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Wrong direction then, going by the last 10 years.I think PD has moved away from the radical days of GT. They're about that classiness now.
Wrong direction then, going by the last 10 years.I think PD has moved away from the radical days of GT. They're about that classiness now.
I'm almost sure it's a pic from E3 2016.Just got an email with a countdown timer from Playstation about E3.
In the backround we can see GT Sport!
Anyone else who got this email too?
Yes, it seems to me that obtaining an SR rating of "S" is too easy as it stands.All depends on how they weight incidents vs time driven clean. Once people figure out the tradeoff it'll be easy enough to just bump someone off here and there and maintain a good rating.
I haven't seen any information about final networking methods to be used, if there's dedicated servers on PD side running then 32 isn't a problem, how much it might cost on rendering distance is another thing. 256 player online on MAG with ps3 is still Guinness record..Yeah, there's no way they get 32 players working with their P2P architecture. 16 was pushing it on PS3 as I recall. With dedicated servers maybe, but I still think that they asking for trouble purely because of the number of things players can do to make it awful, even if all the technical problems are solved.
I ****ed up your race. I think it was the last one, but I agree with you. The problem I also have is that players dive into corners as if the finish line is right after. Besides that I'm curious if players even use the ability to see if someone is beside them. Way to many times did I, as well as many others, get pushed out wide when someone couldn't hold their line.Nürburgring+GR.4=
I won't race this combo anymore. Even if you have a much faster Scirocco, there is always a (slow) wall of red in front of you, you can't pass. There are pretty fast guys in GT-Rs, but mostly the people think, they have a GT-R and they own the track. I begin to hate this car.......although it's to awesome to hate.
They need to pull off some serious magic at E3 and fix a release date in the very near future. That is a July/August release. Can't see it surviving against the compétition otherwise.
With what I've played in the beta and what we have seen since the copperevent I am very pessimistic about GTS's future. If this turns out to be a disaster I expect Kaz to pull back and Sony taking serious charge of the series.
Seems we are up for the battle of racing games at E3. I hope everyone sorts their big guns including PD.
I agree, i have loved previous gt games but this one could end up being a disaster for pd, the beta looks very unpolished an indication of final product, engine sounds are still vacuum cleaners, and if there is a need for PS PLUS to play multiplayer, that is going to destroy the game and the community with the game heavily based on multiplayer, and a huge community that does not have PS PLUS.
Actually, I wonder what the percentage of online PS4's that have PS+ is...?
I'd guess it was actually quite high, no?
Not to mention the free trial and shorter subscriptions..There are 26,4 millions of PS+ subscribers, 70 millions of PSN users and around 58 millions of PS4 sold.
The number of PSN users may be distorted because it is not uncommon for the same user to have multiple accounts.
Personally I think that would be a disaster. Console DLC has a pretty expected price range and I can't see millions of people paying $60-80 for DLC for this game when they used to pay that same price and get 50 tracks and 1200 cars and Forza is fast approaching that ballpark with current gen assets for a flat price. A brand new game might get away with that kind of pricing model but not one of the big two. IMO of course.As long as we're on the topic of PS+, does anyone else think that GTSport would be better off going the World of Tanks route?
From what I have been reading about the beta, this does not seem like a game warranting a $60 price tag, and as mentioned today, a PS+ requirement could mean a serious restriction on how many really buy/play the game. Online-centric games generally tend to tread around the free-to-play model and I think GTS would be an interesting addition to that model.
- Free to play
- Charge for certain cars
- Charge for boost packages (car discounts, extra credits after events, stuff like that)
- No PS+ required
As long as we're on the topic of PS+, does anyone else think that GTSport would be better off going the World of Tanks route?
From what I have been reading about the beta, this does not seem like a game warranting a $60 price tag, and as mentioned today, a PS+ requirement could mean a serious restriction on how many really buy/play the game. Online-centric games generally tend to tread around the free-to-play model and I think GTS would be an interesting addition to that model.
- Free to play
- Charge for certain cars
- Charge for boost packages (car discounts, extra credits after events, stuff like that)
- No PS+ required
Personally I think that would be a disaster. Console DLC has a pretty expected price range and I can't see millions of people paying $60-80 for DLC for this game when they used to pay that same price and get 50 tracks and 1200 cars and Forza is fast approaching that ballpark with current gen assets for a flat price. A brand new game might get away with that kind of pricing model but not one of the big two. IMO of course.
I hate it when games pretend like they're free but then they lock most content away behind a paywall. I like the subscription model better, because it's clear what I pay for and game progression is linked to how I play rather than how I pay. It seems more honest to me.
