Gran Turismo 7: Latest news and discussion thread

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To me there’s a difference between letting you pay money and pushing you into paying money. Based on what I’ve seen so far, GT7 seems more like it just does the former. And honestly, I’d rather have to grind a little than just have the best cars thrown at me for no reason, a la Forza Horizon. 95% of the time I prefer to work for a higher end car, but occasionally I just would rather pay a little money and be done with it. That’s why I like it as an option.
You should probably play Forza Horizon 5, and then compare how fast you get cars in the first ten hours or so to the first ten hours of Gran Turismo 7. I think you'll find that they're less different than you're making out. Forza is generous with it's cars, but it's not like GT7 doesn't have car rewards and roulette spins all over the place as well. GT7 gives you plenty of cars.

As a data point, after ~50 hours in FH5 I have something like 200 cars. I bought maybe a handful of those, mostly I just pick something in my garage to drive that looks fun that I haven't driven before. I don't feel like getting a car every 15 minutes of gameplay is really having cars "thrown" at me. That feels pretty normal, and if the game wasn't giving me cars that fast I'd be buying them anyway to try something new as most races only last 5-10 minutes.

GTS was an outlier, it had so few cars that it couldn't give them away quickly or the players would own every car and be done with collecting. Games with 400 cars or more can be very generous, because even when you own a hundred cars there's still heaps more to go.

Also, remember that you can just sell cars in Forza if you don't want them or you'd rather have that prize as "cash". You know, the way we all played GT4. GT7 doesn't even let you delete cars unless you have more than one.
 
Has anyone seen a better / clear description of the graphics modes?

I know one uses Ray tracing in replays etc. But will that still run at 60 fps in races (as RT is off).

Or will only performance mode hit 60fps? And not use RT at all.

Seems if RT is only out of race, RT mode should be exactly the same as performance when in race?
 
Something really interesting is how much the streamer has improved his driving style after playing the game for 4 days or so. He went from not lifting the throttle under braking to managing his throttle input really well through corners with minimal/no traction. Kaz must be proud of that
 
Once upon a time I would have made a similar speech about Blizzard. It would not have aged well.

Things change. I hope you're right, but these aren't charities. Polyphony and Sony are smart, but they're not necessarily using their smarts on things that directly benefit you and me. These are businesses owned by people who hold money above all else. We've seen plenty of companies burn goodwill for the sake of immediate returns, and it hurts.

You can't say that Polyphony will never do that. You can say that they haven't so far (which is sort of debatable, given GT6, but they seem to have learned their lesson), and you can keep an eye out for things that might be a red flag. Like a microtransaction system where you pay money to bypass gameplay.

I'm fine with paying for entertainment, and my Steam library will absolutely attest that I've bought games from publishers that I never played simply because I wanted to support them more. The world needs more Yoko Taro games. But there are some ways of "supporting" a company that probably shouldn't exist. Buying in-game currency is one of them.

I would prefer release day Car Passes or Season Passes to buying in-game currency, because at least those things are tied to specific assets that you're purchasing access to. Sell a GT Cafe career expansion, sell a Tourist Trophy expansion, sell more ridiculous magical VGTs if they have to. All these things have incentives for the developer to make the best product possible.

But buying in-game currency is paying to skip playing parts of the game, and how attractive that is to a player is entirely controlled by the developer. The incentive is to make the game grindier not because it makes the game better, but because it makes more money.

Grind isn't necessarily bad if it's there for a good design reason. Elden Ring is a prime example of a game where you have to put in a lot of hard work to achieve something, and the achievement is only as rewarding as it is because you had to work so hard for it. It's great, and that's the path the GT7 grind should be going down. You play because it's fun and you're rewarded appropriately for your time and skill.

Grind is bad if it's there to frustrate the player into dropping money to overcome it. And even if it's not primarily being used that way, the MTX system is in the game because someone had the thought "I bet some people will give us money to make the game less annoying" instead of "I bet we could design out some of the annoyances in our game".

Bringing us full circle to if the AI didn't blow, the thought of doing micro transactions wouldn't even cross my mind. It's unlikely that the AI is bad because they want the gameplay to be boring to incentivise microtransactions, but it's another small reason for them not to care that much about improving it...
I'd like this post twice if I could.

