Best Car/Tips for new Tokyo Expressway WTC600 race

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For road cars, the two thus far that I’ve had great success with and have enjoyed their combination of outstanding composure, grip, and power are the
Viper ‘02 and the Audi R8.
Just slap on Sport Medium tires, custom suspension with settings firmed and tightened up a bit, racing brakes and pads, and other minimal bolt on mods, maybe a tad of power limiting for the Viper. No weight savings or big engine mods needed!
They are a joy to drive and very trustworthy. Try them, they’re fantastic!
 
Can definitely recommend the Mitsubishi GTO Twin Turbo, just managed a sub-27 minute (barely) run in it:

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My setup is about having the fuel efficiency to enable a no-stop with only a very minor compromise on straight line speed, all whilst staying on fuel map 1. It can be a bit understeery but it is very stable. The AI outpaces the Twin Turbo a bit down the main straight (except for Gallo and Suswillo who seem to go like rockets), but it is easily more than made back through the twisty parts and the lack of a pit stop.

Very heavy short shifting and coasting are needed throughout the race, but I was still doing 2:12-2:13s throughout after the first couple of laps in traffic. The front tyres will be pretty worn by the end as well, so the last couple of laps need to be fairly gentle to avoid hitting the walls. The AI should be nowhere in sight by this point though (unless on pace for a low 27 minute or better, in which case P16 will get blue flagged on lap 11 or 12).

To save enough fuel, its necessary to shift up shortly after the RPM bar starts to increase. The goal is to keep that bar empty 99% of the time. In terms of coasting, I'd lift off at the following places:

  • The set of overhead signs before the 200m board heading into turn 1.
  • When entering sector 3, then coast all the way to the tighter left-right chicane under the bridge.
  • Approaching the bridge with the blue banner, then coast around the right-hander.
  • After a short burst of power coming out of the right-hander, lift off at the 100m board and coast around the left-hander heading towards the off-ramp.
  • Lift off shortly before the 200m board heading towards the hairpin and coast in a short distance before braking.

My understanding of tuning isn't fantastic, but I think that with the settings I'm using, the car is around the optimal power/torque range keeping the RPM bar just below where it starts to fill. Therefore there shouldn't be any appreciable loss whilst also being very fuel efficient. When using the internal view, the dials on the dashboard show ~5-6k RPM.

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Note - The car also has all aero parts and a widebody with wide tyres.
Even with stock body and no added aero or wheels, I can win by a reasonable margin in my GTO 1-stop with just some engine tuning, medium turbo with weak anti-lag, adjusted weight and power and a few other parts (including better brakes) on SS tyres. It's a really good choice of car for the race.
 
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This track is amazing and the epitome of GT, with the competition, the weather and daylight changes. It's difficult but gets easier with practice, like with anything. I've had a lot of failures but that makes the wins that more gratifying. So far these are the cars I've used to win.

- Dodge Viper '02, with SM tires. What a gentle beast, incredible car with so much composure and grip. Can drive aggressively and push over its limits and it doesn't bite, and goes wherever you point it without protest, it's surprising how awesome it is.

- Audi R8, with SM tires. So smooth but with fantastic AWD grip out of turns and the hairpin, lovely MR feel. Balanced and fast.

- Lambo Huracan, with SH tires, superb car all around like the R8. Definitely needs significant power limiting to make 600PP.

- DeTomaso Pantera, with SM tires. Widebody with wide rims. Massive surprise how amazing this car is, the front end has so much grip with no understeer and it doesn't bite, what a joy to drive. This needed engine bods like balancing, bore, ports, to get to a very competitive power level and custom transmission to reach higher speeds.

- Ford GT '06, with SH tires. This car is so supple and smooth and always works with you through the turns, but stupendously fast down the straight, hitting 207mph. It's butter.

- Aston Martin Vantage S, with SM tires. Very smooth with good power, does everything well it's almost unremarkable.

- Mercedes AMG GT S, with SH tires. Extremely fast touching 200mph on the straight, but very smooth and confidence inspiring. It wants to understeer more than others but once you get that down, it's a joy.

- R35 GTR with SH tires. I did weight savings 1 with this car and then had to limit power down to 491. Even still, this car is ridiculous how good it is, it always has more grip, more speed, can really push through the whole course and it wants more. I set front toe to 0 and had the active LSD with lower sens in front.

All cars have minimal mods - such as suspension with minor camber changes and firming, always racing brakes and pads, minor bolt ons, no weight savings unless noted, and generally very low initial and acceleration sensitivity on the LSD.
 
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I’m gonna miss lap times like this when the next patch comes out 😅

Lots of penalties leading up to the fastest lap btw 🤭😄
 

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Audi R8 '07. Very stable, good traction and top speed. Just slab some aero on it. I think I was on fuel map 1 the whole race and on sports hard tires.
 
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Still grinding this, I can now get under 15 minutes race time more regularly starting on IM and switching to RM in lap 5. Best so far is 14:51 race time. Stability assist helps a lot to avoid the AI in the twisty bits, without it any quick corrections usually end in a wall tap.

