Gran Turismo 7 Daytona Speedway Gameplay Revealed

  • Thread starter Famine
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If you want rally just take 10 dollars and buy Dirt Rally 2.0. Gran Turismo has always focused more on circuit racing and will never be as good as a game that focuses just on rally.
And that's what i complain about the current generation, fanboys, from their point of view, customers should simply conform, not complain or charge for improvements and go buy or play another game, because theirs is fine the way it is..
 
And that's what i complain about the current generation, fanboys, from their point of view, customers should simply conform, not complain or charge for improvements and go buy or play another game, because theirs is fine the way it is..
Ah yea I’m a fanboy for pointing out the obvious. Honestly I don’t care about the rally in GT. I prefer circuit racing. Everyone knows GT isn’t going to fix the rally aspect because that’s not their main focus. No game is going to do everything great, and I’d prefer they focus on other aspects. So you can complain all you want if that’s what you enjoy doing. You’re enough of a fanboy that you’ll buy the very game you’re complaining about even if they don’t change anything.
 
CMR and V-Rally were only really popular in Europe, while GT was popular in all regions. Many Americans barely followed rally back in the 90s, let alone actually knowing who Colin McRae was…
Hasn't Europe been the main market for GT though? Meanwhile Americans just (barely) know rally racing from Sega Rally and that's it.

Like others have noted, the rally aspect of Gran Turismo is atrocious…. always has been.

Interesting enough, I challenge each of you to dig the Mazda Demio from the dark corners of your virtual garage, and slap some dirt tires on it. It’s actually a blast to rally
General consensus seem to say that rally racing in non-rally dedicated games seem to be a bad thing. I mean, if you want to judge "me too" titles' (from around GT4P/GT4 era) rally racing aspect:




EDIT:
The guy owns a rally prepped Evo
No, according to magazine interview from Edge magazine, he just bought an official decal set for the Rally Australia '98 for his Evo V; it was not actually rally prepped.
 
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Ah yea I’m a fanboy for pointing out the obvious. Honestly I don’t care about the rally in GT. I prefer circuit racing. Everyone knows GT isn’t going to fix the rally aspect because that’s not their main focus. No game is going to do everything great, and I’d prefer they focus on other aspects. So you can complain all you want if that’s what you enjoy doing. You’re enough of a fanboy that you’ll buy the very game you’re complaining about even if they don’t change anything.
I hope you're being honest, since you bothered to answer two people about the hovercraft mode of the game, but yes, i don't have this nihilistic view, i'm more of the "the squeaky wheel gets the grease" type, and besides, what fun would it be to have a forum for discussing a racing game with people who only talk about current or future aspects of the game, always realistically? let's not let hope die.
 
I hope you're being honest, since you bothered to answer two people about the hovercraft mode of the game, but yes, i don't have this nihilistic view, i'm more of the "the squeaky wheel gets the grease" type, and besides, what fun would it be to have a forum for discussing a racing game with people who only talk about current or future aspects of the game, always realistically? let's not let hope die.
What fun would a forum be if we always expected unrealistic things and then get upset when someone point out the obvious?
 
Hasn't Europe been the main market for GT though? Meanwhile Americans just (barely) know rally racing from Sega Rally and that's it.


General consensus seem to say that rally racing in non-rally dedicated games seem to be a bad thing. I mean, if you want to judge "me too" titles' (from around GT4P/GT4 era) rally racing aspect:




EDIT:

No, according to magazine interview from Edge magazine, he just bought an official decal set for the Rally Australia '98 for his Evo V; it was not actually rally prepped.

While the rally stages in Enthusia were not great, the actual physics of it were excellent for its day.
 
Hasn't Europe been the main market for GT though? Meanwhile Americans just (barely) know rally racing from Sega Rally and that's it.
It has always been a main market yes, but America is a very huge (and vocal) market aswell.

Anyway, I don't deny that CMR and other rally titles might've played a part in their decision to include it in GT2, but to suggest it was "absolutely" the reason (like earlier in this thread) is stretching it quite a bit.
 
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Game looks nice but not a fan of the low fps replays, quite jarring. Sounds seem improved and we've come a long way since GT5 but they are still a long way behind the competition and still have that digital feel. If the game has depth and the gameplay is good none of this will matter of course.

I always bought PlayStations for Gran Turismo but I skipped out on the PS4, time will tell what happens this time. GT sport didn't do it for me as I already had Rfactor 2, Assetto Corsa and iRacing for that kinda experience. GT For me is about recapturing that original experience of starting with a humble beginning and slowly working your way up, these days a lot of games like to just throw hypercars at you from the start (Forza Horizon 5 one of the biggest offenders) to where there is no real progression. If GT7 is that kinda game I will probably not bother, since it's not going to offer the same driving experience as the PC sims.
 