I bought the Hamilton DLC in Sport pretty much as a thank you to PD. I was late to the Sport party buying it in around the time covid hit when it was on sale for around 20 bucks. It's the most value out of 20 bucks I've ever had, so buying the dlc to encourage further development seemed the right thing to do.

I'm not a fan of the cash for credits model at all, and wouldn't buy credits purely on principal. I think it's a very lazy way of making extra cash. I'd be all for paying an amount annually or 6 monthly for extra content though. In a perfect world I'd like to see cars and tracks added for free, but things like new mission challenges, special events, liverys etc come at the same time for a fee. Even up the incentive so the new challenges have bigger than usual payouts and are replayable. That way those doing it tough for cash irl still get to experience the cars and tracks, and those that want to can still help pay the bills at pd for providing the extra content.
 
Sat's III is only around 550. Obviously a gain over II though.

When you finally get a PS5, you're looking 5500+! The load times are no joke.
I am well aware what the load times are on the PS5 but I am not going to pay a SCALPER for a PS% more than what it should be. When I can find a PS5 at MSRP I will buy one
 
I am well aware what the load times are on the PS5 but I am not going to pay a SCALPER for a PS% more than what it should be. When I can find a PS5 at MSRP I will buy one
photo_2022-03-02_16-35-20.jpg


Loading times for Nürburgring
 
Once upon a time I would have made a similar speech about Blizzard. It would not have aged well.

Things change. I hope you're right, but these aren't charities. Polyphony and Sony are smart, but they're not necessarily using their smarts on things that directly benefit you and me. These are businesses owned by people who hold money above all else. We've seen plenty of companies burn goodwill for the sake of immediate returns, and it hurts.

You can't say that Polyphony will never do that. You can say that they haven't so far (which is sort of debatable, given GT6, but they seem to have learned their lesson), and you can keep an eye out for things that might be a red flag. Like a microtransaction system where you pay money to bypass gameplay.

I'm fine with paying for entertainment, and my Steam library will absolutely attest that I've bought games from publishers that I never played simply because I wanted to support them more. The world needs more Yoko Taro games. But there are some ways of "supporting" a company that probably shouldn't exist. Buying in-game currency is one of them.

I would prefer release day Car Passes or Season Passes to buying in-game currency, because at least those things are tied to specific assets that you're purchasing access to. Sell a GT Cafe career expansion, sell a Tourist Trophy expansion, sell more ridiculous magical VGTs if they have to. All these things have incentives for the developer to make the best product possible.

But buying in-game currency is paying to skip playing parts of the game, and how attractive that is to a player is entirely controlled by the developer. The incentive is to make the game grindier not because it makes the game better, but because it makes more money.

Grind isn't necessarily bad if it's there for a good design reason. Elden Ring is a prime example of a game where you have to put in a lot of hard work to achieve something, and the achievement is only as rewarding as it is because you had to work so hard for it. It's great, and that's the path the GT7 grind should be going down. You play because it's fun and you're rewarded appropriately for your time and skill.

Grind is bad if it's there to frustrate the player into dropping money to overcome it. And even if it's not primarily being used that way, the MTX system is in the game because someone had the thought "I bet some people will give us money to make the game less annoying" instead of "I bet we could design out some of the annoyances in our game".

Bringing us full circle to if the AI didn't blow, the thought of doing micro transactions wouldn't even cross my mind. It's unlikely that the AI is bad because they want the gameplay to be boring to incentivise microtransactions, but it's another small reason for them not to care that much about improving it...
I do really like your idea of car passes or season passes. That content I for one would absolutely buy and probably not use :lol:. Much like a lot of content I've bought for ACC. As long as the content is relevant and worth it, I have no problem buying it in order to keep this franchise strong.

......and having followed your posts for a time now, I think we could both agree that Both Of Us speak from both sides of our mouth sometimes. Mainly because I've expressed the same sentiments that you have with PD, Sony, PS5 vs PS4 integration for GT7, so on and so forth. In the end, SONY (and by extension PD) is only accountable to their stockholders. Like EVERYTHING, its a balance of DOLLARS AND CENTS. And as a true believer in the good of capitalism, it isn't without its faults.... INCLUDING companies deceitfully creating an artificial supply and demand issue to drive up costs

.....However, like most long term strategy investors (which I very much am), its not a Hard Sell to convince me to sign off on the long term investment plan of said company.

.....HOWEVER, its also difficult to sell me on turning my back on a short term plan that has very promising returns.


