or even hide this texture? (Le Mans FM7 /sx_Lemans 2.5)
View attachment 1269525
View attachment 1269524
View attachment 1269523
[SHADER_REPLACEMENT_...]
ACTIVE= 1
MATERIALS = groove
IS_RENDERABLE= 0
Blue and orange had the measles ! Here a quick fixView attachment 1270002Released : GT by Citroen Race Car´08 V. 1.0
Converted from GT6 By F302
-Working Wipers (animeted)
-Interior Light
-interior AO (carbon parts only)
-sound (Kunos McLaren MP4-12C GT3)
-interior new mapping (carbon parts and alcantara)
-add digital display (incl. Headup)
-extension Folder(wipers)
-add lods
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
please give your opinion on the car
what is good and what is less good!
tested on CSP 0.1.80-preview115
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager.
Download:
f302_gt_by citroen
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
Now the gap is gone , but also my side windows are no longer see-throughYou could try this, though I can´t use VR and verify it. 🤷♂️
INI:[SHADER_REPLACEMENT_...] ACTIVE= 1 MESHES= ext_b?, ext_p?, ext_c?, front_w?, polySurface?, CULL_MODE= OFF
Or wait for a better fix by the authors...
Sorry, my fault. Test this then:Now the gap is gone , but also my side windows are no longer see-through
but I guess it's just a matter of me putting only the correct mesh , thanks!!!!
EDIT : this seems to do the trick :
[SHADER_REPLACEMENT_...]
ACTIVE= 1
MESHES= polySurface38830
CULL_MODE= OFF
[SHADER_REPLACEMENT_...]
ACTIVE= 1
MESHES= ext_b?, ext_p?, ext_c?, front_w?, polySurface?,
CULL_MODE= OFF
[SHADER_REPLACEMENT_...]
ACTIVE= 1
MATERIALS= INT_WINDOWS, windows_ext,
CULL_MODE= FRONT
your suggestion worked equaly well, thanks again!Sorry, my fault. Test this then:
INI:[SHADER_REPLACEMENT_...] ACTIVE= 1 MESHES= ext_b?, ext_p?, ext_c?, front_w?, polySurface?, CULL_MODE= OFF [SHADER_REPLACEMENT_...] ACTIVE= 1 MATERIALS= INT_WINDOWS, windows_ext, CULL_MODE= FRONT
Sorry, seems you got it meanwhile fixed differently.... 👍