Gran Turismo Sport: General Discussion

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http://www.eurogamer.net/articles/2...may-well-be-the-series-first-real-racing-game
Nothing new, just the beta review. I find the conclusion interesting :

"It's going to need to do a better job of communicating its strengths, too, at a time when Project Cars 2 will be delivering a more generous package and Microsoft will be placing an amped-up Forza Motorsport 7 at the frontline of its push with Scorpio. This isn't the extensive, all-encompassing driving simulator that Gran Turismo once was, and in direct comparison there's every chance that this will fall short of its competitors in many key areas. Gran Turismo Sport is a very different type of driving game, though, and I can't help but feel that could turn out to be a very good thing indeed."

I can't believe it's about GT, once the biggest AAA of Sony. No problem with the honest review, simply it confirms that GT is seen today like an alternative or even an underdog.
I dont think it will be a 'very good thing' in the end at all when it comes to the average GT user.

GT is used to selling like 5+ million copies per major release. How many of those 5+ million are playing because of the competitive/online aspects? I'd venture a *very* small minority. And if it were a more popular reason for playing, I think the more hardcore racing sims on the market would not be considered 'niche', but they totally are. The raw driving experience and competitive racing is simply not what makes a game like this sell the numbers it does. It's the accessibility, the quantity of content, the carrot-on-a-stick single player progression with loads and loads of 'Cups' and events, the car collecting, the car customization, the ability to upgrade your vehicle and barge your way into a win on any given race.

All of that is GONE. GT has basically stripped away nearly everything that makes GT games so appealing from a general gaming perspective.

I know I've said all this a couple times now, but I dont get the positivity. This seems to be heavily compromised game and the compromises made favor the minority, not the majority.

I suppose it has the chance to maybe convert more people over to the competitive aspects of racing, which would be brilliant, but I just dont think it'll be enough. PLUS, this game is essentially worthless if you dont have PS+. While there's some 25 million some PS+ users, that's only about a THIRD of the actual PS4 install base as a whole. Anybody who expects to find value in this game playing offline will probably be incredibly disappointed if they haven't done their research ahead of time.
 
I dont think it will be a 'very good thing' in the end at all when it comes to the average GT user.

GT is used to selling like 5+ million copies per major release. How many of those 5+ million are playing because of the competitive/online aspects? I'd venture a *very* small minority. And if it were a more popular reason for playing, I think the more hardcore racing sims on the market would not be considered 'niche', but they totally are. The raw driving experience and competitive racing is simply not what makes a game like this sell the numbers it does. It's the accessibility, the quantity of content, the carrot-on-a-stick single player progression with loads and loads of 'Cups' and events, the car collecting, the car customization, the ability to upgrade your vehicle and barge your way into a win on any given race.

All of that is GONE. GT has basically stripped away nearly everything that makes GT games so appealing from a general gaming perspective.

I know I've said all this a couple times now, but I dont get the positivity. This seems to be heavily compromised game and the compromises made favor the minority, not the majority.

I suppose it has the chance to maybe convert more people over to the competitive aspects of racing, which would be brilliant, but I just dont think it'll be enough. PLUS, this game is essentially worthless if you dont have PS+. While there's some 25 million some PS+ users, that's only about a THIRD of the actual PS4 install base as a whole. Anybody who expects to find value in this game playing offline will probably be incredibly disappointed if they haven't done their research ahead of time.

I think anything concerning GTS offline features is a wild guess at this point.

Just came to my mind - could it be possible for them to have gt5/gt6 like seasonal events outside ps+..?
 
I think anything concerning GTS offline features is a wild guess at this point.

Just came to my mind - could it be possible for them to have gt5/gt6 like seasonal events outside ps+..?
The only wild guess would be in speculating that offline will be something more than what has already been announced. There's no guessing involved in what we know so far.
 
