Gran Turismo 6 coming to PS3

The install base on the PS3 is HUGE. A GT6 on PS3 = another 7-10 million copies sold, unless the game turns out horribly. I think it's reasonable to be cautious after GT5, though.

So, we understand that a PS3 GT6 = big money because of a big install base.

PS4 will have Drive Club as an early racing title. PD can take their time. Maybe a 2015/2016 release for GT7 on the PS4?

Lastly, you'd be kidding yourselves if you think PD hasn't already been playing with PS4 software. 2015/2016 sounds reasonable for a GT7 release. Wait, we're talking PD here... :P
 
Seriously, why are people being so effing selfish about this? "I don't care about this, I don't care about that, just release the game as soon as possible!"
The install base on the PS3 is HUGE. A GT6 on PS3 = another 7-10 million copies sold...
With the PS4 coming this year I find that figure quite unrealistic.
 
I thought PD had no memory left on the ps3 as they had to remove video uploading and other things?

Will many people buy GT6 on the ps3? It won't be changing "the game" much so why bother? I'll be saving up for a PS4 .

But at the end of the day Sony want to make money , which is hard these days so the business choice would be GT6 on ps3.
 
Seriously, why are people being so effing selfish about this? "I don't care about this, I don't care about that, just release the game as soon as possible!"

With the PS4 coming this year I find that figure quite unrealistic.

Reports from January 2013 detail that 77 million PS3's have been sold. Of course, some break, like other consoles, but they say the PS3 passed the XBOX 360 now. I don't think the PS4 will reach those numbers for some time lol.

HUGE install base.
 
All these guys making comments about GT6 for PS4... are they aware of how long it would take to develop on a brand new platform?

On PS3 PD created a base, and can expand with GT6. You wondering why we don't have less DLC, where are the Pebble Beach winners? The tracks shown in trailers? How PD have less and less updates for the game? Why services such as some GT TV content are stopping?

Because PD are shifting focus. If you start from scratch on a new console, as Kaz said "it's a clean slate". Everything has to be done from ground up. Whereas on PS3 PD have a platform, and can progress. Look back at the history of the second game on a PS console - GT2 had much more than GT1, GT4 was huge compared to GT3. So I would expect GT6 to have more than GT5.
 
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All these guys making comments about GT6 for PS4... are they aware of how long it would take to develop on a brand new platform?

On PS3 PD created a base, and can expand with GT6. You wondering why we don't have less DLC, where are the Pebble Beach winners? The tracks shown in trailers? How PD have less and less updates for the game? Why services such as some GT TV content are stopping?

Because PD are shifting focus. If you start from scratch on a new console, as Kaz said "it's a clean slate". Everything has to be done from ground up. Whereas on PS3 PD have a platform, and can progress. Look back at the history of the second game on a PS console - GT2 had much more than GT1, GT4 was huge compared to GT3. So I would expect GT6 to have more GT5.

Bravo! 👍
 
I thought PD had no memory left on the ps3 as they had to remove video uploading and other things?

Will many people buy GT6 on the ps3? It won't be changing "the game" much so why bother? I'll be saving up for a PS4 .

But at the end of the day Sony want to make money , which is hard these days so the business choice would be GT6 on ps3.

You must have missed out on tons of great games if you only bought the first release. GT4 was so much better than GT3 as was Forza 4 over Forza 3. Oh and Battlefield 3 was so much better than Battlefield 2. Still your choice if you want to skip it.
 
All these guys making comments about GT6 for PS4... are they aware of how long it would take to develop on a brand new platform?

This. Mostly. If you already have a running operating system, you simply expand on that. 3 years sounds very reasonable for GT6, considering that development had begun as early as September 2010.


GT6 development has already begun as early as September 2010.. See the last bullet.

I think gamers want the hype of a new console to carry them away to gaming heaven, when for developers it's the sensible and correct decision to work on a platform that is already in place and that can be expanded quickly upon, (instead of starting with a blank canvas), as Kaz stated in the PS4 video.
 
