- 735
- Maryland, USA
The way I'd fix this is just ramp up the payouts players earn from each event by like x50 after they reach the end credits. At that point, players can do just about whatever they want to earn the cash needed for those extremely expensive 10mil+ cars. Likely doing things like custom races, or online events.They seem to have gone too far the other direction though. Whilst you'll end up with about 90 free cars by the end of the career mode the payouts are not going to get you very far if you want to upgrade your cars, something that wasn't present in GTS. In that game you only needed credits to buy cars, and even then grinding to get the most expensive cars was a long and dull task.
If the payouts towards the end of the game don't ramp up you're going to be constantly grinding to afford to fully kit out hundreds of cars. Upgrades are NOT cheap.
I stand by the fact that a game like GT7 is best when you have to use your brain a bit, and be clever about how you spend your money. This is just me, but If there was a way to change the 'financial difficulty' in GT7's singleplayer, I'd definitely opt to have that be as hard as possible.