To those of you in from day 1: are you still playing the beta? I'm kinda getting bored...how about you guys?
I'm still having fun with it. The physics feel great imo and I'm matched with people around my skill level. I just wish there were races around the clock instead of within 3 hours.
 
There - couldn't say it better myself. What we know so far...

Yes - offline is limited IF its just what we know so far. I think not even PDI them selves are 100% sure of the content at this point.
The grand structure of the modes doesn't seem to be changing, and with it potentially releasing this year, it doesn't seem likely that they'll revamp it. With how heavy the online focus is on this game, I'm not holding my breath.

They can very well add seasonals in, but that's still not exactly changing the base game either.
 
To those of you in from day 1: are you still playing the beta? I'm kinda getting bored...how about you guys?
Sick and tired of destruction derby racing. Doing just hot laps and feeling bad having LordProtector(hes not human) on my friends list.
 
The grand structure of the modes doesn't seem to be changing, and with it potentially releasing this year, it doesn't seem likely that they'll revamp it. With how heavy the online focus is on this game, I'm not holding my breath.

They can very well add seasonals in, but that's still not exactly changing the base game either.

In the menus "campaign" + "arcade" makes me think theres more to it. Maybe not the like of GT mode of earlier iterations, but very possibly a career of somekind. For some reason i dont see this kind of AAA console selling game relying so heavily on ps+..

But just speculating here :cheers:
 
I haven't followed the last 30 pages or so, who would be so kind to spare me the work and give me a status update on GTS? Still fun?
 
In the menus "campaign" + "arcade" makes me think theres more to it. Maybe not the like of GT mode of earlier iterations, but very possibly a career of somekind. For some reason i dont see this kind of AAA console selling game relying so heavily on ps+..

But just speculating here :cheers:
Yes, but we already know what those modes consist of. Campaign has turned into the new licenses tests, from the look of it.
 
I haven't followed the last 30 pages or so, who would be so kind to spare me the work and give me a status update on GTS? Still fun?

Hard to make a blanket statement on something as subjective as fun.

If you enjoy being paired off with people that are supposedly of a similar skill level as you, a handful of hours a day, then yes. The physics aren't the bleeding edge, but in most situations, the cars respond more or less how you'd expect. Unless you feel like intentionally handicapping yourself, there are certain cars in N300 and Gr.4 you have to stick with if you want to be competitive. The general vibe of a GT game (chill menu music, still insisting on having a cursor on screen) is alive and well. Technical performance is much better than GT6 ever was, but it still can't hold a locked 60fps on any setup.

I haven't played the beta much lately because I get the "seen it all" feeling, but that's true of all my racing games lately, so it's not a criticism exclusive to GT. It hints at a fun enough experience for me — sort of — but that's only one person I can speak on behalf of.
 
Hard to make a blanket statement on something as subjective as fun.

If you enjoy being paired off with people that are supposedly of a similar skill level as you, a handful of hours a day, then yes. The physics aren't the bleeding edge, but in most situations, the cars respond more or less how you'd expect. Unless you feel like intentionally handicapping yourself, there are certain cars in N300 and Gr.4 you have to stick with if you want to be competitive. The general vibe of a GT game (chill menu music, still insisting on having a cursor on screen) is alive and well. Technical performance is much better than GT6 ever was, but it still can't hold a locked 60fps on any setup.

I haven't played the beta much lately because I get the "seen it all" feeling, but that's true of all my racing games lately, so it's not a criticism exclusive to GT. It hints at a fun enough experience for me — sort of — but that's only one person I can speak on behalf of.
Good to hear at least the match making system works out, and you end up with people of a similar skill level. Yeah being forced to wait for sessions must be annoying if you only have a small window to play in a day or week (adult life).

Is the offline mode available already for everyone or is it basically online or nothing?

The menu music and the general atmosphere + presentation value of GT games is the only thing I still miss about that series, so I understand that being one of the pro's here. Hope it's still Jazzy enough as Kaz used to have this thing for teenage rock music too :D.