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Will many people buy GT6 on the ps3? It won't be changing "the game" much so why bother? I'll be saving up for a PS4 .

Thats exactly what people said about GT4 which ,in my opinion, was a far better "game" than GT3. If you want a subtle but very thorough refinement of GT5 as well as new content, features, and improved gameplay than the PS4 isn't necessary.

If you want a huge jump in physics, graphics, and sound than you have to wait for the next generation. But those surface elements don't necessarily make playing the game a great experience. Unfortunately a lot of people don't look past the surface and Gran Turismo sequels don't sell as well as their predecessors.
 
I thought PD had no memory left on the ps3 as they had to remove video uploading and other things?

Will many people buy GT6 on the ps3? It won't be changing "the game" much so why bother? I'll be saving up for a PS4 .

But at the end of the day Sony want to make money , which is hard these days so the business choice would be GT6 on ps3.

We're likely talking additional/new (or revisited) content, cars and tracks, and events, which can all be stored on the disc (with the option to install to HD also for some content at least). Plenty of space for that on a Blu-Ray disc.

We might see saveable/uploadable replays on the PS4 rather than PS3 but you have to keep in mind it's the difference between a relatively small data file which effectively plays out the race again, and saved HD video which for a longish race would be several gigabytes of data.

Bringing out GT6 on the PS3 with more tracks, better and different car models, more events and some obvious tweaks to the UI etc. is a comparitive cakewalk for PD and follows the same pattern as for the PS1 and PS2 (ignoring various preview/stopgap games in between 1-5)

The only thing I don't understand is why PD/Sony are always so damn clandestine about their plans, but that doesn't mean it's any more likely to be confirmed for the PS4 than the PS3.

Gotta love how the article in the news section describes the PS3 as being "obsolete" hardware relatively soon, funny as I am getting a lot of entertainment out of my current-gen consoles and plan to for at least a couple more years, when the price of the next gen stuff has come down. I still have a ton of games lined up to play too.
 
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Thats exactly what people said about GT4 which ,in my opinion, was a far better "game" than GT3. If you want a subtle but very thorough refinement of GT5 as well as new content, features, and improved gameplay than the PS4 isn't necessary.
GT4 was released well before the PS3 though. I don't think the PS3 had been announced at the time actually.
If you want a huge jump in physics, graphics, and sound than you have to wait for the next generation. But those surface elements don't necessarily make playing the game a great experience. Unfortunately a lot of people don't look past the surface and Gran Turismo sequels don't sell as well as their predecessors.
Excuse me, what!? Did you just call physics, graphics and sound "surface elements"? If those elements doesn't improve the experience, what does?
 
Sony announced this upcoming holiday season.

Not confirmed though, just expected. Plus this report has just come out.

The bad news just keeps coming for PS4 fans, with a recent report suggesting that at least one of the "Big Three" gaming regions (United States, Europe, Japan) might not see a PlayStation 4 release date before the end of 2013 after all.

Digital Spy spoke with Sony Computer Entertainment Europe UK managing director Fergal Gara on Friday, and the SCEE director all but confirmed that the European launch will be delayed until 2014 with his reported dodging of a question on the subject. While he didn't come right out and say the delay was guaranteed, Gara admitted that a phased released could draw the PS4 release out over a period of several months (possibly even into 2014) when all is said and done.

Last month, Edge Magazine reported the PlayStation 4 release date might be coming to Japan and North America during 2013, but "complexities involved in European distribution" would likely push the console's European launch into early 2014. As per usual, Sony refused to comment on the rumors, but a number of lagging European console/portable launches in recent years certainly seemed to back up Edge's claim. Now, Gara's comments seem to confirm that Sony is at least worried about a potential delay, if not already certain that one is coming.

The potential PlayStation 4 release date delay continues a string of relatively unpopular PS4 announcements following the widely publicized PlayStation Meeting which took place in New York City on February 20. In the days since Sony's press event, executives have announced the transfer of decision-making responsibilities -- regarding the acceptability of playing used games on the PlayStation 4 -- to game publishers, after previously saying that the console wouldn't block used titles.

