Gran Turismo 7 takes center stage in an all-new State of Play, arriving Wednesday at 2pm Pacific:

  • Thread starter GlamFM
  • 1,381 comments
  • 147,246 views
Why shouldn't he be here? He's a Gran Turismo fan, he has an intereste in the game but feels it doesn't meet his expectations. He's allowed to be here and feel that way and express those opinions just as much as everyone who loves what they've seen so far has a right to their opinion and to express that here.
Mmm, it doesn't work like that, if I don't like something anymore I don't go around repeating it 300 times in every discussion, I just avoid and move on.
It seems to me that he wants to convince others to support his thinking and I don't know why.
 
Horizon 5 achieves this remarkably well.

Horizon 5 still has you racing for more then 50% of it.

Like I said, racing is obviously a major component but it’s not the main draw of the game.

Then what is? And how much of that ultimately loops back around to a racing framework that, from my eyes, looks the same as most other GT games from its modern history?

It's a circular logic. If one major aspect of a game is bad, like say the shooting mechanics or driving physics of a GTA game, is bad, then you are basically telling people to push through an otherwise bad experience simply to get to something they may or may not enjoy.
 
Mmm, it doesn't work like that, if I don't like something anymore I don't go around repeating it 300 times in every discussion, I just avoid and move on.
It seems to me that he wants to convince others to support his thinking and I don't know why.
Well, this is a discussion forum about Gran turismo, and people are discussing it. Discussion come and go and rinse and repeat. Are you suggesting only people who are positive about Gran Turismo should stick around and stick with a discusion?

I think he's questioning the thinking of people who don't agree with him, but I know from personal experience me and @Samus don't want the same thing from our own idea of a perfect next GT title, but because I can back up my reasoning logically and accept his reasoning is just as valid as mine it's fine. If I said the AI in GT doesn't matter because it's not a racing game then that warrants questioning. And rightly so IMO.

If you want to debate sometihng with @Samus then debate it, don't question why he's here, question his points. He isn't going to be right every time so if you think he's wrong, plug away (at the point not the person).
 
Last edited:
Mmm, it doesn't work like that, if I don't like something anymore I don't go around repeating it 300 times in every discussion, I just avoid and move on.
Yes, it doesn't work like that for you. For others, they may want to actually voice their concerns about the game, especially if it's concerning an aspect that has been consistently lackluster for years, despite the head of the series making claims entry after entry that said aspect has seen improvements, when it clearly hasn't.

If you don't like what's being said, nobody's forcing you to engage. If someone's posts bother you that much, there's an ignore button. If someone's posts break the AUP, you can and should report them.
It seems to me that he wants to convince others to support his thinking and I don't know why.
Perhaps, perhaps not. But Samus, as well as some other users making similar arguments as him, have raised some valid criticisms. If you don't agree with them, you should argue his points, not his motives.
 
Last edited:
Then what is? And how much of that ultimately loops back around to a racing framework that, from my eyes, looks the same as most other GT games from its modern history?

It's a circular logic. If one major aspect of a game is bad, like say the shooting mechanics or driving physics of a GTA game, is bad, then you are basically telling people to push through an otherwise bad experience simply to get to something they may or may not enjoy.
Car collecting has always seemed like the main draw to me, especially with Polyphony's focus on automotive history and including many different variations of the same car. Obviously racing is a major component of the game, but the series has always struck me as a car game first and a racing game second.

I know this is a hard thing to argue for or against because it's all subjective, but my experience has been that the racing experience isn't really BAD, just a little boring. It's not as in-depth as other sim titles, but that's never mattered to me.
 
I mean, even if some people think I hate GT with every fiber of my being, I don't. I can very easily play the older titles and gain enjoyment from them.

The issue is that the new games are, by this point, only seeming to introduce 'new things' that either fuel Kaz's desire to play the game he 'envisions' is how one should play, and more specifically, how that vision basically comes down to 'rehash GT4 with better graphics' or seem like features who's shelf life won't be long as anything other then a novelty. Except for one time where he went and recreated iRacing but with FIA backing because it fulfilled a dream he had during a keynote speech almost a decade and a half earlier. And well, I am older. I would like to see something different from the GT series that isn't just a kneejerk reaction to sales failures because they didn't take the time to listen and to fix major issues that have plagued the series for years by this point.

