Forza3 Definitive Trailer: AKA Why we are better than GT5 w Pro Racer Testimonials.

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And I bet they are all in this section, as I said.

Here are a few quotes from around the GT 5 forum

^You're basing this off of a demo with only one track, and one car, and with damage that is obviously not complete yet. Just wait till TGS to get an even more deeper scoop. Jeez the doomsday people here are really at it.

STOP SAYING ITS BEEN 4-5 YEARS OF DEVELOPMENT. Since GT4 was released in 2004, PD have released TT, GTHD, GT:P and will release GTPSP... thats 4 games they've had to work on since then. So infact those 5 years since gt4 you'd think at least 2 of them have been used in development of the other games (that leaves around 2.5/3 years of development left for GT5), And to still be able to dish out GT5 with 1000 cars and all it's other features I think is a great accomplishment.

You don't get it do you? PD hasn't worked on GT5 for 5 years! Read what other people have posted. PD has released 4 other games since GT4. Not only that, They spent a year updating GT5p improving the game for everyone. Infact, they doubled the number of cars in it!

Ontop of it all you pass judgement on a DEMO at a game expo that is purposely limited. They aren't going to show every game feature or include the whole game at a demonstration stand.

Now if you can't understand that then you are completely unrealistic in your expectations and understanding of how games are made. Go see how long it takes you to make 1000 cars for a game.

T5-R
To be honest in my opinion unless Turn 10 completely balls up Forza 3, PD have handed the console racing (oh sorry driving) simulator crown to Turn 10 on a silver plate. Way to go guys!
Wait until the sales numbers prove you wrong.

Just as many snide and uncalled for replys on this sight as any other.
 
^You're basing this off of a demo with only one track, and one car, and with damage that is obviously not complete yet. Just wait till TGS to get an even more deeper scoop. Jeez the doomsday people here are really at it.

Um my remark wasn't snide nor uncalled for, it's just the way some people are on this thread.
 
^You're basing this off of a demo with only one track, and one car, and with damage that is obviously not complete yet. Just wait till TGS to get an even more deeper scoop. Jeez the doomsday people here are really at it.

Um my remark wasn't snide nor uncalled for, it's just the way some people are on this thread.

"This is a demo that is a few months away from being final, probably more. No need to base assumptions on it"

No need to complain about doomsday people or anything.
 
Here are a few quotes from around the GT 5 forum.
Ok, you need to read my posts, again.
The only time I've ever seen members here react in the same way towards 1 person's post is in this section of the site & that's just because GT5 info was released, so it's that time of the year; so it's going to pass in a month.
And I bet they are all in this section, as I said.
This is 3 times, now, that I have said the poor posts are from this section, a.k.a. the GT5 forum.
 
No need to complain about doomsday people or anything.

Well actually that is a legit complaint for me, cause a lot of people jumped to conclusions when the damage vids were shown.
 
If your true intention was to have a civil discussion it would have been posted in the right place from the start and instead of editting the list to suit your own agenda you would have update with the lastest info on both games.

Um, I posted it in the Forza 3 forum, because I wanted to discuss Gran Turismo 5 and Forza 3 - what forum would you have suggested I put it in - the Forza 1 forum?

I edited it to suit my needs? That list is based on all the available facts about both games - updated to reflect the current news about GT5; so how does that suit my needs other than to attempt to have a mature discussion about the pros and cons of those games?

If you are a GT fanboy what's the point of posting in a Forza forum about how their game is worse? Like I said it would be like going on a BMW forum and telling them that Audi's are better. It's flame baiting and it's just looking to stir up trouble.

All to often members of GTP are quick to point the finger at Forza fanboys, but never one of their own. Fanboys of anything are ridiculous.

Your post is bordering on the ridiculous. 👎

As I stated before, were it not for the statements and actions of the Turn 10 staff - I would have bought and played Forza 3- but now, I will not.

I despise hypocrites, I loathe lairs and I detest braggers. Turn 10 is all three of those things in one press conference.
 
^About damn time, I had a bet with my cousin arguing which would come first, GT5 or doomsday. Earned me a good 5 dollars. :)

But trying to bring this back on topic. The damage in the recent build looks comparable to Forza 2's, not Forza 3's (didn't really see any damage vids though).

They'll obviously build on it a bit more.
 
Hmmm...Based on everything shown by both studios so far. GT5 is much more impressive to me. Despite F3 being shown playable first, the demo of GT5 is actually the first time we've seen damage from a cockpit view at 60 fps. Turn 10 need to show off a little more, cause right now there two steps behind, like always
 
Just as many snide and uncalled for replys on this sight as any other.