Gara also reconfirmed that the PlayStation 3 game library streaming service confirmed to be in development at the PlayStation Meeting won't be ready for the console's launch but saying that it (like many other services) will make their debut as the PlayStation 4 continues to "evolve" post-launch. Somewhat surprisingly, the SCEE UK managing director also revealed that Sony has not reached a firm decision on whether or not to bundle the dual-camera PlayStation Eye with the PlayStation 4 at launch.

In a bit of good news, the SCEE UK managing director did say that, barring control scheme barriers, all PS4 games would eventually be playable on the PS Vita via their home WiFi network. The PlayStation 4 also won't play well with PS3 games or controllers; however, Gara did leave the door open to backwards compatibility for other PlayStation 3 accessories. The PlayStation 4's full game catalogue will also apparently be available for sale in the updated PSN store; however, it's unclear if the digital download will always be available on the day game's like "Killzone: Shadow Fall" launch, or if there will occasionally/always be a delay between games' physical and digital availability.

Unfortunately, for Sony, offering backwards compatibility for old PlayStation Move controllers or USB devices is unlikely to make up for the customers lost as a result of developing a (presumably) for-pay backwards compatibility service instead of offering it either natively or free-of-charge for existing PS3 game owners.

Be sure to check back with iDigitalTimes.com and follow Scott on Twitter for all the latest on the PlayStation 4 ahead of the console's (expected) release during the 2013 holiday season.
 
Excuse me, what!? Did you just call physics, graphics and sound "surface elements"? If those elements doesn't improve the experience, what does?

I didn't mean to say those things don't improve the experience, they surely can. I was saying they don't automatically make a great experience. For some, things like single player events, car customization, content and gameplay features are more substantial but possibly less noticeable than physics, graphics, and sound. GT4's Photo mode was a great addition that didn't require a new console or vast graphic improvement but added a lot to the experience.
 
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I didn't mean to say those things don't improve the experience, they surely can. I was saying they don't automatically make a great experience. For some things like single player events, car customization, content and various gameplay features are just as important as the more noticeable elements.

Another good point. It's what PD does with the new power.

Many of us thought GT5 would be epic because of the PS3's power....uh..not so much. Apart from weather and interiors, what did we get? Limited customization, a terrible A- Spec mode that hardly used weather or time transition, and archaic online experience. As we've seen, looks can only take the game so far. This is not the PS1 anymore. Graphics look great nearly everywhere we look. Really, it's what PD does with the content that will make it shine.
 
I didn't mean to say those things don't improve the experience, they surely can. I was saying they don't automatically make a great experience.
They don't?`Take away any of them and you don't have a game at all. You do realise that, don't you?

I'd say they are the base and most important elements in order to make a great experience. I don't know, maybe you buy racing games just to customize cars though.
 
If you want a huge jump in physics, graphics, and sound than you have to wait for the next generation. But those surface elements don't necessarily make playing the game a great experience. Unfortunately a lot of people don't look past the surface and Gran Turismo sequels don't sell as well as their predecessors.

Sorry, but without those 'surface' elements you don't actually have a racing game!
 
There are big benefits to fans of the series if it's a PS3 game. It allows PD to continue to work with familiar architecture which would means that we should see a significant amount of content in GT6. We know that Lucas has stated that the amount of tracks in GT6 will be "simply jawdropping". Of course a great increase in cars is a given. And it allows them to take some chances with doing some major tweaks to the career mode. All of these features can be built in a way that they can scale easily to the PS4. That would mean that we could get GT6 this year and then 7 on the PS4 in 2015. We should never have to go through a wait like GT5 again since all current and future content can easily be carried over to different console generations.
 
Michael Denny could have really landed himself in it, if he's just revealed the potential release of a new version of one of Sony's biggest sellers. I'm surprised how confident he did sound, though. After reading about this yesterday I thought he must have just made a mistake or could be confusing himself with other titles (very unprofessional if he has), but no, it sounded like he knew what he was talking about.

