Gran Turismo Sport: General Discussion

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No it isn't. A well crafted single player experience can provide way more fun than any online mode can.

No, i wasnt talking about fun or the good consideration the gaming community usually have for offline mode. I was saying that it is the most important part because is the mode people mostly play and recently it is the mode that developers tend to focus more.
 
No, i wasnt talking about fun or the good consideration the gaming community usually have for offline mode. I was saying that it is the most important part because is the mode people mostly play and recently it is the mode that developers tend to focus more.
All 20% of them? What the hell is in it for the 80% who couldn't care less about online then?

Developers concentrate on the online aspect of games either because it's easier to do or because they don't actually know that the vast majority of their audience isn't interested.
 
That doesn't matter. The PS4 and XB1 are still the current generation. The PS3 and X360 are still the last generation. Regardless of your own personal ideas on what constitutes a generation change.

Frankly, you're talking nonsense.
I am talking in a figurative sense.
 
Dont understand what are you saying.
Exactly what I said. What else? You assert that "I was saying that it is the most important part because is the mode people mostly play"

Example. Assetto Corsa on PC. You can only download it. By definition everyone who owns it has broadband. Guess what 80% of the players have NEVER done. Race online. Shocking isn't it? The Developers keep wasting time and effort on something most of us don't want.
 
Exactly what I said. What else? You assert that "I was saying that it is the most important part because is the mode people mostly play"

Example. Assetto Corsa on PC. You can only download it. By definition everyone who owns it has broadband. Guess what 80% of the players have NEVER done. Race online. Shocking isn't it? The Developers keep wasting time and effort on something most of us don't want.
Eh, it's not necessarily a wasted effort. The way you're going about it makes it seem like you want to do the complete opposite of what's going on, and exclude the online mode. It's no better a situation. What would be best is to at least get equal treatment on both fronts.
 
No, i wasnt talking about fun or the good consideration the gaming community usually have for offline mode. I was saying that it is the most important part because is the mode people mostly play and recently it is the mode that developers tend to focus more.

Developers concentrate on the online aspect of games either because it's easier to do or because they don't actually know that the vast majority of their audience isn't interested.

The interest on online gaming varies from genre to genre. On racing/driving games the interest in serious online gaming is very small. The less serious online gaming has much more interest though. The offline mode in this kind of games usually tends to be really popular, whether or not the player base splits their time between online and offline. There will always be a lot of interest in offline gaming.

On genres like FPSs, the interest in online is much much bigger than in the offline, so much that a great deal of the community doesn't even care if the game has campaign or not. Different genres, different target audience.
So, both of your points aren't really accurate, there are genres where offline is favored over online and others the other way around.

No matter what is discussed here, GTS should offer a large experience in both fields. There's nothing factually stating which one is more popular than the other. Some prefer playing online, some offline, some spend about 50% of the time in each, and GTS should be released with that in mind.
 
Eh, it's not necessarily a wasted effort. The way you're going about it makes it seem like you want to do the complete opposite of what's going on, and exclude the online mode. It's no better a situation. What would be best is to at least get equal treatment on both fronts.
Agreed. The trouble is PD don't appear to be putting ANY effort at all in the one player section.
 
Example. Assetto Corsa on PC. You can only download it. By definition everyone who owns it has broadband. Guess what 80% of the players have NEVER done. Race online. Shocking isn't it? The Developers keep wasting time and effort on something most of us don't want.
Maybe because they don't have private lobbies
 
No, i wasnt talking about fun or the good consideration the gaming community usually have for offline mode. I was saying that it is the most important part because is the mode people mostly play and recently it is the mode that developers tend to focus more.
40 million PS4s sold, 20 million PS+ Subs but that also includes PS3 subs.

http://www.eurogamer.net/articles/2016-06-29-sony-has-nearly-21m-playstation-plus-subscribers

Even if it didn't that would still only be around 50% of PS4 owners that even have the ability to play online. Then the 50% that do, how many have it as a secondary priority to offline play? Plus people who have it only for the free games.

Online gaming is popular, no doubt, but it doesn't even come close to being the mode most people play.
 
