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- Killumaniti
i just want a release date from sony, i try to say away from spoiler as possible. I would love to just come acros a track creator or something when I get GT5
I'm sorry, but this is not correct. They're blowing stuff out their inflated tailpipes. "Excellent" is one thing, and definitely debatable around here, where some people have trouble giving Gran Turismo any kudos whatsoever - on a GT forum no less. "Best"? Give me an auto-rewind brake.All those things are debatable and subjective, they are just listing them as what they think are the selling points.
Dave, I'm not going to quote everything you said because it will just result in an immense discussion.
Let me put it in the Clarkson way: If you were to buy a supercar with a stereo, sat nav, comfortable seats, airco, electric windows and such, would it still be a supercar? No.
But hey, you don't HAVE to use the sat nav, you don't have to listen to the radio, neither do you have to turn on the air conditioning. But just because it has those features, it isn't a supercar anymore.
And if all this failes, I'm still entitled to have my own opinion. For me, introducing too many features that make the game easier to play (or if you'd like to use an euphemism: more enjoyable for casual players) spoils a part of the game. Weither it's online or not, not depending on how it's implemented or anything, it just does. And if you think I'm being stubborn, I just might be.
Well I hope you're rightI see your point, and I might agree if excessive resources were being spent to
make the game more accessible (yeah I'm selfish), but as it stands these just look like driving aids that will have no effect on people wanting to play Forza 3 as "hardcore" as it will allow.
Kind of an anti climax if you ask me. And I think damage was turned off, I don't see any.About the car flip:
http://gamersyde.com/stream_forza_motorsport_3_le_mans_gameplay_60fps-12069_en.html
Please comment if you feel so, I'll sustain.
... And I guess that in these days of full-frontal-nudity and wester-o-centric bestiality-porn we somehow forget how beautiful and subtile true old-school erotica can be.
About the car flip:
http://gamersyde.com/stream_forza_motorsport_3_le_mans_gameplay_60fps-12069_en.html
Please comment if you feel so, I'll sustain.
Personally, in my opinion, I don't think you can even compare the two. The Gran Turismo series is way out of Forza's league. For many reasons at that. One of the major ones has to be the fact that GT-PSP doubles the amount of cars FM3 features. I'm convinced GT5 will include more than a thousand cars. The love for cars and racing Polyphony Digital has is absolutely amazing. It outweighs that of Forza.
Physics - If you want the full experience for racing, want it as realistic as possible, then you can't get any better than GT. Now, I have no idea what Microsoft is aiming for, a simulator, or an arcade. Having heard about this "rewind" feature, I think it's safe to say the second one.
Graphics - We all know who wins this. Take a look at the trailer again, you can see dirt and dust on the rally car. And, it was all real footage of the game. And the people who say it's not have clearly not played GT5.
Damage - Looking at the recent trailer, the damage looked really impressive. The Subaru's hood seemed to have gotten damaged from the impact of the fall on the ground. And just from that I can expect hitting something straight on will have a much more bigger impact.
Customization - This is where Kazunori Yamauchi's recent comment, "The trailer only shows a small portion of what we're working on." comes in. Who knows? There could be mass customization in this game. I, personally, do, not, want, this. If I wanted it, I'll fire up my Need for Speed: Carbon. I don't have the time, nor want, to be look looking at my car while I'm driving. Gran Turismo isn't America's Top Car. Plus, most of the cars I'll be driving (Ferrari, Audi, BMW) will only look like crap after a customization. What I would like to return though is, the ability to tune performance.
Gameplay - I have never finished any of the GT games to 100%, most I've gotten to is 60% with GT4. This is one of the biggies for GT. The amount of time I can actually spend on the game. I don't think Forza offers nearly as much races as GT. With Rally, (and now NASCAR included), hell no. With all the extra additions like license, test runs, missions, additional races for some manufacturers, is obviously, more gameplay.
Plus, Gran Turismo includes almost all major racing forms. Whether it's NASCAR, WRC, F1 (I'm guessing it'll be included considering there was an F1 in GT5), standard racing, yeah, it's all there. Hell, the other day, when I heard about the "small portion" comment, I began to think motorcycles would be included. (Yeah, sue me.)
If anything GT needs to be improved on, it's the online. I did a race and it wasn't that bad. Though I'm sure any issues and improvements will be dealt with for GT5. How the **** do people know if FM3's online will be "so great"? You don't know, you haven't tried it yet. But being able to rewind during online races? Really? Correct me if I'm wrong but I do believe this was indeed said in one of the videos I have watched.
If anything, you should compare Forza Motorsport to Project Gotham Racing, they do look pretty identical.
I dont want to go too deep into this debate because i know that i will be called a GT fanboy again... but:Graphics - As I said earlier, its debatable. I like nice environments which I think Forza 3 has. Also, things like jaggies are very important to "graphics" and we wont know until we play it.
Damage - You're basing that on a few seconds of a short trailer of GT5 which may or may not be actual gameplay (it could just be a movie that is using the game's engine but not actual gameplay). We wont know until both games are out and we can turn the damage up and see what its like.
