Gran Turismo 7 Physics

Do you want more detailed and realistic physics on the next GT


  • Total voters
    203
  • Poll closed .
Sweet Jesus, the gravel physics are terrible. There is no "Oh, but this!", they're terrible.

I genuinely don't understand what the game wants from me. Braking normally sends the car into a violent slide like you're driving on black ice. I think this is something I've griped over before, but after coming back in wait for the April update, I'm about ready to either avoid these events altogether or chuck this right back in the digital bin.

I genuinely hate the gravel physics. How does one hate a series of calculations? :lol:
 
I drove the Ferrari 308 GTB last night and it handled surprisingly well; nothing like the Mangusta which slides around all over the place. They're only 6 years apart when it comes to age but they drive as though they're 30 years apart. It's weird. On paper the specifications are quite similar so I'd expect them to handle similarly but they don't, even on the same tyre. I've always scoffed at the 308 and expected it to be crap but I was proven horribly wrong. Not bad for a car from 1975.
 
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Sweet Jesus, the gravel physics are terrible. There is no "Oh, but this!", they're terrible.

I genuinely don't understand what the game wants from me. Braking normally sends the car into a violent slide like you're driving on black ice. I think this is something I've griped over before, but after coming back in wait for the April update, I'm about ready to either avoid these events altogether or chuck this right back in the digital bin.

I genuinely hate the gravel physics. How does one hate a series of calculations? :lol:
Agree. I like the Rallying in GT Sport but GT7 rallying is shocking and it not right at all, and PD to fix dirt races now.
 
I find the drying track physics very odd as well. It feels binary, a corridor of track you can drive on with black ice along the sides. If you go onto the wet you instantly lose all traction and bye bye. The AI doesn't seem to have a problem with overtaking and cornering on the still wet pavement, but they cheat a lot in the rain anyway. (They seem to get a grip boost when in boost overtake mode, then lose it after they get ahead a little, go back to regular physics and you find them in the ditch a couple corners later :lol:)

The dry line feels very odd. A nice wide stretch of perfectly dry pavement, bordered by very wet road where regular tires instantly lose all traction. Go a little wide, touch the wet and it's instant game over. So you're left with the choice to stay on intermediates, which burn up rather quickly on the dry part and don't corner as well, or tip toe on regular tires, don't try to make any passes. It feels more like a snow plow cleared a lane, stick to the lane or else.

I don't know if time compression affects drying speed. Doing an endurance race at x3 speed, the dry line appears very fast and is completely dry in under 5 minutes. The rest of the track takes several laps on N24 to dry out, say 15 minutes at least. So I tend to stay on intermediates and try to drive on the wet parts as much as possible to conserve the tires. Better than going slightly off the dry line on normal tires and end up in the wall.
 
Maybe I should try it again, patch 1.09 could have changed something. I couldn't get past Dunlop-Kehre. Start braking in the slight left and the wheel locks in place, keeps turning the car left right off the track. Lift off the brakes to correct, brake again, go into the sand.

It is different now. Steering still locks, but you can move it back to center, just nut outwards under braking.
My first lap in the Mangusta, tricky thing, probably because I messed it up with tuning parts

I don't feel when it starts to go, it just goes. But if you stay under the limit it's fine. The problem is, how do you find the limit without spinning out immediately :lol:
Crazy to watch your first lap. Not my experience at all even though I had only driven it maybe 1km. So after watching your video, I did one myself, this is my only 2nd time driving the thing, first time running Nurburgring 24h in GT7 so I took it easy as I was learning the car and had a dramatic finish with the AI!

I totally get being turned off by your experience, but if I hadn't read your first comments on it, I would never have bought the car, and now it is quickly becoming one of my favorites! What a blast!



PS5, Controller with no aids/abs.
 
This is a 100 page long thread so far, so I'm going to assume I'm not the first person to ask this, but has there been any discussion about custom wheels having an effect on handling? Feel free to skip to the section labelled as important.

It's difficult for me to prove by myself so would really appreciate the thoughts of anyone else who has played around with custom wheels, but I spent quite a bit of time playing around with the 2000GT-R yesterday and I'm pretty confident that there is a small but distinct difference in handling when switching between stock rims and custom rims.

Forgive me for going a bit in depth with this, but since we first had that daily race at Deep Forest with 295bhp/1200KG restrictions, I have been tuning all sorts of cars to those restrictions so I can time trial them around Deep Forest, a fun way to see how even with identical BHP and weight figures, the cars and lap times can be significantly different. Doing this is how I first noticed some weird things going on with certain cars, specifically older cars that I'd purchased from the Legends dealership.

