- 26,628
- OREGON
- a6m5zero
Attn: trogen
1) Sadly, you can't do anything about this. If the lobby seem bit too competitive for you, I'd get out after a match, then go back in to hopefully another lobby.
It doesn't matter a whole lot though. Even when you are in with really good players, you can always be productive. I think the big key is not try to do too much. When I play, unless I'm up against bunch of noobs, I only take what the other team give me.
2) Personally, I'd shoot for even kill/death ratio. Key to not dying I think is keeping your back to edges of the map, or to buildings, etc. If you are dying excessively, chances are, they are picking you off from the back, or the side. When I'm on the move, I always try to look around, avoid getting shot in the back.
3) I don't even remember all the rewards, but I would definitely stick with lower kill streak rewards until you get the hang of the game. UAV is a easy choice. Care package is good, but is tricky retrieving it. Maybe top off with the Predator at 5 kills.
Veteran kill streaks for me are 5(Predator), 7(Harrier), then 9(Pave Low).
4) Guns have different characteristics, so this one's tricky. I would recommend a "grip" on all light machineguns though. Personally, I'd stick with SCAR. Great rifle with killer stopping power, very minimum recoil, which leads to accuracy. Only thing lacking from SCAR might be the firerate, but IMO, the gun's so good, it doesn't even matter. When you have ACR(level 60-something, but I could be wrong), that would be my pick.
On a good loadout, if I was lower level player, I'd go with:
Primary: SCAR with Silencer
Secondary: AA12 with Grip
Equipment: Claymore
Special Grenade: Flashbang
Perk 1) Scavenger 2) Stopping Power 3) Ninja(when it upgrades to 'Pro', your footstep becomes silent)
P.S. Another thing, IMO, one thing that can contribute greatly to more kills & less deaths are silencers. Some of the iron sights are not the prettiest, but they are worth getting used to. As far as I'm concerned, they are one of the greatest upgrade/attachment to any weapons in this game.
1) Sadly, you can't do anything about this. If the lobby seem bit too competitive for you, I'd get out after a match, then go back in to hopefully another lobby.
It doesn't matter a whole lot though. Even when you are in with really good players, you can always be productive. I think the big key is not try to do too much. When I play, unless I'm up against bunch of noobs, I only take what the other team give me.
2) Personally, I'd shoot for even kill/death ratio. Key to not dying I think is keeping your back to edges of the map, or to buildings, etc. If you are dying excessively, chances are, they are picking you off from the back, or the side. When I'm on the move, I always try to look around, avoid getting shot in the back.
3) I don't even remember all the rewards, but I would definitely stick with lower kill streak rewards until you get the hang of the game. UAV is a easy choice. Care package is good, but is tricky retrieving it. Maybe top off with the Predator at 5 kills.
Veteran kill streaks for me are 5(Predator), 7(Harrier), then 9(Pave Low).
4) Guns have different characteristics, so this one's tricky. I would recommend a "grip" on all light machineguns though. Personally, I'd stick with SCAR. Great rifle with killer stopping power, very minimum recoil, which leads to accuracy. Only thing lacking from SCAR might be the firerate, but IMO, the gun's so good, it doesn't even matter. When you have ACR(level 60-something, but I could be wrong), that would be my pick.
On a good loadout, if I was lower level player, I'd go with:
Primary: SCAR with Silencer
Secondary: AA12 with Grip
Equipment: Claymore
Special Grenade: Flashbang
Perk 1) Scavenger 2) Stopping Power 3) Ninja(when it upgrades to 'Pro', your footstep becomes silent)
P.S. Another thing, IMO, one thing that can contribute greatly to more kills & less deaths are silencers. Some of the iron sights are not the prettiest, but they are worth getting used to. As far as I'm concerned, they are one of the greatest upgrade/attachment to any weapons in this game.