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It knows the truth.Does m8ball s**k? Yes - definitely
It knows the truth.Does m8ball s**k? Yes - definitely
http://forum.tdu-central.com/showthread.php?t=19523
Now, this is a pretty sweet PR and a nod to the faithful TDU community!
The admin of the TDUCentral site(Scot) and the one from the French site as well were summoned to France to Eden games offices and were given a special presentation and hands-on experience, on which they are writing reports right now, so we can get a better idea about the game features, what it's like to drive and so on!👍
The reason I'm writing this here is firstly, so you can read a more detailed look on TDU2 than regular journalists give you, if you're interested, and secondly, to show there are companies which care about their fans wishes and respect people who out of their enthusiasm for their game keep the sites up and scour the net 24-7 for info to keep the community up to date.💡
I'm sure it would be an awesome move for PD if they called our head honchos here at gtplanet to visit their offices and have a detailed presentation and hands-on experience of the latest build, so they can ultimately convey that(however much is allowed of course) to all of us and alleviate this epic half a decade wait somewhat...
But sadly, knowing PD's modus operandi so far, I don't think that will happen...
p.s. If you read the report, you'll see that Eden regularly check the biggest TDU forums to get an idea what people like/dislike, want in the next game and so on...for example, one funny(to me) instance is the indicator lights(reminds you of something?) which were moaned about by really a small number of people, but they've read it and allocated one guy to make it happen in TDU2 and now they're in! Funny, maybe unnecessary, but a cool move nonetheless!👍
I keep reading "m8ball" as "meatball" in a brummie accent...
Ever since having disabled ABS on GT5 for my races, I've been thinking about the way the ABS works.
It's clearly a very sophisticated "four channel" system, that (seemingly) has access to individual wheel speeds, such that it works as some sort of stability control as well as anti-lock - this, I've discovered in the majority of the cars, results in severe understeer whilst braking and turning in most cars (the old "stab the brakes and flick the wheel" routine still works, though).
Hanyway, there will be a lot of cars in GT5 that won't have had any ABS at all, and some would have had very primitive systems, whilst others more sophisticated (e.g. in older Porsches, where it only kicks in once you start turning - or in Type-R Hondas, where it "waits" to engage the ABS, to give you more direct control initially)
What are your thoughts on it being true to life in this respect? I.e. if you buy a 512BB in the game, you should be able to dictate that it comes with no ABS (or other aids, for that matter) so you have to fit the system manually if you want it (can be no cost, via a "realism" setting, or something, for those that would rather have it by default!) Similarly for cars with ABS, you must spend some cash (in some cases) to have it properly deactivated. I suppose the same has been discussed of stability and traction control systems before, but ABS is a much more fundamental, and effective, aid (in my opinion.)
Gonna be nice if the cars come default with or without driving aids, like 512BB ex. And if you want ABS in your 512BB you must buy it.
But im pretty sure all the cars gonna have all the driving aids, by default. For casual gamers you know.
Would love to see that in GT mode, in GT2 you also had to buy the ASM and TCS, although, they were too expensive (50.000 Cr. each).
Yeah, they will coincide, but I'll get both, because however large roster of cars GT5 has, you're still confined to specific tracks, and that's the main trick TDU games boast, freedom to go wherever you want and imagine a track out of any streets combined!(btw. there will be "real" tracks in it, on both islands)Sorry for being off topic but I gotta say this game has alot of great features ,sadly it will be released during the time GT5 is expected to release
I took it a stage further and said that it would be nice to see ABS represented correctly on each car i.e. Ferrari's SPORT, RACE, CT, CST...but nobody thought it was a good idea.What are your thoughts on it being true to life in this respect? I.e. if you buy a 512BB in the game, you should be able to dictate that it comes with no ABS (or other aids, for that matter) so you have to fit the system manually if you want it (can be no cost, via a "realism" setting, or something, for those that would rather have it by default!) Similarly for cars with ABS, you must spend some cash (in some cases) to have it properly deactivated. I suppose the same has been discussed of stability and traction control systems before, but ABS is a much more fundamental, and effective, aid (in my opinion.)
I took it a stage further and said that it would be nice to see ABS represented correctly on each car i.e. Ferrari's SPORT, RACE, CT, CST...but nobody thought it was a good idea.
If they do include it with all cars ( as has been the case so far) i just hope they have it OFF by default (TCS ASM ABS), cuz in GT4 im so tired of turning them off everytime i get a new car.
I'm not sure what to make of this. Besides the matter of the admin writing it like a teenage fanboy, there's all this... stuff that seems like it belongs in The Sims. Working jacuzzis?? I don't know, I suppose it's kind of a PS Home environment which is neat and all, but it seems like a lot of wasted resources, time and effort. And pointless.however large roster of cars GT5 has, you're still confined to specific tracks, and that's the main trick TDU games boast, freedom to go wherever you want and imagine a track out of any streets combined!(btw. there will be "real" tracks in it, on both islands)
Third, the most important, part is up!(about the handling/cars/sounds, hands-on!)
http://forum.tdu-central.com/showthread.php?t=19523
If they do include it with all cars ( as has been the case so far) i just hope they have it OFF by default (TCS ASM ABS), cuz in GT4 im so tired of turning them off everytime i get a new car.