I don't know if anyone else has seen this happen, but I tried taking the Mangusta (with racing brakes - just like every other car I've done this with) round Deep Forest, and at certain suspension setups, the braking performance is atrocious, like 20-30 metres longer at the end of each straight. I probably wouldn't have noticed this anywhere else, but at this point I've done several hundred laps with cars that all reach roughly the same speed, before I've even taken a car out I know basically where the braking point is going to be, give or take 5 metres. As a result it was extremely obvious to me that something was wrong. I tried changing all sorts of things and couldn't really make sense of it. Not only that but it's handling was so bad in low speed corners, so much understeer.

I then noticed a similar thing with the 2000GT-R yesterday, significantly longer braking distance while using the stock wheels. Again, couldn't really make sense of it, decided to change to custom rims for unrelated reasons, and immediately noticed a difference even though I hadn't changed anything else, it was suddenly back to normal. But here's the thing! I tried changing back to stock wheels and suddenly, I no longer had the braking problem with those rims either! Feeling very confused I decided to play around and see if I could notice any differences.

The important part (feel free to skip the above if you cba): I am confident that custom wheels bring handling differences to cars, even though I don't think I've seen any changes in PP rating. The two main differences I have observed have been a change in behaviour in corners, and a significant difference in rumble feedback in all areas of the track. I observed these differences with the 2000GT-R (which had been tuned to 295bhp/1200kg with wide body + aero mods, on sports hard tyres), which by default has 14-inch rims, so quite small relative to moderns cars, I think it can be bumped up to 18-inch with custom rims?

First, the handling behaviour: The difference is very subtle but if you drive 10 laps on default 14-inch rims and then do 10 laps of custom 18-inch + wide rims + wide offset wheels, you will notice the difference in the first corner - the custom wheels feel more settled throughout the corner, it feels much quicker to settle into the corner on turn in and overall corners are a smoother experience. It's hard to pinpoint exactly what is different but the easiest way to describe it is that the tyre feels stiffer, which makes sense. It doesn't feel like I have more grip, but the difference in handling was resulting consistently in slightly faster laptimes, something like half a second on average with 1:45 lap-times.

Secondly, rumble feedback: This one is pretty simple, on the standard rims there is significantly more rumble feedback than there is on larger rims with wide rims and wide offset. I wasn't expecting this change but again this was noticeable within 5 seconds of driving the different rims back to back, it's much more obvious than the change in handling. Not much else to say about this, it really is as simple as there being more feedback all over the track.

Is anyone else able to provide some thoughts or some of their own observations to the above? I am 100% confident that there was a difference in rumble feedback, I'm wary about the handling differences though. I feel like it could just be a placebo but at the same time, I did 10 laps with custom rims, then 10 laps of standard rims, and then 10 laps of custom again, and I was consistently faster with custom rims.

Also has anyone else noticed unexplained and unusual differences in braking performance on certain cars?
 
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I drove the Ferrari 308 GTB last night and it handled surprisingly well; nothing like the Mangusta which slides around all over the place. They're only 6 years apart when it comes to age but they drive as though they're 30 years apart. It's weird. On paper the specifications are quite similar so I'd expect them to handle similarly but they don't, even on the same tyre. I've always scoffed at the 308 and expected it to be crap but I was proven horribly wrong. Not bad for a car from 1975.
I’m in love with the 308, and I can’t believe it’s a 1975 car! 5 gears and can hit over 150… It’s going to be my first project car… I try to match up real life parts when I play GT. I put CH on it in stock form the mediums are way to grippy for a car in the 70”s imo, the stock CH tires are Michelin XWX. The highest place I got with the car in stock form is 2nd 🥈 on Tokyo… mostly I take 3/4th I got around 380 miles on the car and saved up for a new set of tires. Vredestein Sprint Classic (Comfort Softs)

For future upgrades I’m looking into exhaust, suspension, and brakes. For future future upgrade I want to do engine modifications… I love the driving in this game… The 308 is such a pleasure to drive I can’t wait for the build to be complete.
 
The thing is my FD is around 330 hp and 1270kg with aero front, and rear and it still snaps while the gr. 4 supra that i raced in wtc 700 is around 400hp and 1380kg and doesn't have that nasty snap oversteer at exit. Let's hope PD fixes the RWD cars on the next patch.
I did a little more tuning on the rear diff in the RX and it's WORLDS better than it was. Custom rear diff, 20 initial torque, 30 accel, and 50 braking. Before it was WILD on the brakes at speed, but now with some equal drag on decel, it helps to keep the car planted under braking.

Now I'm going to be adjusting it to make it a little more on edge again, it feels too safe now!
 
