Forza3 Definitive Trailer: AKA Why we are better than GT5 w Pro Racer Testimonials.

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Yes, in the official (read: polished) screenshots they are beautiful. But I still have to see one in a gameplay movie (or screenshot, but those are all prerendered)
The screenshots are not pre-rendered. They are all in game, and a mistake from this batch shows it.
 
The screenshots are not pre-rendered. They are all in game, and a mistake from this batch shows it.
Do you actually believe that? It could be a sort of photomode, but most of those screens are not truly ingame.
 
There will be millions of people playing Forza3 just like they do with Forza2.
You seem to forget the fact that millions of 360s have been sold and not all of those people have a Ps3 as well as there 360s.
Even though Forza2 is now an old game i can go online today and loads of people still play it.

I did forget that.
:D

but i do think that people who pay attention to both will go toward GT5 because the hype is well-controlled.
 
I did forget that.
:D

but i do think that people who pay attention to both will go toward GT5 because the hype is well-controlled.

I don't know, I pay attention to both and I'm going to be drawn to whatever one is more fun to play.
 
I did forget that.
:D

but i do think that people who pay attention to both will go toward GT5 because the hype is well-controlled.

Yep its that well controlled there is none.
I will be getting both as i think that they are going to be amazing games.
 
dont be disappointed if GT5 doesn't live up to your sky high expectations, personally I'm gonna be expecting nothing more than GT5P with more cars and tracks
You make that sound like a bad thing. Prologue is already as close to a sim as I think a Gran Turismo game can get, and makes my PC sims seem boring in comparison.

Personally, I expect FM3 to be FM2 with more textures and different bugs, and from the videos I've seen so far, this is confirmed. Since FM2 lasted me about 9-10 months, I suspect so will 3.

Yeah, they dont really have much time left to polish the game, though I have no idea what's going on with the lighting. Most videos I've seen have way too much contrast between the dark and bright areas of the game, yet the screenshots like the ones you posted above are washed out
They've had that problem in FM2 as well. The backgrounds were nice. The cars looked so overcontrasted, with near-black shadows, that the car almost looked like it was pasted in. But then photo mode fixed it for the most part. Maybe with FM3 they'll get something figured out.
 
Forza 2 was presented with Screenshots like this:

932731_20060927_screen009.jpg


4(4).jpg


forza210.jpg


And at release it looked like this:

932731_20070529_screen033.jpg


932731_20070529_screen022.jpg



Expect the same difference between the touched up screenshots for Forza 3 now and the actual game.
 
Expect the same difference between the touched up screenshots for Forza 3 now and the actual game.
it's exactly the same difference I see between FM3 screenshots and in-game videos...
 
As this thread is referring to GT5 and FM3 I think I shall share what i've been doing today because at the moment we can only use FM2&GT5P as comparisons.

Popped onto GT5P this evening because i've recently purchased a G25 and im trying to get used to it. I had an absolute blast this evening using the G25 because I thought I would hotlap and managed a few top 10s.

After this I popped onto FM2 because im trying to improve my Exhibtion overall time (currently 13th). First up was Mugello short and after downloading a top 10 set up I did rather well but it was difficult adjusting to remaining in the same gear for the entire lap. Next was Sebring using a B class muscle car (Barracuda) and again I hotlapped remaining in the same gear for the entire lap! amazing to think the Barracude dominates the leaderboards with 1090 HP on stock tyres with tyre pressures set at max 55psi!

Why am I telling you this you may ask. Well I cannot see Turn 10 improving FM3 drastically enough with only 2yrs development time. From my experiences of both games this evening, it just reinforces to me that its an insult to PD to compare the Forza series to Gran Turismo. Everything about Forza 2 seems crap after playing GT5P not just the graphics but more importantly the physics and FM3 will be no different.

Im not a fanboy because i've spent plenty of time on both games. The arguments between Forza/GT fans are usually those who haven't played both games. The argument between which is better is pretty much redundant IMO because GT5 will be in another class!
 
You know just because PD takes an inordinate amount of time to design their games means nothing. A lot of games have 2 year development cycles and are very good. Why should that have any bearing on whether the game will be good or not?
 
You know just because PD takes an inordinate amount of time to design their games means nothing. A lot of games have 2 year development cycles and are very good. Why should that have any bearing on whether the game will be good or not?
A visit to the forza forums will tell you why!

There are numerous threads complaining about missing features on FM3 which I hasten to add will be included on GT5. This is the difference between 2yrs and 5yrs because for obvious reasons a longer development time allows more features and more importantly allow you time to seek perfection. Pretty obvious really!

Yes games with 2yr development time can be very good but can they be exceptional which makes them stand out from the rest of the crowd?
 
Hm, well this is a thing we shouldnt discuss because its a matter of how good the devs are, how much money they can spend and how good their tools are.

Look at Uncharted 2, which comes 2 years after the first and the game is one of the, if not, the best looking action game ever on consoles. This is only possible because of the tools they have and share with other devs.

