Forza Motorsport 7: General Discussion

  • Thread starter PJTierney
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I reckon we are due an expansion pack rather than another car pack, simply adding more vehicles in a game with over 800 cars doesn't do much for me. Throwing in some new tracks and more single player events along with unique rewards is far more appealing.

Either that, or start making #Forzathon as interesting and varied as it is in Forza Horizon 3.
 
IMO, an expansion isn't actually coming. The game is seven months old; hype for FH4 (a sequel to what is likely the best-selling Forza game this generation) will start up next month after it's shown off at E3.
 
Disappointing, but accurate. If that's anything to go by, the future of the Motorsport franchise looks bleak... Unless E-Sports is your thing.

Then again, hopefully this gives T10 the ammunition needed to tell Microsoft to lay off the gas and let them rework FM from the ground up considering how they're getting their **** kicked in by Kunos, SMS and even Polyphony, amazingly enough.

Knowing Microsoft and how dire things are with regards to console exclusives, especially coming into the holiday season...expect T10, like The Collective and 343, to be worked like dogs.
 
IMO, an expansion isn't actually coming. The game is seven months old; hype for FH4 (a sequel to what is likely the best-selling Forza game this generation) will start up next month after it's shown off at E3.
I think there is still a possibility. FM6 launched its expansions at 6 & 8 month marks. With the poorly scheduled DLC for 7 so far, they could just as well push an expansion out in the next month or two if they have one.


Personally, would’ve preferred T10 to go back to releasing a few Booster Packs like with 5.
 
Then again, hopefully this gives T10 the ammunition needed to tell Microsoft to lay off the gas and let them rework FM from the ground up considering how they're getting their **** kicked in by Kunos, SMS and even Polyphony, amazingly enough.

Knowing Microsoft and how dire things are with regards to console exclusives, especially coming into the holiday season...expect T10, like The Collective and 343, to be worked like dogs.

It sounds like a good idea, so you know it will never happen. Forza has to pursue the largest audience possible, and that happens to be casuals. As much as I would like Turn10 to reboot Forza Motorsport into something more serious, the serious sims don't get the same returns that the more casual racing games get. So if they rethink FM, expect it to be more like Horizon, or a NFS game, and not like FM4.

At least that's what the sentiment seemed to be when I suggested a more serious sim racing spin off.
 
It sounds like a good idea, so you know it will never happen. Forza has to pursue the largest audience possible, and that happens to be casuals. As much as I would like Turn10 to reboot Forza Motorsport into something more serious, the serious sims don't get the same returns that the more casual racing games get. So if they rethink FM, expect it to be more like Horizon, or a NFS game, and not like FM4.

At least that's what the sentiment seemed to be when I suggested a more serious sim racing spin off.

I don't think they need to or should go down the more serious route, but they do need a complete reworking. All 3 of the studios he has listed have features that really should have been in FM7.

- Custom championships/races with the ability to select individual cars (AC). They kind of went down this path with Blueprint, but sadly that hasn't been carried over to FM7 (yet at least).

- Livery editor with SVG importing (GTS). Granted I haven't played GTS so I don't know how well it works (perhaps @SlipZtrEm can give some insight on how well it works), but from the outside it seems PD has surpassed T10 in the livery editor department.

- Driver rating system (PC2 & GTS). This one speaks for itself and considering how much emphasis they've been putting on the FRC it's surprising they haven't come up with a system of their own.

- Motorsports focused career mode (PC2). Apart from the weird winter races, PC2 has an awesome career mode that mainly focuses on the motorsports side but also greatly utilizes the street cars in the game. I certainly don't hate FM7's career mode and it's a major improvement over FM5 & 6, but it's not the championship based mode they made it out to be.

As it is I think the Motorsport franchise is quickly becoming similar to a sports game where it mostly feels like the last game only with a shiny new menu and a roster update. As nice as it is having a regular release schedule, it also hampers things as there is only so much you can do in the 2 years they are given between titles, especially when you have to devote some of that attention on the Horizon series.
 
