Gran Turismo Sport: General Discussion

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Yep, that is exactly what I was implying. Even with high amounts of downforce they claim over 250mph at four locations at Le Mans, with top speed at 278mph:
http://www.gran-turismo.com/us/vgt/bugatti/


Couple that with all the extra down-force, and it should be able to corner much better than the Veyron or Chiron road cars can.

Let's be honest, they can have it do whatever they want like all of the other VGT. Technically it is based on a real car but the in-game one is still almost entirely fictional, the real car is just a prototype that we've never seen running at pace.
 
That's most likely not true.

Like what was said earlier, LaFerrari's have been weighed at around 1550-1600kg, so I'd say there's a high chance that the FXX-K weighs around 1400-1500kg.

...The quoted (claimed) weight is in dry - minus the fluids and the porky meat sack between the steering and the seat.

Funnily enough, TheFerrari's quoted weight in websites I've been to, state "full" weight of 1585kg/3500lbs. Assuming Ferrari did a strict carbon diet that shaved off around... I dunno, 100 kilos, which is possible, and not counting the driver, I can see how the wikipedia claimed dry weight of the FXXK came to be.
 
With a change in specs any car can compete with any car. A Miata can compete with an F1 car if you simply change the specs. If part of the criteria is, "does it hurt anyone", I guess anything goes really. I was talking about simulation though, different subject.

Yet you compare a road car, with a track focused car, with ~700 kg less, a higher power to weight ratio and aerodinamically improved for cornering instead of top speed.

My point was, we don't know the specs the car actually has (assuming it weighs the same as the Chiron is just nonsense). There are not many details on which materials the VGT is made, we don't know what makes the Chiron so heavy, apart from having a big engine. Everything else is just theoretical. It's fairly justifiable that the car in Gr.1 spec weighs much less than the real Chiron, it has much less power, so no need for so many turbos, no need for so many radiators, etc. Stripped out cockpit, lighter wheels, lighter chassis, full carbon fibre panels. Might be enough to get to LMP1 specs in terms of weight? Probably not, but is the difference that big as many think? We don't know, maybe not.
 
I'll just mention the EK9 glitch. If they want a hot hatch to outdrag the fastest car in the game, it can happen.
 
Might not happen in GT Sport. You already talk clitch, and hacking a cars performance, honestly, if that is going to happen in the FIA races, then I will not participate, because then we can already announce the overall winner!:grumpy::banghead:
 
Might not happen in GT Sport. You already talk clitch, and hacking a cars performance, honestly, if that is going to happen in the FIA races, then I will not participate, because then we can already announce the overall winner!:grumpy::banghead:
No. I'm just talking about adjusting performance. If hacks can adjust it, PD can adjust any car they wish.
 

Nope.

2016-12-14 11.21.46.png


From a guy who owns and tracks both a FXX-K and P1 GTR.
 
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I haven't been paying much attention to GTS, so forgive me if im a little behind the times.

The car categories....what's the point? Will the cars in same catagories be properly BoP'd (with BoP adjustments as part of regular maintenence), or will they be a complete 🤬 show like they were in GT6?

If there is BoP, will it be realistic? Or are they going to put a fantasy Evo X up against a McLaren GT3?

If there is BoP, is there any word on whether it will be open to adjustment as players start to put miles on the game, or will it be fixed from the start...leading everyone to eventually find the fastest car in class, and the class defaulting to a one make series?

Liveries!? Any word on liveries? Or are all these GT3 cars only coming with one livery so we can contine to have grids full of the exact same bloody car?

How long until GT7? This is just a demo, like Prologe. How can we have a full "FIA GT3 season" with only a handful of tracks?
 

...The quoted (claimed) weight is in dry - minus the fluids and the porky meat sack between the steering and the seat.

Funnily enough, TheFerrari's quoted weight in websites I've been to, state "full" weight of 1585kg/3500lbs. Assuming Ferrari did a strict carbon diet that shaved off around... I dunno, 100 kilos, which is possible, and not counting the driver, I can see how the wikipedia claimed dry weight of the FXXK came to be.