GT5 beats FM3 visually, but did PD spend so much time in to little details and graphics that it will lack features? No one knows.

So you guys should end that.
 
A visit to the forza forums will tell you why!

There are numerous threads complaining about missing features on FM3 which I hasten to add will be included on GT5. This is the difference between 2yrs and 5yrs because for obvious reasons a longer development time allows more features and more importantly allow you time to seek perfection. Pretty obvious really!

Yes games with 2yr development time can be very good but can they be exceptional which makes them stand out from the rest of the crowd?

I do visit Forza forums, quite frequently too and I am aware there are a bunch of missing features people complain about. I'm disappointed there is no night racing or weather. Although looking around GTP and you'll see many unhappy GT fans about missing features so I don't really see what you point is with that either. Fans are always going to want more and more.

Forza has had extensive car customisation, visual damage, online play, and a livery editor since the first instalment. GT however has lacked these features or had a elementary version of these feature (like very basic car customisation and non-visual damage). I don't know what we are getting in GT5 yet though, we very well could have all of this, we might not though (although I think online play is safe to assume).
 
You know just because PD takes an inordinate amount of time to design their games means nothing. A lot of games have 2 year development cycles and are very good. Why should that have any bearing on whether the game will be good or not?

*cough* call of duty 4*cough*
 
You mean the game i finished in 4,5 hours with respawning AI which doesnt even have a real lobby system which was played so much just because it has good controls, quick kills and nice graphics?
 
You mean the game i finished in 4,5 hours with respawning AI which doesnt even have a real lobby system which was played so much just because it has good controls, quick kills and nice graphics?

good points. The game looks nice, has a decent MP component, but very little depth and is "on the rails" for SP which reduces the replay value.

I still read posts here of folks playing GT1 through GT4! Now that is longevity! imho ymmv
 
As this thread is referring to GT5 and FM3 I think I shall share what i've been doing today because at the moment we can only use FM2&GT5P as comparisons.

Popped onto GT5P this evening because i've recently purchased a G25 and im trying to get used to it. I had an absolute blast this evening using the G25 because I thought I would hotlap and managed a few top 10s.

After this I popped onto FM2 because im trying to improve my Exhibtion overall time (currently 13th). First up was Mugello short and after downloading a top 10 set up I did rather well but it was difficult adjusting to remaining in the same gear for the entire lap. Next was Sebring using a B class muscle car (Barracuda) and again I hotlapped remaining in the same gear for the entire lap! amazing to think the Barracude dominates the leaderboards with 1090 HP on stock tyres with tyre pressures set at max 55psi!

Why am I telling you this you may ask. Well I cannot see Turn 10 improving FM3 drastically enough with only 2yrs development time. From my experiences of both games this evening, it just reinforces to me that its an insult to PD to compare the Forza series to Gran Turismo. Everything about Forza 2 seems crap after playing GT5P not just the graphics but more importantly the physics and FM3 will be no different.

Im not a fanboy because i've spent plenty of time on both games. The arguments between Forza/GT fans are usually those who haven't played both games. The argument between which is better is pretty much redundant IMO because GT5 will be in another class!

My, my, my i couldn't have said it better myself! Countless times i've played Forza 2 and i really have no idea why so many comparisons to GT. Whether some get their feathers ruffled with the following i could care less but, the pics from F3 look very similar to GT4's photomode. A bit of touching up here and there but GT5:Pro looks infinitley better.

I won't even mention the physics. Whomever actually believes FM will ever be on the same level as Gt in this department is dellusional.

That being saif FM has a good entertainment value, but GT is far beyond comparisons. NFS = Forza.
 
You mean the game i finished in 4,5 hours with respawning AI which doesnt even have a real lobby system which was played so much just because it has good controls, quick kills and nice graphics?

Yes, exactly that game. It's also the only non-GT game i've ever played for more than 100 hours. And also, i don't know what you mean by "quick kills" but whatever.
 
I won't even mention the physics. Whomever actually believes FM will ever be on the same level as Gt in this department is dellusional.

Well the problem with the physics feel, it is very opinionated subject and the accuracy varies from person to person, but if you go to FM.net and many other Forza hangouts you will see pretty much all of them act like GT (including GT5P) can't even hold up to Mario kart level of physics. It's one of their biggest digs at GT, personally with GT5P I can't see where they get those opinions from unless it is a blind statement.
 
Jay
Well the problem with the physics feel, it is very opinionated subject and the accuracy varies from person to person, but if you go to FM.net and many other Forza hangouts you will see pretty much all of them act like GT (including GT5P) can't even hold up to Mario kart level of physics. It's one of their biggest digs at GT, personally with GT5P I can't see where they get those opinions from unless it is a blind statement.

You know the exact opposite happens here though. A majority of members here, or at least a majority of the ones I see post act like Forza's physics are some big joke when really I find them to be fairly accurate in a lot of the cars I've actually driven.

**I'm not claiming Forza's physics to be better then GT's here either. I think both are pretty accurate in how a car drives, although they both could use some tweaking to make them feel more realistic.
 
