Gran Turismo Sport: General Discussion

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One thing which should be implemented by PD are online qualifying events, a bit like GT Academy - one car, one track. If you qualify within a certain time bracket, you will race other drivers who have qualified in the same time bracket when it comes to the online championships. Let's just say you have 5 laps available to you - from those five laps, an average time is calculated and from that calculation, you are in a league or a class. After each season, this process would be repeated. However, if you qualify mid-way through a season, you still have a chance to compete.

Like I said with other examples people gave, the best way to do this would be start everyone from the bottom and they work their way to their final placement that they are best at. Or they do actual placement races, as a series that after being done with them, puts you in your proper ranking. From that they could easily do something like iracing and give you rating for how fast and clean you drove in each race and then some.

The idea of strictly putting you on a hot lap session or even against AI doesn't really prove anything in the grand scheme of things when you have actual other humans in virtual cars racing you.
 
Like I said with other examples people gave, the best way to do this would be start everyone from the bottom and they work their way to their final placement that they are best at. Or they do actual placement races, as a series that after being done with them, puts you in your proper ranking. From that they could easily do something like iracing and give you rating for how fast and clean you drove in each race and then some.

The idea of strictly putting you on a hot lap session or even against AI doesn't really prove anything in the grand scheme of things when you have actual other humans in virtual cars racing you.
Yeah, but you get the idea. It's one aspect that needs to be accounted for.
Oh, wait...
The campaign mode supposedly teaches you how to race and how to drive. Is it possible that your efforts in those events determine who you play against?
 
Yeah, but you get the idea. It's one aspect that needs to be accounted for.
Oh, wait...
The campaign mode supposedly teaches you how to race and how to drive. Is it possible that your efforts in those events determine who you play against?

Well of course I state this a couple pages back when I started talking about the esports aspect of this game with other members. I haven't played a real console game in years because of the rising popularity of these games and the F2P. GTS won't be F2P but if it is to be a dedicated esports game that in itself is quite exciting I think.

As for the campaign/AI modes. I still see it as a faulty system, nothing replaces actual people and that's where I feel the ratings should evolve from. Especially if the key to raising your rating wouldn't be going back to do campaign tutorials but rather compete
 
Yeah, but you get the idea. It's one aspect that needs to be accounted for.
Oh, wait...
The campaign mode supposedly teaches you how to race and how to drive. Is it possible that your efforts in those events determine who you play against?

There is only so much the offline campaign mode can teach you.

It may teach you how to corner, when to overtake, how to race cleanly and all that. But none of those training courses will ever put the feeling of adrenaline you get when racing against real people side by side, especially when there is a penalty system in place (hopefully damage as well).

Racing against the AI is not the same as racing a person and it's nowhere near the level of competitiveness as the AI is too passive with added rubberbanding.
 
Like I said with other examples people gave, the best way to do this would be start everyone from the bottom and they work their way to their final placement that they are best at. Or they do actual placement races, as a series that after being done with them, puts you in your proper ranking. From that they could easily do something like iracing and give you rating for how fast and clean you drove in each race and then some.

The idea of strictly putting you on a hot lap session or even against AI doesn't really prove anything in the grand scheme of things when you have actual other humans in virtual cars racing you.

Everyone should start from the bottom with regards to safety rating. That's something that should be earned, and you should be assumed to be a crasher until you prove otherwise.

With regards to speed rating, that's something where a method of short cutting the process of going through multiple races might be valuable. Someone who is relatively fast or slow doesn't necessarily wreck the race for everyone else, as long as they're in an appropriate safety bracket. It's just that they're probably not going to have a very good time. Something like time trials (averaged over multiple clean laps) to give you a baseline starting value would be fine I think. If people try and game the system, all they'll be doing is putting themselves in some boring races until the ELO straightens them out.
 
@SZRT Ice has posted on the news page that between 2.27 and 2.57 it looked like it could be GT footage.

Am I the only one that noticed/believes that @2:27 – 2:57 is actually Gran Turismo footage???