Cars are much more sensible for any modification we do. A simple tyre change can change completely how a car drives.
Putting a race tyre on a street car to get that easy win may not work anymore.
 
This is a 100 page long thread so far, so I'm going to assume I'm not the first person to ask this, but has there been any discussion about custom wheels having an effect on handling? Feel free to skip to the section labelled as important.

It's difficult for me to prove by myself so would really appreciate the thoughts of anyone else who has played around with custom wheels, but I spent quite a bit of time playing around with the 2000GT-R yesterday and I'm pretty confident that there is a small but distinct difference in handling when switching between stock rims and custom rims.

Forgive me for going a bit in depth with this, but since we first had that daily race at Deep Forest with 295bhp/1200KG restrictions, I have been tuning all sorts of cars to those restrictions so I can time trial them around Deep Forest, a fun way to see how even with identical BHP and weight figures, the cars and lap times can be significantly different. Doing this is how I first noticed some weird things going on with certain cars, specifically older cars that I'd purchased from the Legends dealership.

I don't know if anyone else has seen this happen, but I tried taking the Mangusta (with racing brakes - just like every other car I've done this with) round Deep Forest, and at certain suspension setups, the braking performance is atrocious, like 20-30 metres longer at the end of each straight. I probably wouldn't have noticed this anywhere else, but at this point I've done several hundred laps with cars that all reach roughly the same speed, before I've even taken a car out I know basically where the braking point is going to be, give or take 5 metres. As a result it was extremely obvious to me that something was wrong. I tried changing all sorts of things and couldn't really make sense of it. Not only that but it's handling was so bad in low speed corners, so much understeer.

I then noticed a similar thing with the 2000GT-R yesterday, significantly longer braking distance while using the stock wheels. Again, couldn't really make sense of it, decided to change to custom rims for unrelated reasons, and immediately noticed a difference even though I hadn't changed anything else, it was suddenly back to normal. But here's the thing! I tried changing back to stock wheels and suddenly, I no longer had the braking problem with those rims either! Feeling very confused I decided to play around and see if I could notice any differences.

The important part (feel free to skip the above if you cba): I am confident that custom wheels bring handling differences to cars, even though I don't think I've seen any changes in PP rating. The two main differences I have observed have been a change in behaviour in corners, and a significant difference in rumble feedback in all areas of the track. I observed these differences with the 2000GT-R (which had been tuned to 295bhp/1200kg with wide body + aero mods, on sports hard tyres), which by default has 14-inch rims, so quite small relative to moderns cars, I think it can be bumped up to 18-inch with custom rims?

First, the handling behaviour: The difference is very subtle but if you drive 10 laps on default 14-inch rims and then do 10 laps of custom 18-inch + wide rims + wide offset wheels, you will notice the difference in the first corner - the custom wheels feel more settled throughout the corner, it feels much quicker to settle into the corner on turn in and overall corners are a smoother experience. It's hard to pinpoint exactly what is different but the easiest way to describe it is that the tyre feels stiffer, which makes sense. It doesn't feel like I have more grip, but the difference in handling was resulting consistently in slightly faster laptimes, something like half a second on average with 1:45 lap-times.

Secondly, rumble feedback: This one is pretty simple, on the standard rims there is significantly more rumble feedback than there is on larger rims with wide rims and wide offset. I wasn't expecting this change but again this was noticeable within 5 seconds of driving the different rims back to back, it's much more obvious than the change in handling. Not much else to say about this, it really is as simple as there being more feedback all over the track.

Is anyone else able to provide some thoughts or some of their own observations to the above? I am 100% confident that there was a difference in rumble feedback, I'm wary about the handling differences though. I feel like it could just be a placebo but at the same time, I did 10 laps with custom rims, then 10 laps of standard rims, and then 10 laps of custom again, and I was consistently faster with custom rims.

Also has anyone else noticed unexplained and unusual differences in braking performance on certain cars?
Aint it because of the wide stuff? Maybe the difference is there
 
Ah, I believe the steering lock problem could be due to the wheel hitting the fender of your car because your car is either too low or too much downforce. happened to my r32 skyline and redbull X2019. i fixed the issue in my r32 but couldn't fix it on my redbull because you can't tune the vehicle height and the downforce on that car is ridiculous even on lowest setting.
Brilliant, that was it. I did add down force to the front, racing brakes and racing tires, too much stopping power for the springs to handle. Increasing the front ride height eliminated the steering lock.
 
This is a 100 page long thread so far, so I'm going to assume I'm not the first person to ask this, but has there been any discussion about custom wheels having an effect on handling? Feel free to skip to the section labelled as important.

