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2017 Pebble Beach Concours winner.View attachment 1099772Look at this beauty. Pretty sure this won Best in Show at Pebble Beach a few years ago
2017 Pebble Beach Concours winner.View attachment 1099772Look at this beauty. Pretty sure this won Best in Show at Pebble Beach a few years ago
This looks pretty average to be honest... Not impressed at all. And stop showing Kaz, I want to see the game.He talks about ray tracing in scapes... yet the footage shown still lacks it... and even some replay scenes lack RT again. Something is not right in the last few trailers :/
They finally gave it its realistic specs, instead of making it have 788hp. This also pretty much confirms the McLaren F1 GTR longtail race car will pretty much be in Gr. 2.
I think you're right, it looks a lot like DaytonaThe flashes of light look like Daytona. But with the nascar bus stop added to me.
that line, with that indentation, reminds me of something.Umm... what?
View attachment 1099784
Hey, the VW and Ford logo has finally been updated!
ok, thanksRight so I definitely think it’s Daytona. (But we’ve known it’s coming for a while) but he’s some proof.
You're right,it's the first one with the Peugeot VGT that looked a bit stiffhas it, take a closer look
Kaz is ray traced 😂This looks pretty average to be honest... Not impressed at all. And stop showing Kaz, I want to see the game.
They had one job....
If anything that was enough to tell me that we're definitely looking at an older build of the game.They had one job....
....and that is to update the Peugeot logo
Could you please point me where you see Ray Tracing in the scapes? I don't see it. The back spoiler and side mirrors are not reflecting in the body... it's very weird saying that scapes support RT and not showing it in action.has it, take a closer look
That missing rear wheel is intriguing.View attachment 1099773
Classic livery for the Gr.3 4C? (With a missing rear wheel)
View attachment 1099774
Hyundai Genesis Gr.3 alternate livery?
View attachment 1099775
Another classic livery for the Viper GT3-R?
It could be limited to the AI drivers only, but that's my guess.
That just makes me sad, no new class for the GT1s, just throwing everything together will inevitably cause BoP issues again.
ehm, why did you quote me? I replied to a completely different comment and userCould you please point me where you see Ray Tracing in the scapes? I don't see it. The back spoiler and side mirrors are not reflecting in the body... it's very weird saying that scapes support RT and not showing it in action.
It was confirmed already in the reveal video.
I don't know if they turned it off by mistake or used the wrong footage but there is literally no RT in the scape footage in the trailer like you saidCould you please point me where you see Ray Tracing in the scapes? I don't see it. The back spoiler and side mirrors are not reflecting in the body... it's very weird saying that scapes support RT and not showing it in action.
ehm, maybe because it’s a forum and that’s how forum works? So, again, I would appreciate if you could point me or user that you’ve replied to the example of RT in the scapes. Thanks 🙏ehm, why did you quote me? I replied to a completely different comment and user
Maybe something was lost in translation. Maybe Kaz was referring to garage scenes and not scape mode. And the video department mixed up the footage.I don't know if they turned it off by mistake or used the wrong footage but there is literally no RT in the scape footage in the trailer like you said
are you kidding me? ... I haven't talked about RT at all.ehm, maybe because it’s a forum and that’s how forum works? So, again, I would appreciate if you could point me or user that you’ve replied to the example of RT in the scapes. Thanks 🙏