Alright dudes, been in game for a couple hours now.... as soon as I could, jumped into my Toms Supra and did the GR.3 Lago Maggiore race a few times.
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@Scaff. This game is ACC without the really, really good FFB. If you drive realistically, the physics are actually good. If you
video game your inputs.... good luck
- on that note, the FFB IS HORRENDOUS!!!!! Why
the fork would PD task fanatic with making a GT specific DD wheel, and not incorporate the FFB data to make use of it!!!! I honestly think the FFB is better in GTS. Like you said in your vid, barely any feeling over kerbs and rumble strips. Disappointing really.
- the linear throttle and brake are excellent!!!!! absolute game changer for brake and throttle modulation.
- as a cockpit view only guy, I tried both head-bobble modes, settled on the default. But I will say this, the cockpit view does have more movement in the way of head movement, looking towards apexes, it just feels more lively. Its extremely subtle and nowhere near where a proper sim should be. But its a NOTED improvement.
- Here's a big surprise... in that group 3 race on hard difficulty,
the AI wasn't horrible!!!!!! No weird braking, no weird lines. I even got dived on a few times!! Goes without saying that its not AC-good in the AI department, but in group 3, it was good. In the first few races of the Japanese Compact book, the AI was horrendous!!!
About to do a deep dive into all the licenses and menu pages, but my gut reaction from that GR.3 race I've ran a few times now, I'm pleasantly surprised!!
EDIT: Loving the waste gate noise out of the Tom's Supra!!!
@XSquareStickIt @Pickle_Rick74 @Vic Reign93 @QTip8329Wags