I don't know, I pay attention to both and I'm going to be drawn to whatever one is more fun to play.

I pay -more- attention to GT, but yes, whichever is the most fun to play.
But as a simulator... some cars are dreadful ;D
And I don't think that Forza's in-game graphics can compare at all to GT5's, assuming the trailer was gameplay, which it's pretty much been established that it was.
 
You know the exact opposite happens here though. A majority of members here, or at least a majority of the ones I see post act like Forza's physics are some big joke when really I find them to be fairly accurate in a lot of the cars I've actually driven.

**I'm not claiming Forza's physics to be better then GT's here either. I think both are pretty accurate in how a car drives, although they both could use some tweaking to make them feel more realistic.

i do agree with what you are saying, but in gt5p i cant just jump in a car and run a fast lap it does take a good amount of time to really get used to the car, in forza 2 i felt like i drove the same car every race, just some turned better than others. and that is my only gripe with the game. i hope forza 3 is good, but to me im kinda biased with a g25 and race sim.
 
i do agree with what you are saying, but in gt5p i cant just jump in a car and run a fast lap it does take a good amount of time to really get used to the car, in forza 2 i felt like i drove the same car every race, just some turned better than others. and that is my only gripe with the game. i hope forza 3 is good, but to me im kinda biased with a g25 and race sim.

No doubt I have both Forza2 and GT5P and Forza to me is so easy to drive just like you stated before In forza2 i can jump in any car and get a good laptime fairly fast and easy, but in GT5P its a different Story It takes some time to get use to a differnt car. Also If anybody has Forza 2 do this test for me Get in a GTR 34 Nur go around a turn and floor the gas and try to spin the rear out. For me i cant do it, its like the AWD in Forza2 dont break out Vs GT5P if your not carefull with the throttle the R34 NUR the rear will break loose its sweet. I love GT, but if you compare Forza 2 to GT4 i would give a slight advantage to Forza2, but compared to GT5P GT5P wins hand down IMO
 
Also If anybody has Forza 2 do this test for me Get in a GTR 34 Nur go around a turn and floor the gas and try to spin the rear out. For me i cant do it, its like the AWD in Forza2 dont break out Vs GT5P if your not carefull with the throttle the R34 NUR the rear will break loose its sweet. I love GT, but if you compare Forza 2 to GT4 i would give a slight advantage to Forza2, but compared to GT5P GT5P wins hand down IMO

Just tried it, and it doesn't feel like it's going to ondersteer. If the corner is too tight, it'll just understeer out to the far left/right. Kind of reminds of GT2, 4WD cars were practically impossible to oversteer no much how power was put down into a corner.

Weird, hadn't noticed this before.
 
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No doubt I have both Forza2 and GT5P and Forza to me is so easy to drive just like you stated before In forza2 i can jump in any car and get a good laptime fairly fast and easy, but in GT5P its a different Story It takes some time to get use to a differnt car. Also If anybody has Forza 2 do this test for me Get in a GTR 34 Nur go around a turn and floor the gas and try to spin the rear out. For me i cant do it, its like the AWD in Forza2 dont break out Vs GT5P if your not carefull with the throttle the R34 NUR the rear will break loose its sweet. I love GT, but if you compare Forza 2 to GT4 i would give a slight advantage to Forza2, but compared to GT5P GT5P wins hand down IMO

Just tried it, and it doesn't feel like it's going to ondersteer. If the corner is too tight, it'll just understeer out to the far left/right. Kind of reminds of GT2, 4WD cars were practically impossible to oversteer no much how power was put down into a corner.

Weird, hadn't noticed this before.

Can you post a video of that please?
 
Do you actually believe that? It could be a sort of photomode, but most of those screens are not truly ingame.
It is photomode & they are not pre-rendered.
Expect the same difference between the touched up screenshots for Forza 3 now and the actual game.
Wow, that's a totally fair comparison. Photomode shots to in-game!

Come back when you realize Gran Turismo has done the samething.
 
Just tried it, and it doesn't feel like it's going to ondersteer. If the corner is too tight, it'll just understeer out to the far left/right. Kind of reminds of GT2, 4WD cars were practically impossible to oversteer no much how power was put down into a corner.

Weird, hadn't noticed this before.

yea no doubt it crazy right , then people say forza2 physics are better then GT5P, but i wanna know how many of them have both games. I love GT but i dont let that get into the way of my judement. Forza2 does have a few things i like Ex the way you can customize your car, pick tire and rim size. Alot of people say online is way better then GT5P Yes Forza2 has Mic ability which was great but i played Forza online alot and both GT5P and Forza2 had lag issue sometimes. When playing both games at their peak online gaming experience i Find GT5P to be bit more exciting, im thinking because of the bigger grid GT5P offers VS forza 8 player grid which was still great fun, but with 7 other cars driving sometimes was lonesome and boring. damage was good also even though it was the realist it was still nice to have.

I will put the video footage of the forza GTR 34 NUR when i get time
 
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