Seeing what the game consists of and what it offers to the player, to be honest I can see most people playing it for a while but then dropping it as the experience itself (which is kind of limited), might not provide enough incentive for the majority of gamers to carry on with it for months on end. What you'll probably end up with is a dedicated crowd of players who will emulate the volume of iracing but on PS4. Not because online will be of the same quality as what iracing offers, but because the user base is so much bigger on PS4.

At least that's what I more or less predict. And I also think that PD will have shot themselves in the foot because that dedicated iracing type user base will be far smaller than the millions of players they enticed before with the regular GT formula.
 
at the beginning of the European beta my ping was 145 but last week

it's dropped to115 and hasn't chnaged since

Mine also was around 150, then went down to 40-60 and now seems to be back at 140.. :odd: also possibly more ghosting :confused: or then its just the speedway..
 
There - couldn't say it better myself. What we know so far...

Yes - offline is limited IF its just what we know so far. I think not even PDI them selves are 100% sure of the content at this point.
That's just wishful thinking on your part. So far they have given zero reason to expect anything different than what we know. I'm pretty sure that at this stage of development PD knows exactly what they want at release, I'd be shocked if they didn't.
 
I dont think it will be a 'very good thing' in the end at all when it comes to the average GT user.

GT is used to selling like 5+ million copies per major release. How many of those 5+ million are playing because of the competitive/online aspects? I'd venture a *very* small minority. And if it were a more popular reason for playing, I think the more hardcore racing sims on the market would not be considered 'niche', but they totally are. The raw driving experience and competitive racing is simply not what makes a game like this sell the numbers it does. It's the accessibility, the quantity of content, the carrot-on-a-stick single player progression with loads and loads of 'Cups' and events, the car collecting, the car customization, the ability to upgrade your vehicle and barge your way into a win on any given race.

All of that is GONE. GT has basically stripped away nearly everything that makes GT games so appealing from a general gaming perspective.

I know I've said all this a couple times now, but I dont get the positivity. This seems to be heavily compromised game and the compromises made favor the minority, not the majority.

I suppose it has the chance to maybe convert more people over to the competitive aspects of racing, which would be brilliant, but I just dont think it'll be enough. PLUS, this game is essentially worthless if you dont have PS+. While there's some 25 million some PS+ users, that's only about a THIRD of the actual PS4 install base as a whole. Anybody who expects to find value in this game playing offline will probably be incredibly disappointed if they haven't done their research ahead of time.


Personally,
Everything you mention about old same old boring "cups" which you can win in a Fiat 500 against LMP cars is a godsend that it's gone.

I am currently smashing the hell out of the current GT6 Quick-match with the MX5 Touring Car around Tsukuba.
I had 5 or 6 awesome, tough online races last night, and only against 3 other drivers,
THAT is to me, what GT Sport will hopefully bring.
Cars that are pretty good out of the box, add some tuning to tweak to your driving style, and race against others of the same skill

I'm still collecting cars in GT6, but only because I keep topping out the credits,
at least half of my cars have zero km's on them,
 
Personally,
Everything you mention about old same old boring "cups" which you can win in a Fiat 500 against LMP cars is a godsend that it's gone.

They would be a bit more exciting if PD could program decent AI.
 
I don't get the last line, how could it turn out to be a good thing when Pcars2 will offer the same as GTS but more?
Have you not heard about the TAG time keeping?! :P
Ok, however how can it turn out to be a good thing if it falls short 0f it's competitive in many areas? Better graphics, UI, photoscapes no real offline etc are not going to sway me ( from a perspective of an object consumer who doesn't care about the brand ) in favour of Pcars2? For now accessibility is not a question if I'm fresh to the genre.