It sounds like a good idea, so you know it will never happen. Forza has to pursue the largest audience possible, and that happens to be casuals. As much as I would like Turn10 to reboot Forza Motorsport into something more serious, the serious sims don't get the same returns that the more casual racing games get. So if they rethink FM, expect it to be more like Horizon, or a NFS game, and not like FM4.

At least that's what the sentiment seemed to be when I suggested a more serious sim racing spin off.

You seem to have misconstrued what I meant by a reboot, so I'll explain further:

I do not mean a reboot in terms of turning it into a more serious sim, because A: that's stupid, considering how flooded the market is with them, and B: there's merit in having a 'sim' that is much more of an open sandbox and doesn't automatically assume that those that play it are deep into changing tire pressures to eek out mere seconds of a lap time. I guess what I can call it is a rebuild.

What I mean by reboot is going back to the drawing board and seeing what the Forza fans want, or what needs to be changed. I can think of many: a re-adjusted PI system that doesn't actively punish builds that aren't simply just adding gobs of power, new livery editor options which make it easier and more user friendly, especially for first timers, alongside adding the ability to import images (GT Sport has shown that this is possible and can work for most regards) a reworked career mode (preferably to something that resembles Forza 4's with the event list, though I believe the current one in 7 is a decent compromise, but I still would prefer an event list) changing the storefront and livery selling to Forza 4's style (Though I'll let @PJTierney chime in and see if that actually needs to be changed since he's the resident paint guru) and so much more.

It especially doesn't get into the litany of quality control issues, bugs, and glitches that have plagued the Motorsport series since especially 6. Look, no game is going to be bug or glitch free right out of the jump - games are hard, infinitely harder then most of us realize or believe - but Forza games lately have been horror shows, to the point where my general patience with T10 especially has grown razor thin. Though it's pretty obvious that said quality control is directly related to Microsoft leaning on T10 and PG more and more as the Xbox brand reaches a nadir with regards to lackluster exclusives and increased reliance on tentpole franchises such as Gears of War and Halo, and invariably, Forza. But that reaches into a topic that encompasses all of gaming as a capitalist enterprise, and how it sucks dry any of the talent that step into it, and for the most part, is one I feel deserve it's own topic at another date.

Basically, Forza Motorsport, as it stands, is a car model that is in desperate need of a completely new model. Not any more of this iterative ****, a complete rebuild from the ground up, with the general base still intact.

Fake edit: adding what Northstar posted, because they're stuff that I didn't really think of:

- Custom championships/races with the ability to select individual cars (AC). They kind of went down this path with Blueprint, but sadly that hasn't been carried over to FM7 (yet at least).

- Livery editor with SVG importing (GTS). Granted I haven't played GTS so I don't know how well it works (perhaps @SlipZtrEm can give some insight on how well it works), but from the outside it seems PD has surpassed T10 in the livery editor department.

- Driver rating system (PC2 & GTS). This one speaks for itself and considering how much emphasis they've been putting on the FRC it's surprising they haven't come up with a system of their own.

- Motorsports focused career mode (PC2). Apart from the weird winter races, PC2 has an awesome career mode that mainly focuses on the motorsports side but also greatly utilizes the street cars in the game. I certainly don't hate FM7's career mode and it's a major improvement over FM5 & 6, but it's not the championship based mode they made it out to be.
 
I'm from the other side and don't even play Forza but got some good news for you guys new Forza Horizon as been leaked

 
Don't believe leaks that come from retailers this far out from E3. More often then not, they are only keeping this tidy so that pre-orders can start right after the game has been announced.

Besides, we know that Horizon 4 is coming for months now, so is it really a leak?

Edit: though completely off topic, I am really interested in seeing if that rumored Splinter Cell announcement actually happens, because Ubi has seemingly tipped their hand that *something* SC related is coming in the pipe after that event where Sam Fisher appeared in Ghost Recon.
 
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Either I’ve been in a coma or the next “Horizons” is going to be so epic they’ve skipped 4. :lol:
It's good to know 5 will still be on the XBox 1. I won't have to get a new console for another 4+ years.
 
