Sorry, double post. please delete.
Wait, once again, I'm horribly confused: do you have Forza 4?
If you don't, then this entire discussion (especially points on your behalf) is nothing but hearsay; and, no, the Nurburgring hasn't been cloudy for over four years in Forza.
So I own both and can give a verdict of my own.
Graphics: Inconclusive, Am running GT5 on an HDTV and FM4 on an old CRT TV. Forza looks good though, even in 480p.
Sound: Forza, no doubt. V10s have the distinctive exhaust note that is not seen in GT. You can hear the howl of a V12 and the high RPM buzz of a rotary. In GT5, the cars sound like blenders (but the transmission and turbos sound better in GT than FM).
Car Selection: Tough decision, GT5 has more cars (although I heard FM4 had 1000 liscensed cars, its more like 500-600) and yes, I know that GT has the Veyron as a (gasp) standard car, and that there are 45 different types of Mazda Miata, but GT has more cars and a better spread. Also, GT is still coming out with new DLC every month (two months?) and new cars coming with each update. GT5 wins this challenge.
Tracks: GT5, more tracks but less layouts. Also has the underwhelming course maker, at least it makes new tracks, even if they are not quite what you wanted.
Driving Dynamics: (settings: all aids off except for ABS) Tie, Forza has better over/understeer on cars, but gets way too slidey when you floor it in any car (didn't think you could get such a big slide in a Nissan Leaf did you?).
Forza has the vibration in the controller, which is good for telling you the wheels are spinning, but some cars just spin the tires endlessly (Maxed out Spark FWD, 568 hp) and race tires do no good in controlling them, and your hand gets numb. ABS is impossible to work with in FM4 and very easy in GT5. GT5 also has over/understeer and spinning tires, but much less, plus, race tires actually give good grip. GT5 has much more realistic smoke from the tires (thick and hard to see through). GT5 is more controllable and much easier when driving at full speed or when drifting (very hard in Forza). However, Forza can be more fun, driving a 1000 hp camaro at 250mph is just more exciting when you know the wheels could slide out from under you at any moment. Forza is exciting (huge slides) , GT5 is rewarding (fast lap times)
Tuning: Forza, GT5 has good tuning but FM4 takes it farther. GT5 does not have things such as drivetrain or engine swaps, there is only 1 type of supercharger and 3 turbos (low, mid, and high RPM).
Ease of Use: On a small TV, GT5 is infinitely better, large buttons and text, matched to menus that use the whole screen are much better than Tiny bars on the side of the screen (usually cut 1/2 off on mine. anyone know how to change the useable screen size?) and miniscule text that is impossible to read.
Overall: GT5, more cars, more tracks, a more rewarding and easier drive, and easier use prevails over good sound, slightly better tuning, and all premium cars.
unless you are an Asian player then I could understand your preference to the GT car selection.
Also i love the car selection in both games with a nod towards forza's bigger muscle car selection
Why yes, yes I do. I know your going to say GT5 has night and day cycles on selected tracks but Forza is even worse. Forza has different pre-baked times which are too on selected tracks (as far as I know do not know 100%). No dynamic times or shadows on selected tracks. I read somewhere that the Nurburgring has been cloudy in Forza for over 4 years now. The weather aint that dreary over there.
I read somewhere that GT5's car list is like 60% imports.![]()
Over 60% is Japanese, with over 180 Nissans, a lot of them are Skylines, with the same models, but a Japanese and then American version. Basically a right and left side steering wheel... on STANDARD cars.
If Hennessey86 is reading this, then I must agree with you on Forza 4.
I've enjoyed GT5 for about a year, but I was very disappointed that it doesn't have enough Events and Tracks, bad engine sounds and for the fact that some of the cars such as the Bugatti Veyron 16.4 and the DMC Delorean S2 didn't make it as Premium Cars.
Forza 4 may pull ahead easily, but I sure hope PD's upcoming title, "Gran Turismo 6" will have alot of improvements from GT5.
In defense of the V8 Supercars I'm glad they did what they did. For visual purposes only it's great to have all those different skins with the windows having decals and windshields also. Makes for great photos and movies. Unfortunately we're not able to paint on glass otherwise they could have done it like the NASCAR cars and let the user make their own skins.Actually, the Skyline's the one car that doesn't happen with
There are still far too many models of it though, but in PD's defense, Kaz had an interview at some point post-release saying they're going to be moving away from that endless copying from GT4. Forza has a handful of the same sort of the thing (mostly the Aussie Touring Cars, which really should just be skins, the SuperGT cars, and the Speedster/VX220 Turbo), but yes, nothing compares to the myriad different Miatas/Roadsters/MX-5's. The first-gen being the absolute worst, as really, we wouldn't need more than 2 models - one 1.6L, one 1.8L, since there's minimal modelling differences between the two, but even then, most people wouldn't be bothered by the MK1 having a lone model.
