Gran Turismo Sport: General Discussion

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Most big car devs have significant car pack DLC every month or so, which begs the question since GTSport has been delayed for a significant time, why aren't we getting more cars with that delay?
I want to believe GTsport has changed into a canonical GT. Because they are very vague about concrete information like how many cars, tracks, career mode... Their trailer focused on graphics and nothing else.

Or I'm wrong and Poly is the king of mismanagement. They will deserve the backlash against the car list for a 2017 game from the biggest racing game dev.
 
Poly must think : "how?!" when they see the massive cars yet to come in FH3. I know outsourcing is the keyword but it shows IMO that the Poly way of modeling is no more viable today. 3 years for 140 cars.
How do you know that they only made 140 cars in 3 years? Because they will be 140 in the game?
Maybe they have more but we just don't know it
 
Most big car devs have significant car pack DLC every month or so, which begs the question since GTSport has been delayed for a significant time, why aren't we getting more cars with that delay?

Probably for a similar reason the DLC released on PC between Assetto Corsa's original console launch date and the eventual one remained DLC on PS4 and XB1: that's a considered part of the revenue stream.

If 505 Games agreed to publish AC on consoles on the basis of having the Red Pack and Japanese Car Pack as DLC, rolling them into the game once it was delayed would mean two sources of profit have been wiped out. One could argue the increased car count could maybe account for more sales of the game itself, but that becomes a bit of a guessing game.

Kaz has already stated the team plans to have DLC (and at a much quicker clip than GT5). If the game has been delayed because it was incomplete, adding more content won't really help release faster!

How do you know that they only made 140 cars in 3 years? Because they will be 140 in the game?
Maybe they have more but we just don't know it

Indeed. As the FH3 leak proves, developers can have other assets at various levels of completion that the public is unaware of.
 
How do you know that they only made 140 cars in 3 years? Because they will be 140 in the game?
Maybe they have more but we just don't know it
PD's rate of modeling has been pretty consistent since they started on GT5, somewhere around 40-50 unique cars per year. The number rises only if you include duplicates or near duplicates. So 140 in 3 years seems like a good estimate to me.
 
I want to believe GTsport has changed into a canonical GT. Because they are very vague about concrete information like how many cars, tracks, career mode... Their trailer focused on graphics and nothing else.

Or I'm wrong and Poly is the king of mismanagement. They will deserve the backlash against the car list for a 2017 game from the biggest racing game dev.
You think Kaz or PD are "scared" or care about the car count from other racing games?
Kaz will "wake up" when other racing games are selling more than GT. Until then nothing will happen in my opinion
 
You think Kaz or PD are "scared" or care about the car count from other racing games?
Kaz will "wake up" when other racing games are selling more than GT. Until then nothing will happen in my opinion
Sales of the last game were half the previous one. If you think Kaz/Sony/PD aren't concerned about that you have a lot to learn. Car count was one of their main claims to fame and now it's gone. Now they have to compete feature for feature with other games in a genre that may, or may not, be on the decline, without that crutch of being able to say they've got 1000 cars!! On this console generation so far the score is:

Gran Turismo: 0 Everyone else: Sales
 
@SlipZtrEm fair point but AC is a game made by a small dev while PD are releasing a gigantic AAA game that will go on and sell millions, so you'd think they'd want to get on the good side of fans considering these fans have been waiting for so long.

Recent example is Gravity Rush 2 got delayed but as a way to make it up for fans they're giving away free DLC story content that would have been paid if it released early.
 
You think Kaz or PD are "scared" or care about the car count from other racing games?

Maybe, maybe not. Up until GT Sport, one of Gran Turismo's unique selling points — an increasingly short list — was its encyclopaedic car list. Kaz was quite proud of it too, since he touted it at numerous interviews.

That claim is well and truly gone this generation. All signs point to FM7 having one of the greatest car lists not just this generation, but arguably of all time. It certainly should be more well-rounded than GT6's: FM6's already was. We haven't seen all of GT Sport's car list yet, but of the ~100 shown so far, there's around 70 models, with Gr. variations making up the rest (sort of like the RM's in past games, really).

If anything, one could reasonably make the argument that the game's change of focus is a response to the competition. Polyphony had to rely on outdated PS2 assets to keep the bragging rights last gen: GT Sport could be an admission that the studio simply can't keep pace at the current quality levels.

Not that that's a bad thing; maybe this shift to a console iRacing-style game will resonate with gamers. We'll see.

Kaz will "wake up" when other racing games are selling more than GT. Until then nothing will happen in my opinion

Well, that's assuming total sales is literally all that matters, regardless of any internal goals. Which brings me to this:

Sales of the last game were half the previous one. If you think Kaz/Sony/PD aren't concerned about that you have a lot to learn.