Typing in caps on my behalf is neither snide or uncalled for, It's to get my message across since I've been saying that for days now and people still choose to be ignorant and say GT5 took 5 years to do this and blah blah.. You'd find it irritating as well if people wrote down what they believed and referred to it as fact without considering all other relating factors and kept doing it even after told otherwise several times.
 
No need to complain about doomsday people or anything.

Well actually that is a legit complaint for me, cause a lot of people jumped to conclusions when the damage vids were shown.

It is just like the "complaining" etc on the FM forums.

Just making a point to McLaren, nothing against you.

I edited it to suit my needs? That list is based on all the available facts about both games - updated to reflect the current news about GT5; so how does that suit my needs other than to attempt to have a mature discussion about the pros and cons of those games?

You say that and post this list
I Photo-shopped amar212's original to reflect the current standing between the two games:

GT5VSFM3Comparison.jpg


:sly:

The FM3 info is very old.

400+ cars
115+ tracks
Cockpit is now solid 60fps
Visual damage is full, not partial.
etc
 
Just making a point to McLaren, nothing against you.

Oh well, my bad I took it the wrong way. It's 3:15 A.M. over here, I should head in...
 
Hmmm...Based on everything shown by both studios so far. GT5 is much more impressive to me. Despite F3 being shown playable first, the demo of GT5 is actually the first time we've seen damage from a cockpit view at 60 fps. Turn 10 need to show off a little more, cause right now there two steps behind, like always

I have yet to see a video from cockpit view that showed damage (other then the door opening which doesn't really count IMO becuase the door is exterior), got a link or something?

Also, the FM3 builds the public have play came from April/May and they are using the same at gamescon.

Just making a point to McLaren, nothing against you.

Oh well, my bad I took it the wrong way. It's 3:15 A.M. over here, I should head in...

No biggie
 
115+ tracks
Cockpit is now solid 60fps
Visual damage is full, not partial

115+ tracks - WHAT?!?

That's news to me and I seriously doubt it. Maybe counting reverse variations but not all unique courses - not a chance.

And it was Che Chou that confirmed the cockpit view being 60fps - I'll believe it when I see it. if I am wrong, then I will apologize - but I believe NOTHING Che Chou says about Forza 3. It's the leader's job to hype and drive the followers into a frenzy.

Unless the damage in Forza 3 makes entire portions of your car fall of and the interior is damaged as well, you can't call it "full damage".

Visual damage in Forza 3 is not even close to what we have seen in the new GT5 videos - in Forza 3, your car gets dented and the windows get cracked and maybe you might have a rollover - but not entire portions of the car falling off, affecting the handling and performance.
 
I have yet to see a video from cockpit view that showed damage (other then the door opening which doesn't really count IMO becuase the door is exterior), got a link or something?

Also, the FM3 builds the public have play came from April/May and they are using the same at gamescon.
Your changing what constitutes damage to suit your needs. Turn 10 has yet to show anything worthwhile so far. Photomode pics of cars and cockpits are stale now. Especially when they don't look any better than the cars from a game that came out nearly two years ago.
 
115+ tracks - WHAT?!?

That's news to me and I seriously doubt it. Maybe counting reverse variations but not all unique courses - not a chance.
I'm pretty sure I noted before hand to you that there were around 20-25 independent courses (not including any sort of variation) & around 17 environments. Just a note.

Visual damage in Forza 3 is not even close to what we have seen in the new GT5 videos - in Forza 3, your car gets dented and the windows get cracked and maybe you might have a rollover - but not entire portions of the car falling off, affecting the handling and performance.
No offense, but neither GT or FM has bested each other here. Both games are showing damage levels the other hasn't included yet.
 
115+ tracks - WHAT?!?

That's news to me and I seriously doubt it. Maybe counting reverse variations but not all unique courses - not a chance.

And it was Che Chou that confirmed the cockpit view being 60fps - I'll believe it when I see it. if I am wrong, then I will apologize - but I believe NOTHING Che Chou says about Forza 3. It's the leader's job to hype and drive the followers into a frenzy.

Unless the damage in Forza 3 makes entire portions of your car fall of and the interior is damaged as well, you can't call it "full damage".

Visual damage in Forza 3 is not even close to what we have seen in the new GT5 videos - in Forza 3, your car gets dented and the windows get cracked and maybe you might have a rollover - but not entire portions of the car falling off, affecting the handling and performance.

Rollover has been confirmed with in gameplay footage.

Bumpers, wings, mirrors and such fall off cars already in FM2 (even shattering headlight lenses). GT5 at GC has body panels coming loose, doors falling off and some minor scratchs. I said in another thread somewhere that they are yin and yang. Equal but different.
 
It is just like the "complaining" etc on the FM forums.

Just making a point to McLaren, nothing against you.



You say that and post this list


The FM3 info is very old.

