- 87,088
- Rule 12
- GTP_Famine
New screenshot! I got it from the trailer aboveView attachment 970519
I think someone should try to replicate the shot in GTS just to see it.
Okay, this is the best I can do:
Last edited:
New screenshot! I got it from the trailer aboveView attachment 970519
I think someone should try to replicate the shot in GTS just to see it.
That's why I'm asking in my second question. If PD aren't remodelling, how much work is involved for the ray tracing? That'd be 339(including the Lewis Hamilton VGT and GR.4 Supra, plus the GR Yaris) cars, potentially, done.Considering a large majority of the cars we saw in the trailer were from GTS, I’d imagine most if not all the work PD’s done to prepare cars for GTS is also preparing them for GT7.
Looks pretty good but unfortunately, it’s impossible to get a clear screenshot from that small 2 second clip because the car moves so quicklyOkay, this is the best I can do:
Okay, this is the best I can do:
From the recent PS5 launch trailer - Willow Springs?
GT7(?)Okay, this is the best I can do:
I mucked around with the white balance and colour correction to get the desert floor close to the same colour (I think I went a bit too red there my other screen is slightly more blue, so it's tough to get it right), but the time of day I used was the only one I could find that had the lighting coming from the right direction.Looks like the time of day is a little different
It's possible. But I have a feeling the color correction and the saturation in the trailer are edited, because PS5 trailer.Perhaps GT7 has more, or different, times of day... or dynamic TOD?
We can see the reflections of the rear view mirror at a more favorable angle.Where have the ray-trace reflections gone?
Well that's just great. I managed to score a launch day PS5, picking it up on Thursday, and I've got nothing to play on it...
That's why I'm asking in my second question. If PD aren't remodelling, how much work is involved for the ray tracing? That'd be 339(including the Lewis Hamilton VGT and GR.4 Supra, plus the GR Yaris) cars, potentially, done.
Maybe we can activate lights at any time of day.I mucked around with the white balance and colour correction to get the desert floor close to the same colour (I think I went a bit too red there my other screen is slightly more blue, so it's tough to get it right), but the time of day I used was the only one I could find that had the lighting coming from the right direction.
Perhaps GT7 has more, or different, times of day... or dynamic TOD?
Oh, that's fine. I don't know how the rendering works. Just asking to get some understanding. 👍I don’t see how ray tracing affects model development, ray tracing is part of the rendering/lighting engine.
Astro's Playroom comes preinstalled with the console... Not GT7 but reviewers say it shows the DualSense features very well!
I know exactly what you're saying here. If you haven't already; try using the PS controller with the motion sensing settings for steering instead. You'll notice the car wheels will then turn in time with the steering wheel (no delay etc) and controller movements will turn the wheels at the correct speed for your motions. It solved the issue for me, and is actually quite emersive once you get the hang of it. You just need a seat with arm rests, otherwise arms will get tired when suspended in front of you!...
I'm not sure if I'm misunderstanding you, but you know the streering wheel doesn't track the angle of the front wheels in a real car right? I'm not sure what the issue with it not doing so in a game would be. I'm sure you can change the steering sensetivity to better match what you want, though if you can get it to exactley how you want I'm not sure.Yeah but i dont really play with the motion sensor but still thanks for your advice.
Iam such a big GT fan but this steering issue kills all my excitement. Back then i would get each new GT day 1 and play it for years. GT Sport and GT 7 are a exception unfortunately. It killed my excitement so much that i dont even follow GT anymore, i just saw the Trailer by coincidence on youtube...
I don’t see how ray tracing affects model development, ray tracing is part of the rendering/lighting engine.
To be honest I think the C7 footage is either GT Sport with a different time of day, or some in-between "post GT Sport" build. I can't see any evidence of ray tracing whatsoever here:
And at such an extreme angle the mirror would have a very pronounced reflection:
View attachment 970697
And GT7's ray tracing is hardly subtle, it's very nice and noticeable in the initial trailer:
So yeah, I'm not convinced this is GT7.
You don't say!About these comparisons, the clip in the trailer could just be a cinematic not exactly representative of how it will look.
I was getting scared thank you for clarifying it!We can see the reflections of the rear view mirror at a more favorable angle.
View attachment 970648
To be honest I think the C7 footage is either GT Sport with a different time of day, or some in-between "post GT Sport" build. I can't see any evidence of ray tracing whatsoever here:
And at such an extreme angle the mirror would have a very pronounced reflection:
View attachment 970697
And GT7's ray tracing is hardly subtle, it's very nice and noticeable in the initial trailer:
So yeah, I'm not convinced this is GT7.
That’s what I meant by the post-GTS part. We’ve seen that GT7 will have ray tracing, I just think this specific clip is either from an old build or from a modified GTS build.It's probably footage of an old build of GT7 they had laying around. Given the playstation site even advertises ray-tracing as a graphical feature, it would be weird for the final game to miss it.
Well that's just great. I managed to score a launch day PS5, picking it up on Thursday, and I've got nothing to play on it...
They also advertised it for Demon Souls but in the end the game hasn't any ray tracing, i think it will be the same with GT7, i don't think the ps5 can handle 4k 60fps with ray tracing, maybe it it can do it with lower res or half of the frames but 4k/60 with raytracing it is to much to handle even on the latest high end Nvidia GPU's.It's probably footage of an old build of GT7 they had laying around. Given the playstation site even advertises ray-tracing as a graphical feature, it would be weird for the final game to miss it.
Your ps4 games...simple.
Sure, if you were gifted or won a PS5. Pretty difficult to play PS4 games on a PS5 if you haven't bought one.Yeah but I could have done that without spending $600...
That’s what I meant by the post-GTS part. We’ve seen that GT7 will have ray tracing, I just think this specific clip is either from an old build or from a modified GTS build.