But what goes? That is the question, 19 isn't a lot. I left out Motegi because for me it was poor in GT6 and needed work. Fuji not much wrong with it but as I say, you've got to cut sonewhere.
The Tokio Speedway in real life is not a beautyful track. This location is better in GT 'Beta' Sport...In my opinion.That's what is baffling me as well, the new tracks that they showed aren't much different than the tracks in GT6 (Tokyo looks worse). so why 19.
Pretty sure it has signs of life. The GT version is desolate.The Tokio Speedway in real life is not a beautiful track. This location is better in GT 'Beta' Sport...In my opinion.
That's what is baffling me as well, the new tracks that they showed aren't much different than the tracks in GT6 (Tokyo looks worse). so why 19.
I'm personally hoping for trial mountain, and deep forest raceway. They have never been excluded from a GT game, as far as I'm aware. Trial mountain is my favourite circuit in GT...It's why I'm hoping GT7 is only a year removed from Sport. Four years into PS4's lifetime is pushing the limits of what's an acceptable wait for a more traditional GT game, for me. I never expected all of the tracks from GT6 to return, since some of them were in dire need of updating, but 19 tracks feels a little light. I'm more surprised by the number of variations: at the absolute best, we're looking at 8 tracks that have more than one ribbon available. Seven really, since we've already seen Brands Hatch Indy.
So, my guess for the 19 that will be available at launch:
That's a tough list, since it doesn't leave much for them to unveil in the coming months that's genuinely new. It could also be way off, and a whole lot of those could be cut, but they seem pretty core to me, other than maybe Daytona. And that's ignoring that the GT trinity (Grand Valley, Deep Forest, and Trial Mountain) is already chopped up here.
- Brands Hatch (GP + Indy)
- Nurburgring (Nordschleife + GP + N24)
- Willow Springs
- Dirt Track (2 layouts is my guess)
- Northern Isle
- Tokyo Expressway (2 layouts is my guess)
- Yas Marina (GP) - Hosted GT Academy. I'd be shocked if it's not included.
- Midfield - It was just rebuilt. It'd be a huge waste to drop it so quickly.
- Silverstone (GP + Intl + Ntl) - New to GT6, GTA host.
- Daytona (Road Course) - Since I'm doubting NASCAR's inclusion, just the road course will do.
- Laguna Seca - The longest-running real circuit in GT history.
- Circuit de la Sarthe (Full Modern Circuit) - I don't see them skipping this.
- Spa Francorchamps - Ditto.
- Bathurst - Double ditto.
- Suzuka (GP) - Triple ditto.
- Grand Valley Speedway (Full + East) - Polyphony's original original track.
- Apricot Hill - Another track that was just recently rebuilt.
- Autopolis - *cough cough*
- Red Bull Ring - Another that's been built for the series recently.
Also, didn't PD count reverse layouts as separate ribbons in GT6? If they do, does that mean even the original circuits won't be run in reverse in GT Sport? That'd be a huge shock.
I'm personally hoping for trial mountain, and deep forest raceway. They have never been excluded from a GT game, as far as I'm aware. Trial mountain is my favourite circuit in GT...
All I can see is either people complaining that the jump section isn't realistic enough for a FIA licenced game, or people complaining that removing the jump section is ruining the track.No...nothing else shall return until they bring back Seattle.
All I can see is either people complaining that the jump section isn't realistic enough for a FIA licenced game, or people complaining that removing the jump section is ruining the track.
God I love Autopolis, I hope so. Easily the best part of NFS Pro Street (lofty praise, I know).
- Autopolis - *cough cough*
You think that will stop the complaining? Nothing can stop the complaining.Well the jump section is realistic, considering it's based on a real world location. The grade is that bad, and to be fair I've jumped the section at the Ring with nearly as bad of an effect due to the speed and weight of the car in question. That obviously gets a pass. I mean to me I think it's more of the physics model and less of the track.
