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- United Kingdom
@eran0004
If I set surfaces to ShadeSmooth in Blender, is that something that carries through when imported to CSL, or will it just revert to the mesh geometry? Just noticing on your two images that the cycles rendered one has polygonal columns, where as the shaded one is smooth?
It's certainly encouraging, but I've got a long way to go to achieve my aim.! It’s a special feeling to see an asset you made yourself in the game
I'm getting there with my first asset, but, it's taken a back seat to GT7 this past week or so!
Been experimenting with the various elements of the texture. Sorted out the illumination map so the windows light up when they should, and the specular, so it goes clear windows and the fake interior, and the colour map so the front doors can change colour...
... then I remade them all because the texture files were a mess.
... then I made the garage as a prop, so it can be placed where necessary as it's not always in the same place in relation to the house (also with a colour map so the garage door can change colour).
I've even made LOD's for everything, though I realised when I took this, that the LOD diffuse texture for the house is wrong.
Pretty happy now. The modular way I was trying to make the houses hasn't really worked. The texture mapping gets messed up too easily and my normals keep flipping. By the time everything is sorted out it doesn't save that much time. Anyway, I've spent way too much for such a simple asset, but given I reckon I need to make at least 50 or so different houses, it was worth taking the time to figure it all out.
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I've also got something like 1700 hours in the game, and I've never noticed that 'trash cans' appear and then disappear when the garbage trucks come round!
Strange. How many buses are there in a depot I wonder?
Well, just this moment, I looked at the bus models... mostly I use Biofuel buses, but all the lines used the standard bus model, I changed them all to use the Biofuel bus model and they all started spawning.Strange. How many buses are there in a depot I wonder?
I remember there was a bug related to the biofuel/normal bus depots and the vehicle selection system, but I believe that caused the wrong bus model to appear rather than stopping them from appearing at all. If you have some public transport mod there’s a chance that there is some conflict there.Well, just this moment, I looked at the bus models... mostly I use Biofuel buses, but all the lines used the standard bus model, I changed them all to use the Biofuel bus model and they all started spawning.
There's a reasonable chance this went wrong with the airports update, and I've just not noticed before.
As far as I'm aware, the only Public Transport mod I'm using is the Ticket Price Modifier, I switched that on and off and it didn't seem to make any difference. It appears it only affected bus routes that were supposed to be using the default Biofuel bus model. The ones that still worked (as best as I can remember) where ones where I'd specifically selected a model to use. Reselecting the default models cleared it up, and now the buses are working hard to reduce the thousands of people waiting at the bus stops!I remember there was a bug related to the biofuel/normal bus depots and the vehicle selection system, but I believe that caused the wrong bus model to appear rather than stopping them from appearing at all. If you have some public transport mod there’s a chance that there is some conflict there.
and somewhere there's an old pub hidden away in a narrow alley