Agreed, but each copy sold is another chance for someone to get involved. The more copies, the better.
Certainly, but its not an absolute.
Zero, and a very good point. However, they're at least a fairly big deal in real world motorsports. This has to help, surely?
The honest answer is that we don't know, and while its useful in terms of the link to real world Motorsport, however with a lack of real world FIA race series that's limited to a name and little more.
Agreed, good point again, but for the big events, full commentary will be amazing!
It will, but currently the competition has it for far more than just the big events; and are now providing a set of tools to improve on what they already have. Again we have seen nothing from GTS in this regard yet.
Again, true. We can only wait and see!
Indeed, we can only hope it doesn't go missing in action from launch.
This is where you're wide of the mark, I think. A realistic, beautiful game is a huge, huge draw for an esports audience. Witness the underwhelming reception that iRacing (?) got when it was used for that Vegas event. This is, in my opinion, really important for a spectator sport.
That event had far, far bigger issues that how it looked.
The closer it can look to real-world motorsports, the more viable as an e-sport it will be.
That goes far beyond graphical fidelity, particularity when being streamed (I can handle a 1080p stream, not everyone can) can result in that edge being taken away. Dynamic time of day and weather are a very real part of real-world motorsport, yet that part of the 'look' will be missing.
The standard of racing and how it is enforced and marshalled also affect how well a title 'looks' like real-world motorsport, that's of a known quantity for some of the competition, but not for GTS and based on what was considered an acceptable standard at the Copper Box raises concerns for me.
You're right, it's not black and white, just disagreeing with your appraisal, is all. And we can only guess, both of us.
That was the only point I was making. However we can make a far more educated guess about one than the other.
@Scaff
I never wanted to stop conversations. In my opinion you bringing up the single player campaign (or loss of it) again was unnecessary at that discussion of eSport/online.
Why? If someone buys GTS (or any other title for that matter) and they can't get online, don't want to go online or can't make the scheduled event times then what other option do you have?
The beta is gone and it was just an experimental torso but a good one.
I focus on the possibilities GTS has and not on the things the beta didn't have.
I focus on what we have actually experienced or seen, be it in the beta or on gameplay footage.
Not what could be possible.
For people that would like to have easy access to online racing the GTS daily races are likely to be the path.
No easier that just about any titles online access.
The schedule of those are probably going to be much broader than in the beta. Good for family men like me. The eSport schedule we have to wait and see.
I certainly hope they are, as the vast majority of them were useless timing wise for a family man like myself.
And I think single player section can never replace the excitement of online, for those that are familiar with it of course.
No one has ever suggested it as a replacement, but for 2/3rds of PS4 owners without it GTS suddenly becomes very empty.
Its also a key part of the progression of a player to get online, build confidence racing the AI (getting to know tracks and cars) before moving on-line and then maybe going on to esport events.
Removing the majority of the single player in the hope it forces people on-line and then into esport is a very risky move and one that may well alienate the more casual purchasers (which I suspect is still a large part of the GT buyer profile).