It's difficult for me to prove by myself so would really appreciate the thoughts of anyone else who has played around with custom wheels, but I spent quite a bit of time playing around with the 2000GT-R yesterday and I'm pretty confident that there is a small but distinct difference in handling when switching between stock rims and custom rims.

Forgive me for going a bit in depth with this, but since we first had that daily race at Deep Forest with 295bhp/1200KG restrictions, I have been tuning all sorts of cars to those restrictions so I can time trial them around Deep Forest, a fun way to see how even with identical BHP and weight figures, the cars and lap times can be significantly different. Doing this is how I first noticed some weird things going on with certain cars, specifically older cars that I'd purchased from the Legends dealership.

I don't know if anyone else has seen this happen, but I tried taking the Mangusta (with racing brakes - just like every other car I've done this with) round Deep Forest, and at certain suspension setups, the braking performance is atrocious, like 20-30 metres longer at the end of each straight. I probably wouldn't have noticed this anywhere else, but at this point I've done several hundred laps with cars that all reach roughly the same speed, before I've even taken a car out I know basically where the braking point is going to be, give or take 5 metres. As a result it was extremely obvious to me that something was wrong. I tried changing all sorts of things and couldn't really make sense of it. Not only that but it's handling was so bad in low speed corners, so much understeer.

I then noticed a similar thing with the 2000GT-R yesterday, significantly longer braking distance while using the stock wheels. Again, couldn't really make sense of it, decided to change to custom rims for unrelated reasons, and immediately noticed a difference even though I hadn't changed anything else, it was suddenly back to normal. But here's the thing! I tried changing back to stock wheels and suddenly, I no longer had the braking problem with those rims either! Feeling very confused I decided to play around and see if I could notice any differences.

The important part (feel free to skip the above if you cba): I am confident that custom wheels bring handling differences to cars, even though I don't think I've seen any changes in PP rating. The two main differences I have observed have been a change in behaviour in corners, and a significant difference in rumble feedback in all areas of the track. I observed these differences with the 2000GT-R (which had been tuned to 295bhp/1200kg with wide body + aero mods, on sports hard tyres), which by default has 14-inch rims, so quite small relative to moderns cars, I think it can be bumped up to 18-inch with custom rims?

First, the handling behaviour: The difference is very subtle but if you drive 10 laps on default 14-inch rims and then do 10 laps of custom 18-inch + wide rims + wide offset wheels, you will notice the difference in the first corner - the custom wheels feel more settled throughout the corner, it feels much quicker to settle into the corner on turn in and overall corners are a smoother experience. It's hard to pinpoint exactly what is different but the easiest way to describe it is that the tyre feels stiffer, which makes sense. It doesn't feel like I have more grip, but the difference in handling was resulting consistently in slightly faster laptimes, something like half a second on average with 1:45 lap-times.

Secondly, rumble feedback: This one is pretty simple, on the standard rims there is significantly more rumble feedback than there is on larger rims with wide rims and wide offset. I wasn't expecting this change but again this was noticeable within 5 seconds of driving the different rims back to back, it's much more obvious than the change in handling. Not much else to say about this, it really is as simple as there being more feedback all over the track.

Is anyone else able to provide some thoughts or some of their own observations to the above? I am 100% confident that there was a difference in rumble feedback, I'm wary about the handling differences though. I feel like it could just be a placebo but at the same time, I did 10 laps with custom rims, then 10 laps of standard rims, and then 10 laps of custom again, and I was consistently faster with custom rims.

Also has anyone else noticed unexplained and unusual differences in braking performance on certain cars?
This is great analysis. I've read comments that widebodies, wide tyres, rim size all affect the performance. So I think it's plausible that PD have gone the extra mile and included the differences in rim stiffness, weights or even the aerodynamic properties. I'd also be curious if they show up in the decimals of the PP rating
 
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I did a little more tuning on the rear diff in the RX and it's WORLDS better than it was. Custom rear diff, 20 initial torque, 30 accel, and 50 braking. Before it was WILD on the brakes at speed, but now with some equal drag on decel, it helps to keep the car planted under braking.

Now I'm going to be adjusting it to make it a little more on edge again, it feels too safe now!
gave up tuning the spirit R FD not a competitive car online so I'll probably drift tune the car. I switched to Amemiya FD and my god that car is planted, my LSD setup is 8 initial, 30 accel, and 10 brake with the lowest downforce setup, it has more power, downforce, and same weight as the spirit R FD yet the same PP :irked:. it still bites when you're not smooth with your input though but manageable enough not to ruin your race, now my FD keeps up with the big guys in R34, R33, R32, and NA2.
Has anyone tried the Mangusta yet?

