Grip Bug Thread v2

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This ranking is based on results right? if so, the amount of rank A won't change that much, other "legit" players in B will go in A.
Yes its based on results. B's will promote to A, A's will promote to S or drop back to B. The numbers will change just not at a very fast rate.
 
Yes its based on results. B's will promote to A, A's will promote to S or drop back to B. The numbers will change just not at a very fast rate.

Looking at profile graphs, does it show unusual jump ups for drivers suddenly making use of this?
 
Looking at profile graphs, does it show unusual jump ups for drivers suddenly making use of this?
I am not sure what you mean ? If the kudos graphs show strange jumps from users with the grip bug ?

Theres not much you can make out of DR jumps or loses imo. You can gain lots if you are good on a certain track and run allot of races that day.
 
Kind of: (Won’t say the name but he’s the only one not coming forward on GTP!)

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Doesnt really tell anything other then that he is fast but not so clean.

But there was a significant DR boost suddenly that pushed him to S quickly. Honestly, he DCs from many races so yes it’s probably not a very telling graph.
 
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As an aside, looking at a lap at from Kamagiwa today, you can see that he's braking at nearly the same point as the turn in. That is SUPER late.

I suspect if a casual player is braking this deep because this is what they have learned in practice, it's just going to be havoc when race time comes (C and low B racing). A person with this bug won't necessarily gain a lot of DR because they could be involved in a lot of crashes, and probably thinking the other drivers are terrible.
 
But there was a significant DR boost suddenly that pushed him to S quickly. Honestly, he DCs from many races so yes it’s probably not a very telling graph.
It looks like he got better from playing allot and judging by SR quited less often. He jumped about 30K in 9 days. Thats not impossible without the bug. I just think we need to be careful when looking at the graphs when trying to spot if someone has the bug or not. They can be a indication but it cant be definitive imo.
 
It looks like he got better from playing allot and judging by SR quited less often. He jumped about 30K in 9 days. Thats not impossible without the bug. I just think we need to be careful when looking at the graphs when trying to spot if someone has the bug or not. They can be a indication but it cant be definitive imo.

I went from 0 to 62000 in 5 days. You’re right about that. Then we should only rely on the good data compiled in the first post. The rest is mere speculation!
 
I'm in the middle of editing the video now so it will be out tomorrow. What do you want from it? I'm probably going to do the following;
  • Commentary on a slowmo sector vs sector of my own opinion
  • Full speed run with commentary side by side
Anything else you want in there or perhaps want seperate?
 
I'm in the middle of editing the video now so it will be out tomorrow. What do you want from it? I'm probably going to do the following;
  • Commentary on a slowmo sector vs sector of my own opinion
  • Full speed run with commentary side by side
Anything else you want in there or perhaps want seperate?

Will you be matching corners in your slowmo comparison (so if one falls behind you'll make sure they both start at the same point next corner)? Would highlight the gains at each corner. And obviously focus on braking/throttle differences and noting corner/exit speeds would by great. Other than that can't really think of anything specific, sure you'll do a good job anyway. :D

EDIT: Oh and if RA gets a better exit see how long it takes for their speeds to match again at the same point on the next straight.
 
Will you be matching corners in your slowmo comparison (so if one falls behind you'll make sure they both start at the same point next corner)? Would highlight the gains at each corner. And obviously focus on braking/throttle differences and noting corner/exit speeds would by great. Other than that can't really think of anything specific, sure you'll do a good job anyway. :D

EDIT: Oh and if RA gets a better exit see how long it takes for their speeds to match again at the same point on the next straight.

Ye I'll sort of be doing that with the lining up of the corners. Good shout with the speed thing I'll definitely do that probably out the hairpin will be the best but I'll look into that :).
 
Ye I'll sort of be doing that with the lining up of the corners. Good shout with the speed thing I'll definitely do that probably out the hairpin will be the best but I'll look into that :).

Out of the first section of corners will be good too. Thanks for doing the comparison 👍
 
Overlay would be great in some sections. Something like a ghost. Dont know if this is possible..
 
Just to let everyone know there has been direct contact from PD regarding the bug so can confirm that they are aware of it and looking into it in case anyone was unsure whether it had got to them yet or not. 👍
There was contact by them? To who? where?
 
They sent a PM confirmed to be from PD which why I didn't go into any detail in my post, just letting everyone know there has been contact regarding this. 👍
Who is "they"? Why has PD's reply not been shown to us in a screenshot? I'm just really curious where this info is coming from.
 
Who is "they"? Why has PD's reply not been shown to us in a screenshot? I'm just really curious where this info is coming from.

If the contact was made privately, it's because they didn't want to post here. So showing a screenshot kinda breaks the trust there. The relevant information and files were passed on to PD and hopefully they will be able to reproduce the issue in order to fix it asap. :) Fingers crossed.
 
Just to let everyone know there has been direct contact from PD regarding the bug so can confirm that they are aware of it and looking into it in case anyone was unsure whether it had got to them yet or not. 👍

Excellent!
That's all i needed. 👍
 
If the contact was made privately, it's because they didn't want to post here. So showing a screenshot kinda breaks the trust there. The relevant information and files were passed on to PD and hopefully they will be able to reproduce the issue in order to fix it asap. :) Fingers crossed.

I'm not saying anyone is lying, but why not show proof that PD has been contacted and actually responded? It's not like this is a private issue or anything lol
 
The proof cannot be shown because the relevant information is private - be assured however that the evidence/proof has been verified by GTP staff.

Well why didn't someone say that in the beginning? That works better for me knowing staff saw it. :D Thanks for letting us know.

Hopefully PD can figure out how this issue is created.
 
I so badly want this bug fixed, I can't recount how many times I've tried matching lines/brake points with others and I end up bumping them/swerving wide to avoid collision because they were able to brake so much later. I thought braking under drafting made the brakes less effective (I know it happens in lobbies with slipstream set to strong/boost is on) but I didn't think it had a strong effect in sport mode with draft set to real.
 
I so badly want this bug fixed, I can't recount how many times I've tried matching lines/brake points with others and I end up bumping them/swerving wide to avoid collision because they were able to brake so much later. I thought braking under drafting made the brakes less effective (I know it happens in lobbies with slipstream set to strong/boost is on) but I didn't think it had a strong effect in sport mode with draft set to real.
not to sidetrack from the topic but it still has a strong effect in sport mode, you have to absolutely adjust your brake point if you're in a draft. also I think a lot of people don't get that you can brake in a straight line much faster while your car is balanced. as soon as you turn even a little and shift the weight your outside tire will slip and the ABS will kick on harder reducing your braking distance.
 
Are the people doing the testing in this thread still investigating on their own, with PD's insight, or has PD picked the ball up and taken over completely?

More to the point, did you find anything (you've kept quiet about other than the boost issue) that leads them in the right direction?

Either way, this thread was a good read seeing how you tried to isolate the bug. I take my hat off to the people involved.👍
 
What if this so called "grip bug" is intended action from PD?? Maybe they are doing research, on players behavior and involvement in correlation with his achievements in game or something like that? It's internet everywhere today, if Activision creates matchmaking system that makes you want to pay for premium items, why others won't explore the possibilities to boost sales or interest of players for their products?

And now they're like - heck! they noticed it and want answers! What should we do now?!

In the end every End User License Agreement today contains the sentence: "...is subject to change without further notice." They can do whatever they like with software we are using and they are not obliged to tell you about it.
 
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