Gran Turismo Sport: General Discussion

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What people are taking issue with is that trying different things isn't always good. What's more, some of the greatest games are highly derivative, simply taking genre standards and refining them to damn near perfection.

I really wish someone at PD/sony or kaz can see this
 
"That's how you sell copies, by broadening out and attracting as many folks as possible in your genre."

If a developer focuses only on what he wants, & not what the community continues to ask for, the game will suffer. That is the point.

Wouldn't the logical conclusion of your premise that a game has to "please everyone" mean that all of Horizon's arcadey open-world/off-road elements would have been added to Forza Motorsport, ensuring it was "broadening out and attracting as many folks as possible"?

Which does the graphics what good when there become noticeable issues? T10 has not mastered dynamic weather/time in the Motorsport series, but it has done everything else whilst maintaining a steady 1080p 60FPS. It was a big priority for them during development.


Look at Digital Foundry's test of GT6 in comparison.

I believe either DF or another source said the game maintains its FPS much better when in 720p.

GT6 isn't really of much relevance here, since GTS is aiming for a fixed frame rate. In any case, this doesn't really address the point that some people would prefer having an unlocked frame rate due to its concomitant benefits.



...
quirky fictional cars like the Rocket from Fallout).
...

Some people aren't fans of fictional cars in GT though, quirky or not. :D
You can't please everyone...
 
Wouldn't the logical conclusion of your premise that a game has to "please everyone" mean that all of Horizon's arcadey open-world/off-road elements would have been added to Forza Motorsport, ensuring it was "broadening out and attracting as many folks as possible"?

I think like everything it's a balancing act. Obviously with any game you have a target market. You want that to be as broad as possible because you want to make money. But there's limitations on that; development time and budget, some features or designs being mutually incompatible, and so on. At some point you're better off categorising into multiple games like Motorsport and Horizon have done, both for reasons of profit and so that each game can be as excellent as possible.

I think that within the limitations available, it's to any game's benefit to try and make itself appealing to as many people as possible. That doesn't mean that you throw in everything and the kitchen sink, that's how you end up with a hot mess of a game. But it does mean that you keep your eye out for quick and easy ways to incorporate playstyles with broad appeal into your design.

It's something that FH3 seems to have done very well, by all reports. It has a core gameplay and it's pretty true to that, but there's also a lot of allowance for people to play how they want and create their own experience. That's great, and really broadens the appeal to people who might not otherwise be interested in generic open world racing.
 
Some people aren't fans of fictional cars in GT though, quirky or not. :D
You can't please everyone...

True enough. However, GT seems only set on pleasing one kind of audience when it would likely do far more good then harm for them to branch out to a bigger audience. They won't necessarily please all, but the options for people to actually have some fun when they want would certainly please a lot more people then just sticking to the same, tired out serious formula.
 
One of the main things that the release of FH3 has highlighted is the lack of anything similar on PS4. Plus also, that they are utterly unchallenged by any GT game at all, not even a prologue.

Even during the weirdly long wait for GT5, we still had a (really very good) mini-GT to play!

This time, nada. For me, that's one of the most disappointing things about GTS.
 
One of the main things that the release of FH3 has highlighted is the lack of anything similar on PS4. Plus also, that they are utterly unchallenged by any GT game at all, not even a prologue.

Even during the weirdly long wait for GT5, we still had a (really very good) mini-GT to play!

This time, nada. For me, that's one of the most disappointing things about GTS.
I play a lot Forza 6 thanks to the delay of GTSport. It's a really good game, maybe not IMO GT1 or 3 level but very well polished. It's fun and I love how you can customize your experience.

The biggest difference between Poly and Turn 10 is pragmatism. When Poly puts some time for modeling the backseat, Turn 10 uses it to put life along the track.