I bought and tuned it with the apology million, but not having any luck driving it. Steering locks in place while braking, with or without ABS and I checked to make sure CSA is really still off. I start braking, push the stick full in one direction and nothing happens until the car is down to 40 kph. You can't turn the wheel at all. It's nearly impossible to brake for a lot of corners on N24 since you approach them in a bend. Brake, lift, correct steering, brake again, go wide.

It isn't very controllable at speed in a straight line either, and you need to be very slow on corner exit to avoid oversteer. I added spoilers and set the down force to max to help with grip yet it still spins out very easily. I thought the Mark IV was a handful, this one is just painful to drive.

Anyway, any clue how to fix the steering wheel getting locked under braking. Doesn't matter whether it's sraight when you start braking, it just locks in place where it was when applying brakes.
Yep tried racing the mangusta online last night with stock setup and CM tyre at Nurburgring. first corner out of the pit a very slow motion titanic spin happened (don't know why but I laughed really hard when this happened), I wasn't expecting the car to spin at that slow speed but after you get used to the car more it's the easiest car to catch in GT7 from what I've tried so far.
 
Crazy to watch your first lap. Not my experience at all even though I had only driven it maybe 1km. So after watching your video, I did one myself, this is my only 2nd time driving the thing, first time running Nurburgring 24h in GT7 so I took it easy as I was learning the car and had a dramatic finish with the AI!

I totally get being turned off by your experience, but if I hadn't read your first comments on it, I would never have bought the car, and now it is quickly becoming one of my favorites! What a blast!



PS5, Controller with no aids/abs.

Great race, watched from beginning to end! Nice job.
 
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Yep tried racing the mangusta online last night with stock setup and CM tyre at Nurburgring. first corner out of the pit a very slow motion titanic spin happened (don't know why but I laughed really hard when this happened), I wasn't expecting the car to spin at that slow speed but after you get used to the car more it's the easiest car to catch in GT7 from what I've tried so far.
I'm currently taking the Mangusta over the mountain. It can compete against GR.4 at Bathurst (upgraded), pretty tough against pro AI, but fun to drive. It's tricky to get it over the mountain with impatient GR.4 cars behind you, but indeed it's not difficult to catch this car when it breaks out, it has good 'tells' and I've saved it far more than any other road car.

No GR.C car again in the legend car dealer :/ Which would be the most fun to drive:
Porsche 356 A/1500, Lamborghini Miura P400 Bertone or Ferrari GTO '84
 
As for wheels on the Hakosuka. I have three cars on 15” wide & wide offset. One car on 14” wide & wide offset. One with stock 14” and one on 13” wide & wide offset. All the cars with wide wheels have the widebody. I did a couple races with one 15” set up and the car on 13s. All cars only have race suspension, LSD and Race exhaust.
The car on 13s has noticeably more wheel spin during standing starts than the cars on 15s. They all still have a similar amount of over steer and lateral handling seems the same. I haven’t taken note of acceleration times on track, but I’ll have a look at their guesstimated performance times in the Car settings.
You could try them in the drag race missions to see if there's any 'real world' (:P) differences too.
 
This is a 100 page long thread so far, so I'm going to assume I'm not the first person to ask this, but has there been any discussion about custom wheels having an effect on handling? Feel free to skip to the section labelled as important.

It's difficult for me to prove by myself so would really appreciate the thoughts of anyone else who has played around with custom wheels, but I spent quite a bit of time playing around with the 2000GT-R yesterday and I'm pretty confident that there is a small but distinct difference in handling when switching between stock rims and custom rims.

Forgive me for going a bit in depth with this, but since we first had that daily race at Deep Forest with 295bhp/1200KG restrictions, I have been tuning all sorts of cars to those restrictions so I can time trial them around Deep Forest, a fun way to see how even with identical BHP and weight figures, the cars and lap times can be significantly different. Doing this is how I first noticed some weird things going on with certain cars, specifically older cars that I'd purchased from the Legends dealership.

I don't know if anyone else has seen this happen, but I tried taking the Mangusta (with racing brakes - just like every other car I've done this with) round Deep Forest, and at certain suspension setups, the braking performance is atrocious, like 20-30 metres longer at the end of each straight. I probably wouldn't have noticed this anywhere else, but at this point I've done several hundred laps with cars that all reach roughly the same speed, before I've even taken a car out I know basically where the braking point is going to be, give or take 5 metres. As a result it was extremely obvious to me that something was wrong. I tried changing all sorts of things and couldn't really make sense of it. Not only that but it's handling was so bad in low speed corners, so much understeer.