I'd love to have fun with a modern GT game again. And if Polyphony manage to do that, I will give them the full props deserved for that. But from modern history, habits of both the company and the man himself, and what I have seen with my own eyes? I don't have much hope, and it seems to be a common viewpoint.
 
Last edited:
Like I said, racing is obviously a major component but it’s not the main draw of the game.
Why is the racing bad, then? Wouldn't it make more sense to either improve the AI and make the racing component good, or to just get rid of the racing altogether and focus on the "car collecting"? Surely if GT is actually meant to be such a specific, esoteric, niche game, and not a racing game, there would be no reason to try and fit racing in there when's it bad anyway? Or they could at least try to make it good.

Obviously it is racing game. It's just a racing game with depressingly abysmal AI. It's fine to point that out. It's even fine to point that out and still love the game.
 
Looks like it but there's tyre squeal and splashing sounds at the same time. Weird

The tyre squeal sound is probably just hard-coded into the game every time you brake. Compared to GTS where puddles had no type of visual interaction, puddles here actually have representation of cars going over them and splashing water so it would be weird not to have hydroplaning. Typical of PD not to mention anything about it so now we are again left guessing :lol:


 
Last edited:
The tyre squeal sound is probably just hard-coded into the game every time you brake. Compared to GTS where puddles had no type of visual interaction, puddles here actually have representation of cars going over them and splashing water so it would be weird not to have hydroplaning. Typical of PD not to mention anything about it so now we are again left guessing :lol:



Somebody showed an example of the car hydroplaning earlier today.
 
Car collecting has always seemed like the main draw to me, especially with Polyphony's focus on automotive history and including many different variations of the same car. Obviously racing is a major component of the game, but the series has always struck me as a car game first and a racing game second.
That's genuinely great for you. For the general consumer base, which very much includes a bunch of people who don't have a deep interest in cars, GT7 is a racing game first and foremost. To that end, it should be a top priority that the actual racing experience, which is what draws in a lot of people outside of the GT fanbase, is as enjoyable as possible, so that people who are more interested on racing than collecting have a reason to stick around.

As it stands, the racing product in GT7 looks no better than any previous entry, despite Kaz saying time after time that there's been improvements. At a certain point, that's gonna get very old, very quickly.
I know this is a hard thing to argue for or against because it's all subjective, but my experience has been that the racing experience isn't really BAD, just a little boring. It's not as in-depth as other sim titles, but that's never mattered to me.
Then wouldn't be worthwhile if PD made changes to the racing so that both the racing and collecting cars was fun, rather than having one half be fun, and the other be boring?
 
Last edited:
Mmm, it doesn't work like that, if I don't like something anymore I don't go around repeating it 300 times in every discussion, I just avoid and move on.
Then it’s probably because you never liked it very much to begin with.
 
Last edited:
Not a single new track is inexcusable, but not surprising since they don't even bother updating Interlagos new paddock / pit area (completed in 2019).

If they can't update a currently licensed track, do you really think they'll add newer ones?!

So much for "realism"... Kaz really lost his way all the way back GT5 developlment and never recovered. IMO, he should spend less time "dreaming" about stars and actually working on making a racing game.
 

Attachments

  • 379109_937449_8_autodromo_interlagos_080520_foto_josecordeiro_0173-1.jpg
    379109_937449_8_autodromo_interlagos_080520_foto_josecordeiro_0173-1.jpg
    104.5 KB · Views: 15
Last edited:
Car collecting has always seemed like the main draw to me, especially with Polyphony's focus on automotive history and including many different variations of the same car. Obviously racing is a major component of the game, but the series has always struck me as a car game first and a racing game second.

I know this is a hard thing to argue for or against because it's all subjective, but my experience has been that the racing experience isn't really BAD, just a little boring. It's not as in-depth as other sim titles, but that's never mattered to me.
Racing was always the core gameplay focus though. You can race without actively collecting cars but you can't collect cars without racing. There is no other way to earn credits or acquire cars.

If PD really wanted the cars to be the focus and just driving them then they would make all of the cars available to drive without having to go racing. But they never have.

There are some cars in GTS I'll never drive because they're too expensive and require too many hours grinding races. That's no driving game.
 
Last edited:
Mmm, it doesn't work like that, if I don't like something anymore I don't go around repeating it 300 times in every discussion
Then use that same train of thought and drop it and move on if you don't like what's going on. Surprised you don't see the irony there.
 
Last edited:
Racing was always the core gameplay focus though. You can race without actively collecting cars but you can't collect cars without racing. There is no other way to earn credits.

