Capp Cup v3.0 - SEASON 3 COMPLETE! DSGERBC CHAMP!

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A big thanks to RDAardvark for opening up a room for use.Owens and i are both in there now doing nothing.I just finished a session with a 2:44.1 with the GV-R setup.I can see that a 43 is possible but im not sure my old thumbs are capable of getting it.

To get a fast lap you really have to abuse the curbs.Also the key to the entire lap is turn 1.Get the braking point wrong or exit oversteer and it screws up the entire first sector.My best lap i managed to keep the speed from dropping below 114 mph and hit 128 on the straight.
 
A big thanks to RDAardvark for opening up a room for use.Owens and i are both in there now doing nothing.I just finished a session with a 2:44.1 with the GV-R setup.I can see that a 43 is possible but im not sure my old thumbs are capable of getting it.

To get a fast lap you really have to abuse the curbs.Also the key to the entire lap is turn 1.Get the braking point wrong or exit oversteer and it screws up the entire first sector.My best lap i managed to keep the speed from dropping below 114 mph and hit 128 on the straight.

No problems with the room: I'm just annoyed that I didn't get to play too! Far too much going on in the house. 2.44 is just blinding but I was pleased I got a mid 2:46 so at least I am not miles behind.

Someone on a different group has pointed out that Spa holds many opportunities to cut corners, even with penalties set high. I'm hosting an event on Monday at Spa so I can feedback then on this. Preliminary comments are if you out-brake yourself in La Source and go over the white line, you get a penalty, but if you run wide at Pouhon you don't get a penalty (and can probably gain a second).

I'll hopefully be on again early evening UK time today, but I really need to leave Spa alone and concentrate on GVR!
 
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I've been wondering where the penalty areas are with practically every corner having a runoff area of some kind on the outside. Won't affect the Cappuccino Cup since we have penalties and we're all pretty honest, but I can see guys taking advantage of it in open lobbies.

Anyone try any 450pp SS racing there yet?
 
Anyone try any 450pp SS racing there yet?

Myself, iforce, Owens and RDA's buddy MH4wheel did some recommended garage racing there last night on SS tires and it was quite entertaining. I think we were well above 450pp with everything we ran (STI, Evo, M3, Rustang, Challenger) but we had fun. That was my first time running from the recommended garage and I rather enjoyed it. :)
 
I ran the RE Amemiya RX-7 and a Ferrari F430 around it both on SS. Just hot lapping at a "Track Day", wasn't much fun actually. I think Spa runs better for the uber fast cars.
 
Myself, iforce, Owens and RDA's buddy MH4wheel did some recommended garage racing there last night on SS tires and it was quite entertaining. I think we were well above 450pp with everything we ran (STI, Evo, M3, Rustang, Challenger) but we had fun. That was my first time running from the recommended garage and I rather enjoyed it. :)

:grumpy: Dammit :grumpy: I missed all this! Grrrr. And it was all going on in my lounge too!
Next time I get the house to myself I'm not answering the door or the phone. :grumpy:
 
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:grumpy: Dammit :grumpy: I missed all this! Grrrr. And it was all going on in my lounge too!
Next I get the house to myself I'm not answering the door or the phone. :grumpy:

Haha, as Brandon would say, "its my ball and I'm going home."
 
No, that's what RDAardvark says. I just hope he doesn't take his Spa and go home!! :nervous: lol

If you are on early tonight (i.e. 8pm UK time), you may find me at GVR or the Nurburgring. But don't worry, I'll go back to Spa once I'm done.

I'd also like to test something out: If say Brandon is hosting Saturday's Capp Cup, once we are done, can I change the track to Spa or the Kart Space? Do you think that will work or would I have to be the host? I'd be interested to try it before Saturday.
 
I'd also like to test something out: If say Brandon is hosting Saturday's Capp Cup, once we are done, can I change the track to Spa or the Kart Space? Do you think that will work or would I have to be the host? I'd be interested to try it before Saturday.

I'm not sure, I could see this one going either way but I would guess it's only going to load the tracks that the host has. Maybe I should run Saturday's race in your lounge just to be sure. ;)
 
Have my capp just about broken in, what a difference a couple HP make. Who do I have to friend request for tonight's race? Also if anyone wants to run some practice races I should be around most of the day. I love this car more and more everytime I get in it, with that being said I'm sure as soon as you get 12-14 of these little buzzards going around the same track its a blast!!!

Also, what times are you guys running at the valley??
 
Have my capp just about broken in, what a difference a couple HP make. Who do I have to friend request for tonight's race? Also if anyone wants to run some practice races I should be around most of the day. I love this car more and more everytime I get in it, with that being said I'm sure as soon as you get 12-14 of these little buzzards going around the same track its a blast!!!

Also, what times are you guys running at the valley??


Add me on PSN, BrandonW77. And yes, a swarm of Angry Cappuccino's flying into the first turn is something to behold!

I think the times have been averaging between 2:07 and 2:10 for the most part, at least when we have a solid connection anyway.

