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Witcher 3 was not developed with high-end PC in mind for max settings. The differences between Witcher 3 PC maxed out vs. ps4 actually aren't enormous, and definitely not generational enormous. The overall lighting and shading model are the same, the actual assets, gameplay, and game world are the same, the biggest differences are just in image resolution and draw distance for shadows and asset models. Most of these differences would go unnoticeable unless looked at a side-by-side. It was the bare minimum of what you would expect out of a PC version of the game.
The switch port was also mostly developed by an entirely different developer, released 4 years after the PS4/PC platforms. They had time to figure out how to port an already finished game game by reworking the entire engine and making major concessions. How are we expecting Polyphony to release two different versions of GT7 at the same time, with different asset models and gameplay features? It's not at all comparable. The performance difference between a Switch and base Xbox One/PS4 is also smaller than the hardware delta between a PS4 and PS5.
Witcher 3 PC Ultra settings vs. PS4.
PC max settings
PS4
PC max settings
PS4
The final game was actually notably downgraded from its initial PC reveal, the devs admitted they changed the rendering system and rewrote the lighting model, all of which affected the final PC version because it also needed to run on consoles. Pretty easy to tell which is the final game vs. initial PC target.
Cyberpunk wasn't "rushed." It was in development for EIGHT years and was first announced in 2012. They simply made the mistake of designing the game for higher-end hardware instead of re-scoping the game & graphics to design it around last gen consoles like they had done for Witcher 3. The devs even admitted in an investor Q&A that they had put too much focus looking at next-gen/PC performance and then went "oh crap we also need to release on last-gen, guess we'll just try to band-aid fix it with post-launch patches", which obviously wouldn't work out. 8 months after release and the game is still banned from being sold on PSN.
When asked if the developer underestimated the performance of the current-gen version Michał Nowakowski, vice president of business management, stated the reason being was the team was “looking at the next-gen and PC performance, rather than the current-gen” and “definitely did not spend enough time looking at that”.
Nowakowski also added that both Microsoft and Sony were more than likely hoping the game would receive a patch at launch after going through both companies certification process:
“If I can say anything it’s that I can only assume that yes, they were counting that we were going to fix the things upon the release and that obviously did not come together exactly as we had planned.”
Appreciate the effort but I know what Witcher 3 looks like on every platform.
Machines like the PS4 Pro or XBox One can't run Witcher 3 on max settings. A maxed out version on PC still looks better than those and only could be ran on next gen consoles. If you dont think the difference between PS4 TW3 and PC TW3 on max settings isn't "enormous" or "quite big", then ok, it's your opinion, I have mine, let's move on...
Cyberpunk WAS rushed. They spent too much time developing it, yes, but was still rushed because it was definitely a non-polished, not 100% finished product at the release date. Those are not mutually exclusive.
The gentlemen at Digital Foundry are none too pleased with this news.
And I would suggest that you guys stop engaging with the troll.
Did you actually call me troll? 👎
Those DF guys basically say what I'm saying. It's perfectly possible to do a cross-gen GT7, but they are not very happy because they are the typical hardware elitists that want to get rid of old hardware and want the games to push the PS5 boundaries and all that
So in the end the debate is not if it's possible to do a cross gen GT7 (it is) but... Is this what we want? Well, there's not one single answer for this. Some people definitely want to move on from PS4 but others can't afford PS5 and would be happy playing it with PS4
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