If PD really wanted the cars to be the focus and just driving them then they would make all of the cars available to drive without having to go racing. But they never have.

There are some cars in GTS I'll never drive because they're too expensive and require too many hours grinding races. That's no driving game.
I guess we could be unkind and say it isn't a racing game because the AI is wholly pretty rubbish and thereby any element of racing is null and void.
 
As a guy that went from Atari all the way to Playstation 5, left my PS1 on pause while I went to school to complete the 8 hour endurance race, through to spending countless hours golding licences or redoing the sunday cup, FF cup etc until my fingers were sore.

Then having to have no GT in my life because of GTS which is a game that disrespected not only car enthusiast but just gamers quite honestly, worse than GH HD or Prologue.

I'll be honest, I'm not much of a graphics guy 4k/8k/1020p it doesn't make a difference to me, I have a million K stepping out of the house and picking the car or the motorbike so realism....yeah its a game.

All that fluff and the whole music crap aside (GT soundtracks.....awesome, replay music cool if im in the mood, rally music thing....errrrr)

The game really feels like it will be the game I remember. The issue is I am now 40 years old and none of these cars are new to me. I know them all.

But the 14 year old me didn't. And it opened up a world of cars to me that I hadn't even seen let alone driven.

So I maybe with some sadness realise that this GT will be the first GT to a lot of people that don't even know what a Renault 5 looks like and then they get to drive it....

So I see this as the game I never knew I wanted at this age, but also as a game that will get people excited about cars and motorsport.

I wish I was 14 again.
 
Well, this is a discussion forum about Gran turismo, and people are discussing it. Discussion come and go and rinse and repeat. Are you suggesting only people who are positive about Gran Turismo should stick around and stick with a discusion?
Generally speaking because some of the "discussion" comes across more like thinly veiled bragging.
 
The tyre squeal sound is probably just hard-coded into the game every time you brake. Compared to GTS where puddles had no type of visual interaction, puddles here actually have representation of cars going over them and splashing water so it would be weird not to have hydroplaning. Typical of PD not to mention anything about it so now we are again left guessing :lol:



Pfft, nah you see, replays with a beat are much less important than trivial things like physics and racing... 😂
 
Photography wasnt even a feature until several games in, GT1 wasn't jazzy either. As far car information, it was out of the way because it was a supporting feature, not a primary one that GT7 is placing it as
When I feel like nostalgia playing some GT1, I have to use the Japanese version at this point, just to hear that JDM Jazz. The North American version's obnoxious menu music hasn't aged well.
 
It is really depressing to see a GT pre-release promo fall in to comment quoting bitching. No forum is immune :S
But being passive-agressive about people not sharing your opinions is totally normal, right?
I think a lot of people forget the whole reason this game exists.

It was a game built on cars, the racing wasn't the point. It is the difference in cars that make it fun.
That does not excuse the bad racing whatsoever. If Gran Turismo was not about racing (which is wrong, but whatever), they should either not have racing in it or at least make it good.
 
hink a lot of people forget the whole reason this game exists.

It was a game built on cars, the racing wasn't the point. It is the difference in cars that make it fun.
Really, again? Find me one single quote from Kaz or anyone at PD over the last 25 years openly staying that Gran Turismo is not about racing and that it wasn't the point of the game.

If it was all about the cars, why does every game lock them behind racing? See that new 1929 Mercedes in GT7, a magnificent car, amazing to look at with all its detailing on show and surely unique to drive.

If you want to just experience that car, drive it, photograph it, PD would like you to go racing and earn 20 million credits, which going by past games is going to take many hours.
 
Last edited:
I lurk but don't post a lot.

Damage:
But being passive-agressive about people not sharing your opinions is totally normal, right?

That does not excuse the bad racing whatsoever. If Gran Turismo was not about racing (which is wrong, but whatever), they should either not have racing in it or at least make it good.
Hey having opinions is alright, that is life. It is not the real world but yeah I get it. But I literally posted my opinions before that??

What is bad racing? Diving up the inside or doing 4 hours of trying to avoid the car in front without hitting them?

Racing is what you make it, you either challenge or abuse the AI or you try to avoid them. It isn't much different in real racing to be honest and the physics are what better than the psychology when racing.

Racing the AI is what I grew up on. I had never raced before but now 30 years down the line I give them room, sure I can smash up the inside with no consequence....but you make your own game
 
Back