- 6,121
- Texas
I've seen MANY of y'all talking about improving the damage model, physics engine, and other stuff I can get behind, but how about this. If you're going to add all that, why not add a degredation system for the cars. When you buy one new, as you race it, damage it, and generally rack up the miles and hours, performance is affected accordingly.
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No, the one in GT5, and GT4 to an extent, don't count. Chassis restoration makes no difference to my eye, and all the engine work seems to be is essentially a tune up. I'm talking something like F1 and NASCAR where when the car gets back to the shop it gets torn down and rebuilt. I'm talking about overheating the engine now, and having the heads fail months/events down the road as a direct result. I'm talking about hitting a wall in a way so that the chassis permanently resembles a canal boat. Finally, while you can resurrect, you still have to deal with aging, general wear, and constant repairs eventually forcing you to either scrap it or esentially build a new one. Or buy one of course.
.....
No, the one in GT5, and GT4 to an extent, don't count. Chassis restoration makes no difference to my eye, and all the engine work seems to be is essentially a tune up. I'm talking something like F1 and NASCAR where when the car gets back to the shop it gets torn down and rebuilt. I'm talking about overheating the engine now, and having the heads fail months/events down the road as a direct result. I'm talking about hitting a wall in a way so that the chassis permanently resembles a canal boat. Finally, while you can resurrect, you still have to deal with aging, general wear, and constant repairs eventually forcing you to either scrap it or esentially build a new one. Or buy one of course.