You make a fair point as I have always suffered from this in all sims,. The only thing that helped was my friend's motion rig with triple monitors...he even had some sort of a fan blowing air towards my face, but the only thing that silly gadget did was dry my eyes out.
Words have a way of failing us...think we can all agree that the 'limit' is the narrow/broad window of slip for a given tire that provides the highest level of grip...and for me personally, I also consider how a tire behaves beyond the limit...I used to have a lot of fun on cheap all-season tires during my youth -- it was never about pace, rather trying desperately to be dancing on the limit like the pros...then failing irreverently, and learning to counter with beautifully subtle inputs because the tires were so forgiving.
Get yourself a cheap set of tires during the hottest days of summer and slide around til the cows come home. I still do this on occasion, best $200 ever spent!
I would like to add...the level of grip for a car/track/sector/corner depends largely on driver inputs. If you are subtle, yet precise with inputs, know how to load and balance the car on entry, then you will find more grip, especially in the transient stage...this applies to all parts of a corner. If you are ham-fisted with your inputs, you will demand too much from each axle/tire and will never get to utilize the full potential that is there for you to play with.
Difficult to explain in words...
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