On IM my first lap is 1:16 / 1:17, then at then end of the second lap I'm already passing the field. 1:10 second lap and passed the field again before the end of the tunnel. Keep going penalty free and catch up with the field again at the end of lap 4. Pass them all again before the end of the straight at the start of lap 5, then pit for fuel and RM at the end of lap 5.

I run FM1 all the way, DRS when on straights (lasts all race with the RI setup). Fuel up to 90% (bit more than needed in case of crashes) and get down to 1:06 / 1:07 laps alternating with 1:20 / 1:25 ish laps when overtaking the field in the twisty bits.

My record is 1:05.182 yet the more you push, the more likely a wall tap results in 25 sec of penalties. One wall tap can easily spiral out of control. Aiming for 1:07 laps has enough safety margin for me. Brake at 100 at the end of the straight then lift before the bridge and lift again before the right turn near the end, no need to brake unless missing turn in by a hair. Then brake between 200 and 150 for the hair pin.

What helps is memorizing the paths the AI takes as they always occupy the same spots on the track. Know which side to pass them, know where they swerve, and known when to brake because they're occupying both lanes, no safe way to pass. Usually lifting is enough to avoid them in the sweeping turns but got to slow down for the bridge and turns at the end.

It's a rush completing the course in 15 minutes, lapping the field 5 times. Bloody hard to get a penalty free run in as the car still likes to touch the inside wall very badly.
 
If you want something that's not super fast but just an easy car that'll get the job done -> Gr4 Silvia.

Only parts you need are Racing Intermediate tyres.

Drop the front+rear aero, power reduction to ~97%, both front and rear ride height ~equal and raised.

It's not mega fast and the AI will dust you on the main straight but you never need fuel (map 1 the whole time), just a stop on L6 for another set of inters.

Very easy to drive and the Inters make the puddles a non issue. You'll win by ~20 seconds with a clean run. No need to block the AI on the straights but you can if you like (I didn't bother).

Edit: I might try this again later but on sports or something and see if I can make the full race without stopping for a set of tyres.
 
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These barrier penalties and braindead AI cars are taking years off of my life. I can’t understand for the life of me why PD went through the trouble of coding blue flags if they don’t actually signal the AI to make room for faster cars. Almost every time I’m about to overtake them with the Tomahawk, they swerve in front of me. I’ve seen cars swing out to the far lane, only to dive back in just to get into the pit lane. Seriously? This is getting annoying. The only good thing about this race is the pay rate and lack of penalties for car contact. The 5 second barrier contact penalty is awful.
 
Dan
These barrier penalties and braindead AI cars are taking years off of my life. I can’t understand for the life of me why PD went through the trouble of coding blue flags if they don’t actually signal the AI to make room for faster cars. Almost every time I’m about to overtake them with the Tomahawk, they swerve in front of me. I’ve seen cars swing out to the far lane, only to dive back in just to get into the pit lane. Seriously? This is getting annoying. The only good thing about this race is the pay rate and lack of penalties for car contact. The 5 second barrier contact penalty is awful.
The weird thing I've found, with this particular race, is that the AI doesn't bother me. For some odd reason, in standard racing, the AI is ALWAYS in my way, almost every apex, etc. But with this car being so fast, I just drive right past them. The hardest part with regards to the AI for me is the big straight, as they tend to move over for no reason and I have to go to the other side at 150+ mph of their speed.
 
Can you share your tune?
Didn't snapshot it, but here's the deetz.

No transmission tune

Fully Customized LSD
Initial torque @ 5 each
Acceleration sensitivity @ 45 each
Brake sensitivity @ 5 each

Sport suspension

Sport computer

Racing brake kit
Racing Pads

High RPM turbo
Racing Intercooler
Racing Air cooler
Racing Muffler
Racing Flywheel/Clutch

No engine mods whatsoever either lol

I do have aero mods and the bodykit installed, didnt mess with the downforce.

With medium tires it stands right at 599.01, so with Sport Hards, you can definitely squeeze some more with engine mods if you want.
 
Didn't snapshot it, but here's the deetz.

No transmission tune

Fully Customized LSD
Initial torque @ 5 each
Acceleration sensitivity @ 45 each
Brake sensitivity @ 5 each

Sport suspension

Sport computer

Racing brake kit
Racing Pads

High RPM turbo
Racing Intercooler
Racing Air cooler
Racing Muffler
Racing Flywheel/Clutch

No engine mods whatsoever either lol

I do have aero mods and the bodykit installed, didnt mess with the downforce.

With medium tires it stands right at 599.01, so with Sport Hards, you can definitely squeeze some more with engine mods if you want.
Nice, thanks!
 
A question regarding the Clean Race Bonus when doing this race using the Tomahawk.

All morning I tried to race it properly and brake/accelerate for the corners and was not getting the clean race bonus for a few taps of the wall and becoming a little frustrated so at lunch time I just went 'sod it' and smashed into every wall incurring huge penalties and got clean race bonus every time.