I wouldn't trust this at all, for a few reasons.

1) Forza "Horizons" 5
2) Price point seems high on all of the new stuff, unless they are jumping the price to $80.
3) It's Walmart...
 
I wouldn't trust this at all, for a few reasons.

1) Forza "Horizons" 5
2) Price point seems high on all of the new stuff, unless they are jumping the price to $80.
3) It's Walmart...

Canadian games are priced at 79.99 from the jump, so that explains the high price.
 
Either I’ve been in a coma or the next “Horizons” is going to be so epic they’ve skipped 4. :lol:

Hmm... Perhaps the game is going to be so massive that Playground Games considers it to be two games in one?

Using that theory, it has also confirmed the game will have two open world environments - The UK and Japan! 💡

Disclaimer: everything I've said is nonsense... but wouldn't mind it to be true!
 
They've already started.

Quest 1: Retweet -- 2005 Honda NSX-R
Quest 2: Watch 30 minutes -- 2016 W Motors Lykan Hypersport
Quest 3: Vote on a poll -- 2000 BMW Z8
Quest 4: Watch 60 minutes -- Cop driver gear

Just a reminder, you don't need to retweet to win the NSX-R. Just clicking the retweet button to open the dialog box awards you with the car.
 
Hey what do I need to do for that? Log in on my Xbox1? or do it on my computer? I'm doing something wrong and haven't gotten anything from this ForzaRC thing.
 
Hey what do I need to do for that? Log in on my Xbox1? or do it on my computer? I'm doing something wrong and haven't gotten anything from this ForzaRC thing.
On your computer at watch.forzarc.com. You need to do it while it's active to get all the gifts. That's noon PST every other Wednesday. However you can tune in six hours later at 6pm PST and get another chance for everything. That's two hours from now. [EDIT I have just repeated everything @Stang616 said.]

If you tune in any other time, you can still get one or two of the gifts, but not everything. [EDIT There. I've added something new.]
 
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http://racer.com/2018/05/09/robin-millers-mailbag-for-may-9-presented-by-honda-racing-hpd/3/

RM: From C.J. O’Donnell, chief marketing officer of IMS/IndyCar: “We are expanding our presence in gaming. INDYCAR has a larger presence in the latest releases from Project Cars and iRacing. Forza is also adding the new INDYCAR to its platform this season. Unfortunately, we do not have a game developer signed to build an INDYCAR branded / dedicated platform (at least, not yet). Discussions regarding this feature platform are ongoing, and we hope to have some good news in the coming year.”
 
Log into watch.forzarc.com and watch the stream for an hour, participate in polls and retweet. The next stream is at 6:00 PST.
I reach the conditions for all the quests but the quests tab is gone before I could redeem them.

I'm really surprised with how T10 mismanaged everything that is connected with Forza 7.
 
I reach the conditions for all the quests but the quests tab is gone before I could redeem them.

I'm really surprised with how T10 mismanaged everything that is connected with Forza 7.

if you didn't watch the stream live you would only have access to 2 of the quests. During the stream the quests tab was accessible the entire time.

It wasn't mismanaged, it could have been a glitch or a problem with your browser.

Try reloading the page, it would still show the quests as completed.
 
if you didn't watch the stream live you would only have access to 2 of the quests. During the stream the quests tab was accessible the entire time.

It wasn't mismanaged, it could have been a glitch or a problem with your browser.

Try reloading the page, it would still show the quests as completed.
I watched the entire stream live, but quests tab is gone when the show is over, literally one second later.

Now I tried with different browsers and devices but I see only Chat and Twitter tabs.
 
Anyone remember the "Xbox Live and Hyundai Forza Motorsport 7 Play and Win Sweepstakes and Time Trial Rivals Contest" (boy is that a mouthful)?

I was notified yesterday that I won a prize - a code for a 12-Month Xbox Game Pass!

I had totally forgotten about this contest, so it came as a pleasant surprise.
 
Details on the new CBH are up. 2 Events, 4 drivers and 16 prizes.
Indy Grand Prix and Indy Oval

No details on prizes yet or how to get them.
 
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