Did three 40% races at Sepang last night. Racing in Grand Prix mode as Button, I started 3rd, 5th, & 6th, and finished 22nd, 14th, & 13th (hardest settings). My times were from 1.36 to 1.38. If I had been able to stay consistently in the lower range of those times I think I would have won. In every race, I ended up spinning out a couple of times, which cost me a lot of time & places.
In my experience so far the AI is first rate, certainly much more detailed & interactive than in F1CE. I have never encountered AI cars doing anything stupid or bizarre. They occasionally make (realistic) mistakes. Best AI in a PS3 racing game.
The physics seem consistent & realistic, albeit (presumably) not as hard as they would be in RL. Most interestingly, I have discovered that subtle,
controllable understeer & oversteer is modeled & you can actually
feel this & control it through the FFB once you are attuned to it. In this sense F1 2010 is ahead of the more linear on & off physics of F1CE. Im F1 2010 it is possible to spin out by throttling too hard at a variety of points on the track.
Wait, no mechanical failures? F1:CE had that for god's sake!
Every PS3 racing game I've played so far (including F1CE) has missed some features that were included in other games. From what I've seen so far, F1 2010 does a very good job in the most important areas: graphics*, physics & (especially) AI, & I've come around on the FFB - a bit light, but actually quite communicative.
*(Yes, the graphics are well short of "great", but
while racing are easily "good enough" IMO. Replays are pretty poor - the cars really do "float" above the road surface in a bizarre way!)