Gran Turismo Sport: General Discussion

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So yeah, no evidence, just assumption. They might, and they might not, I'd suggest not using it as definitely(especially since you have no idea) as you're going to get people think this is happening.
Are you kidding me or what? XD what is your problem? That is, if I show you a news that says that says that those cars will be present in a chapter of GT (obviously I will be on GTsport certainly not a chapter that will come out in 202x) and you answer me that will not be so ... mmm ... that is ... lol?

What a waste of time to try to write something here .... stupid myself That i am insisting XD

Greetings!
 
I'm sure we'll see free cars, but I'm willing to bet that the majority of it will still be paid, on the fact that that is literally so much more work for them. You're setting yourself up for disappoint thinking that way. I said it somewhere but if we see them at .50 and offer a good amount of free content, it'll bring price around $100-150. May be out of reach for some, but the good thing about DLC is that it's optional.
I'm not setting myself up for anything. I'm not buying the game. Just stating my option on DLC plans for empty games.
 
They will in GTsport definitely :)

We'll chalk it up to a language barrier, but "definitely" is not the word you're looking for. Unless you either work for Polyphony (and therefore know the final lineup), or have a time machine, it's not 100%. They might be, they might not be.
 
Are you kidding me or what? XD what is your problem?
Nothing. You're just saying definitely, but there is absolutely nothing definite about it. You're just thinking it might be, so all it is is an assumption. So label it as so, so that way you don't get people hyped up believing something that's not true.

That is, if I show you a news that says that says that those cars will be present in a chapter of GT (obviously I will be on GTsport certainly not a chapter that will come out in 202x)
It can be a chapter that comes out in 2030 for all we know. You have absolutely no idea, so don't use absolutes.

What a waste of time to try to write something here
It is if you can't see the issue with how you're presenting an opinion as fact.

stupid myself That i am insisting XD
Hey, if that's what you think of yourself, that's fine by me.
 


Is it me?...... Or have the gear change sounds in manual cars improved? Or is the chap driving using a wheel?

I believe it is just the shifting with the dualshock controller as shown in this video with the Mazda Mx-5 and Alfa Romeo Mito:


Around the count of 3:25 you can clearly see the way the red dot is moving showing indication that the shifting delay indeed has been improved.

Also in the Sound Thread @Griffith500 had a word about it aswell.
 
I don't see why 350+ cars through DLC should be free. That's a lot of work for them to take up, and if they can actually deliver, I'd be willing to support them through it as long as it's reasonably priced. I'd imagine they'd sprinkle in some free cars alongside the paid ones, but with that many vehicles they're expecting to make, that can end up being a pretty penny if you consider the $1 standard that floats around through different developers.
That's why I talk about Day one purschase. Instead of rewarding day one buyers, I could buy the GOTY edition cheaper with all DLCs. But it's not only GT, almost all games work the same way today.
 
We'll chalk it up to a language barrier, but "definitely" is not the word you're looking for. Unless you either work for Polyphony (and therefore know the final lineup), or have a time machine, it's not 100%. They might be, they might not be.

Were they not promised to be included in GT?
 
Hardly. Total GT sales were 27 million in that period. Including DLC, its not hard to see it come near $1.5 billion.
Lets try the maths rather than guessing.

If every copy of GT5 and GT6 sold for $60 (which it will not have done - not even close) and assuming that Sony/PD get every penny of that (which they don't), that would be around $998 million, still half a billion short.

To make that up ever owner of GT5 would have had to purchase $42 dollars worth of DLC, which would need a 100% DLC attach rate (which no title has ever done), and is higher than the combined cost of the DLC.

They didn't make $1.5 billion of the PS3 generation.

Headlights are not minute and were just one out of many examples. Nice try. So, once again exterior and interior modelling are the most relevant. Interior is something you will easily notice in gameplay as well and something I wish all studios focused on more.

"Headlights are not minute" is not the same as "minute headlight details", please don't misquote people.
 
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  1. Lets try the maths rather than guessing.

    If every copy of GT5 and GT6 sold for $60 (which it will not have done - not even close) and assuming that Sony/PD get every penny of that (which they don't), that would be around $998 million, still half a billion short.

    To make that up ever owner of GT5 would have had to purchase $42 dollars worth of DLC, which would need a 100% DLC attach rate (which no title has ever done), and is higher than the combined cost of the DLC.

    They didn't make $1.5 billion of the PS3 generation.

    There is GT5p too
  2. But considering drop price, it's a bit over 1 billion
 
Were they not promised to be included in GT?
Yep. Did anyone say which GT game?

And that's rather the point here. Only the cars up to 2011 have made it to a GT game so far. @danh25 is absolutely sure that they'll be in GT Sport as it's the next GT game, but the 2012 and 2013 winners weren't in GT6 despite being announced before GT6 and other, newer cars coming to GT6 by free DLC.