I then noticed a similar thing with the 2000GT-R yesterday, significantly longer braking distance while using the stock wheels. Again, couldn't really make sense of it, decided to change to custom rims for unrelated reasons, and immediately noticed a difference even though I hadn't changed anything else, it was suddenly back to normal. But here's the thing! I tried changing back to stock wheels and suddenly, I no longer had the braking problem with those rims either! Feeling very confused I decided to play around and see if I could notice any differences.

The important part (feel free to skip the above if you cba): I am confident that custom wheels bring handling differences to cars, even though I don't think I've seen any changes in PP rating. The two main differences I have observed have been a change in behaviour in corners, and a significant difference in rumble feedback in all areas of the track. I observed these differences with the 2000GT-R (which had been tuned to 295bhp/1200kg with wide body + aero mods, on sports hard tyres), which by default has 14-inch rims, so quite small relative to moderns cars, I think it can be bumped up to 18-inch with custom rims?

First, the handling behaviour: The difference is very subtle but if you drive 10 laps on default 14-inch rims and then do 10 laps of custom 18-inch + wide rims + wide offset wheels, you will notice the difference in the first corner - the custom wheels feel more settled throughout the corner, it feels much quicker to settle into the corner on turn in and overall corners are a smoother experience. It's hard to pinpoint exactly what is different but the easiest way to describe it is that the tyre feels stiffer, which makes sense. It doesn't feel like I have more grip, but the difference in handling was resulting consistently in slightly faster laptimes, something like half a second on average with 1:45 lap-times.

Secondly, rumble feedback: This one is pretty simple, on the standard rims there is significantly more rumble feedback than there is on larger rims with wide rims and wide offset. I wasn't expecting this change but again this was noticeable within 5 seconds of driving the different rims back to back, it's much more obvious than the change in handling. Not much else to say about this, it really is as simple as there being more feedback all over the track.

Is anyone else able to provide some thoughts or some of their own observations to the above? I am 100% confident that there was a difference in rumble feedback, I'm wary about the handling differences though. I feel like it could just be a placebo but at the same time, I did 10 laps with custom rims, then 10 laps of standard rims, and then 10 laps of custom again, and I was consistently faster with custom rims.

Also has anyone else noticed unexplained and unusual differences in braking performance on certain cars?
I think it's good that you're talking about this particular car, the KPGC10. I love this car and got 3 of them from the dealer because I want to implement different concepts with the car in the long run.
I've already extensively tuned my first one (yes, 18" rims are the maximum, but I think 17" looks nicer) and just like you, I chose the Deep Forest as the route for the set-up and tests. This route looks very easy, but offers an enormous variety of "key points" I also noticed the extremely long braking distance and no matter what I did to the car. He stayed much longer each time than he should have for a car of his weight with those brakes and tires. You can see this in a very extreme way when you activate the braking zones. The last 180 degree curve is particularly noticeable. The braking zone begins well before the 200 meter mark, you can brake later than indicated there, but at the latest at 150m you have to drop the anchor, which is actually totally pointless in a car still weighs 900kg. I don't want to talk about the extremely violent Power Oversteer, which I still don't have 100% under control.

But yes, some things seem strange to me, especially with such an old car if you install parts that don't "fit" the car at all.
 
I'm currently taking the Mangusta over the mountain. It can compete against GR.4 at Bathurst (upgraded), pretty tough against pro AI, but fun to drive. It's tricky to get it over the mountain with impatient GR.4 cars behind you, but indeed it's not difficult to catch this car when it breaks out, it has good 'tells' and I've saved it far more than any other road car.

No GR.C car again in the legend car dealer :/ Which would be the most fun to drive:
Porsche 356 A/1500, Lamborghini Miura P400 Bertone or Ferrari GTO '84
Forgot to say before, I'm glad your having a better time with the Mangusta now, it is a lot of fun the more you get to know it.

I took the Ferrari out for an Arcade race at Deep Forest. By comparison the Mangusta, much like my first impression, it is much more tame, but that isn't a bad thing. It feels planted and pointy, yet more than happy to step out in a controllable way. Hard to say which I prefer more, the Mangusta is certainly more of a challenge to drive, where the Ferrari isn't lacking in character either!

 
The more I play it the more I like the precision on a gamepad. Somebody had to think hard about it. It's not easy to build assisted controls with good car control. When you are very careful car reacts very well. It means the game needs very precise controls which was always for sims only. It's amazing to see it in casual game for everybody. It's a huge step forward to me.
 
This is a 100 page long thread so far, so I'm going to assume I'm not the first person to ask this, but has there been any discussion about custom wheels having an effect on handling? Feel free to skip to the section labelled as important.

It's difficult for me to prove by myself so would really appreciate the thoughts of anyone else who has played around with custom wheels, but I spent quite a bit of time playing around with the 2000GT-R yesterday and I'm pretty confident that there is a small but distinct difference in handling when switching between stock rims and custom rims.