What exactly do we need to learn? Do you have the internal sales goals handy? Did we miss an interview where any of the parties said they were concerned?

For all we know, PD/Sony expected GT6 to sell substantially less numbers than GT5. All we have are the bald figures, but those don't tell the full story. Similarly, the steady march of titles and DLC over in the Microsoft/T10 camp could mean that, despite much lower sales figures, it could still be a profitable business.

@SlipZtrEm fair point but AC is a game made by a small dev while PD are releasing a gigantic AAA game that will go on and sell millions, so you'd think they'd want to get on the good side of fans considering these fans have been waiting for so long.

Recent example is Gravity Rush 2 got delayed but as a way to make it up for fans they're giving away free DLC story content that would have been paid if it released early.

True. On the other hand, as we both know, there are a fair amount of people who will buy GT Sport day one no matter how much or little content it has. Why give away something for free if you know you can get money for it?

My guess with the GR2 situation is that someone decided the goodwill the free DLC would generate would translate to more game sales (and thus, more profit) than if the original plan were followed. Sort of the opposite of the Assetto Corsa situation, but the same as GT6. Call me pessimistic, but I assume everything is a calculated business move. :P
 
I don't like the idea of monthly DLCs but it's acceptable in a game like FH3 because the base car list is already huge. However Gtsport with 140 cars, this kind of DLCs doesn't work IMO. It's GT, not an obscure racing game from an indie dev.

(from one model : Evo gr.N, Evo gr.4, Evo.3, Evo. Gr.B!!!!)
 
@SlipZtrEm
What i want to say is: If everything is ok from the business standpoint at PD, i don't understand why Kaz should care or worry about other racing games?
(sorry my english is not the best)


Let them do what they want to do. At the end of the day it's Kaz responsibility.
 
@SlipZtrEm
What i want to say is: If everything is ok from the business standpoint at PD, i don't understand why Kaz should care or worry about other racing games?
(sorry my english is not the best)


Let them do what they want to do. At the end of the day it's Kaz responsibility.
Because there are things that other racing games out there do better. Like sound.
 
@SlipZtrEm
What i want to say is: If everything is ok from the business standpoint at PD, i don't understand why Kaz should care or worry about other racing games?
(sorry my english is not the best)

No worries. 👍

We don't know if the business side is okay at PD. I mean, I assume it is — things like the Copper Box or the SEMA party wouldn't happen otherwise — but there's a reason to worry about the competition: it provides a better idea of what the fans of the genre (potential buyers) are thinking, and where their tastes lie.

For example, the positive responses to things like Forza's diverse car packs could suggest PD return to its roots of being a broad-spectrum CarPG. The positive responses to PCARS' more motorsport-focused approach could have influenced the decision to make GT Sport more eSports-friendly. iRacing probably played a part in that too. The hardcore fans that will buy the game just because of the logo on the cover are the last people PD needs to worry about.

Polyphony has nothing more recent than GT6 to look at internally, a game on a previous-gen console that hasn't been updated in over a year.

Then again, a lot of folks give the advice that you should ignore the competition to be successful. That's apparently worked for PD before — Kaz has said something along the lines of not even looking at the competition — but it's a path that isn't surefire. Just ask Blackberry.

Let them do what they want to do. At the end of the day it's Kaz responsibility.

Very true. Which means its also his responsibility if the series suffers.
 
Because there are things that other racing games out there do better. Like sound.
True and they are working on it(but they also don't need other racing games when GT fans are telling them how bad the sounds are in GT)
They could do the same and use FMOD like many other racing games. But they decide to build their own engine and that takes some time.

Maybe they are allready working with FMOD because of Mike Caviezel
 
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The first bit with the Corvette could very well be from GTS.

If it is, that'd be the first sighting of the Z06.

Looks like the second-gen TT and McMerc SLR show up later. Not sure if it means anything, but it's worth pointing out both are PS3 Premiums...
 

Is it GTS ?
New screen tech, better than Oled that Sony will reveal at CES press conf

I don't know... The lighting looks very PDish but few things :
-it's an old video (July 2016), if the car was ready at that time, we haven't seen it yet in a build.
-the tire description/letters is different with the usual "SPORT" lettering on Gtsport screenshots.

However, the tech stuff like BT2020 match with Poly's decision. I wonder if some cars designers could use GT engine for its graphics like nvidia did? And selling games wouldn't be their only way to make money.
 
