Forza3 Definitive Trailer: AKA Why we are better than GT5 w Pro Racer Testimonials.

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Is there a law against drivers with actual ability to control the car properly being shown testing new games?

I also don't think there is any point at all for damage in a game when you can crash head on into another car and still be able to drive away. That's a joke.
 
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Something tells me REWIND feature will be a HUGE setback for most of the HARDCORE SIM guys in Forza 3. I remeber when The Elder Scrolls games introduced for the first time in Oblivion a QUICK TRAVEL feature, made the game way too easy and too short... everyone complain about it, sure if you don't like it use it.. but everyone still complain about it even tho its up to them if they want to use it or not.. It's like you walk with a 3rd leg.. its there but you decide if you want to use it or not.. Its damn annoying, eventually You will use it and then you realize how easy walking it is, but at same time you want challenge... Thats how the STUPID REWIND feature will be.

I hope GT5 won't have the feature, you crash, restart the race, not a turn!!!!

Damn the load screen is long! Cockpit is way darker over GT5Prologe, as well shadows outside the car.. what is it night driving with sun up? Forza 3 is 2 months away , I bet load screens wont improve much. GT5Prologe has one of the shortest load screens in a racing game, and it was 2+ PLUS YEARS away from FULL GT5 game.

The car was going 100MPH plus with 2 tires on grass and he turn and got out of grass with no problem.. The car should spin out because of 2 different traction.. I lold so hard when car went HEAD ON and car stood vertical.. so realistic.

Sure I'll buy the game, but something tells me the improved Graphics are HARD on the eyes, and improved physics sucks bad. Physics remind me of GRID but bit better.
Also about the video with AIDS off, you can tell Prologue has way better physics when you hit something, or when the car spins out. GT5P only does not include body damage.
 
I won't pass any final judgment until the game comes out and I play it but, I do not like what I am seeing physics wise.
 
I also don't think there is any point at all for damage in a game when you can crash head on into another car and still be able to drive away. That's a joke.

Depends on the level of simulation. If you choose full sim, just like in Forza 2, and you hit another car in a head on crash at a certain speed or higher, you can't drive away. Your car is toast, and it just sits there smoking.

Something tells me REWIND feature will be a HUGE setback for most of the HARDCORE SIM guys in Forza 3.

Nah...hardcore SIM racers won't use it actually. I am hardcore sim, and I won't use rewind. I don't use other helpful assists either, such as driving line.

I also didn't use quick travel in Oblivion. I am glad those features are there for people that choose to use it though. More choices is better than less.

I hope GT5 won't have the feature, you crash, restart the race, not a turn!!!!

I hope they do add such a feature. Not for us hardcore guys, but for the less hardcore that might want to use it.
 
OMG, looking at that video, how can anyone even compare Forza 3 to GT5, the physics are terrible, this graphics aren't as good, theres no damage. Yeah it looks fun, but it looks like an arcade game to me, the simple menu options i think gives it away that this is not an out and out sim, the cars barely spin out at all.

Woohoo 100 posts, custom avatar time.

Edit: Damn, custom avatr option still not appearing:grumpy:
 
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They appear to have forgotten to include understeer in that particular build.


Regards

Scaff
 
They appear to have forgotten to include understeer in that particular build.


Regards

Scaff

That particular build is only few months away from release.. That should been done 1st thing with physics..
 
It looks like FM3 has thesame collision physics as GT5:P. Especially after he crashed into an oncoming car, and then got hit by a Ford GT. I remember doing thesame thing years ago with GT3 on Midfield. I went from the tunnel, and my friend from the straight. And then I flew backwards into the tunnel when we collided. It was really funny. And no scratch at all. :P But the damage physics are a joke in that vid. A full-speed head-on crash and only busted headlights? Earlier, he collided with the right side of the car into a barrier, and not only his right, but also his left rear lights broke. But the left one wasn't as broken as the right one. I hope FM3 will not be so much high contrast, and the skid marks on the road are way too visible. But in FM3 you can make your own skidmarks right? I don't like having no skidmarks in GT. It's less realistic.
 
I still don't see why Gran Turismo is still off the pace in terms of physics. With GT5P we were treated to nice visuals, and somewhat good physics, but you still weren't actually driving on the road, there was no overall contact. No wheelspin, no tire marks left on the road...and many of these things Forza has had since the first game launched, not to mention Forza 2's much improved physics. And with Forza 3 it seems things are getting better with some improvements taking place in the areas that need improving.