400+ cars
115+ tracks
Cockpit is now solid 60fps
Visual damage is full, not partial.
etc

Hasn't the cockpit been cut to half to get it from 30 to 60 fps.

23tfj2x.jpg


or

135554-cockpit.jpg


I find it quite interesting that while SHIFT has tonnes of released cockpit view, there isn't many from FM3.

3835621561_0a15088b8d_o.jpg


And if you look at the list the car and the track numbers are approximate (+/-)
 
The FM3 info is very old.


400+ cars
115+ tracks
Cockpit is now solid 60fps
Visual damage is full, not partial.
etc

Yes it is - and I really urge everyone to stop quoting that picture since it has nothing to do with current perspective of both games.

Thank you.
 
Your changing what constitutes damage to suit your needs. Turn 10 has yet to show anything worthwhile so far. Photomode pics of cars and cockpits are stale now. Especially when they don't look any better than the cars from a game that came out nearly two years ago.
I am just stating my own opinion. I honestly don't call doors opening/coming off as interior damage.
Hasn't the cockpit been cut to half to get it from 30 to 60 fps.

23tfj2x.jpg


or

135554-cockpit.jpg


I find it quite interesting that while SHIFT has tonnes of released cockpit view, there isn't many from FM3.

3835621561_0a15088b8d_o.jpg


And if you look at the list the car and the track numbers are approximate (+/-)

Cockpits are being tuned.
24204710.jpg

One of the later ones (phone camera taking picture of game screen)

pic doesn't seem to be working.
Link to picture

P.S They don't need to move the camera forward to et 60fps as the whole cockpit is always rendered when in car so you don't get pop in when looking around.
 
I am just stating my own opinion. I honestly don't call doors opening/coming off as interior damage.


Cockpits are being tuned.
24204710.jpg

One of the later ones (phone camera taking picture of game screen)

Here's the latest one (GC09):

[YOUTUBEHD]<object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/Czz43lI5mQQ&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Czz43lI5mQQ&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505"></embed></object>[/YOUTUBEHD]

If I were T10, I'd get rid of the triple screen setup (at least for the current version).

Just for comparison sake, SHIFT (at Nordschleife):

[YOUTUBEHD]<object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/sqizNYV4Bv0&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/sqizNYV4Bv0&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505"></embed></object>[/YOUTUBEHD]
 
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I can't see half the above images at work, but here's the most current cockpit view position

349bdy1.jpg


The view does move around when accelerating/turning etc..

I don't think 30/60fps has much to do with it, it is a factor for sure, but since occlusion culling helps balance out any increase in interior poly's shown offsets the polys removed from the reduced external view.. The main thing (I'd imagine) would be shadows and other lighting aspects of the interior..

I really don't have an issue with either games cockpit view at this stage.. FM3 won't allow you to move your seat position, and this is one thing GT5 may/may not do, but the Head tracking is one thing GT5 does have over it's rival.


Oh, and it's been confirmed, the GC09 build is the E3 build.. It's disappointing that T10 didn't do a newer build demo for GC09, MS really haven't supported that event very well at all..


As for damage..

I like the doors/bonnet flapping/falling off, it's a bit arcadey in the fact that wouldn't happen in real life (especially in a rally car), but it's visually pleasing..

But we all know both games approach it differently, on balance it is a shame that not all cars can be damaged in GT5, but as long as they model the effects of the damage and it affects the car's performance etc on all cars, then I'd say it's more then acceptable at this stage.. :)
 
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Here's the latest one (GC09):

[YOUTUBEHD]<object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/Czz43lI5mQQ&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Czz43lI5mQQ&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505"></embed></object>[/YOUTUBEHD]

If I were T10, I'd get rid of the triple screen setup (at least for the current version).

Just for comparison sake, SHIFT (at Nordschleife):

[YOUTUBEHD]<object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/sqizNYV4Bv0&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/sqizNYV4Bv0&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505"></embed></object>[/YOUTUBEHD]

Gamescon is not the latest so to speak. It is the same game/demo/build from E3.

p.s Kinda strange to see such a poor triple screen setup for FM3. They havn't got the settings right.
 
Gamescon is not the latest so to speak. It is the same game/demo/build from E3.

p.s Kinda strange to see such a poor triple screen setup for F3. They havn't go the settings right.

E3 build maybe (Che said that...) but the main middle screens view has been zoomed in since E3 causing the big mismatch of the triple screens, so it's not exactly the same.
 
Shift with the Ring looks nice on 3 screens... really looks like youre in the car... sense of speed also seems very high but that could be due to the circuit itself as well...

-edit: Didnt look at the FM3 vid before... whats up with the unmatched screens?? Looks weird and this would make me nauseous if I was playing it like this...
 
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