Yeah,...not super excited in all honesty.
In terms of positives, tuning and customization got a
massive boost in options, which is fantastic. Customization has always been one of GTs major weak points compared to its competitors, so it's genuinely great to see that aspect get a lot of love. I highly doubt that every road car has a widebody option, but its still neat to see that. The livery editor also looks to be solid (I put in a very small amount of time to GT Sport, so I never used the livery editor). I always felt like the perfect livery editor would be something that has the depth of Forza, with the intuitiveness/ease-of-use of the more recent NFS games. Based on what was demonstrated, that seems to be the case with GT7. And the game does indeed look breathtaking based on the PS5 footage shown.
Unfortunately, there's a lot more downsides (or really mehsides) than upsides. A lot of the features that were given the most attention are things that we've already seen in previous GT titles (world map, used car lots, music replays), things that are pretty much the bare minimum for any modern racing game sequel (new cars, "new" tracks, improved audio), or things that I pretty much expect from PD to begin with (physics updates, graphic updates). The only genuinely "new" feature is the Music Rally, which is...cute...I guess?
Meanwhile, there was literally zero information given about AI which, while not surprising given PDs history with this aspect, is greatly disappointing for those who want to actually, well, race in a racing game. The career mode seems to be
very lacking compared to previous titles, and set up in a really strange way, as it seems to be mostly based on visiting tracks and doing challenges, rather than having a large roster of specialized single races and championships available in a designated location(s). Also a bit worrying that there was nothing mentioned about the PS4 version, and still I greatly dislike that the game has to be connected online
just to save progress, let alone have access to a significant amount of the game, with no good reason given as to why that's the case.
This is also much more of a personal gripe, but I really don't like the (to me) very strange performance class system. I still think it doesn't look right having FIA GT3 cars share the road with and somehow be equal to the DBR9 GT1, F1 GTR, and (relatively) modern Super GT GT500 cars. It sill baffles me that PD doesn't have multi-class Super GT racing (among other possibilities) given their close ties to the series. Hell, they even show a Le-Mans style race during the stream, with a group of LMP1 and GT cars sharing the track as a way to show off the custom race creator, so its not like they don't know its a thing.
I'm glad that there's a lot of people who are very hyped about GT7, but for me there's not nearly enough to get me super excited, which also means that there's not enough here for me to justify trying to get a PS5 right away, which is genuinely disappointing. All I can say is that I hope that there are some really neat things that, for some reason, PD aren't showing right away, but I'm not holding my breath.