Is this anymore a physics discussion? I try to get more on topic and even a mod wants to get off topic.
Would you call this also a "bias"?
https://www.gtplanet.net/forum/showthread.php?p=7775107&highlight=modelling#post7775107
https://www.gtplanet.net/forum/showthread.php?p=7786731#post7786731
https://www.gtplanet.net/forum/showthread.php?p=8028701#post8028701
Or the claim that GT5 has not a tyre model? this is my favourite.
Here we are all a little biased for or against something about GT (or other games) but facts are facts. I'm only saying that there is a new level of low casual (implying a big new market never exploited before) that was born with the Wii and that MS and Sony have been trying to catch with new periferical and games since then. FM4 has that casual integration much more pronounced than GT5 and that is a fact. GT for Kids does not exist in GT5 but "exist" in FM4. There is no way to compare the kinect playing to anything that can offer GT5 even with SRF, racing soft tyres, all aids, etc handling and skills-wise. Again all that aside of the hardcore simulated part that nobody is discussing in this subject. More clear now?
The gif was the first I found of that new type of casual market. You have examples of that people playing specifically FM4 in my previous vids. I can make animated gifs from them if that will end this discussion.
Offtrack physics are a lot closer to other top sims or real life accidents in GT5 than FM4, except rollovers. There are not perfect but I don't see the complication.