Both aim for 60 fps, when GT struggles with too many things, Forza uses 30 fps for reflections and mirrors. However, in Forza 6, it's 60 fps even with 20 cars on track under rain. Turn 10 knows its priorities when Poly doesn't. Who cares scapes when the collision/sound engine or camera gameplay is so bad?
 
I actually far preferred GT5P to the final full GT5.

Yeah agreed, actually my favourite GT...

I play a lot Forza 6 thanks to the delay of GTSport. It's a really good game, maybe not IMO GT1 or 3 level but very well polished. It's fun and I love how you can customize your experience.

I've never been closer to buying an xbox tbh. I think it's fair to say that Xbox has been the better racing console this gen.
Maybe this time next year I'll bite, if that Scorpio thing is real/compelling (and depending on how good GTS is)...
 
GTS would do well to capture that feel of GT5P. It sure was a grindfest, but I loved the graphics and the white RM Corvette. I never got to do the online bit so, missed out on the RX-7 RM.

When I see the FIA GT3 aspect of GTS, if it was that alone(can't help mentioning it again), it would be a fantastic game. Just concentrating on all the graphics, sound, track maps, ambience, lighting, gameplay, AI, photo mode, along with driver etiquette, could lead this to a unique experience.

How would it be different from games already offering the same types of cars with pretty good graphics to boot? I'd love to find out how PD would do it.

A small team should stick to making a small game. I'd have respect for PD if they kept the tasks simple, to make the game mindblowingly fun.
 
GTS would do well to capture that feel of GT5P. It sure was a grindfest, but I loved the graphics and the white RM Corvette. I never got to do the online bit so, missed out on the RX-7 RM.

When I see the FIA GT3 aspect of GTS, if it was that alone(can't help mentioning it again), it would be a fantastic game. Just concentrating on all the graphics, sound, track maps, ambience, lighting, gameplay, AI, photo mode, along with driver etiquette, could lead this to a unique experience.

How would it be different from games already offering the same types of cars with pretty good graphics to boot? I'd love to find out how PD would do it.

A small team should stick to making a small game. I'd have respect for PD if they kept the tasks simple, to make the game mindblowingly fun.

I guess the success of the series and its longevity has put them between a rock and a hard place.

I agree with you, but if they did the stripped-down approach, there are lots of people (millions even) who would rue the lack of the expansiveness and car collecting/upgrading stuff.

Feel bad for PD, in a sense - they will get abuse whatever they choose to do.

I know I sound like a stuck record on this, but I just wish they would communicate a bit more what they're trying to do, and why. It would help them a lot, whatever they decide to do.
 
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GTS would do well to capture that feel of GT5P. It sure was a grindfest, but I loved the graphics and the white RM Corvette. I never got to do the online bit so, missed out on the RX-7 RM.

When I see the FIA GT3 aspect of GTS, if it was that alone(can't help mentioning it again), it would be a fantastic game. Just concentrating on all the graphics, sound, track maps, ambience, lighting, gameplay, AI, photo mode, along with driver etiquette, could lead this to a unique experience.

How would it be different from games already offering the same types of cars with pretty good graphics to boot? I'd love to find out how PD would do it.

A small team should stick to making a small game. I'd have respect for PD if they kept the tasks simple, to make the game mindblowingly fun.
GTS would do well to capture that feel of GT5P. It sure was a grindfest, but I loved the graphics and the white RM Corvette. I never got to do the online bit so, missed out on the RX-7 RM.

When I see the FIA GT3 aspect of GTS, if it was that alone(can't help mentioning it again), it would be a fantastic game. Just concentrating on all the graphics, sound, track maps, ambience, lighting, gameplay, AI, photo mode, along with driver etiquette, could lead this to a unique experience.

How would it be different from games already offering the same types of cars with pretty good graphics to boot? I'd love to find out how PD would do it.

A small team should stick to making a small game. I'd have respect for PD if they kept the tasks simple, to make the game mindblowingly fun.
Small team but huge brand?! The best thing to do would be GT7 with Sport mode.
 
