Gran Turismo Sport: General Discussion

  • Thread starter Formidable
  • 47,132 comments
  • 4,727,346 views
Scapes can barely be considered "graphics". It's photographs with a virtual car plunked on top.

Visually stunning? Sure. But compositing is not new. NFS did it last year, except one better: it was video, not a still image.

All this stuff coming out of London right now is quite interesting. Kaz is saying strange things, the VR mode seems decent and all this PS4 Pro info is great. Several articles are saying that GT Sport has most definitely changed for the better, which is good news and I'm all for it.

Certainly the strangest is how the game is "on track as usual" in terms of release date. It might have been if it stuck to the original release date (3 years between titles give or take a few weeks, stretching back to GT4 if we want to include 5P). Now? Who knows. But I don't understand how something can go from delayed to on track in two months...

And my point was, they are ahead or behind the GTS?

Your point was to cherry-pick: you repeatedly refer to just graphics, while others are talking about other aspects of the genre. Things like bigger competitor counts, dynamic time & weather, physics, sounds, damage, visual customization, tuning, actually being available for purchase...

Yeah, GT Sport looks fantastic. Outside of decade-old PS2 assets in GT5, visuals have never been a weak point for the series. Ever. I don't think you'll find many people worried about that aspect of GT Sport. It's everything else that we're all very curious about.
 
Realistic sound, changing time of day/weather, realistic damage is enough? Awww wait this game does not have it...
Have you heard the sound in the latest videos? It sounded much better. Again though, none of those things make it a PS2 era game when it comes to game play. You are still failing to answer my question.
 
Have you heard the sound in the latest videos? It sounded much better. Again though, none of those things make it a PS2 era game when it comes to game play. You are still failing to answer my question.
What other than visuals does the game have that was not present in early 2000s?
 
Naughty Dog actually uses a whole lot of outsourcing help. ;)


If it's a CPU bottleneck, it's probably less an issue of graphics or track sizes, but of physics and car counts. Things that are much harder to 'compromise' on.

Well that is why I said that I hope it is not. But as I remember ps4 has ability to offload lots of computations to the gpu. All in all I think GTS fully in vr is doable it is just a question of time (If it is worth spending in PD eyes)
 
Have you heard the sound in the latest videos? It sounded much better. Again though, none of those things make it a PS2 era game when it comes to game play. You are still failing to answer my question.
Improved =/= realistic.
 
I have not been keeping up with this. I was shocked to learn today when i preordered gt sport at gamestop that it had a release date of 12/31/2017! lol.....for real?!
 
So... just about to get my PS4 Pro... and am dumbfounded that I am retiring a Playstation that will never have had a Gran Turismo game played on it, not even a demo...

Sorry this is probably a bit late to the party, but the Ferrari red being accurate may be quite important. I used to work at a printing company and car manufacturers and dealerships, BMW springs to mind were very particular about the colour reproduction because consumers see the colour in an advert, (or perhaps Gran Turismo) and then want to purchase the car in that exact colour. They also patent or trademark the colour as used in their industry or branding indicating that this colour cannot be used by other manufacturers... perhaps that means you wont be able to collect a Ferrari Red paint chip and use it on another car?
 
Please look forward to experiencing the next level of visual enhancements which will be achieved by the PlayStation®4-exclusive title ‘Gran Turismo Sport’ once it’s released in 2017.
PLEASE-BE-EXCITED-MEME-03172015.jpg
 
Wonder how you could improve sound when you have already recorded it from the cars. Yes i know that you can (Assetto is going to recieve a sound patch soon), but how far can be the improvement?
 
Well, they've been recording actual car sounds since at least GT2 (though obviously for only some of the cars); and everyone here knows how well it has worked out so far.
 
Wonder how you could improve sound when you have already recorded it from the cars. Yes i know that you can (Assetto is going to recieve a sound patch soon), but how far can be the improvement?
AC uses FMod software to output their sound. The patch is out on pc and it's glorious. The sound is dramatically improved and now comes with a handful of sliders to allow you to individually tune the sound of engine noise, tires, brakes, wind, road etc. for each car, separately. I believe you can also choose internal or external sound, or at least there's a button there for that. I've never used it myself.

There's a lot that can be done with a good set of samples.
 
Except there's only 2,000~ people online at any given day, and the most popular NASCAR Peak Anti Freeze Series video on Youtube has only 17k views (their biggest series), compared to the most popular CSGO e sport video having 6.8 million views.

And yes, I do hold an iRacing subscription, in fact I'm planning to buy another year :D

Let's be fair though, nothing is ever expected to compete with CSGO or DotA as far as esports go. If you expect GTS to compete with those two you're going to be sorely disappointed.

GTS may do better than iRacing simply because of ease of entry and the branding associated with it. But I wouldn't expect massive jumps, and certainly not over a long period. If iRacing, pCARS and Forza haven't generated a big splash in terms of racing esports (and they haven't), I doubt Gran Turismo will do much. Ten years ago maybe, but it's not as big a name as it once was, sadly.

Also:






I wonder why they chose to use log graphs for the brightness? It looks like a far smaller difference like that than if it was on a graph with linear labelled axes. I mean, it's more sensible the way that they're doing it from a technical standpoint, but since when was marketing about being sensible?
 
All this stuff coming out of London right now is quite interesting. Kaz is saying strange things, the VR mode seems decent and all this PS4 Pro info is great. Several articles are saying that GT Sport has most definitely changed for the better, which is good news and I'm all for it.

They just need to hurry up and release the damn game already.
 
The PS4 Pro and the PS4 is still the same console, the Pro just has upgraded components.Think of it like a PC; You buy a game for your PC, it runs alright, then you buy a certain upgrade for it so that it runs the game better in some form. Its still the same computer, still plays the same game, just a little bit better.
So if you got the ps4 pro and gt sport you will win every race because your game is running better
 
Back