After looking at the car list for a while, I began to wonder. Since there are a few Vision Gran Turismo vehicles in the game, do you think they would include the entire roster of Vision vehicles, or only include fan favorites like the LM55 and the Tomahawk? Also, if the racing varieties are implemented, will the other versions arrive as well? Such as the Tomahawk S/X. Personally, I believe the Tomahawk X is too extreme to be considered "legit" in a racing simulator.
 
New screen tech, better than Oled that Sony will reveal at CES press conf

Modular RGB Led displays for large venues and professional applications revealed at InfoComm earlier this year unfortunately. Reportedly 1000 nits peak and 140% of sRGB (Rec.2020 being about 200%). Not exactly consumer electronics. Waiting to see what their 2017 TV range has on offer… 3,5 hours to go…

Livestream here https://blog.sony.com/ces/
 
Modular RGB Led displays for large venues and professional applications revealed at InfoComm earlier this year unfortunately. Reportedly 1000 nits peak and 140% of sRGB (Rec.2020 being about 200%). Not exactly consumer electronics. Waiting to see what their 2017 TV range has on offer… 3,5 hours to go…

Livestream here https://blog.sony.com/ces/
I know it was for commercial or multi display installation at this reveal, so not to consumer
For CES, rumors talk about new tv series based on this tech
 
Their 2016 range already has better specs, I highly doubt they would release a 4k consumer TV based on Led triplets, unpractical and bloody too expensive...
 
@SlipZtrEm fair point but AC is a game made by a small dev while PD are releasing a gigantic AAA game that will go on and sell millions, so you'd think they'd want to get on the good side of fans considering these fans have been waiting for so long.

Recent example is Gravity Rush 2 got delayed but as a way to make it up for fans they're giving away free DLC story content that would have been paid if it released early.
So a tiny game like GTS is AAA? It is aimed at the minority of online gamers and it's going to sell millions? Good look with that.
 
So a tiny game like GTS is AAA? It is aimed at the minority of online gamers and it's going to sell millions? Good look with that.

Yes. The size of the game is irrelevant to its AAA status because you must take a look at who is backing it. For this case, it is one of the largest contenders in the industry: Sony. Couple that with one of the oldest and highly experienced development studios along with marketing provided by the publisher and you should have GT Sport selling in the millions.
 
Oh hey, look at that, a bunch of new yellow badges... :D

So a tiny game like GTS is AAA? It is aimed at the minority of online gamers and it's going to sell millions? Good look with that.

Last I checked, the size of a game had no basis on it's A-rating, since that has to do with developer and budget.

Are you really suggesting GT Sport will sell under 2 million copies? I mean, that's fine — we're all guessing at this point — but I consider myself cautiously optimistic and even my estimate doesn't go that low. The last game in the series sold less than half its predecessor, but even if GT Sport did a similar decrease it'd be sitting at 2.5 million units. Which, it should be noted, is more than any other racing game title sold in the last year, including the multi-platform PCARS (though we haven't heard sales figures on FH3 yet).
 
Of course GTSport will sell millions, it's a new main line Granturismo entry, also GT5P sold more than 5 million copies.
GT5P was the first entry on a new machine after the outstanding PS2 games. There is NOTHING like that interest now. If it goes passed 2 million I will be amazed. I really will. And that comes from someone who not only bought EVERY previous GT game but also bought two consoles (PS2 & PS3) specifically to play GT.

Oh hey, look at that, a bunch of new yellow badges... :D



Last I checked, the size of a game had no basis on it's A-rating, since that has to do with developer and budget.

Are you really suggesting GT Sport will sell under 2 million copies? I mean, that's fine — we're all guessing at this point — but I consider myself cautiously optimistic and even my estimate doesn't go that low. The last game in the series sold less than half its predecessor, but even if GT Sport did a similar decrease it'd be sitting at 2.5 million units. Which, it should be noted, is more than any other racing game title sold in the last year, including the multi-platform PCARS (though we haven't heard sales figures on FH3 yet).

You knew I was approximating 2 million before I even posted it! The power of Mod status. :eek:

I'm basing that on what I consider best case scenario. 10 million GT5 buyers all still being in the market for GT now. 20% of which, at best, are online players equals 2 million sales.
 
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Modular RGB Led displays for large venues and professional applications revealed at InfoComm earlier this year unfortunately. Reportedly 1000 nits peak and 140% of sRGB (Rec.2020 being about 200%). Not exactly consumer electronics. Waiting to see what their 2017 TV range has on offer… 3,5 hours to go…

Livestream here https://blog.sony.com/ces/
I like this one
http://www.news.com.au/technology/h...r/news-story/e267a6939560bbcbba2da1f52a1c146b
Play GT anywhere in the house ;)
 

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