Well, let's look at some sim games, see if they have an autobrake or rewind function.Oh come on, they are features that are not a requirement of play. They are simply an extension of driver and gaming assists already featured in racing games (GT series included). How can GT promote itself as a sim when a TVR Tuscan can have traction control and ABS turned on as standard I wonder. It's to assist people who need the help, it doesn't cripple the game for thoes who don't want it though and certainly isn't a line of argument that proves anything negative about Forza 3.
Well, let's look at some sim games, see if they have an autobrake or rewind function.
- GTR: neither
- LFS: neither
- Enthousia: neither
Shall I go on? Making the game accessible to a wider audience does cripple the game in my opinion. And it certainly isn't right to promote forza 3 as a sim racer. Forza is somewhere between arcade and sim.
That said, the GT series aren't full sim games either. But with the new physics of GT5, it's defenately getting more and more becoming one.
Well, let's look at some sim games, see if they have an autobrake or rewind function.
For those people individually, yes. But not when they're put together in an online race for example. But if those different types of players are kept seperated, there's no problem.Every function that can help some people to enjoy the game is more than welcomed.
I didn't mean to bash on the entire game at all. As long if there's a section of the game (offline and online) where I can drive in a sim way, I'm satisfied. I have to admit that I don't know how these things will be introduced in Forza 3 though.Those functions does not compromise "Professional/Hard Core/Purists" physics or driving at all. So, what is the big deal with bashing them?
Well I think autobrake can be mandatory in single player (if selected ofcourse), why else would they implement it? Ofcourse rewind doesn't work in online races, i'm not stupid amar. And it has been confirmed that a 5 second rewind can be applied in any single player race.Soory for the following Humpus, but if you have thought for a second that rewind or autobrake are going to be featured in online play - or being mandatory in single-player - than you've just didn't think at all
Forza 3 brings you what no other racing game can:
- The best graphics and physics (subjective, not true)
- The largest choice of the hottest cars (subjective, not true)
- The most thrilling action and approachable gameplay (subjective, debatable)
- The biggest creative online community (the game isn't even released yet)
For those people individually, yes. But not when they're put together in an online race for example. But if those different types of players are kept seperated, there's no problem.
I didn't mean to bash on the entire game at all. As long if there's a section of the game (offline and online) where I can drive in a sim way, I'm satisfied. I have to admit that I don't know how these things will be introduced in Forza 3 though.
And just for the record: I get so fed up by how this game is announced. Taken from E3:
Forza 3 brings you what no other racing game can:
- The best graphics and physics (subjective, not true)
- The largest choice of the hottest cars (subjective, not true)
- The most thrilling action and approachable gameplay (subjective, debatable)
- The biggest creative online community (the game isn't even released yet)
There's just so damn full of themselves. Ok, it's PR, it's what game publishers do. But the way they're presenting this game, it just goes too far.
You're absolutely right, they could, they might, there is a possibility. But are we certain? No. Therefore all these arguements aren't facts, and facts are exactly what they should stick to.The physics might be better in Forza3 we have not played the game so we do not no yet.
GT5 might not have these cars, Ferrari, Porsche, or Lamborghini and Forza3 has them.
Also Forza2 has a massive online community.
Even though Forza2 is an old game now lots of people still play online every day.
There is no reason not to think that the same thing will not happen with Forza3.
In fact more people could end up playing it online.
You're absolutely right, they could, they might, there is a possibility. But are we certain? No. Therefore all these arguements aren't facts, and facts are exactly what they should stick to.
And just for the record: I get so fed up by how this game is announced. Taken from E3:
Forza 3 brings you what no other racing game can:
- The best graphics and physics (subjective, not true)
- The largest choice of the hottest cars (subjective, not true)
- The most thrilling action and approachable gameplay (subjective, debatable)
- The biggest creative online community (the game isn't even released yet)
There's just so damn full of themselves. Ok, it's PR, it's what game publishers do. But the way they're presenting this game, it just goes too far.