A reminder to everyone who plans on attending the race tonight, be sure to reset your modem (unplug for about 30 seconds) and clear your GT5 cache before entering the room. Hopefully this will help reduce any connection issues. We may have to consider limiting it to 14 participants too, everytime we get 15-16 people on track things start to get a little screwy.
 
2:07!! I think I managed a 2:10 once. I have finally stopped kidding myself it is my setup, as in the last race I used Option 1 from the first page and was still slow.

The only way is up!
 
I've been wondering where the penalty areas are with practically every corner having a runoff area of some kind on the outside. Won't affect the Cappuccino Cup since we have penalties and we're all pretty honest, but I can see guys taking advantage of it in open lobbies.

Anyone try any 450pp SS racing there yet?
I havent done any 450 yet but a few 500pp on SS and RH.The cars i tried on SS were tricky to get thru Eau Rouge.

The biggest penalty area is Eau Rouge.Get one tire off the blacktop on the left curbing and its a 5 sec plus all your momentum up the Kemmel straight.The biggest exploit turn by far is Pouhon,its alot like Nurb GP turn 2.
 
Are we disabling voice chat today as well?

If we do that it would have to be disabled right from the get go when setting up the room. I can't find it now but I've read if you just stop talking, or shut off your mics, the game still allocates bandwidth for voice chat.

The second post on the link below has some good information about race quality and voice settings when setting up a room.

http://www.racedepartment.com/gran-turismo-5/57661-gran-turismo-5-online-connection-issues.html

This is all assuming our connection problems were not the networks fault, which they very well could have been.
 
My money is on network, it was the first night the DLC and Spa were availible, virtually everyone in North America was in an online lobby lapping Spa for free and everyone else was on there showing off their new cars and paints. Should be a little better tonight and Friday evenings at 10pm are pretty low traffic times for PSN too. My $0.02
 
If we do that it would have to be disabled right from the get go when setting up the room. I can't find it now but I've read if you just stop talking, or shut off your mics, the game still allocates bandwidth for voice chat.

The second post on the link below has some good information about race quality and voice settings when setting up a room.

http://www.racedepartment.com/gran-turismo-5/57661-gran-turismo-5-online-connection-issues.html

This is all assuming our connection problems were not the networks fault, which they very well could have been.


Thanks Blind. I'm going to read through all this today and see if I can find anything that will help us out. I relay any important information I come across.
 
I found this bit of wisdom in the article, I never really understood these settings but now that I do I will try the lower options tonight to see if that helps things out.

"The 'Race Quality' option is available in-game to the person hosting the lobby. For personal lobbies it is set in your lobby options, and for public lobbies it is selected when the lobby is created. It's function is to determine how often data is sent between the players connected to a lobby. If a player cannot keep up with the rate of data transmission then they may experience lag, they may appear to lag to others, they may cause lag for others, and they may get disconnected from the lobby.

To help those on slower connections the host can set the 'Race Quality' to either 'low' or 'very low'. That way the data transmission rate should be easier to keep up with resulting in less lag and less disconnections. Note that lowering this setting will not necessarily affect the visual smoothness of racing for those that have no lag/connection issues. I've run two events this week, one on 'very low' and the other on 'very high', and there were no visual differences in the movement of the cars."
 
I found this bit of wisdom in the article, I never really understood these settings but now that I do I will try the lower options tonight to see if that helps things out.

"The 'Race Quality' option is available in-game to the person hosting the lobby. For personal lobbies it is set in your lobby options, and for public lobbies it is selected when the lobby is created. It's function is to determine how often data is sent between the players connected to a lobby. If a player cannot keep up with the rate of data transmission then they may experience lag, they may appear to lag to others, they may cause lag for others, and they may get disconnected from the lobby.

To help those on slower connections the host can set the 'Race Quality' to either 'low' or 'very low'. That way the data transmission rate should be easier to keep up with resulting in less lag and less disconnections. Note that lowering this setting will not necessarily affect the visual smoothness of racing for those that have no lag/connection issues. I've run two events this week, one on 'very low' and the other on 'very high', and there were no visual differences in the movement of the cars."

Hmm. Just wondering how many people he had in his lobby.
 
Hmm. Just wondering how many people he had in his lobby.


I didn't see where he was speaking about a certain instance, I think he's speaking generally. I was always afraid setting the qualities to "low" would compromise the quality of the speed or graphics but it appears that's not the case. So I'll change my settings tonight and we'll see if that helps, from the article it appears it should be an improvement.

Our banter in the lounge is one of my favorite parts of the Capp Cup so I don't want to turn off mics if we don't have to. If we did that, I'd have to disable them when I setup the room so we wouldn't be able to chat during practice or post-race or anything. Simply turning them off during the race doesn't do anything because the channel has already been opened and remains open, they have to be disabled for the duration of the room.
 
If you don't want to disable voice, that's fine, but i wouldn't mess with race quality setting midweek, since i think it affects handling.
 
Honestly think we should consider an open lobby if connections arise again.
 
If you don't want to disable voice, that's fine, but i wouldn't mess with race quality setting midweek, since i think it affects handling.