GT Sport will sell over 10mil mark my words. Polygons don't count as sales.

I don't know about 10 million but I can easily see GT Sport selling 5 million plus. I also don't see any Forza getting near that either without combining multiple titles.

I also don't believe we will ever see another racing game ever hit that 10 million copies sold plateau (like GT5 for example).
 
I think Sport is going to sell a lot.
1- Is the first GT in the generation (except GT1 and GT2, first GT always have sold more)
2- When it is released, there is going to be 50 million PS4 (or more). That´s a huge market.
3- If 2016 has been a very good year for car videogames in console (Horizon 3, F1, WRC, Dirt, Loeb, Assetto and the first year of PCars) 2017 is going to be pretty weak. Only the regular forza, F1, WRC and the new NFS (wich is going to be released in the last part of the year).
 
I think Sport is going to sell a lot.
1- Is the first GT in the generation (except GT1 and GT2, first GT always have sold more)
2- When it is released, there is going to be 50 million PS4 (or more). That´s a huge market.
3- If 2016 has been a very good year for car videogames in console (Horizon 3, F1, WRC, Dirt, Loeb, Assetto and the first year of PCars) 2017 is going to be pretty weak. Only the regular forza, F1, WRC and the new NFS (wich is going to be released in the last part of the year).
2013 Gran Turismo 6 sales predictions:

"I think Gran Turismo 6 will sell around 10 million copies because that is the average sales for the second game of each console generation"

Oops:crazy:

Past performance is not necessarily an indicator of future performance. Times change and the market changes.
 
Nobody has claimed otherwise. Doesn't change how good and enjoyable a game is. One of my favourite games of all time probably never sold a million, doesn't make it any less my favourite game.

Do you have anything to add to this previously adult discussion other than "Lolz Forza, doesn't sell as much as GT, it's crap"?
The Forza fans can simply go out and buy the game, the fact that the sales are so bad after that level of marketing really sums up what the majority of the public thinks. What's amazing are the die-hard's defense, it's like they're buying multiple copies providing life support for this game. No one has played GT Sport yet, so I really don't know what they're comparing Forza to at the moment; dreams, imaginations, construction blueprints.
 
The Forza fans can simply go out and buy the game, the fact that the sales are so bad after that level of marketing really sums up what the majority of the public thinks. What's amazing are the die-hard's defense, it's like they're buying multiple copies providing life support for this game. No one has played GT Sport yet, so I really don't know what they're comparing Forza to at the moment; dreams, imaginations, construction blueprints.
Actually some of have played GTS, not the final build, but we have played it.

Now please do continue with the flame bait, it's sure to end well.
 
The Forza fans can simply go out and buy the game, the fact that the sales are so bad after that level of marketing really sums up what the majority of the public thinks. What's amazing are the die-hard's defense, it's like they're buying multiple copies providing life support for this game. No one has played GT Sport yet, so I really don't know what they're comparing Forza to at the moment; dreams, imaginations, construction blueprints.
The sales are smaller than that of GT, however, that doesn't make them bad. It's odd that you're talking about it as if the game is barely hanging on by a whim.

Actually, a good amount of people have played GTS, a lot of them are on this forum too and have gave their impressions for others to base their information off of.
 
The Forza fans can simply go out and buy the game, the fact that the sales are so bad after that level of marketing really sums up what the majority of the public thinks. What's amazing are the die-hard's defense, it's like they're buying multiple copies providing life support for this game. No one has played GT Sport yet, so I really don't know what they're comparing Forza to at the moment; dreams, imaginations, construction blueprints.
Oh wait. Both games are exclusives

Its all null and void. Dont be a sheep.
 
The Forza fans can simply go out and buy the game, the fact that the sales are so bad after that level of marketing really sums up what the majority of the public thinks. What's amazing are the die-hard's defense, it's like they're buying multiple copies providing life support for this game. No one has played GT Sport yet, so I really don't know what they're comparing Forza to at the moment; dreams, imaginations, construction blueprints.
If you could actually follow adult conversations you would have seen people were discussing the broad ideas and visions for the games, it was going smoothly until you came in with your pointless sales rants.
 