I believe there is a detailed thread with frame by frame analysis, I saw somewhere here on GTP, about this. It claims to confirm that the trailer is all gameplay running on the game's engine and NO CGI... I think based on what KY has said recently with the clip only being a "small" part of GT5, we can infer that visual damage or some sort WILL be implemented. This just being an educated guess and slowly creeping towards speculation again the more I type... I will leave it at that... 👍
I dont want to go too deep into this debate because i know that i will be called a GT fanboy again... but:
Forza 3s environment textures are not good, lots of blurry/muddy textures (thats why they release so many screenshots with motion blur, but you can see this in lots of other pics, there are some more objects and things in the background, but this isnt always that "realistic", but "stylish", so yeah, a matter of taste there. And i know people who played the game at the E³ and it has jaggies, the anti aliasing in the pics is faked (which is normal, everyone does this, also PD).
I agree with your other points though, we just dont know and thats why we should stop comparing GT5 with FM3 for now, we can only compare GT5: Prologue to what weve seen from FM3 and thats just as stupid because GT5P is not only 1 1/2 years older, its also not a full fledged game.
THAT. LOOKS. FAKE.
It looks like GT4 when played in HD.
I agree with what someone else said... a while ago... I forget.
FORZA 3 IS THE DEFINITIVE RACING GAME FOR THE GENERATION.
FORZA 3 HAS THE BEST PHYSICS SYSTEM EVER DEVELOPED.
FORZA 3 HAS THE BEST EVERYTHING.
A) It's a load of crap.
B) If you really did make a good game, release it, and you'll get the credit you deserve.
They are so horrible about this release.
They're also doing what Criterion Games did with Big Surf Island.
They're telling so much about it before it comes out, and so much is already known, that nobody is excited about it anymore when the release comes.
PD has class.
Utter class.
Be almost silent about it, but get people ridiculously excited about it with just bits and pieces to put together.
The trailer, for instance.
"We can release it at any time"
"We will announce the release date soon"
etc, etc. They don't boast constantly about how wonderful it is, they just show it for what it is, and leave it at that.
Trust me, they will have so much more hype when it's released.
In my mind, this is the series of events in the PD/Forza "battle" (which, of course, is nothing to PD)
1. More information about Forza 3 is released.
2. "
3. "
4. "
5. GT Mobile is released.
6. More information about Forza 3 is released.
7. The release date for GT5 is released.
8. More information about Forza 3 is released... but no one cares anymore.
9. Another trailer and information about GT5 is released, but only a bit to get us thinking.
10. Forza 3 is released... but no one cares anymore.
11. Yamauchi gives a few more vague hints.
12. Forza's team tries as hard as hell to get their game sold... but no one really cares anymore.
13. Gran Turismo 5 is released.
14. No one plays Forza 3 anymore, and millions and millions of PS3s are bought.
Christmas comes, and Forza 3 doesn't hit a peak in sales at all, but GT5 does incredibly.
Kazunori is smart.
He will win.
...
'nuff said.
@Wolf: Well the 3D backgrounds are quite nice, yes (still too stylised though imo), but look at the grass textures, look at the textures direct at the track, theyre so blurry and washed out (also visible in the latest Le Mans video from Gamersyde, watch it in the FM3 thread), i bet it has a lot to do with compression so it still fits on the DVD.
Im not saying the game looks bad, but its still far away from GT5P, which is, like i mentioned, already 1 1/2 years old.
The graphics department is not debatable anymore, only if you might like more stylised backrounds etc. okay, but not which game looks more real.
EDIT: And one thing, the track in the video is a fantasy track, wait till you see tracks like El Capitan or Grand Valley in GT5, i bet theyre just as stunning with their backgrounds (take a look at Eiger, this one is also extremely nice imho, they rendered the mountains almost perfectly).
Has anyone noticed that there is no decent ingame screen with a good cockpit view? The image is always so dark, so you really can't see if the modelled it right (ingame!).
The press release screens show this:
And really, I didn't do anything to the original image. I just took a screenshot from the gameplay movie a few posts higher. The press released shots look SO much better than the gameplay videos we can watch. Doesn't that strike you as a bit odd?
Yes, in the official (read: polished) screenshots they are beautiful. But I still have to see one in a gameplay movie (or screenshot, but those are all prerendered)they're beautiful, but we need to see more in-game footage
yeah sorry I know these are pre-rendered , I edited my last postYes, in the official (read: polished) screenshots they are beautiful. But I still have to see one in a gameplay movie (or screenshot, but those are all prerendered)
Yes, in the official (read: polished) screenshots they are beautiful. But I still have to see one in a gameplay movie (or screenshot, but those are all prerendered)
I dont think they have 3 months...there are a lot of things going on during the last weeks before day 1. Bureaucratic matters, distribution and so onThat's also true. But 'lying' about a game's graphics isn't really doing justice either.
But hey, they still have three months to polish the game. They might improve the lightning.
I dont think they have 3 months...there are a lot of things going on during the last weeks before day 1. Bureaucratic matters, distribution and so on