I'm in two minds about this. On one hand, having GT6 for the Playstation 3, this rules out having to buy an entirely new console, any new equipment that you may need for this console and the game itself when it's released, which would be no earlier than 2014, guaranteed, as the Playstation 4 would only just be out. We don't even know how much games are going to cost for the new console, could they up the prices for the next gen? How do we know.

What Furinkazen said above, too, didn't Kaz say that GT5 was the building blocks for something bigger, for the future, that they could adapt on and improve. Something in place that they can use to help expand on what we've already got? This would benefit having GT6 on the PS3 as they wouldn't be starting from scratch.


GT6 on the PS4, however, it's like we'd have an entirely new product to play with. Everything would be new to us and no doubt most of what we're used to on GT would have heavily been improved on, is this not what we want?

SlipZtrEm mentioned earlier that the best thing that would sort this whole situation out would be for PD to actually come foreward and let us know, the truth. I totally agree, when people in such places like Michael Denny, being the SCEE Senior Vice President are coming out with information like this when PD themselves haven't even announced their game, you would think that from a PR point, they would do their utter best to resolve this, immediately.
 
They don't?`Take away any of them and you don't have a game at all. You do realise that, don't you?

I'd say they are the base and most important elements in order to make a great experience. I don't know, maybe you buy racing games just to customize cars though.

Sorry, but without those 'surface' elements you don't actually have a racing game!

You've both missed the plot. GT5 does have physics, graphics, and sound. I'm simply stating that the game, as a whole, can be greatly improved upon without drastically changing these things.

I'm a visual person and love flash graphics. I also think physics and sound are the most important parts of a racing game. However there are many other elements which can affect the game experience that don't require new hardware to implement.Things like more A-spec events, combined A/B-spec, and a PSP style quick race would make a world of difference to me. Not to mention new cars and tracks.
 
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You've both missed the plot. GT5 does have physics, graphics, and sound. I'm simply stating that the game, as a whole, can be greatly improved upon without drastically changing these things.

I'm a visual person and love flash graphics. I also think physics and sound are the most important parts of a racing game. However there are many other elements which can affect the game experience that don't require new hardware to implement.

I don't disagree and the success of GT2 and GT4 illustrate that perfectly.

That however is not how your post came across, and I would still disagre that physics, graphics, and sound are surface details. They are the core of the title, if anything the easy to change elements, such as the events, structure, etc. are the surface details
 
Though, they certainly tried to make massive changes to everything for GT4. It's just a matter of debate how advantageous those changes were.
 
The more this sinks in the more I don't care if it's on PS3.

I'd almost prefer GT6 on ps3. Give PD time to make a proper GT on PS4 without trying to rush for release date.

Also, it means I could put off buying a PS4 for longer.

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They could also just up port (cross generation) it for a PS4 version as a hold over so PS4 gets something too while they work on a proper next gen ps4 GT title.
 
I'm not bothered by the time frame used to create it; I mean I'm a GT fan I've had to get used to waiting, I just want GT6 to be as eye-popingly spectacular as is possible and as we expected from GT5. Think of the possibilities of using an all greatly improved machine to project it from, it could become the GT we always dreamt of... not taking into account little cracks PD seem to inevitably create.
 
The more this sinks in the more I don't care if it's on PS3.

I'd almost prefer GT6 on ps3. Give PD time to make a proper GT on PS4 without trying to rush for release date.

Also, it means I could put off buying a PS4 for longer.

It doesn't need to be a PS4 launch title, so making it for PS4 implies nothing about rushing. Making something on PS3 will just mean there is a competition for resources in PD.

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They could also just up port (cross generation) it for a PS4 version as a hold over so PS4 gets something too while they work on a proper next gen ps4 GT title.

That adds even more competition.

I'd prefer for them to simply focus on PS4 GT and doing it right.
 
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