Nice dream actually.
And here is the official confirmation that GT5's damage-system will suck.
http://www.m8ball.com/index.php?answer=1236434
Wouldn't you be excited if you ran GTPlanet and then be invited to PD's offices for demonstration and hands-on the latest build?? Also, if you're running a site like that, you're obviously a big fan of their games, so I don't get what's your beef there. He's nonetheless still critical about some aspects of the game like handling.I'm not sure what to make of this. Besides the matter of the admin writing it like a teenage fanboy, there's all this... stuff that seems like it belongs in The Sims. Working jacuzzis?? I don't know, I suppose it's kind of a PS Home environment which is neat and all, but it seems like a lot of wasted resources, time and effort. And pointless.
Have you even played the first game???And then there's tearing around Havaii with hot rods and supercars... in traffic?? Do you guys really love Project Gotham with some Burnout Paradise thrown in? I know some of you are all about ultra-performance supercars, but some of us don't need to break the sound barrier to have fun and actually like plain old sports cars with less than 300hp. I'd hope that you can turn traffic off, but then, it seems like half the excitement would be gone. And gaining access to cars by passing wrecks?? WTH?
I don't think that's true. Firstly, they have no competition, they represent the "sandbox version of GT"(plus some extra doodads) and there aren't any competitors on any platform.Finally, while the whole "community involvement" thing is neat and all, it comes across as Eden making noise and seeking attention a bit desperately so it doesn't get lost in the shuffle.
That would suggest TDU isn't refined and GT is. Which certainly isn't true in that sort of black and white way. The numerous heated discussions on this forum alone would suggest GT(5) isn't as refined as you'd like to believe, and in the same sense, no game is, including TDU(2), but Eden seems to be an easier company to communicate with and share your ideas(and some of those get accepted) than PD. Just sayin'While it annoys a lot of people - and yeah, me too sometimes, I rather prefer the allure and mystery of a refined game that speaks for itself in rare moments of revelation.
What are your thoughts on it being true to life in this respect? I.e. if you buy a 512BB in the game, you should be able to dictate that it comes with no ABS (or other aids, for that matter) so you have to fit the system manually if you want it (can be no cost, via a "realism" setting, or something, for those that would rather have it by default!) Similarly for cars with ABS, you must spend some cash (in some cases) to have it properly deactivated. I suppose the same has been discussed of stability and traction control systems before, but ABS is a much more fundamental, and effective, aid (in my opinion.)
It would be awesome. But I'd post it after GT5's unveiling. And I'd also write a post about it in a more lucid manner.Wouldn't you be excited if you ran GTPlanet and then be invited to PD's offices for demonstration and hands-on the latest build?? Also, if you're running a site like that, you're obviously a big fan of their games, so I don't get what's your beef there.
Being as much an MMO as anything is an interesting concept, I'll grant you that. I suppose we'll see what the reviewers think of it.About the sims aspect, I don't care that much for it myself, but the game has this diverse system of making money/experience points, which isn't made just by racing, but even by some of the social accomplishments for example. Anyways, the game being an MMO as much(or even more) as it is a vast single player experience, I don't see how can it be bad to have more things to do by yourself or with your club members and/or friends on-line.
Is there a valid reason I should?Have you even played the first game???
So what's so critically off with Gran Turismo that has to be changed? The sound? Sorry, but as I said before, I don't buy racing games based on the sound, or I'd be fondling PGR right now, and maybe Forza. Handling? The TT demo puts GT5 in league with some of the best racing sims. Refinement? Prologue has the best modeled cars in gaming, some of the best handling, amazing replays that can easily fool people into thinking it's real life racing footage. And it's two or three years old. Just sayin'.they really are supporting and listening to the community and changing a game in direction on basis how they want it+what people want in it and creating choices within it.👍 PD is a far cry from a model of the company-community relationship sadly...they should look up to Eden in that respect.
That would suggest TDU isn't refined and GT is. Which certainly isn't true in that sort of black and white way. The numerous heated discussions on this forum alone would suggest GT(5) isn't as refined as you'd like to believe, and in the same sense, no game is, including TDU(2), but Eden seems to be an easier company to communicate with and share your ideas(and some of those get accepted) than PD. Just sayin'
It would be really cool, assuming we get customizable racing suits and helmets, if we could have Kaz's outfit as a template.
KY is very smooth. He barely turns the wheel. When I race The Ring I am all over the place trying to countersteer. He is also very patient with his passing.
I would love to see this kind of integration in GT5.I honestly think that I'd like to have the use of my Home avatar in GT5. Would make the game feel a bit more "personal".