Gran Turismo Sport: General Discussion

  • Thread starter Formidable
  • 47,132 comments
  • 4,797,220 views
GT6 stock car setup are mostly a joke :P, the rear toe in, the weight distribution, springs etc, and often the stock setup are used to assess the driving experience. There's something strange about FF cars in GT6, the damper and ARB rates on all of them seems to be set in certain way by PD, and then there's the funny stoppie that AI could do on FF cars :lol:

Some videos for GT6 :






I though Stock cars setup are based the real life car testing from PD ? hmm.. Never mind wouldnt discuss further. Its GTS thread and we should be discussing GTS :3


Anyway does any of you going to buy the collector edition ? or maybe wait for something like a ps4 neo gts bundle ? ( wonder if there will be one or not) LOL

So ? You are not a mod, don't act like one. If @SlipZtrEm feels it's OT, he can delete it, along with driver and freedom posts, and I already said it was one time response to freedom, not you.

Yup. If its OT, delete it and i wouldnt mind, i was just pointing out that driver's perspective doesnt represent everyone or the world's thinking. Everything has its flaws and strength but comparing stuff with biased opinion is a very bad thing to do.
 
Last edited:
I'm still tossing up whether or not to get the collectors edition - I have for the past iterations and although I'm still a GT fan I don't know if I'm that much a fan now to justify the extra expense this time around. I might even forgo the disc and get the digital version - and I thought I'd never say that!
I must be getting too old or something, having all the discs of all the games just isn't such a big deal anymore in the big picture of things. :)
 
I'm still tossing up whether or not to get the collectors edition - I have for the past iterations and although I'm still a GT fan I don't know if I'm that much a fan now to justify the extra expense this time around. I might even forgo the disc and get the digital version - and I thought I'd never say that!
I must be getting too old or something, having all the discs of all the games just isn't such a big deal anymore in the big picture of things. :)

i would consider the PS4 bundle if GTS turned out to be a bomb because i haven get the ps4 :3
and yeah i would passed on the collector's edition because i had no space to display the car model in my room LOL
 
So ? You are not a mod, don't act like one. If @SlipZtrEm feels it's OT, he can delete it, along with driver and freedom posts, and I already said it was one time response to freedom, not you.

The Mod Delusion ;)

I must be getting too old or something, having all the discs of all the games just isn't such a big deal anymore in the big picture of things. :)

Haven't bought a boxed game for years. Seems mad these days.
 
or the super mega simulator assetto corsa wich the developers can't put in 2 light sources in a game with ps3 graphics

Hatzenbach,Nordschleife

GT Sport
%D0%B3%D1%82-%D1%81%D0%BF%D0%BE%D1%80%D1%82-png.560416


GT6
%D0%BF-png.447344


Assetto Corsa
assetto-corsa-png.447338


Sorry for the off topic post.
 
I wonder if the exhaust backfire & flames will make noise like they did in GT4.

Not only those sounds but ambient sounds too like environment noise and what not.

Just watch a pre-race screen of Driveclub and you'll see what I'm on about.

Also, Assetto Corsa, from what I've seen/heard, has great ambient sounds...
 
Personally, I think the Tokyo Expressway way course looks awful. :yuck:

Like they could've ******* made Special Stage Route 11 in that time and not something from a Ridge Racer game! :grumpy:
The GT1 version with the chicane? But yep, any GT fantasy tracks from GT1 to GT4 would have been a better choice. I can't imagine that we won't see GVS, Deep Forest, Trial Mountain, Autumn Ring or Midfield Raceway. What a waste of time with this Tokyo track, R246 is already a very good track!
 
The GT1 version with the chicane? But yep, any GT fantasy tracks from GT1 to GT4 would have been a better choice. I can't imagine that we won't see GVS, Deep Forest, Trial Mountain, Autumn Ring or Midfield Raceway. What a waste of time with this Tokyo track, R246 is already a very good track!

There were some very good tracks but I think it's cool that PoDi offers us new tracks.

I really don't understand the "hate" on the new Tokyo track.

I really like it.

There are good turns, it reminds me of Ridge Racer. Yes, it's gray, there are only buildings but at least the atmosphere is totally different from other circuits. And I like it when it's different.I can't wait to drive on this track!
 
Was playing Rocket League again tonight and realised how similar it is in concept to what GTS is trying to do. That's gonna sound nuts so let me explain.

The gameplay of Rocket League is incredibly simple and limited. It's a soccer field, you have a rocket car, you try and score goals. There's a lot of room for nuance and skill with the controls, but they're not exactly complicated. The cars look different but they're basically the same. There's a handful different fields not counting the labs ones.