Considering that the contents of the XL edition hasn't even been confirmed yet, you're awfully fast to call people liers. But well, there's always the glowing adoration of KazWhy do you think people hated the UC. Its because it had exclusive DLC. Here you are again making up complete lies. No where did it say that the XL will contain exclusive DLC so it is not like the UC at all. Pretty sad you have to actually lie to make your point seem credible.
If you think soSigh. See its stupid humour....anyone can do it.![]()
How about (gasp) car models of consisting quality? Because, you know, quality > quantity. Then again, bullet points on the back of the box are most important, I guess.Im curious would you rather have no cockpit or a blacked out cockpit with mirrors, and general outline because the majority of GT5 fanbase wanted something like this so do PD try and please their fanbase or the people who dont even like the game hmmmm tough question. (/s)
Didn't get that, either. That's why I didn't feel like arguing about the conclusion, if both games are being compared under different circumstances.[edit]
Actually, durr, he said he is. God knows why when he admits to having an HDTV at the sametime.
I do hope so, too. If GT6 gets to fix most of what I perceive as being wrong with GT5, I'll be happy to give thr GT franchise another go.Forza 4 may pull ahead easily, but I sure hope PD's upcoming title, "Gran Turismo 6" will have alot of improvements from GT5.
They do seem to start adding more classics with the DLC packs now, fortunately. But, yeah, lots of good stuff still missing.Unfortunately, European classics end up getting mostly neglected in both games.![]()
Careful now, you'll have a certain someone at your throat for likening the twoOh, and... it's funny you should mention the FM3 UC Edition, since PD seems to like that plan.
Shift 2 did that rather well: you would buy a car and then get to pick one of the default liveries. Would've probably been the best solution, in terms of "honesty" of the car list.In defense of the V8 Supercars I'm glad they did what they did. For visual purposes only it's great to have all those different skins with the windows having decals and windshields also. Makes for great photos and movies. Unfortunately we're not able to paint on glass otherwise they could have done it like the NASCAR cars and let the user make their own skins.
As a GT convert, I have to side with Forza for this generation, it feels more complete, and I really enjoy the customization. Only thing that FM4 is lacking for me is tracks, night racing, and rain which I miss dearly from GT5. They also need to model more prototypes...adding the old R15 as DLC when the R18 is out? really T10? cause what you are essentially paying for is added canards and a paint job you can get from the storefront..
not to mention the 160 point increase for DLC D:
I know that..but inputting different values into a slightly different model isn't exactly hard is it?
note that I'm talking about effort and difficulty, not the car itself.
Shift 2 did that rather well: you would buy a car and then get to pick one of the default liveries. Would've probably been the best solution, in terms of "honesty" of the car list.
Well you obviously haven't modelled anything before. Think of it as the new Red bull car in GT5 DLC.
EDIT: Since Turn10 outsources their work, a fresh model would probably take from 2-3 days up to a week (a solid, well modelled, textured car).
They also need to model more prototypes...
Well you obviously haven't modelled anything before. Think of it as the new Red bull car in GT5 DLC.
EDIT: Since Turn10 outsources their work, a fresh model would probably take from 2-3 days up to a week (a solid, well modelled, textured car).
For a second there I thought you meant GT5, because that would be true in that case. But you seriously think Forza 4 doesn't have enough prototypes? Really? If anything, it has way to many, but with that said, it is badly missing some Group-C prototypes.
The game industry doesn't work the way you think it does.
I didn't say you said it was bad. I simply replied to your post about T10 outsourcing their work and getting those models out in a quicker time. Just making a point is all because I'm sick and tired of the excuses that GT fans make for PD and GT, as it comes up quite often.
My response has always been, with PD being a bigger company, a more successful company, and one with more funds at their disposal, why couldn't PD outsource or grow their staff?
I hear what you're saying 100 percent. You read this on GT boards and it's posted as if Turn10 cheated or something. "T10 outsources their cars that's why they have all the cars at top level. PD doesn't do that, they do all their own work in-house. You can't expect PD to do that many cars .. blah blah blah"
If that's the case the Kaz "cheated" when he hired a staff.
According to BADNED, the 787B will be added to FM4 as DLC, and his predictions usually come true.Well Forza could do a 787B...
You will get attacked for this. I guess that's worse than what Denmark did with Allah. To some folks, at least.I wish Kaz would stop being brought up as the mastermind behind Gran Turismo. If anything, he was barely involved in the development of GT5, especially in the last year leading up to its release. In 2010 alone, he took part in two 24 hour endurance races. The guy spends all of his time out of the office looking at cars and doing his own professional career racing. It's no wonder GT5 shipped in such a messy state, PD didn't have a manager who did his freaking job.