The Gran Turismo franchise has been going on for 10 years now and, in its fifth game, we still haven't seen any sign of this improvement, not to mention damage. Yes, GT5 will have damage, but what about the main thing: improving the physics. With GT5 in development for over four years now, it'll be pretty lackluster if the physics aren't touched.

That said, Forza has its downs but they are being improved every game and its is certainly noticeable in terms of improvements in Forza 3. And at least they can give us a release date when its announced. I think PD should stop announcing things too early, announce it when the game is pretty much done and also announce a date.
 
I still don't see why Gran Turismo is still off the pace in terms of physics. With GT5P we were treated to nice visuals, and somewhat good physics, but you still weren't actually driving on the road, there was no overall contact. No wheelspin, no tire marks left on the road...and many of these things Forza has had since the first game launched, not to mention Forza 2's much improved physics. And with Forza 3 it seems things are getting better with some improvements taking place in the areas that need improving.

The Gran Turismo franchise has been going on for 10 years now and, in its fifth game, we still haven't seen any sign of this improvement, not to mention damage. Yes, GT5 will have damage, but what about the main thing: improving the physics. With GT5 in development for over four years now, it'll be pretty lackluster if the physics aren't touched.

That said, Forza has its downs but they are being improved every game and its is certainly noticeable in terms of improvements in Forza 3. And at least they can give us a release date when its announced. I think PD should stop announcing things too early, announce it when the game is pretty much done and also announce a date.

Sorry but are you actually implying that the physics in the GT series have moved on little to none over the last ten years?

Because me and this thread would beg to differ (and that's not even getting to GT5P/GT5).


Scaff
 
Pepsi0, are you saying that there is no wheelspin in GT5:P?

BTW they have changed the physics in GT5:P 3 times if I'm correct.
 
Sorry but are you actually implying that the physics in the GT series have moved on little to none over the last ten years?

Because me and this thread would beg to differ (and that's not even getting to GT5P/GT5).


Scaff

No, I am not, I am saying they still haven't fixed the main issue with their physics system, which is having the car actually make contact with the road. You are just going along, you don't feel any bumps, there's no tyre marks, no ability to slide and do a little drift, no wheelpsin etc.

Unless you are in Drift mode.
 
Wow, you are so wrong. I have no problem getting even lower powered cars to wheelspin or slide in GT5:P. In fact I've perfected the art of drifting round that haripin on Suzuka in the Suzuki Cappucino almost to a tee. And I do feel bumps, I find that the GT series is one of the few that makes an effort to let you feel a bumpy surface. Compare the Ring in GT4 and in Forza 2 and the different in surface feel is huge.
 
He probably drives with all the aids on. :P

And I didn't know the physics changed in drift mode from the normal physics?

And are you playing with the 6axis? No wonder you don't feel any bumps, hehe.
 
That video made me real happy I own a Play Station. He was passing in the grass, under braking, on the outside! What a joke.

And if PD wasted anytime in the last five years on damage that apperars as unrealistic as it does in that video I will be disappointed.

The FM3 trailer at E3 looked a lot cooler than that youtube video.
 
No, I am not, I am saying they still haven't fixed the main issue with their physics system, which is having the car actually make contact with the road. You are just going along, you don't feel any bumps, there's no tyre marks, no ability to slide and do a little drift, no wheelpsin etc.

Unless you are in Drift mode.
I'm sorry - this has to be said:

The physics are the same in drift mode as all other modes.

That kind of renders any of your comments about the physics as uninformed.

On topic: Forza looks really... Fun. The physics are laughable as far as "sim racing" but it looks like a good laugh. I'd possibly compare it to Grid.
 
1. I play with a Logitech G25.

2. I play on Professional physics, in manual with all aids off.

3. I have had enough with this forum. Filled with a bunch of nasty, disrespectable people who decide to not discuss, but moan at other people's opinions and try to make their opinion wrong, because apparently themselves opinion is always the best and they should be nasty to anyone who expresses their own opinion.

Hoping to have nice conversations on here was all imagination. It simply cannot be done on GTP. Forums are there to have nice, opinionated discussions about certain things, not have to be nasty to everyone who thinks differently from you.

I'll be waiting to see what typical responses I get from you lot. Even, to see if you ignore me. Which is the most likely case. Either way, once I've seen what I need to see, I'm off. I'll find a better place to have discussions.
 
1. I play with a Logitech G25.

2. I play on Professional physics, in manual with all aids off.

3. I have had enough with this forum. Filled with a bunch of nasty, disrespectable people who decide to not discuss, but moan at other people's opinions and try to make their opinion wrong, because apparently themselves opinion is always the best and they should be nasty to anyone who expresses their own opinion.
Saying you can't slide, drift or wheelspin in GT5:P isn't an opinion, it's just plain wrong.