I have checked the footage a couple of times and the strange thing is that at 2.40 the Subura is in shot which as seems to be a photographer. This person on the right of the screen has zero movement during this footage. Not even an arm or a leg that moves.

man1.png man2.png

Strange at least or do I want to see things that are not there :odd:
 
@SZRT Ice has posted on the news page that between 2.27 and 2.57 it looked like it could be GT footage.





I have checked the footage a couple of times and the strange thing is that at 2.40 the Subura is in shot which as seems to be a photographer. This person on the right of the screen has zero movement during this footage. Not even an arm or a leg that moves.

View attachment 556466 View attachment 556467

Strange at least or do I want to see things that are not there :odd:

No, it's just a slo-mo and the operator is using a video camera. You can see the heat waves and exhaust pipes wobble.
 
@SZRT Ice has posted on the news page that between 2.27 and 2.57 it looked like it could be GT footage.





I have checked the footage a couple of times and the strange thing is that at 2.40 the Subura is in shot which as seems to be a photographer. This person on the right of the screen has zero movement during this footage. Not even an arm or a leg that moves.

View attachment 556466 View attachment 556467

Strange at least or do I want to see things that are not there :odd:


The weird thing for me about that video is that it switches from a Subaru windscreen banner to a Gran Turismo one a bit randomly. I know he did two runs, but still, misleading editing going on there.

edit: also, wasn't the Gran Turismo branded lap the slower of the two?

I hope we will see new tracks and cars at E3 :)

Definitely. They can't show the same 6 tracks again.
Also, different weather and time of day options hopefully.
 
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I would love to see Circuit de la Sarthe because Sony's E3 press conference takes place just a few days before Le Mans.

I'm really hoping for COTA...
Circuit of the Americas would be fabulous. Please bring Sebring too!

I really think Laguna Seca is one of the most overrated circuits.
 
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If I had to chose between Laguna Seca and COTA, it'd take about half a second to drop the track from Texas. T1 and the triple-right near the end of the lap are the only interesting turns for me; everything else feels like the usual Tiilkedrome.
 
If I had to chose between Laguna Seca and COTA, it'd take about half a second to drop the track from Texas. T1 and the triple-right near the end of the lap are the only interesting turns for me; everything else feels like the usual Tiilkedrome.

Never driven COTA, but I think a lot of GT veterans will have fond memories of Laguna Seca because it's been around in the series for so long, and they know it so well.

Never driven Sebring either, is that in any other games?
 
Never driven COTA, but I think a lot of GT veterans will have fond memories of Laguna Seca because it's been around in the series for so long, and they know it so well.

Never driven Sebring either, is that in any other games?

All three are in FM6. I hated Sebring when I first started playing the Forza series, but it's grown on me since, provided I have a car set up for it. The challenge of the final turn's different surface can be frustrating. One of the few flat tracks I actually like

Laguna is sentimental for me too, since it was the track I did Campus Cup at a decade ago in GT4. I'll admit it doesn't offer as many passing opportunities as COTA, though. But I've always loved the layout.
 
All three are in FM6. I hated Sebring when I first started playing the Forza series, but it's grown on me since, provided I have a car set up for it. The challenge of the final turn's different surface can be frustrating. One of the few flat tracks I actually like

Laguna is sentimental for me too, since it was the track I did Campus Cup at a decade ago in GT4. I'll admit it doesn't offer as many passing opportunities as COTA, though. But I've always loved the layout.

Ah that makes sense, as FM is a bit more US-centric. Would like to try Sebring for sure.

And yeah, always a sucker for elevation changes in race tracks - Spa, Bathurst, Laguna Seca, even Brands Hatch. There's just something more fun and dramatic about them.
 
I'm more biased to COTA just because it is the first racetrack I have ever driven on. Laguna has always been one of my favorite tracks though. In person, turn one at COTA is truly epic.
 
The two previous events was not even close to E3 exposure. Now is the time to impress everyone.

Certainly we can't putt it past PD to show the same build with the same tracks and cars though. :scared:

In any case it's E3 and it might be worth watching anyway for other stuff.



It must be God of War 4 not GT this generation.
 
I would love to see Hockenheimring in GT, I have fond memories of that track since I was little.

I would want to see both variations of the track, the old and the current version.
 
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