You think that if they had any interest at all in online they wouldn't try at least ONE race just to see what it's like?

Alright, we can conclude that GTS is for people who like to race online, Asseto is for people who like to race offline and that's it... Now you can continue bashing GTS for it's bad offline (which is true, atleast for the career and A.I) but that is just gonna loop us back to my first statement... In my case I won't use arcade mode ever and this offline training events in GTS look far more interesting than Assetos whole career mode.
 
Alright, we can conclude that GTS is for people who like to race online, Asseto is for people who like to race offline and that's it... Now you can continue bashing GTS for it's bad offline (which is true, atleast for the career and A.I) but that is just gonna loop us back to my first statement... In my case I won't use arcade mode ever and this offline training events in GTS look far more interesting than Assetos whole career mode.
Or you can conclude that 80% of gamers don't want online racing and 20% do. Esport online focused GTS is aimed at just 20% of the available market then. Not good business sense really.
 
Or you can conclude that 80% of gamers don't want online racing and 20% do. Esport online focused GTS is aimed at just 20% of the available market then. Not good business sense really.

Right, but from where did you get that ratio? Is there a poll I missed?
 
40 million PS4s sold, 20 million PS+ Subs but that also includes PS3 subs.

http://www.eurogamer.net/articles/2016-06-29-sony-has-nearly-21m-playstation-plus-subscribers

Even if it didn't that would still only be around 50% of PS4 owners that even have the ability to play online. Then the 50% that do, how many have it as a secondary priority to offline play? Plus people who have it only for the free games.

Online gaming is popular, no doubt, but it doesn't even come close to being the mode most people play.

I highly doubt that people own ps plus for the games. You only have to see the like bar in youtube of the plus games (recently is getting better). When ps plus was in its golden age in PS3, I doubt they even had 1 million subscribers for this
http://www.gamespot.com/articles/9-...lus-subscriptions-up-90-percent/1100-6416994/
So, 4.2 million PS4 sold and 90 percent up of plus subscribers since the release of the ps4? Let say the ratio of ps plus subscribers/ps4 owners was like now. So, 4.2 million ps4 and 2.1 million ps plus subscribers, and we get 1.05 million subscribers in ps3 golden era. Lets be completely generous. 4.2 million ps4 and 4.2 million plus subscribers, and we get 2.1 million subscribers in ps3 golden era.

2.1 million subscribers of ps plus before the release of the PS4 when with ps plus you could play games like uncharted, nfs, bortherlands, red dead redemption... At best 1 million ps plus subscribers of today is interested only in games and not in online. So yes, half of the ps4 owners play online for sure. And we are not counting people that is not always subscribed to ps plus. Maybe 75% (or more) of people that have ps4 owns it mostly for the online component.

We agree online is an important part, but i think it has much more importance. 99% of triple A have an online mode, and mostly of them give a huge importance to the online component. There are supersellers like GTAV (where online has more presence than offline) or Battlefront (a game with no campaign and almost no offline mode) or yes, GT Sport. The best selling racing videogame is not going to offer almost non offline events.

Developers and people give much more importance to the online than to the offline mode.

PD: If someone is going to say it, no, im not saying "online is better than offline". I think offline is important in a game. And in GT case, the ideal would have been to have this sport mode and the classic offline mode.
 
We agree online is an important part, but i think it has much more importance. 99% of triple A have an online mode, and mostly of them give a huge importance to the online component. There are supersellers like GTAV (where online has more presence than offline) or Battlefront (a game with no campaign and almost no offline mode) or yes, GT Sport. The best selling racing videogame is not going to offer almost non offline events.

It's funny you mention Battlefront.

Here's a game that's technically impressive, especially visually. It features far less content than its predecessors, games that I enjoyed immensely and sunk a lot of time into thanks to engaging offline modes. It is now a game almost exclusively geared towards online play. Due to that, I've barely played it since I picked it up (which was almost a year after release, only because it was on sale for cheap).

Hmmmmm...
 