Hoping to have nice conversations on here was all imagination. It simply cannot be done on GTP. Forums are there to have nice, opinionated discussions about certain things, not have to be nasty to everyone who thinks differently from you.
If by nice conversations you mean having everyone agreeing with your baseless arguments then I'm happy to dissapoint. What I just read in your earlier post is frankly a lie. I'm happy to discuss GT's pro's and cons and people here than know me will know that I have no problem mentioning either. I don't make things up about the game to make it seem better/worse nor do I make concessions for people that do.
 
1. I play with a Logitech G25.

2. I play on Professional physics, in manual with all aids off.

3. I have had enough with this forum. Filled with a bunch of nasty, disrespectable people who decide to not discuss, but moan at other people's opinions and try to make their opinion wrong, because apparently themselves opinion is always the best and they should be nasty to anyone who expresses their own opinion.

Hoping to have nice conversations on here was all imagination. It simply cannot be done on GTP. Forums are there to have nice, opinionated discussions about certain things, not have to be nasty to everyone who thinks differently from you.

I'll be waiting to see what typical responses I get from you lot. Even, to see if you ignore me. Which is the most likely case. Either way, once I've seen what I need to see, I'm off. I'll find a better place to have discussions.
I'm sorry you feel this way but you've got to bare in mind that in your in a forum for Gran Turismo.

A lot of people will be quite happy to accept your opinion provided you back it up with fact (ignoring the few 'resident looneys' but that's the same with any fan-forum).

But, what you did was say that wheelspin isn't present in GT5p - which it is. That you couldn't drift - which you can and that drift mode somehow had different physics from other modes. That's not opinion; it's wrong.

You had some good points (such as skidmarks and possible the lack of feel through the wheel). You'll notice no-one is disagreeing with that.

Here's a video which shows there is wheelspin in GT5p (as well as wheel-locking):


Credit to the original uploader.

Edit:
Forza is a RACING game not a COMIC game. :irked:

:lol:

I mean 'good laugh' as in fun and enjoyable. Not that I'd buy it as comic relief :)
 
Nice example of GTP there

What? I'm just saying your next probable destination, not being nasty or anything...
 
I'm sorry you feel this way but you've got to bare in mind that in your in a forum for Gran Turismo.

A lot of people will be quite happy to accept your opinion provided you back it up with fact (ignoring the few 'resident looneys' but that's the same with any fan-forum).

But, what you did was say that wheelspin isn't present in GT5p - which it is. That you couldn't drift - which you can and that drift mode somehow had different physics from other modes. That's not opinion; it's wrong.

You had some good points (such as skidmarks and possible the lack of feel through the wheel). You'll notice no-one is disagreeing with that.

Here's a video which shows there is wheelspin in GT5p (as well as wheel-locking):


Credit to the original uploader.


Oh yeah, I was a real fanboy on here.
 
He didn't call you a fanboy, he did just posted a video that proved you were either just very oddly wrong given your last post about using professional physcis with aids off or you just plain and simply lied earlier.
 
Oh yeah, I was a real fanboy on here.

I think this image will describe my confusion better than any words ever could:
huhqdm.jpg


Huh?

But this is getting really off topic, really quickly.
 
Just looking back at the posts...wow, reading them again really re-assures you that this place is absolutley jam-packed with nasty, nasty, nasty people.

Dave A: 'You are so wrong.'
Nice to know that.

sejtur: 'He probably drives with all the aids on. And I didn't know the physics changed in drift mode from the normal physics? And are you playing with the 6axis? No wonder you don't feel any bumps, hehe.'

Hehe.

sumbrownkid: 'Forza.net I presume? What? I'm just saying your next probable destination, not to be nasty or anything.'

Yes, absolutely.

ept_ayer: Err...wtf? You have played GT5P, did you? Or did you see it on Youtube?

Yeah, I saw it o Youtube. Absolutely true. Oh yeah...err, what the **** is wrong wit you?

Like everyone else on this forum, what the **** is wrong with you people. Time to be banned, I know, I'm actually really excited. At least my account will be gone. I can go and find somewhere else to have discussions on. At least that place won't and isn't ****ed up. Like GTP.

Goodbye, all.
PS. Wow the swear filter on this forum is real good.
Oh yeah, those were only some examples of the ****ing nastiness of this place. Go on any other thread to find some more.
 
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