This is when I will (without any inside knowledge) speculate to Sony, PD (in particularly Kaz) thinks in regards to Gran Turismo and Play Stations future.

In a somewhat loose order:

  • Kaz is an enthusiast
  • Kaz is a Visionary
  • Kaz is a ROMANTIC
  • Kaz is a businessman


I think this is Kaz's Swan Song to Gran Turismo before he passes the reigns to someone else. I think after 4 years time, we will see the inevitability and conclusion of his life's work. We're talking 30+ years, from the inception of Gran Turismo 1 till 2026. That's a HUGE career.

Like I've said a few times now..... in the end, after 2 years time, this game will manifest into 90% of the game we all want. If I can support that where I see fit, I will. If I get taken for a fool, I'll gladly eat my words.

At any rate, I have a MID LIFE CRISIS inbound in a few years that I've already planned for, and quite honestly, am looking forward to!!

Gran Turismo, is a sizable part of that plan :cheers:
 
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It made a big difference in some games but not in GT Sport for me at least. (Yes I am sad enough to have timed both so I could see the difference!)
I would definitely notice a 20 second difference in loading times. IGN done tests in FPS and load times between PS5 , PS4 Pro and PS4. With an SSD Installed in the PS4 and PS4 Pro theres a 19 second loading time difference between both of them. So yeah it would be worth changing to a PS4 Pro from the PS4 Slim.

Also When just using the PS4 Slim outside of games with an SSD installed the sluggishness and stuttering from going from menus and different apps is gone Its much quicker

Just watch this at 8:10 you will see theres a big difference in loading times. The PS4 slim with SSD loads at 38.9 seconds while the PS5 Pro loads at 19 seconds. It may be only 20 seconds but over hours of gameplay every 20 seconds counts up

 
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I'd like this post twice if I could.

I bought the Hamilton DLC in Sport pretty much as a thank you to PD. I was late to the Sport party buying it in around the time covid hit when it was on sale for around 20 bucks. It's the most value out of 20 bucks I've ever had, so buying the dlc to encourage further development seemed the right thing to do.

I'm not a fan of the cash for credits model at all, and wouldn't buy credits purely on principal. I think it's a very lazy way of making extra cash. I'd be all for paying an amount annually or 6 monthly for extra content though. In a perfect world I'd like to see cars and tracks added for free, but things like new mission challenges, special events, liverys etc come at the same time for a fee. Even up the incentive so the new challenges have bigger than usual payouts and are replayable. That way those doing it tough for cash irl still get to experience the cars and tracks, and those that want to can still help pay the bills at pd for providing the extra content.
same here, a game or developer has to be worth it. but i think PDI will remain his own path as in GT Sport. you can either buy the cars in store or collect enaugh in game credits to buy it. same will be remain for GT7 ( which is my hope ) if not, it will be very expensive
 
Our GT4 streamer won a carbon shaft for a dodge from the roulette. I don’t seem to see carbon shaft is available to buy in the tuning shop.

Does that mean there is potential for engine swap to be won via the roulette??
I did notice that the driveshaft was listed as "Not for sale", that made me very curious. There are engines in the roulette, I thought they might just be general engine parts but I guess it's possible? Man, if you have to grind for hours for "special" parts, that'll be frustrating for sure... This is actually pretty big news.
Is there any news, what level you have to reach before you can race online?
You have to finish the 9th book.
 
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Interesting as many people have been buying the 25th anniversary edition to get the extras such as 1.6 mil credits.
I am no fan of micro transactions, but as long as one can grind all stuff without paying extra, I don't object.
Well, of course, it's a special edition of the game, so it's a given. I'm too getting the same edition for not just the extra cash but also for extra content. Still, I wouldn't spend a single cent on the MTs. I'd much prefer if the game didn't tempt me to purchase it to make my game time easier or if I'm feeling lazy to grind.
 
I did notice that the driveshaft was listed as "Not for sale", that made me very curious. There are engines in the roulette, I thought they might just be general engine parts but I guess it's possible? Man, if you have to grind for hours for "special" parts, that'll be frustrating for sure... This is actually pretty big news.

You have to finish the 9th book.
Don’t worry, there will be an option to pay for more roulette spins. 😂
 
Has anyone seen a better / clear description of the graphics modes?