We simply don't know what GT game they wil be in or when. Perhaps GT Sport but perhaps not. There's certainly no grounds to say they'll 'definitely' be in GT Sport.
 
I'm hoping Kaz tomorrow surprises us with a meatier campaign mode. Right now it's like what happens when you make a cheeseburger with no cheese.....
More like right now you have a soggy bun with one of those ketchup and mustard packs squeezed onto it. The meat and cheese was on it but they took it off in the kitchen and it has some meat juice and a bit of cheese stuck to it.:lol:
 
The emblems on the Honda badge in the wheel, the GTS emblem on the Merc, the clarity/accuracy of the wheels and headlights - GT is on another planet even when you strip away those superb details that you just mentioned (shaders & lighting anyway ---> I think textures have to be considered when talking about models). The "GTS" and "H" emblems have the perfect lift to the millimenter. Even the tires pass the up-close scrutiny test. Of course we can argue about the lack of opening doors, engine bay modeling, or dynamic time/weather, but to bring that up when talking about the details of GT Sport's models seems like a massive cop-out.

GT-Sport-Honda_NSX_2017_01.jpg


GT-Sport-Mercedes_AMG_GT_2014_02.jpg


GT-Sport-AstonMartin_one-77_2011_02.jpg


GT-Sport-Porsche_911_GT3_RS_2016_01.jpg


GT-Sport-McLaren_650s_coupe_2014_02.jpg
People are comparing GTS photos with Forza, it would be more interesting to compare photos from GTS via share play capture with GTS photos saved after the game has done rendering. Driveclub photomode is instant, you see the results almost instantly, no rendering ( this is slightly disappointing with GTS photomode). What do we propose is happening during that rendering? These graphics are not gameplay graphics if we go by previous GT photomodes. So a fair comparison to other games would be only by using screenshots, I.e no rendered photos.
Were they not promised to be included in GT?
As were many many things that were promised for specific GT editions but didn't materialise.
 
Dudes,

Deluxe and pre order cars are just give you a head start in your garage on release you also can buy them with in game money if you want. I dont see a problem in that nothing is helt back for the normal editions. They are not faster or whatever its jullst easy start something that you dont have to do ;)
Exactly, It lwas similar with those stealth (?) cars in GT5 and the anniversary cars in GT6!
I hope so
Maybe the weather effects are so bad that they don't want to show it or even ditch it for the full release or it's so good that they keep the best things for the end(final trailer)
People are comparing GTS photos with Forza, it would be more interesting to compare photos from GTS via share play capture with GTS photos saved after the game has done rendering. Driveclub photomode is instant, you see the results almost instantly, no rendering ( this is slightly disappointing with GTS photomode). What do we propose is happening during that rendering? These graphics are not gameplay graphics if we go by previous GT photomodes. So a fair comparison to other games would be only by using screenshots, I.e no rendered photos.
As were many many things that were promised for specific GT editions but didn't materialise.
Driveclubs photomode renders also, as anti-aliasing and effects only come to effect a few seconds after you did the last change to camera position or effects - its the same as in GTS only that you dont see a black loading screen but the rendering work being done watchable. One thing probably different is that GTS will load the best possible LOD model for the photo.
 
I'm hoping Kaz tomorrow surprises us with a meatier campaign mode. Right now it's like what happens when you make a cheeseburger with no cheese.....

More like right now you have a soggy bun with one of those ketchup and mustard packs squeezed onto it. The meat and cheese was on it but they took it off in the kitchen and it has some meat juice and a bit of cheese stuck to it.:lol:

You guys makes me hungry as I read this thread right now... :lol:
 
Hello guys,

When will the Conference start in France? Is it in 10h (so 05h00 in France)? Can we maybe expect the full track and car list or other nice informations?

Edit
@zzz_pt : Thanks!
 
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Lets try the maths rather than guessing.

If every copy of GT5 and GT6 sold for $60 (which it will not have done - not even close) and assuming that Sony/PD get every penny of that (which they don't), that would be around $998 million, still half a billion short.

To make that up ever owner of GT5 would have had to purchase $42 dollars worth of DLC, which would need a 100% DLC attach rate (which no title has ever done), and is higher than the combined cost of the DLC.

They didn't make $1.5 billion of the PS3 generation.

You forgot GTPSP and GT5P. I quickly counted total sales to be 27 million. Let the average price be $40 = $1.08 billion. DLC + microtransactions could add around $50-150 million to that figure. Admittedly my mental maths were a bit off but the point still stands. The revenue PD have created is absurd for a first party studio and its why they have such leeway in SCE.
 
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