My thoughts on racing AI vs real opponents are that in no way will racing 20 AI ever be as challenging/fun as racing just one other human opponent of the same skill and temperament as myself. To actually ''race'' 20 AI I'd have to start behind them all and work my way through the whole field which means not one of them was at my skill or speed level to begin with. Or with high level difficulty AI I'd only actually racing against a very few of them at or about my own pace but never having the complexity of a human opponent. Give me a race against only a few like minded, similarly skilled human opponents any day over a race against 50, hell even 100 AI, but that's just me.
 
It's funny you mention Battlefront.

Here's a game that's technically impressive, especially visually. It features far less content than its predecessors, games that I enjoyed immensely and sunk a lot of time into thanks to engaging offline modes. It is now a game almost exclusively geared towards online play. Due to that, I've barely played it since I picked it up (which was almost a year after release, only because it was on sale for cheap).

Hmmmmm...

Dont know what you are trying to say.
 
Dont know what you are trying to say.
That a lack of some kind of campaign/story/offline mode has pushed people away from it, myself included. GTA does not fit at all within what youre saying because it actually has a pretty large offline mode.
 
Sold both my PS3s and my XBONE THIS morning. Just going to wait and see what happens. PD are so out of step in the current and when next generation of car games come out. It just needs to an enjoyable game.
 
Sold both my PS3s and my XBONE THIS morning. Just going to wait and see what happens. PD are so out of step in the current and when next generation of car games come out. It just needs to an enjoyable game.
Like I've said before, PD don't know what their priorities are.
 
It's funny you mention Battlefront.

Here's a game that's technically impressive, especially visually. It features far less content than its predecessors, games that I enjoyed immensely and sunk a lot of time into thanks to engaging offline modes. It is now a game almost exclusively geared towards online play. Due to that, I've barely played it since I picked it up (which was almost a year after release, only because it was on sale for cheap).

Hmmmmm...
Are you sure that's not just because of developer incompetency?
 
I highly doubt that people own ps plus for the games. You only have to see the like bar in youtube of the plus games (recently is getting better). When ps plus was in its golden age in PS3, I doubt they even had 1 million subscribers for this
http://www.gamespot.com/articles/9-...lus-subscriptions-up-90-percent/1100-6416994/
So, 4.2 million PS4 sold and 90 percent up of plus subscribers since the release of the ps4? Let say the ratio of ps plus subscribers/ps4 owners was like now. So, 4.2 million ps4 and 2.1 million ps plus subscribers, and we get 1.05 million subscribers in ps3 golden era. Lets be completely generous. 4.2 million ps4 and 4.2 million plus subscribers, and we get 2.1 million subscribers in ps3 golden era.

2.1 million subscribers of ps plus before the release of the PS4 when with ps plus you could play games like uncharted, nfs, bortherlands, red dead redemption... At best 1 million ps plus subscribers of today is interested only in games and not in online. So yes, half of the ps4 owners play online for sure. And we are not counting people that is not always subscribed to ps plus. Maybe 75% (or more) of people that have ps4 owns it mostly for the online component.

We agree online is an important part, but i think it has much more importance. 99% of triple A have an online mode, and mostly of them give a huge importance to the online component. There are supersellers like GTAV (where online has more presence than offline) or Battlefront (a game with no campaign and almost no offline mode) or yes, GT Sport. The best selling racing videogame is not going to offer almost non offline events.

Developers and people give much more importance to the online than to the offline mode.

PD: If someone is going to say it, no, im not saying "online is better than offline". I think offline is important in a game. And in GT case, the ideal would have been to have this sport mode and the classic offline mode.
Where on earth have you pulled 75% from?!? The figures from when only 4 million PS4 were sold is irrelevant, I've just showed you that there are now 40 million PS4 and around 20 million PS+ subscribers, and that includes all platforms, not just PS4.

That is at best 50% who can't even play online, then the other half that can, how do you know their preference? I used to have XBL so would have been in their stats, I still played online rarely. So, please explain how you come to the conclusion 75% or more own their PS4 mostly for online play.

99% of AAA games have online? Again, you seem to have pulled that number from your rear.
 