I know one uses Ray tracing in replays etc. But will that still run at 60 fps in races (as RT is off).

Or will only performance mode hit 60fps? And not use RT at all.

Seems if RT is only out of race, RT mode should be exactly the same as performance when in race?
The graphics modes don't affect gameplay at all. RT mode is RT on in replays at 30fps, performance mode is RT off in replays at 60fps.

I don't know if the modes affect RT in menu screens, but they don't affect gameplay at all.
 
Has anyone seen a better / clear description of the graphics modes?

I know one uses Ray tracing in replays etc. But will that still run at 60 fps in races (as RT is off).

Or will only performance mode hit 60fps? And not use RT at all.

Seems if RT is only out of race, RT mode should be exactly the same as performance when in race?
I couldn't find it explicitly mentioned myself, but that is the logical assumption. No doubt Digital Foundry at least would've mentioned it if RT mode caps the framerate at 30fps in races, as that would be perhaps the most significant downgrade to the GT experience.
Our GT4 streamer won a carbon shaft for a dodge from the roulette. I don’t seem to see carbon shaft is available to buy in the tuning shop.

Does that mean there is potential for engine swap to be won via the roulette??
With how heavily implied the presence of engine swaps were, and because no one has found it elsewhere, tucking it in the roulette system is an interesting possibility. Maybe a way for PD to increase player retention since it's obvious that people want it. "Want engine swaps? Play more and rack up those roulettes" sort of thing.

I haven't kept up with any streams or reviews (outside of Jordan's and Digital Foundry's), so I have no idea if the tuning menu/GT Auto options paint a clearer picture as to whether or not this could be the case.
 
The graphics modes don't affect gameplay at all. RT mode is RT on in replays at 30fps, performance mode is RT off in replays at 60fps.

I don't know if the modes affect RT in menu screens, but they don't affect gameplay at all.
On the IGN Comparison video RT Mode does effect FPS in gameplay with slightly lower FPS despite the fact RT is disabled during gameplay
 
..and we all know the reason why. GTS let you buy cars with real cash, now you can straight up swap real cash for credits.

View attachment 1119341

How this isn't a bigger outrage I don't know. Maybe it'll pick up steam once the game is actually released and we know the exchange values, but this is so far away from "GT won't contain any microtransactions" of a few years ago when GT fans were bashing the competition for having far less obvious MTs. This pops up every time you buy anything in GT7, and nudges you towards the MT option if you're short of credits.
If I remember right on GTS there is an option to remove the the "buy with real money" option so you only use credits. Might be worth checking the settings.
 
On the IGN Comparison video RT Mode does effect FPS in gameplay with slightly lower FPS despite the fact RT is disabled during game
Digital Foundry didn't find this. As RT is off in gameplay there isn't any reason for any modes to affect gameplay. I trust DF far more than IGN on technical analysis.

The only time DF managed to get framedrops was on Trial Mountain and in a full wet race with 20 cars at sunrise starting at the back of the grid.
 
Tomorrow is the big day...
After years of waiting we are going to get a proper GT Game.
For me GT games are not just games for me GT is a Culture or Life style.
I usually play FIFA and this for years but with GT games this a differnt thing...
To play a GT game (except GTS) it makes me feel different or Special.
When i was reading the Reviews yesterday with the overhelming comments, i felt so happy i head tears in my eyes...
Maybe this sounds strange but it is so.
Hope everyone will enjoy the Game like i will do...For years !
 
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I know it's a minor thing for most, but I have yet to see a video or review showing animals in the background. The monkey and lake monster at Trial Mountain have became kind of a symbol of PDs attention to detail and lore over the years, the birds in the old games while not modeled the best were still cool, and Jenkins became known because of GTPlanet. I hope it was just a case of not noticing animals and not that there aren't any.
 
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I know it's a minor thing for most, but I have yet to see a video or review showing animals in the background. The monkey and lake monster at Trial Mountain have became kind of a symbol of PDs attention to detail and lore over the years, the birds in the old games while not modeled the best were still cool, and Jenkins became known because of GTPlanet. I hope it was just a case of not noticing animals and not that there aren't any.
I'm definitely gonna spend the few hours watching replays and searching the map for all those details 😀
 
It looks Daily Races are up, although you can't enter them yet. For B there's a minimum weight, maximum HP, no nitrous and set tire, but no other rules including PP.
 
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