When you look backwards in the GTbyCitroen Concept, you get a slightly greened image with scan lines flying around. This is a camera feed from a camera mounted to the back bumper! It's a very odd thing to include in a game, but shows off some INCREDIBLE detailing.
Also, a glitch of the Jaguar XJ220 means that sometimes your drivers head actually pokes out of it.
There's the BMW M5. I'm not sure if this still happens, but in GT4, if you used Automatic transmission you got seven gears, but in manual only were allowed five.
I'm not sure if this counts as unusual or just INSANE realism, but the odometer in the McLaren MP4-12C is fully functional!!!
Ktheman001 A lot of the JGTC premium cars do this as well I think. So if you hold the headlights flashing on long enough the rear lights just come on like they would with regular dipped headlights.
The exterior of a standard car does not exist while using the interior view. If anyone has GT PSP they will know EXACTLY what I mean.
Here's photos!
GT5 on top, psp underneath. (Loving my psp tv cable!!!)
Another piece of shocking beauty is the interior dials on the new Aventador. The detail is unbelievable!!! It's the way the animation of the changing gear numbers in the primary clusters is so accurately recreated... Gets me every time!!!
I think the yellow standard Audi R8 has magically floating Audi rings on the back end. It used to anyway. The Buggati Veyron is set to use handling mode with its adaptive aero (Fitting on a race game) where the spoiler raises fully, then a bit faster the car hunkers down, then even faster the wing comes into a lower secondary position, but still up slightly, to aid ultra-high speed stability. Now, I'm no Veyron expert, but does anyone else think that raising at 140mph, vanishing at 90mph and becoming super high speed stability aid at TWO-HUNDRED AND TWENTY mph is a bit mental? Something tells me that these have been measured in KM/H then programmed in as mph by accident. It may be my imagination, but I often believed I could FEEL the extra downforce and braking ability this creates while on GT PSP but never the same way on the PS3 game.
There's a strange changing number in the 787B's cockpit. It stays between about 3 and 5, has no units, and nothing I can do has any effect that I can see. Can anyone tell me what it does?
Also, the rear mirrors on the 908 HDI are utterly hopeless. The reflections you see in the right hand one seem to point WAAAAAY off the right hand barrier of whatever track you're on, and the left one is not visible without rotating the camera.