I guess the success of the series and its longevity has put them between a rock and a hard place.

I agree with you, but if they did the stripped-down approach, there are lots of people (millions even) who would rue the lack of the expansiveness and car collecting/upgrading stuff.

Feel bad for PD, in a sense - they will get abuse whatever they choose to do.

I know I sound like a stuck record on this, but I just wish they would communicate a bit more what they're trying to do, and why. It would help them a lot, whatever they decide to do.

PD are no longer a small team ever since Kaz told us they're 200+ now. That is right about the average for most large studios these days. A GT3 only game would not sell very well at all, I'd wager. The selling point of GT has always been a variety of cars.

Small team but huge brand?! The best thing to do would be GT7 with Sport mode.
We know GTS has a variety of GT, LMP and Rally cars. The variety of Gran Turismos before, does not exist(from what we know) in this game. It doesn't seem like it will sell well as is.
Hence, why I'd suggest this game be as Dirt or F1 2016. GT racing works for Gran Turismo. The current scope of racing, sees GT3's popularity expanding across the globe.
Funny how PD lead with that, as it has the most cars in all of its Gr. GT1-3 had Super GT as its top tier until they modelled LMP cars.
I'd bet if GTS were GT3 only, it would sell extremely well.
The same as if it we're to be Super GT 500/300 exclusive.
 
Hence, why I'd suggest this game be as Dirt or F1 2016. GT racing works for Gran Turismo. The current scope of racing, sees GT3's popularity expanding across the globe.
Funny how PD lead with that, as it has the most cars in all of its Gr. GT1-3 had Super GT as its top tier until they modelled LMP cars.
I'd bet if GTS were GT3 only, it would sell extremely well.
The same as if it we're to be Super GT 500/300 exclusive.
The real GT racing game is actually Assetto Corsa:

Bmw M3 GT2
Bmw Z4 GT3
Ferrari 458 GT2
McLaren MP4-12c GT3
Mercedes SLS GT3
P4/5 Competizione
Nissan GT-R NISMO 2014 GT3
AUDI R8 LMS ULTRA 2014
Lamborghini Huracan GT3
Scuderia Cameron Glickenhaus SCG003
Mercedes AMG GT3
Ferrari 488 GT3

M6 GT3 and Porsche (Gt3 R maybe) will arrive soon
 
I am really looking forward to GTS. I am totally exited to play it after trying the demo at the Gamexcity Exhibition in vienna. And I have AC, FM6 and recently Forza Horizon 3 at my disposal but the strange thing is that what I really want to play right now is Gran Turismo Sports.
I just JUST got FM6 (not sure if I will buy a setup for it) and I know how you feel. FM6 feels great and I can only imagine what it's like with a steering wheel. It's good timing for me and it should bode well for PD having elongated their development time. GT always has to have a varied car list. I wish we could have all those +7,8,900 unique cars in GTS.

What will the major feature be?

I just want a Miata in my life. Come put it in my life./lyric
 
We know GTS has a variety of GT, LMP and Rally cars. The variety of Gran Turismos before, does not exist(from what we know) in this game. It doesn't seem like it will sell well as is.
Hence, why I'd suggest this game be as Dirt or F1 2016. GT racing works for Gran Turismo. The current scope of racing, sees GT3's popularity expanding across the globe.
Funny how PD lead with that, as it has the most cars in all of its Gr. GT1-3 had Super GT as its top tier until they modelled LMP cars.
I'd bet if GTS were GT3 only, it would sell extremely well.
The same as if it we're to be Super GT 500/300 exclusive.
I doubt it. Like I said, people want variety. If you don't think GTS will sell well with minimal variety I don't see how GT GT3 would sell better.
 

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