Looks like the camera is a bit closer but the FOV is wider which is good because it will improve sence of speed. Photos by @emula
 

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Yes, but it makes me even more annoyed that they didn't bother to incorporate any physics into the elements inside the car, like the safety net and release strap, the air conditioning ducting pipe, and the windshield wipers; symptoms of a generation that only cares about graphics...and where's my oil and dust on the windshield? Everything is very clean! As long as players simply don't mind charging for these kinds of things, like detail and realism, we won't see any real evolution.
Here's the thing with dust and oil and dirt and cars getting dirty in video games. It's always a bunch of presets just applied over time and never anything realistic.

If you can't realistically do it, don't do it.
 
What fun would a forum be if we always expected unrealistic things and then get upset when someone point out the obvious?
You can find the GOTY on sale for around 10 bucks which has all the DLC.
For you, maybe none, but this is a matter of perspective and involves the notion of social skills, some people might get upset, especially in a case like this, as this would just be considered boring by most people, even more so when they do not expect unreal or impossible things, quite the contrary, PD is a fully capable multi-million company, so for me, there is no such obviousness, just conformism and like you said, you don't care about the rally aspects of the game, but they, like me, do, so it's fair to expect these people to charge for improvements, however small, since the franchise, from the beginning, proposed to put stages and rally cars in the game.

Here's the thing with dust and oil and dirt and cars getting dirty in video games. It's always a bunch of presets just applied over time and never anything realistic.

If you can't realistically do it, don't do it.
Like the case above, this involves conforming and expecting the company to do nothing, just because it's too hard to do, so let's just leave it as it is, in this case a crystal clear windshield, no thanks.
 
The more I hear about rally/dirt racing in GT, the more I am willing to wear the tinfoil that the feature solely existed in GT2 because they wanted to compete sales-wise with the first two Colin McRae Rally and V-Rally games.
I think that's very unlikely, the first GT was very successful and had very good sales. Also, they didn't emulate the same time trial type rally stages that were in those games.
 
Noticed something odd just now.

This thread was posted Thursday (Same day as the Trailer).

Likewise, my Youtube History from Thursday:

1642406539722.png


And yet, look what I just came across:

1642406650681.png


Abit lost on why the video has been reuploaded.
 
Noticed something odd just now.

This thread was posted Thursday (Same day as the Trailer).

Likewise, my Youtube History from Thursday:

View attachment 1106430

And yet, look what I just came across:

View attachment 1106432

Abit lost on why the video has been reuploaded.
GT TV didn't upload the Daytona video until now; people were seeing it on the PlayStation channel instead. (Normally PS and GT TV would upload together or with a shorter time gap since they are the same stuff.)

I think that's very unlikely, the first GT was very successful and had very good sales. Also, they didn't emulate the same time trial type rally stages that were in those games.
V-Rally 1 and 2 have looping rally stages. You can also say they want that cut of Sega Rally 2's sales then, though that might be admittedly dubious given the nature of that game, and since the Dreamcast version of it was just the PC version running on Windows CE and people doesn't seem to like it.
 
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Looks like the camera is a bit closer but the FOV is wider which is good because it will improve sence of speed. Photos by @emula
And screw up the perception of corner radius for a good number of people even more.

What would be good would be adjustable FoV!

I think that's very unlikely, the first GT was very successful and had very good sales.
No need to change anything then.

Also, they didn't emulate the same time trial type rally stages that were in those games.
As has been said, that's not actually true, but to expand on it, it's not true for GT2 either, which did have point to point stages.
 
GT TV didn't upload the Daytona video until now; people were seeing it on the PlayStation channel instead. (Normally PS and GT TV would upload together or with a shorter time gap since they are the same stuff.)
Ah, didn't realize that. Would also explain why the links are to the english GT site on the one posted Thursday while the links to the Japanese site on are this one.
 
As has been said, that's not actually true, but to expand on it, it's not true for GT2 either, which did have point to point stages.
It was only one though (Pikes Peak, and even then just one section of it).
 
It was only one though (Pikes Peak, and even then just one section of it).
The claim was that GT2 didn't do it at all, as such only one is required to show that's claim to be incorrect.

The 'one section' of it was also down to the limitations of the system rather than anything else (no way the PS could have managed the full Pikes Peak) and they included it as uphill and downhill, by GT logic, two stages.

As such it's existence, even in limited form, demonstrates that it did indeed have point-to-point in rally,
 
The claim was that GT2 didn't do it at all, as such only one is required to show that's claim to be incorrect.

The 'one section' of it was also down to the limitations of the system rather than anything else (no way the PS could have managed the full Pikes Peak) and they included it as uphill and downhill, by GT logic, two stages.

As such it's existence, even in limited form, demonstrates that it did indeed have point-to-point in rally,
Fair point, though GT wouldn't dabble into that again until GT5's procedurally generated GT Rally special event tracks.
 
Fair point, though GT wouldn't dabble into that again until GT5's procedurally generated GT Rally special event tracks.
I agree, it was the last time they did it for a while, but they still did it.

As such its impossible to rule out that it wasn't a partial reaction to other titles, now Kaz has long claimed that he doesn't take any notice of the competition, but that's not something I 100% believe, and certainly even if he doesn't, other members of the team (and Sony as a wider organisation) certainly will do.

Almost nothing is developed in isolation, and other titles will influence any product development.
 

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