- 2,600
- Brazil
Interesting abstract:
I plan to introduce an outline of the paper by implementing the paper "A Material Point Method for Snow Simulation" [1] published by A. Stomakhin et al. At SIGGRAPH 2013 [CG Technology Implementation and Mathematics 2018]. This paper uses a hybrid method of lattice and particle called Material Point Method (MPM), a user-controllable elasto-plastic construction model is constructed and used for snow simulation. This method is based on a continuum, and from its hybrid characteristics, it is possible to handle self collision and crushing naturally by using a uniform Cartesian grid.Furthermore, a stable time integration result can be obtained independent of the number of particles by an integration method using lattice-based semi-implicit method.This method is incorporated as a core function of Matterhorn [2], a production simulator of Walt Disney Animation Studios, and it is used for the special effect of snow of the animation work "Anna and the Snow Queen" [3].
It reminds me this position: http://www.polyphony.co.jp/recruit/jobs/974/
・Development of a rigid body simulator
・Development of an elastic body simulator
・Development of a fluid body simulator
・Development of a rag doll simulator
・Development of other physics simulators
Snow deformation?
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