But when game publishers are heating up their fanbase with arguments that aren't based on facts, it just gets really absurd.
In general, we're given far too little information about GT5.
Welcome to the world of video-gaming, this has been going on since 1984. Internet didn't even exist on Cern these days while everyone was predicting flying cars will become reality till 2001.
Although I do not also like what PD is doing, you have to look at that issue much more less west-o-centric. PD is Japanese developer and all employees are also Japanese. Their cultural heritage and overall life-logic massivly differs than western.
Marketing is also different. Everything is different. And since they're so important on the global scale to SCE, PD has the strength to keep their business humble untill they really want to.
If you look at the past, nobody had any idea that Nurburgring will be in Gran Turismo games before BMW Demo arrived - and it was just 2 months before GT4 Japan release.
The very first glympse of exhaust-flames in GT4 was given in some spy-movie less than 4 weeks before game was actualy released in Japan. We didn't have a clue about features, car list, anything untill game was actually released.
Hence, I still remember how I was amazed when I first popped the GT5rologue PAL disc in my PS3 and witnessed F12007 for the first time. Nobody even knew they got Formula car in the game, not even SCEE stuff.
And that is good in some wierd way. If nothing else, it keeps people wonder about what hides underneath everything.
And I guess that in these days of full-frontal-nudity and wester-o-centric bestiality-porn we somehow forget how beautiful and subtile true old-school erotica can be.
So, just because other games don't have a feature it doesn't mean anything. If the game has the most realistic physics in any game ever but it has a rewind and autobrake funtion, does that make it no longer a sim? I really can't agree with your logic here. At one point PC sims didn't have nearly as many driver assists as some have now, so are these new ones like GTR not sism because they have more assists than sims from the 90's? Again, your argument is flawed on this matter.Well, let's look at some sim games, see if they have an autobrake or rewind function.
- GTR: neither
- LFS: neither
- Enthousia: neither
Shall I go on? Making the game accessible to a wider audience does cripple the game in my opinion. And it certainly isn't right to promote forza 3 as a sim racer. Forza is somewhere between arcade and sim.
That said, the GT series aren't full sim games either. But with the new physics of GT5, it's defenately getting more and more becoming one.
So you're entire argument balances on the use of driving aids in online play? Well I hate to tell you but some people drive with traction control and ABS online in thoes sims you mentioned above, oh no. As stated already (including by yourself) the online play cannot feature the rewind funcion, as for the autobrake, I don't really care if it does or doesn't. I don't think for one second that the cars using auto-brake will come close to setting fastest lap times against semi-decent drivers doing thier own braking. That said, I see no reason to think that there won't be a option to enable or disable the assist when creatng a room online.For those people individually, yes. But not when they're put together in an online race for example. But if those different types of players are kept seperated, there's no problem.
Ofcourse there will be, you can play the entire game in a "sim way" if you want, that's what makes it a sim.I didn't mean to bash on the entire game at all. As long if there's a section of the game (offline and online) where I can drive in a sim way, I'm satisfied. I have to admit that I don't know how these things will be introduced in Forza 3 though.
You and me both.And just for the record: I get so fed up by how this game is announced. Taken from E3:
It's not mandatory if it has to be selected and is optional . As for rewind,so what if you can use it in any race, imo it beats restarting an entire race to correct one mistake if you don't have as much time to play or if one corner is giving you headaches you can just get to that corner and keep doing i over and over again without re-doing the rest of the lap. The feature has plenty of uses, and being option evein if you don't want to use it ever it's certainly not a bad point of the game.Well I think autobrake can be mandatory in single player (if selected ofcourse), why else would they implement it? Ofcourse rewind doesn't work in online races, i'm not stupid amar. And it has been confirmed that a 5 second rewind can be applied in any single player race.
