I also don't think there is any point at all for damage in a game when you can crash head on into another car and still be able to drive away. That's a joke.
Something tells me REWIND feature will be a HUGE setback for most of the HARDCORE SIM guys in Forza 3.
I hope GT5 won't have the feature, you crash, restart the race, not a turn!!!!
They appear to have forgotten to include understeer in that particular build.
Regards
Scaff
I still don't see why Gran Turismo is still off the pace in terms of physics. With GT5P we were treated to nice visuals, and somewhat good physics, but you still weren't actually driving on the road, there was no overall contact. No wheelspin, no tire marks left on the road...and many of these things Forza has had since the first game launched, not to mention Forza 2's much improved physics. And with Forza 3 it seems things are getting better with some improvements taking place in the areas that need improving.
The Gran Turismo franchise has been going on for 10 years now and, in its fifth game, we still haven't seen any sign of this improvement, not to mention damage. Yes, GT5 will have damage, but what about the main thing: improving the physics. With GT5 in development for over four years now, it'll be pretty lackluster if the physics aren't touched.
That said, Forza has its downs but they are being improved every game and its is certainly noticeable in terms of improvements in Forza 3. And at least they can give us a release date when its announced. I think PD should stop announcing things too early, announce it when the game is pretty much done and also announce a date.
Sorry but are you actually implying that the physics in the GT series have moved on little to none over the last ten years?
Because me and this thread would beg to differ (and that's not even getting to GT5P/GT5).
Scaff
no ability to slide and do a little drift, no wheelpsin etc.
I'm sorry - this has to be said:No, I am not, I am saying they still haven't fixed the main issue with their physics system, which is having the car actually make contact with the road. You are just going along, you don't feel any bumps, there's no tyre marks, no ability to slide and do a little drift, no wheelpsin etc.
Unless you are in Drift mode.
Forza looks really... Fun. The physics are laughable as far as "sim racing" but it looks like a good laugh.
^Forzaplanet.net I presume?
Saying you can't slide, drift or wheelspin in GT51. I play with a Logitech G25.
2. I play on Professional physics, in manual with all aids off.
3. I have had enough with this forum. Filled with a bunch of nasty, disrespectable people who decide to not discuss, but moan at other people's opinions and try to make their opinion wrong, because apparently themselves opinion is always the best and they should be nasty to anyone who expresses their own opinion.
If by nice conversations you mean having everyone agreeing with your baseless arguments then I'm happy to dissapoint. What I just read in your earlier post is frankly a lie. I'm happy to discuss GT's pro's and cons and people here than know me will know that I have no problem mentioning either. I don't make things up about the game to make it seem better/worse nor do I make concessions for people that do.Hoping to have nice conversations on here was all imagination. It simply cannot be done on GTP. Forums are there to have nice, opinionated discussions about certain things, not have to be nasty to everyone who thinks differently from you.
I'm sorry you feel this way but you've got to bare in mind that in your in a forum for Gran Turismo.1. I play with a Logitech G25.
2. I play on Professional physics, in manual with all aids off.
3. I have had enough with this forum. Filled with a bunch of nasty, disrespectable people who decide to not discuss, but moan at other people's opinions and try to make their opinion wrong, because apparently themselves opinion is always the best and they should be nasty to anyone who expresses their own opinion.
Hoping to have nice conversations on here was all imagination. It simply cannot be done on GTP. Forums are there to have nice, opinionated discussions about certain things, not have to be nasty to everyone who thinks differently from you.
I'll be waiting to see what typical responses I get from you lot. Even, to see if you ignore me. Which is the most likely case. Either way, once I've seen what I need to see, I'm off. I'll find a better place to have discussions.
Forza is a RACING game not a COMIC game.
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I'm sorry you feel this way but you've got to bare in mind that in your in a forum for Gran Turismo.
A lot of people will be quite happy to accept your opinion provided you back it up with fact (ignoring the few 'resident looneys' but that's the same with any fan-forum).
But, what you did was say that wheelspin isn't present in GT5p - which it is. That you couldn't drift - which you can and that drift mode somehow had different physics from other modes. That's not opinion; it's wrong.
You had some good points (such as skidmarks and possible the lack of feel through the wheel). You'll notice no-one is disagreeing with that.
Here's a video which shows there is wheelspin in GT5p (as well as wheel-locking):
Credit to the original uploader.
Oh yeah, I was a real fanboy on here.