That's what I always presumed but according to that article it doesn't have any effect on the racing. Maybe some of us can get together early tonight and try it out, but it may not produce the desired effect without a nearly full room.

Honestly think we should consider an open lobby if connections arise again.


Maybe. For me the giant negative of an open lobby (Randoms) outweigh the positives and that's why I stay away from them. But from what I've read the structure of an open lobby is different from a private lounge, for the better. In an open lobby everybody feeds directly off of the host's connection and if somebody has a weak connection it won't effect the others. The private lounge is more of a "daisy-chain" configuration where everybody shares the connection and if one person has problems it can cause problems for others (this is why 1 person sometimes can't be seen on track by another person, the connection between them is "broken"). That's why it shouldn't matter whether I'm shown as the host or not in my private lounge, because nobody's directly feeding off my connection.

We've been doing it this way for quite a while now and have had very few problems so I'm hesitant to make a big change based on one night. Keep in mind this was the night DLC was released, everybody in the rest of the world was enjoying their new stuff and everybody in North America was trying to get into international rooms to check out the beauty of Spa. Since we continued to have problems even after some people left the room/race I tend to think this had more to do with our problems than anybody's connection.

I will turn my settings down just 1 notch for tonight (they're on High), hopefully that will show an improvement without any possible side-effects on handling.
 
I will turn my settings down just 1 notch for tonight (they're on High), hopefully that will show an improvement without any possible side-effects on handling.

Is "High" what is recommended on your room settings screen? I believe mine is recommended at "Standard" but I probably have a slower connection.

Also, in the in-game manual, section 9-3, you can read what GT5 says about the room settings if you would like.
 
Is "High" what is recommended on your room settings screen? I believe mine is recommended at "Standard" but I probably have a slower connection.

Also, in the in-game manual, section 9-3, you can read what GT5 says about the room settings if you would like.


Ok, there was a lot of information in there and depending on how much we trust a GT5 manual (cough)matchmaking(cough) all our questions are answered in there.

First of all, it does say that the having mics on can cause some issues but you can limit those issues either by disabling them or turning the "voice quality" down. Mine was on "standard" so I've turned it down 1 notch to "low", there is one more option of "very low" before totally disabling them.

Second, the "race quality" determines the frequency with which GT5 sends/retrieves data with the network. A higher frequency requires more demand on the resources and thus has higher chances for errors. GT5 automatically determines each users optimal setting and anything higher than that could cause issues. My recomended setting was "standard" but it was on "high" so I have moved it back down.

Next, there are 2 ways to setup the connection of a room, Fixed Host and Non-Fixed Host. With Fixed Host selected it uses what's called a Star Network where everybody connects directly to me but not with each other. If there are compatbility/connection issues it will only be between the host and the player and not between players so the room is slightly more stable.

With Non-Fixed Host it uses what's called a Mesh Network where everybody shares a a connection and sends data between everyone in the room. This has a higher chance for errors between players but apparently reduces lag and inconsistincies during races.

My Lounge has been set to Non-Fixed status which is supposed to provide smoother racing so that suggests to me that the majority of our problems Tuesday were due to network congestion, but obviously I had a few settings that could be optimized. I did a connection test, I'm Type 2, 15.0 Mbps download/2.3Mbps upload, bandwidth "very high".

Based on this information it looks like the biggest thing we could do would be change to a Fixed Host status, the downside of this being that once I leave the room it will "cease to exist" (exact words from the manual). I know sometimes people hang around afterwards so somebody would have to open another room if you wanted to continue. As dsgerbc said, we don't want to change anything too drastic in the middle of a points week so I think we should just try the lowered race and voice quality at first and next week we will try doing it with a Fixed Host status. North America will be getting our DLC on this Tuesday so we should see a similar surge in network activity which will be a good test.



Thoughts?

*EDIT: I shut down my laptop and iPad and my connection improved to 18down/3.5 up
 
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Hi all.

Nicely suggested by RDAardvark, I have been pointed here to the Capp Cup with an encouragement to participate...
So, after reading the first page in this thread, I have decided to take the chance, plunge into it, and volunteer to cross the finish-line last... :D
I hope to be able take part full time, for the last 4 races :nervous:

#70 MikaelK (MikaelK_70): Ultimo Rosso/Black'n'red *Saturday*

Looking forward to get some nice, clean and fun racing with you all :dopey:

Sending FR to the hosts asap
 
MikaelK
Hi all.

I have decided to take the chance, plunge into it, and volunteer to cross the finish-line last... :D

You'll have some pretty stiff competition back there! Lol

I'll get you registered. You're welcome to join us tomorrow if you like, usually a smaller crowd on Saturdays so that would be a good first race. ;)
 
I sent a friend request out stig, did you accept it? Also who's lounge are we running in tonight? I will need to send another friend request if it is someone different.
 
bdubclub
I sent a friend request out stig, did you accept it? Also who's lounge are we running in tonight? I will need to send another friend request if it is someone different.

I got ya. The race is in my lounge tonight, it will be open by 9pm EDT and qualifying will start at 10.
 
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