Where on earth have you pulled 75% from?!? The figures from when only 4 million PS4 were sold is irrelevant, I've just showed you that there are now 40 million PS4 and around 20 million PS+ subscribers, and that includes all platforms, not just PS4.

That is at best 50% who can't even play online, then the other half that can, how do you know their preference? I used to have XBL so would have been in their stats, I still played online rarely. So, please explain how you come to the conclusion 75% or more own their PS4 mostly for online play.

99% of AAA games have online? Again, you seem to have pulled that number from your rear.

Of course it is relevant. I just showed you by the facts that there arent even a million paying ps plus for the games, so yes, that 21 million is pretty much all online players.

Well, i thought it was clear I was guessing. I think the percentage of people that doesnt pay plus reguraly is high. People that leaves abandoned the ps4 for a time, people that has finished their subscription and they are in the time of getting a new subscription... Maybe less than 75% but I think it still high for the importance that online modes have nowadays.

OK. Tell me one triple A without online... The Order and... thats it. You know why so few triple A without online? Because triple A are meant to sell a lot. And if you dont have an online mode, you arent gonna sell a lot. It is the most demanding mode.

That a lack of some kind of campaign/story/offline mode has pushed people away from it, myself included. GTA does not fit at all within what youre saying because it actually has a pretty large offline mode.

Of course it fits. I didnt say that GTAV doesnt have a good and extensive offline mode. But the online mode just eat all the game.
 
OK. Tell me one triple A without online... The Order and... thats it.

Witcher 3.

There's also games like Final Fantasy which have basically no online component, and other games where the online is a tacked on mode which really doesn't add much of anything to the game. I'm thinking games like Uncharted, Batman, Tomb Raider etc. where they're highly story driven and the online is simply a few competitive modes for player retention.

There's more games than you think that either don't have online or it's fundamentally not important to the core of the game.
 
Of course it is relevant. I just showed you by the facts that there arent even a million paying ps plus for the games

No you didn't, you guessed based on numbers from two years ago. There are 21 million PS Plus subscribers as of now, you cannot possible know how many people buy that purely for the games. You can't even know how many of those are PS4 subscribers because Sony doesn't release that info.

so yes, that 21 million is pretty much all online players.

No, that is 21 million who have the ability to play online. That may even be the main reason they bought it, it still doesn't guarantee that online gaming is their preference. Like I said, I occasionally bought Xbox Live when I had a 360, I was one of the numbers when counting XBL subscribers but my preference was still very much offline gaming.

Well, i thought it was clear I was guessing. I think the percentage of people that doesnt pay plus reguraly is high. People that leaves abandoned the ps4 for a time, people that has finished their subscription and they are in the time of getting a new subscription... Maybe less than 75% but I think it still high for the importance that online modes have nowadays.

Well yes, it's a guess that goes against the fact ~ 50% of PS4 players don't have PS+. What you're saying is that really at any one time there are 30 million PS+ subscribers, and they regurlarly let it lapse. I rather doubt that, somehow, and you've no proof of it.

OK. Tell me one triple A without online... The Order and... thats it. You know why so few triple A without online? Because triple A are meant to sell a lot. And if you dont have an online mode, you arent gonna sell a lot. It is the most demanding mode.

The Witcher 3
Batman Arkham Knight
Fallout 4
Hitman

Coming:
The Last Guardian
Horizon Zero Dawn

Not to mention all the games that do have online but are barebones, tacked on things such as:

The Last Of Us
Uncharted 4
Bloodborne
Rise Of The Tomb Raider

Make no mistake, those games sell for their single player experiences. They are not sold on their online capabilities.


Of course it fits. I didnt say that GTAV doesnt have a good and extensive offline mode. But the online mode just eat all the game.

Eat all the game? What? GTA Online wasn't even available at launch of the game, it still sold by the boatload.

GTAV (where online has more presence than offline)

How does it have more presence? The online wouldn't even exist without the offline game given that it's based on the world and most of the core functions. The same can be said of games like Metal Gear Solid V. It has online but it's all built on the SP systems and experiences.
 

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