I dont think it will be a 'very good thing' in the end at all when it comes to the average GT user.http://www.eurogamer.net/articles/2...may-well-be-the-series-first-real-racing-game
Nothing new, just the beta review. I find the conclusion interesting :
"It's going to need to do a better job of communicating its strengths, too, at a time when Project Cars 2 will be delivering a more generous package and Microsoft will be placing an amped-up Forza Motorsport 7 at the frontline of its push with Scorpio. This isn't the extensive, all-encompassing driving simulator that Gran Turismo once was, and in direct comparison there's every chance that this will fall short of its competitors in many key areas. Gran Turismo Sport is a very different type of driving game, though, and I can't help but feel that could turn out to be a very good thing indeed."
I can't believe it's about GT, once the biggest AAA of Sony. No problem with the honest review, simply it confirms that GT is seen today like an alternative or even an underdog.
I dont think it will be a 'very good thing' in the end at all when it comes to the average GT user.
GT is used to selling like 5+ million copies per major release. How many of those 5+ million are playing because of the competitive/online aspects? I'd venture a *very* small minority. And if it were a more popular reason for playing, I think the more hardcore racing sims on the market would not be considered 'niche', but they totally are. The raw driving experience and competitive racing is simply not what makes a game like this sell the numbers it does. It's the accessibility, the quantity of content, the carrot-on-a-stick single player progression with loads and loads of 'Cups' and events, the car collecting, the car customization, the ability to upgrade your vehicle and barge your way into a win on any given race.
All of that is GONE. GT has basically stripped away nearly everything that makes GT games so appealing from a general gaming perspective.
I know I've said all this a couple times now, but I dont get the positivity. This seems to be heavily compromised game and the compromises made favor the minority, not the majority.
I suppose it has the chance to maybe convert more people over to the competitive aspects of racing, which would be brilliant, but I just dont think it'll be enough. PLUS, this game is essentially worthless if you dont have PS+. While there's some 25 million some PS+ users, that's only about a THIRD of the actual PS4 install base as a whole. Anybody who expects to find value in this game playing offline will probably be incredibly disappointed if they haven't done their research ahead of time.
The only wild guess would be in speculating that offline will be something more than what has already been announced. There's no guessing involved in what we know so far.I think anything concerning GTS offline features is a wild guess at this point.
Just came to my mind - could it be possible for them to have gt5/gt6 like seasonal events outside ps+..?
FTFYLarger player base,more accessible to casuals, Livery Editor,better visuals, better soundtrack, GTAcademy, FIA championships, I could go on. (Some of those are speculation but educated ones).
I'm still having fun with it. The physics feel great imo and I'm matched with people around my skill level. I just wish there were races around the clock instead of within 3 hours.To those of you in from day 1: are you still playing the beta? I'm kinda getting bored...how about you guys?
There's no guessing involved in what we know so far.
Gave up a few weeks ago. Waiting for 1.06 to see if things improve.To those of you in from day 1: are you still playing the beta? I'm kinda getting bored...how about you guys?
The grand structure of the modes doesn't seem to be changing, and with it potentially releasing this year, it doesn't seem likely that they'll revamp it. With how heavy the online focus is on this game, I'm not holding my breath.There - couldn't say it better myself. What we know so far...
Yes - offline is limited IF its just what we know so far. I think not even PDI them selves are 100% sure of the content at this point.
Sick and tired of destruction derby racing. Doing just hot laps and feeling bad having LordProtector(hes not human) on my friends list.To those of you in from day 1: are you still playing the beta? I'm kinda getting bored...how about you guys?
Can somebody wake me up when the game is released please, feels like a never ending check on here each day etc..
The grand structure of the modes doesn't seem to be changing, and with it potentially releasing this year, it doesn't seem likely that they'll revamp it. With how heavy the online focus is on this game, I'm not holding my breath.
They can very well add seasonals in, but that's still not exactly changing the base game either.
Yes, but we already know what those modes consist of. Campaign has turned into the new licenses tests, from the look of it.In the menus "campaign" + "arcade" makes me think theres more to it. Maybe not the like of GT mode of earlier iterations, but very possibly a career of somekind. For some reason i dont see this kind of AAA console selling game relying so heavily on ps+..
But just speculating here
I haven't followed the last 30 pages or so, who would be so kind to spare me the work and give me a status update on GTS? Still fun?
it's dropped to115 and hasn't chnaged sincePing seems to have gone up after asia beta launch? 145 at the moment.. Was 50ish..
