Surprisingly I actually managed to raise my SR pretty quick, but by about my third run races started getting really hit and miss. I got rammed into wall and bounced pit lane on lap 6 on my second (otherwise clean and fun) run of Blue Moon (which was an entirely SR-B-rated race). I stayed back and kept my self running good and clean in Gr. 4 Nurburgring and got myself to climb into in the SR-A crowd, but Dragon Trail was a complete :censored:show. From having to sit through a hefty amount SR-D matches in the past week I'd grown accustomed to having people fly up the inside of a corner and ride the outer car(s) for steering assistance, but I swear a couple runs like
half of the field couldn't even keep their cars in a straight line. In one race I think I counted about seven or eight spins in
just the first lap. All of this was happening in a mostly SR-A field. It looks like
@GumballCGT was in this one, though I don't know what sort of perspective he had since he had the whole field beat by 11+ seconds. I've made a habit of capturing all my races so I'll see about uploading it in the photo/video forum if you're interested.
In general since 1.05 I've been seeing weird mixes of SRs and DRs, just today I had couple races with matches ranging from DR E-B. Outside of a couple outliers races have seemed to have balanced player matches in terms of lap times, but I'd thought DR was supposed to represent the pace of the driver so I've kind of been at a loss with the system lately. Maybe it's starting to match players based on their average lap times per-track?