- 2,048
- Toronto, Ontario, Canada
- MastrGT
There are 4 main causes of lag in games, aside from how good the servers are. I'll presume that PlayStation have that covered because we can do nothing about them. They are geographical distance between players, the quality of your ISP's service, whether you use Wi_Fi or not, and the quality, settings, and features of your networking hardware.
There isn't a lot that we can do about the distance between the Pacific west cost and the UK. We need to rely on the PSN to do its job well, but nothing says that they are for GT7 yet.
If you have a cable supplied service and have the option for something better, then you might want to look into it. I have DSL and, the last time that I checked, I nearly fell off my chair. My lag / latency (unloaded) was 6-7 ms. I checked numerous times and couldn't fathom it being so low. My neighbourhood has also been rewired, so I am happy.
If you are using an old router, then it would definitely pay to get a modern unit with QoS (quality of service) features that allow you to prioritize game traffic on your home network. You can also put your console in a DMZ, to cut out other traffic clutter. Don't use Wi_Fi. If you are concerned about stringing wires, then use a power line network adapter. Although I have never used open NAT (or Type 1 NAT), and I believe PS recommends Type 2, I understand that Type 1 is supposed to be the best for consoles by avoiding the router's firewall.
I haven't considered being on the same DNS service before. Anyone know what the real performance difference is? My guess is a minor one because both services are likely sitting on the Internet backbone, with a T3 or better connection.
There isn't a lot that we can do about the distance between the Pacific west cost and the UK. We need to rely on the PSN to do its job well, but nothing says that they are for GT7 yet.
If you have a cable supplied service and have the option for something better, then you might want to look into it. I have DSL and, the last time that I checked, I nearly fell off my chair. My lag / latency (unloaded) was 6-7 ms. I checked numerous times and couldn't fathom it being so low. My neighbourhood has also been rewired, so I am happy.
If you are using an old router, then it would definitely pay to get a modern unit with QoS (quality of service) features that allow you to prioritize game traffic on your home network. You can also put your console in a DMZ, to cut out other traffic clutter. Don't use Wi_Fi. If you are concerned about stringing wires, then use a power line network adapter. Although I have never used open NAT (or Type 1 NAT), and I believe PS recommends Type 2, I understand that Type 1 is supposed to be the best for consoles by avoiding the router's firewall.
I haven't considered being on the same DNS service before. Anyone know what the real performance difference is? My guess is a minor one because both services are likely sitting on the Internet backbone, with a T3 or better connection.
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