Forgive me for going a bit in depth with this, but since we first had that daily race at Deep Forest with 295bhp/1200KG restrictions, I have been tuning all sorts of cars to those restrictions so I can time trial them around Deep Forest, a fun way to see how even with identical BHP and weight figures, the cars and lap times can be significantly different. Doing this is how I first noticed some weird things going on with certain cars, specifically older cars that I'd purchased from the Legends dealership.

I don't know if anyone else has seen this happen, but I tried taking the Mangusta (with racing brakes - just like every other car I've done this with) round Deep Forest, and at certain suspension setups, the braking performance is atrocious, like 20-30 metres longer at the end of each straight. I probably wouldn't have noticed this anywhere else, but at this point I've done several hundred laps with cars that all reach roughly the same speed, before I've even taken a car out I know basically where the braking point is going to be, give or take 5 metres. As a result it was extremely obvious to me that something was wrong. I tried changing all sorts of things and couldn't really make sense of it. Not only that but it's handling was so bad in low speed corners, so much understeer.

I then noticed a similar thing with the 2000GT-R yesterday, significantly longer braking distance while using the stock wheels. Again, couldn't really make sense of it, decided to change to custom rims for unrelated reasons, and immediately noticed a difference even though I hadn't changed anything else, it was suddenly back to normal. But here's the thing! I tried changing back to stock wheels and suddenly, I no longer had the braking problem with those rims either! Feeling very confused I decided to play around and see if I could notice any differences.

The important part (feel free to skip the above if you cba): I am confident that custom wheels bring handling differences to cars, even though I don't think I've seen any changes in PP rating. The two main differences I have observed have been a change in behaviour in corners, and a significant difference in rumble feedback in all areas of the track. I observed these differences with the 2000GT-R (which had been tuned to 295bhp/1200kg with wide body + aero mods, on sports hard tyres), which by default has 14-inch rims, so quite small relative to moderns cars, I think it can be bumped up to 18-inch with custom rims?

First, the handling behaviour: The difference is very subtle but if you drive 10 laps on default 14-inch rims and then do 10 laps of custom 18-inch + wide rims + wide offset wheels, you will notice the difference in the first corner - the custom wheels feel more settled throughout the corner, it feels much quicker to settle into the corner on turn in and overall corners are a smoother experience. It's hard to pinpoint exactly what is different but the easiest way to describe it is that the tyre feels stiffer, which makes sense. It doesn't feel like I have more grip, but the difference in handling was resulting consistently in slightly faster laptimes, something like half a second on average with 1:45 lap-times.

Secondly, rumble feedback: This one is pretty simple, on the standard rims there is significantly more rumble feedback than there is on larger rims with wide rims and wide offset. I wasn't expecting this change but again this was noticeable within 5 seconds of driving the different rims back to back, it's much more obvious than the change in handling. Not much else to say about this, it really is as simple as there being more feedback all over the track.

Is anyone else able to provide some thoughts or some of their own observations to the above? I am 100% confident that there was a difference in rumble feedback, I'm wary about the handling differences though. I feel like it could just be a placebo but at the same time, I did 10 laps with custom rims, then 10 laps of standard rims, and then 10 laps of custom again, and I was consistently faster with custom rims.

Also has anyone else noticed unexplained and unusual differences in braking performance on certain cars?

Will try different tyres later with this car and then upgrade brakes l mate.

Will also try my new and currently unused fanatec gt Pro with this...
 
Just checked. Weird. The 13” set up, I installed Weignt reduction 1(forgot about that) at 1012kg. However, it’s “Measure” 0-400 m is 16.61.

15”(1100kg): 16.59
14”(1100kg): 16.59

Yeah, I should take it to the drag race, at some point. ;)
Yeah not sure how I missed this but I am getting the same thing with other cars! And it's not just limited to size/width of rim, there is even a difference between the stock and custom rim! It also has a recorded difference in the handling performance.

I'm making a table now for with figures taken from the Magusta but changing the rims of a car can affect pretty much every recorded stat that is shown in the settings sheet. It does actually make a difference to PP rating as well.

I'll post results below, but even just switching from stock to custom rims (with the same standard rim width and offset) results in a change in performance. It doesn't look like there is any difference between the different custom rims available.

Thanks for pointing me in the right direction!

Edit: Right so as I said there are now confirmed changes between stock and custom rims. I looked at results from 3 different (tuned) cars and have compiled the results below.