If I've never looked at a racing game before, and I now look at everything Pcars2 has to offer, and everything GTS has to offer. How does GTS sway me? ( better graphics is completely debatable). So I'm curious how being behind could turn out for the better ?
Again. Refer to the TAG time keeping! :D :sly:

Gran Turismo Sport is going to sell a lot of copies because so many people have been waiting for a Gran Turismo game on the PS4. I do think it's going to upset a lot of the GT faithful who are casuals...They just love driving different cars, taking photos, etc. GT6 was my first experience with the GT series and I was shocked to learn that sales numbers kept going down from GT4 to GT5 to GT6. In my inexperienced brain I thought, "newer versions equals better!" And that's because I'm not a gamer...I don't understand that mentality. I'm not putting it down. It's just a different way of thinking than what I do.

Even though I have zero interest in playing GTSport, I have to admit that I am extremely interested in seeing how well received it is. And secondary to that, I'm very interested in seeing how long this title holds the interest of the average casual GT series fans. If someone is struggling on the racetrack...crashing from time to time without any influence by other drivers, finishing near the bottom and also occasionally dealing with trolls who just smash into him. Now that driver rating & safety rating is important, will that below average skilled racer throw his controller against the wall and say, "Screw this! I just want to drive cars!!"?? I know there will still be an offline mode, but it sure seems to me that GTSport is racing, racing, racing.
 
I have little to no prior experience in racegaming, but I've been in gaming for about 15yrs (I'm 26) and I do have a hypothesis on this possible lack of offline features that has been talked about a lot.

I consider myself with my 26 laps around the sun to be right on that edge where the gaming community changed. People older then I am often just play for fun and can have fun for hours on end with single player games. People younger then me probebly didn't. Even check the single player.

What happened is they don't feel like gaming againdt a machine is fun. They consider driving/gaming against ai like playinh tennis with yourself against a wall where you just try to hiy the ball as many times as possible if that makes sense. They are correct often times an ai can be 'gamed' (as in gaming the game).

If PD wants to sell copies in let's say 5yr's it means they have to adapt now to become the best sim in that aspect by the time those players make up the majority of the playerbase.

Now from a financial pov thid mind sound stupid as they'll maybe sell way less copies. But if this game becomes a true e-sport that means a lot of revenue due to advertisements and tourneys. This probably makes up for the less players.

Sorry for the long post and this is just a hypothesis. Why I believe to hear this lack of single player features on this forum a lot is the preceived average age of the forum users which is often about my age or older.
 
I suppose it has the chance to maybe convert more people over to the competitive aspects of racing, which would be brilliant, but I just dont think it'll be enough. PLUS, this game is essentially worthless if you dont have PS+. While there's some 25 million some PS+ users, that's only about a THIRD of the actual PS4 install base as a whole. Anybody who expects to find value in this game playing offline will probably be incredibly disappointed if they haven't done their research ahead of time.

Would like to point out that this (at least as far as this BETA is concerned) is completely false. As far as I can tell, PS+ is a Only a requirement for third-party titles (apart from some Free-to-play ones).
 
Would like to point out that this (at least as far as this BETA is concerned) is completely false. As far as I can tell, PS+ is a Only a requirement for third-party titles (apart from some Free-to-play ones).
It's not that it's a requirement to have PS+, it's that the game is built around the online mode and without access to online you'll miss out on most of the game.
 
You literally crossed out the ones that couldn't be argued :lol: . Honestly Project CARS didn't even have a soundtrack unless you count Ben Collins repeatedly telling you to overtake in slow corners.
Comparison is against PCARS2 ;).

Visuals you might have a point but in GTS everything is pre baked, whilst in PCARS2 the graphics might be less impressive during replays but at least everything is dynamic there. Wait until you see the day/night transitions, the different seasons or rain hitting the track. With regards to the soundtrack I already had a little scoop of what Stephen Baysted has in the pipeline, and it gave me goosebumps it was that epic. Accessibility has improved too especially when it comes to dialing in your controllers or wheels.
 
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