So, what are the assists there for in GTR and LFS? The first time I played LFS I didn't have a wheel, pad or stick for the PC, so you know what, I raced with the keyboard and mouse. I couldn't have done that without assists, so why is it a bad thing that the game catered for me. It's not. To boo the game because it allows more people to enjoy without forcing anyone else to compromise thier games if they don't want to it is frankly stupid.My point was that (to me) those features are out of the question in a racing game that promotos itself as a sim racer. It's just an excuse for people that aren't very good at racing games to be able to play them too. Or in other words: it's just a way to sell the game to people that wouldn't be able to fully enjoy the game under normal surcumstances.
So, just because other games don't have a feature it doesn't mean anything. If the game has the most realistic physics in any game ever but it has a rewind and autobrake funtion, does that make it no longer a sim? I really can't agree with your logic here. At one point PC sims didn't have nearly as many driver assists as some have now, so are these new ones like GTR not sism because they have more assists than sims from the 90's? Again, your argument is flawed on this matter.
So you're entire argument balances on the use of driving aids in online play? Well I hate to tell you but some people drive with traction control and ABS online in thoes sims you mentioned above, oh no. As stated already (including by yourself) the online play cannot feature the rewind funcion, as for the autobrake, I don't really care if it does or doesn't. I don't think for one second that the cars using auto-brake will come close to setting fastest lap times against semi-decent drivers doing thier own braking. That said, I see no reason to think that there won't be a option to enable or disable the assist when creatng a room online.
Ofcourse there will be, you can play the entire game in a "sim way" if you want, that's what makes it a sim.
You and me both.
It's not mandatory if it has to be selected and is optional . As for rewind,so what if you can use it in any race, imo it beats restarting an entire race to correct one mistake if you don't have as much time to play or if one corner is giving you headaches you can just get to that corner and keep doing i over and over again without re-doing the rest of the lap. The feature has plenty of uses, and being option evein if you don't want to use it ever it's certainly not a bad point of the game.
So, what are the assists there for in GTR and LFS? The first time I played LFS I didn't have a wheel, pad or stick for the PC, so you know what, I raced with the keyboard and mouse. I couldn't have done that without assists, so why is it a bad thing that the game catered for me. It's not. To boo the game because it allows more people to enjoy without forcing anyone else to compromise thier games if they don't want to it is frankly stupid.
Yeah, and at the end of the day its going to be physics, gameplay and graphics that define what will be the better game. Some people say GTP5 has better graphics than the Forza 3 shots, but I prefer the environments shown in FM3, and we have nothing to compare to in GT5. I personally dont mind having 400 cars compared to 700, assuming they are done well and the physics is realistic, deep and enjoyable.
First of all it's a poor analogy, yes it would still be a supercar but the analogy fails because regardless of you using a setreo, satnav and aircon or not in a car the mere presence of these has an impact on the car through both design and weight/performance and thus they has an effect regardless of you using it or not. The presence of an autobrake function in a game can be completely ignored and have zero impact on a player who chooses not to use such a feature.Dave, I'm not going to quote everything you said because it will just result in an immense discussion.
Let me put it in the Clarkson way: If you were to buy a supercar with a stereo, sat nav, comfortable seats, airco, electric windows and such, would it still be a supercar? No.
But hey, you don't HAVE to use the sat nav, you don't have to listen to the radio, neither do you have to turn on the air conditioning. But just because it has those features, it isn't a supercar anymore.
Yes, yes you are entitled to your opinion. It may be a flawed opinion but you're entitled to it all the same . We'll have to agree to dissagree on this one I think.And if all this failes, I'm still entitled to have my own opinion. For me, introducing too many features that make the game easier to play (or if you'd like to use an euphemism: more enjoyable for casual players) spoils a part of the game. Weither it's online or not, not depending on how it's implemented or anything, it just does. And if you think I'm being stubborn, I just might be.
Let me put it in the Clarkson way: If you were to buy a supercar with a stereo, sat nav, comfortable seats, airco, electric windows and such, would it still be a supercar? No.