Mangusta
Mangusta Wheels.PNG


2000GT-R
2000GTR Wheels.PNG


996 GT3
996 GT3.PNG


Results:

So as we can see across the three cars, there is a definite trend that applying certain upgrades can achieve.
1. Custom wheels have better acceleration figures - this is pretty straightforward, although not really that significant. Custom rims have better acceleration, especially when accelerating from a standing start. We can see with the Magusta that there is also a improvement in the 62-93mph acceleration figure, but it must be such a small difference that it does not show up in figures accurate to the nearest 100th of a second for the other two cars. The improvement in acceleration appears to be consistent across different suspension setups.
2. Custom wheels affect stability and rotation G performance - I'm not going to say that they are categorically better or worse yet, just that this is proof that custom rims effect handling. In my experience the 'real world' changes caused by the rims have been positive, on the 2000GT-R for example the numbers actually look somewhat worse than the stock rims but I found that I was significantly faster and that the car was a better drive on custom rims. The affect that custom wheels has on the handling figures is rather unique and I'm not sure if it's possible to replicate the changes via the suspension setup.
3. Rim diameter and rim width do not effect the figures recorded in the settings sheet, but wheel offset does - This one is quite straightforward, and although I'm not an expert I believe this follows real life physics. A wide offset results in wider track. Wider track generally results in less weight transfer (a good thing), and it appears that there is a general trend of more understeer at high speeds. Overall I think wider offset is probably a good thing on most cars.

I need to do more driving to work out if there are any unrecorded differences in handling caused by rim diameter or width, anecdotally I would have sworn that there was but this appears to be placebo. Also, and rather annoyingly that I didn't do this last week while there was a BoP race with road cars, I want to check if custom wheels have any affect at all on BoP locked cars, I don't think it will but just want to be sure with that (if you have a spoiler on for example, you do not get any aero benefit).
 
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I just tried GT6 on a gamepad and it's like I remember. Easy controls with rather good physics. Steering is very easy because steering lock is very limited and it's very hard to spin any car with big angle. Accelerating from corners is easy too, that could be physics but as we thought, cars don't slide too easy with proper tires. GTS had the same controls. So GT7 is really kind of revolution. Steering angle is not as limited as always was and car reacts very promptly to any input - maybe pedals are tuned too (faster). I am very satisfied yet.
 
I just tried GT6 on a gamepad and it's like I remember. Easy controls with rather good physics. Steering is very easy because steering lock is very limited and it's very hard to spin any car with big angle. Accelerating from corners is easy too, that could be physics but as we thought, cars don't slide too easy with proper tires. GTS had the same controls. So GT7 is really kind of revolution. Steering angle is not as limited as always was and car reacts very promptly to any input - maybe pedals are tuned too (faster). I am very satisfied yet.
Gt6 was really Amazing for its times. In my opinion gts was a step back in physics
 
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Sweet Jesus, the gravel physics are terrible. There is no "Oh, but this!", they're terrible.

I genuinely don't understand what the game wants from me. Braking normally sends the car into a violent slide like you're driving on black ice. I think this is something I've griped over before, but after coming back in wait for the April update, I'm about ready to either avoid these events altogether or chuck this right back in the digital bin.

I genuinely hate the gravel physics. How does one hate a series of calculations? :lol:
Yeah.. compared to dirt rally 2.0 or richard burns rally, gt is really bad. Ive stopped playing gt for a while.... Its just depressing how comically bad it is.

Also, i think this thread is about physics in gt, not about setting up cars that are handling bad. I could say that the fix for snap oversteer is as easy as driving under the limit or fittin RS in the rear and CS in the front lol. Maybe its just about git gud... All of the arguments have been regurgitaded ad infinitum already by selfproclaimed F1 drivers and gamepad physics experts

Thats not about the physics engine. Merely midigating the fact cars have a faulty physics model. Its been stated over and over again, backed up by claims with real world examples and physics (yknow maths, kinematics, driving dynamics and stuff).

Would be nice if we could separate setups and physics in this thread, for discussions sake, and keep it to a relevant discussion about the physics engine in a driving game.
 
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I hope all this talk about economy and microtransactions hasn’t distracted PD from also listening to feedback on physics. The wobbly bobbly weight transfer of road cars needs attention, and so does the sudden loss of tire grip. Driving a real car on a real circuit is not the extremely dangerous ordeal GT7 makes it feel like. The game basically teaches people to be afraid of cars as if they were all “widowmakers”.
 
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It just feels off. I play on a pad (i know blah blah blah) but the wheels feel like they are on a switch and the moment you push the car just a tiny bit over the limit it wants to kill you. Frustrating because I like the physics more than sport but this one issue with the physics is keeping me from fully enjoying the experience. I don't want the physics dumbed down but I don't want it to be hard just for the sake of being hard as I know its not this hard irl.
 
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