Good to hear at least the match making system works out, and you end up with people of a similar skill level. Yeah being forced to wait for sessions must be annoying if you only have a small window to play in a day or week (adult life).Hard to make a blanket statement on something as subjective as fun.
If you enjoy being paired off with people that are supposedly of a similar skill level as you, a handful of hours a day, then yes. The physics aren't the bleeding edge, but in most situations, the cars respond more or less how you'd expect. Unless you feel like intentionally handicapping yourself, there are certain cars in N300 and Gr.4 you have to stick with if you want to be competitive. The general vibe of a GT game (chill menu music, still insisting on having a cursor on screen) is alive and well. Technical performance is much better than GT6 ever was, but it still can't hold a locked 60fps on any setup.
I haven't played the beta much lately because I get the "seen it all" feeling, but that's true of all my racing games lately, so it's not a criticism exclusive to GT. It hints at a fun enough experience for me — sort of — but that's only one person I can speak on behalf of.
at the beginning of the European beta my ping was 145 but last week
it's dropped to115 and hasn't chnaged since
FTFY
That's just wishful thinking on your part. So far they have given zero reason to expect anything different than what we know. I'm pretty sure that at this stage of development PD knows exactly what they want at release, I'd be shocked if they didn't.There - couldn't say it better myself. What we know so far...
Yes - offline is limited IF its just what we know so far. I think not even PDI them selves are 100% sure of the content at this point.
I dont think it will be a 'very good thing' in the end at all when it comes to the average GT user.
GT is used to selling like 5+ million copies per major release. How many of those 5+ million are playing because of the competitive/online aspects? I'd venture a *very* small minority. And if it were a more popular reason for playing, I think the more hardcore racing sims on the market would not be considered 'niche', but they totally are. The raw driving experience and competitive racing is simply not what makes a game like this sell the numbers it does. It's the accessibility, the quantity of content, the carrot-on-a-stick single player progression with loads and loads of 'Cups' and events, the car collecting, the car customization, the ability to upgrade your vehicle and barge your way into a win on any given race.
All of that is GONE. GT has basically stripped away nearly everything that makes GT games so appealing from a general gaming perspective.
I know I've said all this a couple times now, but I dont get the positivity. This seems to be heavily compromised game and the compromises made favor the minority, not the majority.
I suppose it has the chance to maybe convert more people over to the competitive aspects of racing, which would be brilliant, but I just dont think it'll be enough. PLUS, this game is essentially worthless if you dont have PS+. While there's some 25 million some PS+ users, that's only about a THIRD of the actual PS4 install base as a whole. Anybody who expects to find value in this game playing offline will probably be incredibly disappointed if they haven't done their research ahead of time.
Personally,
Everything you mention about old same old boring "cups" which you can win in a Fiat 500 against LMP cars is a godsend that it's gone.
Have you not heard about the TAG time keeping?!I don't get the last line, how could it turn out to be a good thing when Pcars2 will offer the same as GTS but more?
Again. Refer to the TAG time keeping!Ok, however how can it turn out to be a good thing if it falls short 0f it's competitive in many areas? Better graphics, UI, photoscapes no real offline etc are not going to sway me ( from a perspective of an object consumer who doesn't care about the brand ) in favour of Pcars2? For now accessibility is not a question if I'm fresh to the genre.
If I've never looked at a racing game before, and I now look at everything Pcars2 has to offer, and everything GTS has to offer. How does GTS sway me? ( better graphics is completely debatable). So I'm curious how being behind could turn out for the better ?
AI will never have the "random brain fade" factor of real humans that happens when you pull on a racing helmetThey would be a bit more exciting if PD could program decent AI.
I suppose it has the chance to maybe convert more people over to the competitive aspects of racing, which would be brilliant, but I just dont think it'll be enough. PLUS, this game is essentially worthless if you dont have PS+. While there's some 25 million some PS+ users, that's only about a THIRD of the actual PS4 install base as a whole. Anybody who expects to find value in this game playing offline will probably be incredibly disappointed if they haven't done their research ahead of time.
It's not that it's a requirement to have PS+, it's that the game is built around the online mode and without access to online you'll miss out on most of the game.Would like to point out that this (at least as far as this BETA is concerned) is completely false. As far as I can tell, PS+ is a Only a requirement for third-party titles (apart from some Free-to-play ones).
Comparison is against PCARS2 .You literally crossed out the ones that couldn't be argued . Honestly Project CARS didn't even have a soundtrack unless you count Ben Collins repeatedly telling you to overtake in slow corners.