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- SpacedustDaddy
Oh, I observed this too. Just didn’t post about it. While watching my replays after I’ve spun out, I noticed my car just pulls away gently the tyre gripping the tarmac road surface realistically. Controller user by the way and TCS off I might add.THE TIRE “SLIPPING” AT LOW SPEEDS IS FINALLY GONE!!!
For years GT games have had this weird issue where the driven wheels visually spin like they’re on ice during even the most gentle of driving (like if you were driving in real life and pulling away from a stop sign).
The tires themselves didn’t screech or act like they were sliding. But visually it was very obvious that something was wrong. @Scaff is the one who first brought this to my attention and I hope they still use these forums as they could definitely describe it much better than myself.
As of right now, it appears that this issue is finally gone. No more weird spinning of the tires at 2 mph as if they don’t actually interact with the track surface.
I don’t have any good before videos to compare, can maybe try to upload something of how it currently is, but that doesn’t really describe the problem they fixed.
Was going to make this its own thread since it’s been such a stupid yet recurring issue for years now, but decided this may be the best spot.
Unfortunately I’ve been working a lot lately and haven’t had time to really pick up on if this has been fully reported on or not.
I feel that goes in hand with what the patch notes mention about controller inputs being improved.
Edit:
From a race launch.
From a stop to stand still, hard launch, soft launch and half throttle acceleration.
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