Funny you should say that, because the handling in that particular video looks way too forgiving - it looks to me that the driver is over-steering too much & getting away with it. On the other hand, there could be some assists on.
i think that "cockpit" view is a little bit to far, i mean the driver actually doesn't see side plastics around helmet (talking about ferrari video), steering wheel is sooo far away ... a little bit disappointed here
On f1 2009 there was a cockpit view and a tv view. That's what the tv view looked like. The cockpit view you could just see the top of the wheels and the steering wheel was rite in front of you.
Just out of interest, are there any particular 'moments' which are giving you that impression? E.g. is it the angles the wheels are facing through turn 3, or his avoiding action moments at 1:43 and 2:15 or is it just a more general thing you're seeing?
Just out of interest, are there any particular 'moments' which are giving you that impression? E.g. is it the angles the wheels are facing through turn 3, or his avoiding action moments at 1:43 and 2:15 or is it just a more general thing you're seeing?
There's a couple of points i'd like to make;
Personally I think the way the front end hugs the corners looks if anything more realistic than the understeery characteristics of the cars in F1:CE - though it has to be said that this might be by accident rather than design. But since F1 cars have been all shod with Bridgestone control tyres they have been more 'pointy' than previously during the tyre war. Also, the performance that cars this season showed at Barcelona was pretty incredible, serveral cars all being able to take turn 3 flat - watching Webber's pole lap, it was so grip laden that it was almost like watching a videogame!
Also, I agree the game does look really very easy judging by that video, and every review i've heard about the handling says about how drivable it is, but the general impression I get from this video is that the driver is also making it look easier than it might otherwise be - to an extent. I haven't seen any other video from Gamescom where anyone was showing anywhere near the level of speed that he was. So it is possible that there are certain driving aids there, but if i'm honest, I doubt that is the case - I think he was just pretty hooked up.
I was just pleased with how fluid the steering appeared and how it seemed to match up to what the car was doing in each moment - something I've always found frustratingly lacking in racing games.
Buemi didn't appear til 0:58-9. By 1:01, Buemi has dropped back in the right mirror. Unless this game takes 3 seconds to register a penalty, Buemi had to have made contact with someone else behind b/c he had already let off the gas trying to pass the player on the shoulder.Sorry, but I'm not seeing it. From the looks of things, he got the penalty for hitting the car alongside him. In the moments before the penalty was given, there was definately a car - Buemi - coming up around him; it's likely they made contact. I have no idea how you can tell that two cars behind "Kubica" collided and caused him to get a penalty. Especially since there's no rear camera. And even if he did get a penalty for causing that collision, it would probably be because he gave them no where to go but into each other.
Expecting the absolute latest updates to these cars to appear in the game is a bit silly, don't you think? I mean, any of these teams could change something just weeks before the game's release.And what I saw according to recent videos we can clearly see that there aren't latest updates on the cars ...
I agree. F1 CE's handling was almost terrible to the point you couldn't get round a tight corner without nearly stopping the car- something that this looks to of fixed.
I'm not sure what this means? Once you get dialed into F1CE it is possible to drive very smoothly - it takes a precise modulation of throttle, steering & braking (as you would expect). I've always felt something was missing from the feel of F1CE - most likely the eyeball popping G-forces generated from the acceleration, braking & cornering in real F1 racing. I hope that F1 2010 provides more of this "feel", but I don't think there's any way of knowing for sure, until I get to sit down behind the wheel myself & take it for a spin.
There is no way driver in real life see those plastic whatever its called things inside green circles.
Is that such a bad thing? Instead of instantly issuing a penalty, the game would take a moment to consider what happened and whether it was a racing incident or an avoidable accident.Unless this game takes 3 seconds to register a penalty,
In which case, it's easy to make the argument that the penalty was issued because the player blocked Buemi - they're very close to the outer edge of the circuit, so it's possible Buemi was run off the road - who dropped back and collects what appears to be a Sauber. Although "Kubica" didn't make contact with either driver, they collided because "Kubica" put them in a position to do so, a position the game judged to be avoidable.Buemi had to have made contact with someone else behind b/c he had already let off the gas trying to pass the player on the shoulder.
Where did you get this pic? I think the FOV is too far back too (probably early build). But in recent video, the view have been fixed to be more realistic ie. the McLaren video (page 26).
You know, I'm hoping there will be some secret content. Historic racing cars and the new Indian and Austin Grands Prix, maybe?
How could the Austin GP be in as secret content? They haven't released a concept design of it yet for anyone to go off of.You know, I'm hoping there will be some secret content. Historic racing cars and the new Indian and Austin Grands Prix, maybe?
Well, Codemasters have a history of including them.I really doubt that but it would be great to have f1 cars from 2008 and older.
Um, if they worked closely with the promoters? After all, they've been able to recreate the Korean circuit despite it not holding a race yet.How could the Austin GP be in as secret content? They haven't released a concept design of it yet for anyone to go off of.
Um, if they worked closely with the promoters? After all, they've been able to recreate the Korean circuit despite it not holding a race yet.
You know, I'm hoping there will be some secret content. Historic racing cars and the new Indian and Austin Grands Prix, maybe?
The Korean circuit has also been in the works for nearly a year now & has had more than enough info released to paint a picture of how it should look.Um, if they worked closely with the promoters? After all, they've been able to recreate the Korean circuit despite it not holding a race yet.