---

rom a guy who owns and tracks both a FXX-K and P1 GTR.

That's cool. How come he sounds like he's guessing, though?
 
If there is BoP, is there any word on whether it will be open to adjustment as players start to put miles on the game, or will it be fixed from the start...leading everyone to eventually find the fastest car in class, and the class defaulting to a one make series?

Although the GT6 BoP didn;t work in all cases, taking the GT3's for example,
the Z4 seemed to be the car that could be driven the fastest.
However, It always felt on the edge, and not an easy car to get into a groove with for consistent laps within a tenth.
The GTR and SLS just felt more planted and able to churn out the laps easily and consistently.

The other main issue with GT6 was that bad driving and running off the road, didn't slow you down sufficiently.
So you could drive off the road a few times in the Z4 when it decided it felt like like it, without much of a time penalty.
Take Bathurst for example, in real like, any time you go off-line, you end up tearing off panels on a concrete wall or buried to the axles in sand.
in GT6, you knock it back a gear, keep the boot in and keep going.
 
View attachment 614029

From a guy who owns and tracks both a FXX-K and P1 GTR.[/QUOTE]
Case closed, now that we've heard from Anonymous Internet Guy:lol:[/QUOTE]

Right I edited my original post with a more censored version showing the person's name.
http://fastestlaps.com/articles/ale...-laferrari-fxx-k-and-p1-gtr-to-silverstone-gp

He does state worse tyres and no incentive to push hard (hence the difference) but remains adamant the GTR is the faster of the 2. Bit hard to believe a 1255kg car would be slower than a 1440kg one even if it's on worse rubber?

Might as well join all the dots.
http://www.mclarenlife.com/forums/mclaren-p1-f1/64009-p1-gtr-vs-laferrari-fxx-k-both-slicks.html
 
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I haven't been paying much attention to GTS, so forgive me if im a little behind the times.

The car categories....what's the point? Will the cars in same catagories be properly BoP'd (with BoP adjustments as part of regular maintenence), or will they be a complete 🤬 show like they were in GT6?

If there is BoP, will it be realistic? Or are they going to put a fantasy Evo X up against a McLaren GT3?

If there is BoP, is there any word on whether it will be open to adjustment as players start to put miles on the game, or will it be fixed from the start...leading everyone to eventually find the fastest car in class, and the class defaulting to a one make series?

Liveries!? Any word on liveries? Or are all these GT3 cars only coming with one livery so we can contine to have grids full of the exact same bloody car?

How long until GT7? This is just a demo, like Prologe. How can we have a full "FIA GT3 season" with only a handful of tracks?
Check the Master car list.
You'll be disappointed that Fantasy VW, Mustang, Eco & Subaru are versus the McLaren GT3.
 
The car categories....what's the point? Will the cars in same catagories be properly BoP'd (with BoP adjustments as part of regular maintenence), or will they be a complete 🤬 show like they were in GT6?
There has been little to no detail given. They have to have learned from GT6 that BoP should be ongoing while an event is active. There will be custom liveries of some sort, so if they haven't learned, and it boils down to one or two competitive cars.. at least there will be that.

I never minded running less competitive cars in quick match. Variety is the spice of life. Especially when it makes life a lot
More challenging.
 
:lol: This is my prediction from Jan 24, 2015.

Got few things right :D

https://www.gtplanet.net/forum/threads/gt7-predictions.322421/#post-10405874

200 new cars

Around 10 new tracks - 3,4 real world circuits, 3,4 city tracks and 3,4 original. (maybe an old fan favorite)

New sound for all cars but without bells and whistles - just the engine sound like in GT6.

All standards upgraded universally with some replaced by premium model.

Faster AI with human like, emotional reactions like revenge or making a mistake under pressure.