From what I read as long as you have overtaken all the cars htiting them does not affect your clean race bonus and I'm guessing penalties and wall riding don't affect it either on this race, it is an exceptionally broken experinece.

You would think the game would be more likely to give you CRB for not actually crashing the Tomahawk....

Also I have read people managing to get racing soft tyres on this glitch but can't seem to figure out how...
 
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Maybe in this version it's only going shortcuts or get all wheels outside the circuit would invalidate clean race bonus, which I frankly don't know where or how to do on the Tokyo Expressway. I actually tried hitting AI multiple times BEFORE I lapped them and I still get clean race bonus. 🤪

About glitching with race soft tires -- You can try put race soft tires on, then narrow the gear ratio between gear 2 and 3 (make 3 lower and/or make 2 higher), each time close the gear adjustment window and press triangle (to measure the PP), while keep your mind that the ratio you entered would not necessarily actually have the value you entered. The game could consider that the ratio you entered is too narrow between gears and reset them before actually saving, in this case you will have to adjust adjacent gear to keep going (for example, if the game won't let you lower gear 3, try lower gear 2, close & save, then try to lower gear 3).

Until you got the PP you want, or the PP becomes an exclamation mark. This time reverse your adjustment with single clicks (0.001 gear ratio) and soon PP will start jumping back, hopefully into the range you want.

Or try to mess with ballast weight & position one click a time just like the gear ratio ...
 
F430 dose the trick as well. I'm not the best driver so I didn't win by much. I managed a 2:14 after the pit stop out lap but there would be more there for a skilled GT7 player I think.
 
Maybe in this version it's only going shortcuts or get all wheels outside the circuit would invalidate clean race bonus, which I frankly don't know where or how to do on the Tokyo Expressway. I actually tried hitting AI multiple times BEFORE I lapped them and I still get clean race bonus. 🤪
You can get ignoring track limit penalties at Tokyo at the hairpin. You can cut the track there (although you're likely to hit a barrel which gives you 5 sec penalty) or go wide, miss the back wall but go through the cones and sometimes it gives you a penalty there. I've gotten a 1 sec penalty for such a 'short cut' there, still CRB.

I've also smashed the AI all over the place, wrecked the Tomahawk so badly the whole screen was shaking violently. I've had it fly up, flip over, tumble down the track, 30 sec in penalties for one crash. Still CRB. Wall ride, 1:40 in penalties, still CRB.

On Sarthe, I never hit anyone, I don't get any ignoring track limit penalties, but I guess the game must have different track limits in mind, no CRB lol.
 
Regarding the clean race bonus. I don't think the race bonus is effected when crashing into cars as you lap them. Otherwise it's just another glitch that we can utilise.
 
I hate this event. The AI are so OP it's stupid and if you do get out ahead early on they will smash you to the back of the pack. There is nothing about this event that is enjoyable for me. By the time I get a clean run in I could make 1m in other events that aren't so stressful.
 
Just tried the SLR McLaren seeing it has 595 right out the packet, what a machine. Usually I'll at least add brakes, box and clutch but I added nothing and it sailed it. One thing I noticed is the ai difference, I've tried all sorts of cars on this race and there is 100% a difference if you take a stock or tuned car. Absolutely undeniable and it was only when I used this I noticed it. Naughty PD....
 
I hate this event. The AI are so OP it's stupid and if you do get out ahead early on they will smash you to the back of the pack. There is nothing about this event that is enjoyable for me. By the time I get a clean run in I could make 1m in other events that aren't so stressful.
This event is extremely difficult at first. The other big $$$ events are much easier to just blitz through easily. But once you learn the nuances of this Tokyo course and practice a few times, and you use a fast car like the Viper '02, McLaren, R8, R35, this event becomes quite easy.
 
Just tried the SLR McLaren seeing it has 595 right out the packet, what a machine. Usually I'll at least add brakes, box and clutch but I added nothing and it sailed it. One thing I noticed is the ai difference, I've tried all sorts of cars on this race and there is 100% a difference if you take a stock or tuned car. Absolutely undeniable and it was only when I used this I noticed it. Naughty PD....
I got the SLR McLaren in the used car lot yesterday to try this out later tonight! I've also noticed that the AI is quite a bit faster when I'm using highly tuned cars! Wasn't sure if it was just me or not.
 
I got the SLR McLaren in the used car lot yesterday to try this out later tonight! I've also noticed that the AI is quite a bit faster when I'm using highly tuned cars! Wasn't sure if it was just me or not.
Gets a bit hairy when the grip goes towards the end of the stint but as long as you get the braking points right it's immense.
 
On Sarthe, I never hit anyone, I don't get any ignoring track limit penalties, but I guess the game must have different track limits in mind, no CRB lol.
Very strange, I got the 330P4 last night, fixed it for the WTC700 at LeMans, ran the race and in first lap hard tapped one car, and went into gravel twice and still was awarded the 825K of CRB.
I swear that I can do no wrong, I always get the CRB.
 
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