I believed analog and thought we were going to be able to create our own cars from scratch. From that, and the PC connectivity, and because I'm used to Trackmania, I assumed we would have access to a database where people would upload real cars that they would have modelled themselves. And I thought it was a a very clever way to get around the long development times and licensing fees they were facing as developers. So, because the thought didn't even cross anyone else's mind, now I'm a bit sad cuz wrong.
Another thing, I can't play online and I thought the event creator would mean that I would be able to create my own offline events with, say, only DTM cars. If it turns out to be a tool for online admins only, I will be sad again.
I think maybe I'll just ignore the paisley posts from now on, not worth the effort...
That sounds like a pretty good confirmation of some of the stuff we saw in the comparison thing.http://www.officialplaystationmagaz...-business-on-ps3-is-more-than-a-numbers-game/
A quick review that addresses the updated physics from a journalist at the Silversone Event. I like what I read, sounds like physics was one of the most important aspects for the next GT.
http://www.officialplaystationmagaz...-business-on-ps3-is-more-than-a-numbers-game/
A quick review that addresses the updated physics from a journalist at the Silversone Event. I like what I read, sounds like physics was one of the most important aspects for the next GT.
therefore we have confirmed 3 of 7 new locations
Silverstone, this , and ???
2. The "new" physics and suspension. Loved how the wheels bounced but the body of the car seemed to remain completely unmoved in cockpit view? I wasn't getting a feeling of the body of the car bumping or leaning into the corners at all. I know the X-Bow has independent suspension but it was like a steadicam or something.
We haven't seen anything yet. Maybe someone has, but not us.I'm sure this has been mentioned before, but does anyone feel like GT6 was almost rushed out the door? It seems like they dropped everything on us all at once, which is very un-PD like. Maybe there's more to come, but with GT5, the term "soon" was quite common, but with GT6, it's as if they just pulled together everything they had and presented it all at once.
3. Grip. Again it seems to me the level of grip/loss of grip is a very straight graph again, as per previous GT games. And again we have a generic whooshy tyre squeal sound on almost every corner as the car seemingly half steers/half slides around, instead of grip grip grip then that cliff you would expect where the car suddenly steps out or just understeers. Hate to say it but having got into it since I played GT5 to death, Forza is much better at this.
Sometimes the cars in GT feel more like hovercrafts, and it seems to me Kaz will never really budge on these particular points.
We haven't seen anything yet. Maybe someone has, but not us.
oem rims ,?
I hate to say it, but we'll have to wait for E3.I wouldn't be to sure. They announced a lot at Silverstone, things they previously announced for GT5 only weeks before it went on sale.
Yep... what makes me believe that the GT4 wheel shop may return, with the option that let you put any wheels on almost any car.
YAY, AZ1 steelies everywhere! M5 wheels on M3, etc, etc.
therefore we have confirmed 3 of 7 new locations
THIS, but bigger!