Seattle Short (as we have seen in the 'glitch' menu in GT Sport) don't have the jump session.All I can see is either people complaining that the jump section isn't realistic enough for a FIA licenced game, or people complaining that removing the jump section is ruining the track.
Really? Thats interesting, maybe that was their solution to the problem then. Unless the full circuit is also in the game.Seattle Short (as we have seen in the 'glitch' menu in GT Sport) don't have the jump session.
But the new Seattle is better or worse?On the topic of the Seattle track, I think it'd be great to have just to witness how much that area has changed since it was last seen in GT. IIRC, one of the little facts associated with the circuit was the ability to witness the old Kingdome & I believe Safeco Field being constructed next door. These days, I think that section isn't around any more meaning the circuit would have to undergo some slight modifying in the last section to what we're used to. But, it'd be neat to witness those changes & compare back then, imo.
I don't know to be honest since I'm not from that area. I just know the Kingdome was demolished inbetween GT2 & GT3 and Safeco Field next door opened just a few months before GT2's release. CenturyLink Field now sits where the Kingdome used to be & opened up in 2002 after GT3's released.But the new Seattle is better or worse?
Its not this one is for esports GT 7 however will be different. There's probably two team's working on two gt games at this point like I said before have faith in PDI really hope Gran Turismo Sport is not Gran Turismo 7, and that it is the new model of Gran Turismo. I would be devastated.
I love Gran Turismo for having 1000 cars of all different types, hundreds of real and fictitious tracks, the arcade mode, tune shop, wheel shop, car wash, used car dealership, online multiplayer, and having the rich offline simulation mode.
Have driven GT Sports several times this weekend at the 24h of Nürburgring.
The physics feel like an improvement. More suspension movement, bodyroll and stuff.
The tire sqeal is still a nightmare and way over the top. Driving a fast corner with 80km/h doesn't make your tire sqeal..
crashes and bumping into a car sounds exactly like in GT6.
Still a chasing-the-rabbit-type of race but it was more enjoyable due to faster and more challenging AI. But still they are slow enough that you can get from 16 to 3 in one lap of Nurburging (with ramming or even leaning towards another car).
Sounds are improved but still far away from these Amazing sounds of AC or R3E (or the EnduRacer & Blancpain mod for rFactor).
One thing that bugged me was how weird the Nissan GT-R Nismo drove. As if it was a RWD with a weight distribution of 40:60
The non AWD cars I have tested feeled quiet good.
Still no physics like rfactor, AC and R3E. but at least a small step in the right direction.
This weekend showed me that there is no need to buy a PS4 for GT Sports and I'm not really looking forward to it (Only my opinion). I can understand that there are many people that are very excited and want this game. I won't.
The GTR Nismo GT3 is a RWD in real lifeHave driven GT Sports several times this weekend at the 24h of Nürburgring.
The physics feel like an improvement. More suspension movement, bodyroll and stuff.
The tire sqeal is still a nightmare and way over the top. Driving a fast corner with 80km/h doesn't make your tire sqeal..
crashes and bumping into a car sounds exactly like in GT6.
Still a chasing-the-rabbit-type of race but it was more enjoyable due to faster and more challenging AI. But still they are slow enough that you can get from 16 to 3 in one lap of Nurburging (with ramming or even leaning towards another car).
Sounds are improved but still far away from these Amazing sounds of AC or R3E (or the EnduRacer & Blancpain mod for rFactor).
One thing that bugged me was how weird the Nissan GT-R Nismo drove. As if it was a RWD with a weight distribution of 40:60
The non AWD cars I have tested feeled quiet good.
Still no physics like rfactor, AC and R3E. but at least a small step in the right direction.
This weekend showed me that there is no need to buy a PS4 for GT Sports and I'm not really looking forward to it (Only my opinion). I can understand that there are many people that are very excited and want this game. I won't.
The road car is not a NismoWas he talking about the road car or the race car ?
The road car is not a Nismo
He means in GTSport as Road GTR Nismo still not appear in said game.
He means in GTSport as Road GTR Nismo still not appear in said game.