Day/night cycle and weather for more tracks (not all)

Traditional GT career mode with Sunday Cup, coffee breaks, licenses etc

Drag strip

Better Arcade mode and/or event creator

No B-spec

No course maker

Quick race, shuffle racing, possibly something entirely new online related

Pre-made liveries - stripes, flames etc

Vastly improved photo mode with 5-6 locations

Better wheel steering and gear change animations

Better animated pit stops with "dramatic" camera

Better physics are a given but I don't expect them to go full hardcore - simply a step above GT6.

20 cars grid

No body damage modeling

Roughly the same mechanical damage model

Option to drive convertibles with open roof - animations for opening/closing the roof.

Female avatars

No new camera options

Same tuning/upgrade system without engine swaps

Wrong gear ratios on certain cars will remain such

Graphically I expect it to be the least visually impressive GT game for it's time.
 
:lol: This is my prediction from Jan 24, 2015.

Got few things right :D

https://www.gtplanet.net/forum/threads/gt7-predictions.322421/#post-10405874

200 new cars

Around 10 new tracks - 3,4 real world circuits, 3,4 city tracks and 3,4 original. (maybe an old fan favorite)

New sound for all cars but without bells and whistles - just the engine sound like in GT6.

All standards upgraded universally with some replaced by premium model.

Faster AI with human like, emotional reactions like revenge or making a mistake under pressure.

Day/night cycle and weather for more tracks (not all)

Traditional GT career mode with Sunday Cup, coffee breaks, licenses etc

Drag strip

Better Arcade mode and/or event creator

No B-spec

No course maker

Quick race, shuffle racing, possibly something entirely new online related

Pre-made liveries - stripes, flames etc

Vastly improved photo mode with 5-6 locations

Better wheel steering and gear change animations

Better animated pit stops with "dramatic" camera

Better physics are a given but I don't expect them to go full hardcore - simply a step above GT6.

20 cars grid

No body damage modeling

Roughly the same mechanical damage model

Option to drive convertibles with open roof - animations for opening/closing the roof.

Female avatars

No new camera options

Same tuning/upgrade system without engine swaps

Wrong gear ratios on certain cars will remain such

Graphically I expect it to be the least visually impressive GT game for it's time.

No B spec, no course maker and better physics? :P
 
@NRG MBL59
The McLaren has a full wing, with DRS, which makes it almost a pure race car. The Ferrari has an active wing, so it's probably not as effective at all times at all speeds. Then you have the variables. Condition of the tires, driver's mistakes, etc. If one is in fact in worse rubber, then the comparison is pointless. Just comes to mind all those Corvette fans bragging about their cars being faster than a 458 or any other more expensive car, ignoring the fact that always use semi-slicks, pointless.

And why would Ferrari lie about it's weight? Isn't it better for their image if a heavier car is very fast for it's weight, rather than a lighter car being slower? Could be dry weights, could be anything. If Ferrari did lie, they doesn't make much sense.
 
Ferrari claimed the LaFerrari weighed 1250kg until recently, if you get into it you'll find how much they lie and control what gets out.

Wonder how can you lie about that car. Very difficult they can control 500 units.

FXXK is another thing; much more restricted car. Although is curious how a car that weight almost 300 kg less than the P1, is slower in many tracks.

Italian manufacturers :P
 
Ferrari claimed the LaFerrari weighed 1250kg until recently, if you get into it you'll find how much they lie and control what gets out.

Was it a Ferrari claim, or people throwing numbers in the air?
Controlling what gets out is one thing, lying is another. Don't put both in the same bag.
Then again, there's no reason to lie about the weight of the car, it's not like it's a selling point for their car...

Wonder how can you lie about that car. Very difficult they can control 500 units.

FXXK is another thing; much more restricted car. Although is curious how a car that weight almost 300 kg less than the P1, is slower in many tracks.