50 tracks aren't there. They are launching this game with less than 20 tracks by last official announcement, some of those fictional. I think you missed the point about car DLC pricing being pretty standard so far. It averages around $US1/car in most games I'm familiar with. I can't see very many people paying much more than that for car DLC. Sure millions will play the free version but, in order to break even with even GT6, the worst sales by far of the franchise, they'd have to sell $60 of DLC to 5 million people and I don't see that happening with that price structure.Forza has a single-player mode, and GTS evidently does not unless PD drops a bomb at E3.
The 50 tracks would be there and, say, 90% of the cars. Maybe $60 a year for a premium account which helps with grinding. And "premium" cars would not be so much. Low-class cars $5 and maybe up to $20/30 for exclusive high-tier racing machines.
You would get millions and millions playing and extend the life of the game for years and GT7 could come out in the future as their "regular" GT game.
It's just this online-centric focus; while I prefer racing online, I just don't see a game with such limited solo features warranting a $60 price tag. I wish I could try the beta, but from what I have seen I will not pay AAA price for this title, especially with so many great games already out or coming out this year: Assetto Corsa, Loeb Rally Evo, DiRT Rally, DiRT 4, Project CARS 2, F1 2017, WRC 7.
The only thing locked behind a paywall are the premium tanks which make up about 5% of the content. They are underpowered but give special crew training and silver bonuses. As a whole, paying and free players are playing the exact same game. No one is being left out. And people with premium accounts are just reducing the grind to get to top-tier tanks. And there is no imbalance since top-tier tanks don't play with low-tier tanks, just as GT3 cars don't compete against street cars.
And WoT has frequent events where you can win premium tanks for free. The events are usually performance-based. GTS could have events where you win a special livery if you get 10 podiums in clean races. Or win a free premium car if you race 100 clean races.
People like this make me not want to race anymore...
There are already instances where this rating system isn't doing a good job at that. It'll be pretty hard to actually remove people like this, especially if they build up their rating first.Remember GT Sport will have a "clean-fairness rating system"... Players like him will be "marked as dirty" and people will know it and will kick him out of rooms easier
The system has been in effect thoughout the beta and he's already earned a decent safety rating. If the system fails to penalize contact to a sufficient degree, this type of behaviour will inevitably occur because drivers will figure out how many incidents they are allowed before it hurts their rating and simply meet that target every race. Not everyone will do that, but there is no way to know who these people are in open lobbies until it actually occurs, which really makes it not much different than GT6 to a great degree.Remember GT Sport will have a "clean-fairness rating system"... Players like him will be "marked as dirty" and people will know it and will kick him out of rooms easier
@WheelmanSteve @Quakebass i hate that bug too. It's not happening in qualification runs. Only when I'm racing online against others.
I'm not using any help (just standard ABS) and like you said, it's like the ds4 is getting cut off for a second.
I did 2 races last night but I'll not race again till this gets fixed. It's really annoying to drive a corner nearly perfect and when you want to accelerate out of it and pass another car there is nothing... no force, no acceleration... I hate it. the car is accelerating in bursts...for 1-2 seconds. I think I have to make a video to explain it better.
I've been running the Mustang in both G3 and G4 lately, and you can almost feel the rage when you go by a GT-R...Nürburgring+GR.4=
I won't race this combo anymore. Even if you have a much faster Scirocco, there is always a (slow) wall of red in front of you, you can't pass. There are pretty fast guys in GT-Rs, but mostly the people think, they have a GT-R and they own the track. I begin to hate this car.......although it's to awesome to hate.
There are already instances where this rating system isn't doing a good job at that. It'll be pretty hard to actually remove people like this, especially if they build up their rating first.
Just because they're a griefer, doesn't mean they don't have the ability to be fast and have a good rating.
They will still get caught and kicked out anyway, the rating system will just make things easier.50 tracks aren't there. They are launching this game with less than 20 tracks by last official announcement, some of those fictional. I think you missed the point about car DLC pricing being pretty standard so far. It averages around $US1/car in most games I'm familiar with. I can't see very many people paying much more than that for car DLC. Sure millions will play the free version but, in order to break even with even GT6, the worst sales by far of the franchise, they'd have to sell $60 of DLC to 5 million people and I don't see that happening with that price structure.
Indeed. I ran the Genesis grp4 last night, and got beat on by some slower GTRs. The game screwed me on the last race, and forgot my Q time. I started dead last(16th), and was still able to pass numerous GTRs, and finished 8th at Willow Springs. Annoying during the race, but rewarding after, to pick up that many spots.I've been running the Mustang in both G3 and G4 lately, and you can almost feel the rage when you go by a GT-R...