But it's so polished and the gameplay is so refined that you can spend hours trying to get better. The feeling I get from dribbling the ball over someone, bouncing it off the wall and boosting to smash it into the goal is incredible. Variety be damned, the gameplay is so engaging that it just doesn't matter.

In addition, there are casual modes, ranked modes, and fun modes (yay, basketball!). There's a single player, and some pretty good training modes. Collecting hats and aerials is a cute addition for the pack rats.

I feel like this could all be done with a racing game instead of soccer cars. The concept of a racing game is very simple. The controls are few with a lot of room for skill and nuance. With classes a lot of the cars are basically interchangeable. And I know when you nail a hot lap at a key time or pull an amazing overtake it's that same feeling of exhilaration.

Can Polyphony pull off an experience that gives the same rewarding feelings as Rocket League and be as simple and addictive to play?

For what it's worth, I think Rocket League nails the 7 to 77 gameplay. Anyone can play, but only the best can be great. The fun is trying to get there, and the odd moment when you get totally lucky and pull an amazing move out of your backside. :P
 
I quite like it but I'd rather they modelled the C1 instead.

1920px-Shuto_expressway_ginza.jpg


A considerably more challenging city circuit and one of tremendous fun at that. At least until you smash into the lane dividers in the Ginza district doing 170 mph anyhow.

mmmmmmmm that 180sx
 
The way the cars behaves on Forza 6 replay is really awkward endeed, but the sound, oh Gosh the sound!! *-*

GTS is coming and so AC to the PS4, i'm so eager to buy then both! But i'm unemployed now, and money is really short!... that's so sad!! T_T

I'm really looking forward this NYC event, hope Sony/PD show us something new.
 
Was playing Rocket League again tonight and realised how similar it is in concept to what GTS is trying to do. That's gonna sound nuts so let me explain.

The gameplay of Rocket League is incredibly simple and limited. It's a soccer field, you have a rocket car, you try and score goals. There's a lot of room for nuance and skill with the controls, but they're not exactly complicated. The cars look different but they're basically the same. There's a handful different fields not counting the labs ones.

But it's so polished and the gameplay is so refined that you can spend hours trying to get better. The feeling I get from dribbling the ball over someone, bouncing it off the wall and boosting to smash it into the goal is incredible. Variety be damned, the gameplay is so engaging that it just doesn't matter.

In addition, there are casual modes, ranked modes, and fun modes (yay, basketball!). There's a single player, and some pretty good training modes. Collecting hats and aerials is a cute addition for the pack rats.

I feel like this could all be done with a racing game instead of soccer cars. The concept of a racing game is very simple. The controls are few with a lot of room for skill and nuance. With classes a lot of the cars are basically interchangeable. And I know when you nail a hot lap at a key time or pull an amazing overtake it's that same feeling of exhilaration.

Can Polyphony pull off an experience that gives the same rewarding feelings as Rocket League and be as simple and addictive to play?

For what it's worth, I think Rocket League nails the 7 to 77 gameplay. Anyone can play, but only the best can be great. The fun is trying to get there, and the odd moment when you get totally lucky and pull an amazing move out of your backside. :P
This is the exact same feelings I had toward SEGA Rally Revo on PS3/360. Probably the most under-rated Arcade racer I've played, nailed the pick-up/master ratio more-so than any other racing game I've played.
 
This is the exact same feelings I had toward SEGA Rally Revo on PS3/360. Probably the most under-rated Arcade racer I've played, nailed the pick-up/master ratio more-so than any other racing game I've played.

off topic to the max, but @Brend is that the other Brend, the Rodgers variety? :D
 
Line-up Sony for Gamescom :

PS4
  • Gran Turismo Sport
  • Titanfall 2
  • Destiny Rise of the Iron Banner
PlayStation VR
  • Batman Arkham VR
  • Battlezone
  • Bound VR
  • EVE Valkyrie
  • Farpoint
  • Hatsune Miku: VR Future Live
  • Headmaster
  • Here They Lie
  • Hustle Kings VR
  • The Playroom VR
  • Resident Evil 7 Biohazard
  • RIGS. Mechanized Combat League
  • Robinson: The Journey
  • Until Dawn: Rush of Blood
  • Super Stardust Ultra VR
  • Tumble VR
  • PlayStation VR Worlds
Live Cinema Demos
  • Horizon Zero Dawn
  • Days Gone
  • Detroit: Become Human
  • Call of Duty: Infinite Warfare
  • Mafia III
 
Back