Italian manufacturers :P

Wait, you are talking about which one being slower than the P1 in almost every track, and also weighs 300kg less? The FXX-K or the LaFerrari? Got me confused here.
About the lap times, were they recorded with which tires? The Trofeo R are known to make the car faster by 2 or 3 seconds, depending on the track. Apart from the tires, it's really easy to explain, the P1 races with a non street legal race mode, which gives it advantage over pretty much anything road legal. The impressive part about the P1, is its ability to "transform", other than that, without the brakes with energy recovery system, like the other two, the P1 will be out of full power in a few laps. While the other two will see somewhat consistent lap times over and over.

All of them are impressive, and the fact that numerically perform almost the same is mind blowing. The rest is just fanboism speaking, and not being a real pertolhead.

And why has this topic turned into a stats comparison between LaF and P1?
 
Here's a question on topic.

What do you believe is the situation with content ?

Delayed to create more content than initially announced OR delayed to fulfill the initial promise ?
 
Ferrari claimed the LaFerrari weighed 1250kg until recently, if you get into it you'll find how much they lie and control what gets out.

Was it a Ferrari claim, or people throwing numbers in the air?
Controlling what gets out is one thing, lying is another. Don't put both in the same bag.
Then again, there's no reason to lie about the weight of the car, it's not like it's a selling point for their car...



Wait, you are talking about which one being slower than the P1 in almost every track, and also weighs 300kg less? The FXX-K or the LaFerrari? Got me confused here.
About the lap times, were they recorded with which tires? The Trofeo R are known to make the car faster by 2 or 3 seconds, depending on the track. Apart from the tires, it's really easy to explain, the P1 races with a non street legal race mode, which gives it advantage over pretty much anything road legal. The impressive part about the P1, is its ability to "transform", other than that, without the brakes with energy recovery system, like the other two, the P1 will be out of full power in a few laps. While the other two will see somewhat consistent lap times over and over.

All of them are impressive, and the fact that numerically perform almost the same is mind blowing. The rest is just fanboism speaking, and not being a real pertolhead.

And why has this topic turned into a stats comparison between LaF and P1?
Is this a good time to mention McLaren only sell the Trofeos as an option on the P1 because the 918 beat it around Silverstone so McLaren sent the car and team back ( to autocar iirc) to try to and successfully beat the 918 but the 918 wasn't given a 2nd bite at the cherry? It's not lieing but it is fiddling imo.

Also on the point of lieing, wasn't it McLaren who kept on telling their customers that the new special edition they want to sell them will be the only special edition then did more special editions?

I'd like to see the P1 tested without race mode, and to make this on topic, i wonder the P1 will be constantly in race mode if it is in GTs.
 
The P1 was available with Trofeo Rs from the start.

https://www.google.com.au/amp/s/amp.reddit.com/r/cars/comments/3g7pe3/weight_power_fxx_vs_fxxk/

Considering I've seen anywhere from 1150kg to 1600kg listed for the FXX-K this sounds like the most likely weight.

As for how can a car that weighs 300kg less be slower than the P1? You've gotta wonder if it is actually 300kg less....I'll take the word of someone who actually owns one over that wonderful resource known as wikipedia.
 
GT1 sold with same amount of cars, similar track count as well. The car list had a good number of JDM rides.
GT separated their games from others, with that car list.
Even though the beginning of each game was a rehash, the variety of cars sold the game. That's what sells F6 & FH3 and PC & AC. Sure, FH3 doesn't take itself too seriously. That car list though. That's to die for.

Let's say PD do live up to the 500 cars by game's end. There aren't 500 different model GT3 cars, unless they want to model every team over the globe. Tuner cars could make a return: Spoon, RE Amemiya, Amuse, etc.
Classic racers, kei cars.

If GT Sport is staying with the neqish car list, there is still plentbof variety.
There is a Tesla race car, Scuderia Cameron Glickenhaus(remember that one?), real GT3 race cars(Ford GT3, C7.R), real LMP cars, real GT4 cars, more Normal cars from electric to diesel.
 
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